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Member
(05-25-2012, 02:18 PM)
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#153
Betheda: "New free content never seen in an Elder Scrolls game before!"
GAF: "Fuck you". Oh there's a vocal chunk of GAF that never fails to let their unending hatred for Skyrim be known to the rest of us. They hijack every damn thread about Skyrim, regardless of the actual topic at hand, and remind us all what a failure/disappointment the game was. |
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Member
(05-25-2012, 02:19 PM)
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#154
Ridiculous. It clearly, on a wider, less personal scale, wasn't at all.
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Member
(05-25-2012, 02:29 PM)
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#156
Oh, and as we are at it, let's try to *insult* everyone who isn't that fond of the game in the process. |
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Member
(05-25-2012, 02:35 PM)
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#158
There's one dungeon like that that I've found in my 50 hours of playing, and it's Blackreach. All the others are more or less completely linear.
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Banned
(05-25-2012, 02:38 PM)
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#159
Eh I think it improved in all of the secondary and not as important areas, like graphics, animation (barely), and combat (again barely). But they stripped quite a few RPG elements away including some skills and the item degradation and they went from having quite a number of fun and interesting quests in Oblivion to pretty much having nothing but 10,000 MMO-style fetch quests.
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Member
(05-25-2012, 02:46 PM)
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#162
bleh, this was one of my most hated aspects of Oblivion. It was so pointless, you just carry around 50+ repair hammers and then have to stop mid battle to repair them.
What's the point? I'm glad Beth realized this also and took it out, it was pointless and just an annoyance. |
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Member
(05-25-2012, 02:46 PM)
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#163
Some companies would charge for this content. Some other companies would charge you $30 for a Seasons Pass for content you might not want but throw in horse combat as an incentive. Bethesda went from horse armour to horse combat. They're learning. They're getting better while other companies are getting worse.
I applaud them and I cuss the whiners because they are pussy-clots. |
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knows his self-worth.
(05-25-2012, 02:48 PM)
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#164
I'm impressed with Bethesda's ongoing support for Skyrim. They've squashed a LOT of bugs and improved performance with these updates, and while the Kinect features don't work for shit the new kill cams are great, and mounted combat was much-needed. It's a night and day improvement over their Oblivion support. |
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360 release: 2005
PS3 release: 2007 I need the reminder. (05-25-2012, 02:49 PM)
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#165
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Member
(05-25-2012, 02:49 PM)
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#166
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Banned
(05-25-2012, 02:54 PM)
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#167
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Member
(05-25-2012, 03:00 PM)
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#169
Awesome. I'm really impressed with how Bethesda is handling these updates to Skyrim post-launch. I wouldn't be surprised if eventually we saw nearly all of the feasible game jam features implemented into the game for free. Can't wait for the expansion to come out and put another 100 hours into Skyrim with all new content and plenty of new features to play around with.
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Member
(05-25-2012, 03:01 PM)
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#171
Just put whetstones in there for sharpening swords in the wild, and make armors unrepairable outside of towns. Being able to bang out a dent in your breastplate in the middle of a dungeon is pretty ridiculous.
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Member
(05-25-2012, 03:07 PM)
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#173
I don't think it's a bad game at all, but I think a lot of the hate comes from poorly articulated resentment over that. How can such an amazing world full of so much variety provide such a paper-thin experience when you step back and think about what you've done with it?
Last edited by animlboogy; 05-25-2012 at 03:12 PM.
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Member
(05-25-2012, 03:09 PM)
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#174
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Member
(05-25-2012, 03:13 PM)
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#175
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360 release: 2005
PS3 release: 2007 I need the reminder. (05-25-2012, 03:18 PM)
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#176
Not as nice as addressing some of the more fundamental issues with say loot or combat, issues that compromise the entire experience once the facade of a nice looking world to walk around in has worn off, but it's still nice. |
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Member
(05-25-2012, 03:20 PM)
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#177
Every fucking time I need to add something to my favorites menu (because I want to assign an item to the number keys), I have to revert to default key bindings. Then I have to re-set my custom bindings afterward. Is there a good reason this hasn't been fixed yet with an update?
Last edited by Night_Trekker; 05-25-2012 at 03:23 PM.
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Member
(05-25-2012, 03:22 PM)
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#178
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Member
(05-25-2012, 03:25 PM)
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#179
And yes, I think Skyrim may not be a bad product but it's definitely a bad game, if you can grasp the difference between the two things, precisely cause of what it lacks in terms of game mechanics. It's actually poor on the "ludic side", unlike other games that don't come even close in terms of size and production value but can offer much more fun and involvement thank to their tighter, finely tuned mechanics. That said, I love how they are supporting it, which if anything just makes even more frustrating for me not being able to enjoy the whole package... So I'm not sure why so many here are playing the card "You should be grateful, you dumb bastards", when the only user who actually complained about this free update has already left the thread hours ago. |
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Member
(05-25-2012, 04:36 PM)
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#185
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Member
(05-25-2012, 04:37 PM)
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#186
It wasn't just a badly designed feature. It simple had no reason to exist in a TES game. |
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Member
(05-25-2012, 04:49 PM)
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#187
Plus, some even rudimentary item customization in the cosmetic department would have been nice. |
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Member
(05-25-2012, 04:52 PM)
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#188
Quote:
Last edited by patapuf; 05-25-2012 at 04:57 PM.
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Banned
(05-25-2012, 04:53 PM)
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#189
Repairing has been a part of many great RPGs. It serves to make the experience a tiny bit more realistic and to prevent people from just dudebroing their way through a dungeon without paying attention to anything. The way it was handled in Oblivion was poorly though since you could just buy 100 repair hammers and be set forever.
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important Canuck facts
(05-25-2012, 05:49 PM)
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#191
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Banned
(05-25-2012, 06:20 PM)
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#192
Quantity of stuff Bethesda's games let me do and allowing me to freely wander IS its best quality. I would appreciate more gameplay/story consequences with regards to the decision making though.
New Vegas was awesome in that regard. Bethesda needs to hire Chris Avellone or just buy Obsidian outright. The story telling and quest structure in Obsidian games are some of the best WRPG's I've played. Also, if CD Projekt could expand the Witcher universe to the size of TES games with out sacrificing the storytelling I'd be down for that too. |
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Member
(05-25-2012, 07:58 PM)
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#200
I never bothered either. I always wanted to level up/pick stuff up/hunt so I never saw any point in getting a horse. Quick travel is also way more efficient if your in a hurry.
Wait can you put inventory on a horse? That's the only way I would use one tbh. |