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(05-27-2012, 08:25 PM)
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#6853
I am on chapter 5, how many chapters are their again?
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(05-27-2012, 08:29 PM)
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#6856
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Member
(05-27-2012, 09:05 PM)
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#6858
By the way what was up with those distortion effects during cutscenes? Goddamn annoying.
I had the same problem until I realized the enemies were wearing body armor. Go for headshots. |
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Member
(05-27-2012, 09:25 PM)
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#6859
Sounds like it. |
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Member
(05-27-2012, 09:30 PM)
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#6860
Anyone else having freezing issues with multiplayer? I installed disk one on the box and it seems to have helped a little, but man. Something about this game seems to cause my xbox to act real sluggish aftafterwards.
Also i hate how i can't join in games with neogang members that arent on my xbox friendlist. I really want to join the fight with some of you guys and it sucks i can't ust hop in and slow mo blast fools with bros. I suggest we have neogang nights where we crew up and take some crews out and score big on the leaderboards. I wanna see neogang leading when gta5 hits.
Last edited by Con_Smith; 05-27-2012 at 09:33 PM.
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Trust no one. Eat steaks.
(05-27-2012, 09:33 PM)
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#6861
Game is starting to piss me off now with its poor matchmaking. Had a few rounds in a row in the same lobby that wentsomething like this.
Team #1 lvl 16 Me lvl 4 Guy lvl 7 Guy vs Team #2 lvl 29 Guy lvl 28 Guy lvl 24 Guy lvl 19 Guy Only way I can see it kept pairing up the higher levels was because they could've been in a party or something, but still. I think Halos matchmaking has spoiled me and I expect better from other games. :/ |
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Member
(05-27-2012, 09:58 PM)
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#6863
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I am full of shit.
Rich, smooth, creamy shit. (05-27-2012, 10:43 PM)
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#6866
Seems inspired by Tony Scott and Man on Fire. I think it works well actually I like it
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(05-27-2012, 11:40 PM)
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#6867
Last edited by Net_Wrecker; 05-27-2012 at 11:45 PM.
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This poster pulses with an appeal so broad the typical restraints of our societies fall by the wayside.
(05-28-2012, 12:11 AM)
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#6870
Last edited by vatstep; 05-28-2012 at 12:14 AM.
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Member
(05-28-2012, 12:11 AM)
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#6871
I agree it would have fit the story much better and ended up quite poignant, but in the end I understand why they didn't do it. I loved Max's character in this game; this is probably my favorite protagonist to come out of this generation, and he's vastly more interesting than in Remedy's games (though I think a modern Remedy Max Payne game would spruce up the characterization a lot more than before). It isn't too often that we get a protagonist who is genuinely remorseful for his actions. Loved his commentary throughout the game as well; it was both darkly amusing and gave us great insight into his character and how he felt about all the shit that was happening. I also really enjoyed the sort of double twist with Passos. Throughout the game you think "well this guy is clearly gonna betray Max or he's up to something otherwise fucked up, and at first it's revealed that something similar was the case, but then it twists again to reveal that he actually really isn't that bad a guy at all and was an unwitting participant in the grand scheme much like Max, and ends up helping Max again towards the end. Loved the music as well, as has been pointed out many times by others. Rockstar never fails to disappoint there. |
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Member
(05-28-2012, 01:07 AM)
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#6872
Wow is the MP bad. The bursts are awful (especially the one that makes your entire team enemies), it's horribly unbalanced, it gives new players no shot against anyone who has better guns (levels 30 above have a huge advantage), and the spawns are awful sometimes.
SP was one of my favourite stories in a long time but the MP is just not much fun at all. Awful. |
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Member
(05-28-2012, 01:10 AM)
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#6873
This is my favourite exchange in the game:
"Yeah yeah but how we gonna know who wacked him?" "I got hollow points." "Look, we all got hollow points" "Look, we split the bounty, nice and even. Alright? Alright, fair." "Do I look like a fucking socialist to you? It ain't gonna work." "We'll work it out together. Okay? Look, cuz, how long we been doing this?" "I'm not giving no handouts." "I'm not asking for a handout." Or something to that effect. And then one of them gets shot in the head, and they casually say, just look, just look, and send goons after Passos. Heh, so awesome. |
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Member
(05-28-2012, 01:16 AM)
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#6874
I love the NY Minute and Score Attack modes in this game so much, and the contrasting strategy required between the two: Running and gunning headshots and melee as much as possible with no time to stop for anything versus picking shots carefully and chaining them while trying to never miss. Frustration and addiction going hand in hand.
Made it to number 1 on Xbox for the first favela stage, Chapter VII, with 97645 points. C'mon competition! |
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Member
(05-28-2012, 03:14 AM)
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#6878
By far one of the most stylish games around. Not that I expect anything but from Rockstar. It's beautiful, the movement and combat feels good, and the story and cutscenes were fantastic. But god, I never expected to be so freaking tired of the game about halfway in. It pained me to play it through to the end (especially the last two missions which went on forever).
The room after room of baddies really wore me down and far too many scenarios seemed to discourage shootdodging. If they do another I'd like some more varied combat scenarios with a focus on being dynamic and being able to use shootdodge and acrobatics in interesting ways. It should keep you moving and fighting in a stylish way. And, of course, more cinematic pacing within the gameplay, with some slight exploration/slower sections. |
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Member
(05-28-2012, 03:51 AM)
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#6879
Finished this a few days ago. The game never really clicked with me although I did somewhat enjoy it. Didn't care about any of the characters by the end though. I also thought they over did it with the visual effects, yes we get it, Max is fucked up, we don't need a visual cue every fucking second.
They also fucked up with the background loading, I wanted to play through again on a harder difficulty but I can't be fucked being forced to watch every single cutscene again, not to say that the cutscenes are bad, just that I should be able to skip them on subsequent playthroughs. I'm glad I bought it but at the end of the day I don't see what everyone else sees. Also, soundtrack was awesome.
Last edited by reggie; 05-28-2012 at 03:55 AM.
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Member
(05-28-2012, 03:54 AM)
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#6880
I beat the game yesterday and enjoyed it overall. I found the game to be more fun while using pistols. Finally getting used to the controls, the game just felt awesome getting headshots from afar with my pistol. Really loved the whole style and flow of the game and the music was really good. Will probably start a new game on harder difficulty later this week.
Played a few round of multiplayer, both soft-aim and free mode, and soft-aim is no fun at all. No challenger whatsoever. Was just getting kills like it was nothing. Free mode is definitely more challenging and fun. I found myself getting into rhythm quite early on and even managed to come back from some pretty big leads. I'm liking it more than I thought I would actually. |
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place a shoe on my head
to reduce lag compensation (05-28-2012, 04:10 AM)
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#6881
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Member
(05-28-2012, 04:10 AM)
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#6882
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Trust no one. Eat steaks.
(05-28-2012, 04:38 AM)
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#6884
Quote:
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(05-28-2012, 04:45 AM)
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#6885
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Member
(05-28-2012, 05:44 AM)
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#6889
Isn't the whole schtick that everything's meant to be super-accurate? I'm not knocking this at all; just more or less pointing out that the game hardly take's Max diving whichever-ways and bullet-spread into account.
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This poster pulses with an appeal so broad the typical restraints of our societies fall by the wayside.
(05-28-2012, 05:51 AM)
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#6891
I don't think they ever released patch notes, they just stated "various bug fixes". I do know that it didn't fix the screwed up sniper aiming when using inverted controls. I should probably just wait until they take care of that (hopefully soon) before trying to get the Passos achievement. :(
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ah can't conversate
(05-28-2012, 06:18 AM)
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#6892
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Trust no one. Eat steaks.
(05-28-2012, 06:36 AM)
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#6893
I understand what you're saying but I am not talking about the diving mechanics and slow-mo. When you're hit from halfway across the map with dual MACs and die, well, I dunno but on my end it registers as me being a bullet sponge even though there is no assistance from anyone else.
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Member
(05-28-2012, 09:20 AM)
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#6894
Man, I don't know what the fuck is going on, but ever since I installed the new patch that was released on xbox live, SP has been buggy as shit. Four complete freeze-ups during cut scenes, and two instances of maps not loading properly. I played through the entire game without a single hiccup before, and now this patch is fucking everything up! ffffffuuuu!
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(05-28-2012, 09:51 AM)
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#6895
And I still can't tell you enough how much I like HEALTH's Tears: http://www.youtube.com/watch?v=zEH_LSL4rVw |
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I need some paprika
Official moneylender of the Coalition of Muslim Drug Dealers (05-28-2012, 11:05 AM)
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#6898
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Member
(05-28-2012, 12:28 PM)
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#6899
It's not really all that popular on 360 either. There is more people than that, but it's definitely not as much as I thought there would be. Considering how GTA4 and RDR were both very popular.
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