Alfredo
Member
(05-28-2012, 11:04 AM)

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#8101

Originally Posted by Green Scar: View Post
Imagine GTA characters in Smash

YO CJ
Already done. :)

http://www.youtube.com/watch?v=p3zv8j3Sbhc
Hot Coldman
Banned
(05-28-2012, 11:13 AM)

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#8102

Originally Posted by Alfredo: View Post
Neoriceisgood
(05-28-2012, 12:20 PM)

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#8103

Originally Posted by Alfredo: View Post
Lol, the related links to that are fascinating.

http://www.youtube.com/watch?v=49o8k...eature=related
Banjoman
Member
(05-28-2012, 12:28 PM)

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#8104

Originally Posted by Neoriceisgood: View Post
Lol, the related links to that are fascinating.

http://www.youtube.com/watch?v=49o8k...eature=related
Rockstar is making a mature Star Fox for Wii U confirmed.
Last edited by Banjoman; 05-28-2012 at 12:31 PM.
McNum
Member
(05-28-2012, 01:37 PM)

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#8105

So, partly due to this thread, and partly because it's been a long time, I played a bit of Brawl today. And I found an awesome AI quirk in the CPU Mario that I want to share.

Do this:
- Play as Peach
- Add one CPU: Mario (Lv. 3)
- Acquire Smash Ball
- Do not activate Final Smash

What happens next is... that Mario doesn't attack Peach. At all. Oh, sure, he makes feints, and maybe an occasional fireball, but he stays the hell away from Peach. I guess Mario already knows not to mess with Peach when she's angry.

Don't really know if it's on purpose, but I found it funny enough to share.
Red Arremer
Member
(05-28-2012, 03:39 PM)

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#8106

You know, one thing of the cut Brawl content was a gargantuan amount of music. Of course, lots of awesome themes went buh-bye (e.g. Ballad of the Windfish), but what stood out the most to me was that there have been victory jingles for every character (except Jigglypuff and Wolf, but instead Mewtwo and Roy were listed iirc), just like Meta Knight has his own remix of Kirby's victory theme.

You guys think that they're gonna do it this time around?
BGBW
Maturity, bitches.
(05-28-2012, 05:01 PM)

BGBW's Avatar
#8107

Wasn't the initial list of guest composers much longer when it was first revealed?

For the next game they need to make sure the stages that need music get prioritised before they make another Mario remix. Why does the Fire Emblem stage need one million and one songs?
Murrah
Member
(05-28-2012, 05:11 PM)

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#8108

Originally Posted by Neoriceisgood: View Post
Lol, the related links to that are fascinating.

http://www.youtube.com/watch?v=49o8k...eature=related
This is way more entertaining than it has any right being
Nocturnowl
Member
(05-28-2012, 05:33 PM)

Nocturnowl's Avatar
#8109

Originally Posted by McNum: View Post
So, partly due to this thread, and partly because it's been a long time, I played a bit of Brawl today. And I found an awesome AI quirk in the CPU Mario that I want to share.

Do this:
- Play as Peach
- Add one CPU: Mario (Lv. 3)
- Acquire Smash Ball
- Do not activate Final Smash

What happens next is... that Mario doesn't attack Peach. At all. Oh, sure, he makes feints, and maybe an occasional fireball, but he stays the hell away from Peach. I guess Mario already knows not to mess with Peach when she's angry.

Don't really know if it's on purpose, but I found it funny enough to share.
I'm going to have to try this later on.
As for a much more obvious Brawl cpu quirk i'm sure everyone has noticed that high levels CPU players in free for alls just gang up on human players, hilariously if you manage to space yourself far enough away for them to finally fight each other you will likely witness a very safe fight as they barely scratch each other with weak moves, it's like watching a scripted playfight. The moment you return to the fray they'll jump on you and possibly all taunt together upon smashing you out of the equation, if I wanted handicap matches i'd play on team mode!
Heropon
Member
(05-28-2012, 06:48 PM)

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#8110

I've just played a little of Brawl and I've remembered how few powerful attacks Samus has. I hope Sakurai is nicer to her this time and he doesn't nerf her anymore.
Last edited by Heropon; 05-28-2012 at 07:07 PM.
daakusedo
Member
(05-28-2012, 07:01 PM)

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#8111

It would be so nice to have xenoblade representation and first a level that travel through the best locations of the game, seeing that world on wiiu should be quiet something.
Hoping also for Shulk and some clever monado use.
Metroid Killer
Member
(05-28-2012, 07:01 PM)

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#8112

Originally Posted by Heropon: View Post
I've just played a little of Smash Bros., Melee and Brawl and I've remembered how few powerful attacks Samus has. I hope Sakurai is nicer to her this time and he doen't nerf her anymore.
Fixed for the truth ;_;
Heropon
Member
(05-28-2012, 07:07 PM)

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#8113

Originally Posted by daakusedo: View Post
It would be so nice to have xenoblade representation and first a level that travel through the best locations of the game, seeing that world on wiiu should be quiet something.
Hoping also for Shulk and some clever monado use.
YES, please!

I hope Sakurai considers it and Golden Sun now that he has fewer characters from which to choose.

Originally Posted by Metroid Killer: View Post
Fixed for the truth ;_;
Samus builds damage, builds damage and builds damage and then she can't harm a fly.
Last edited by Heropon; 05-28-2012 at 07:10 PM.
Red Arremer
Member
(05-28-2012, 07:10 PM)

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#8114

Originally Posted by Heropon: View Post
I've just played a little of Brawl and I've remembered how few powerful attacks Samus has. I hope Sakurai is nicer to her this time and he doesn't nerf her anymore.
Well, she always was supposed to be one of those stereotypes that rack damage easily but have trouble killing the opponent(s), but I absolutely agree; her Brawl incarnation has gone way too far in that regard.
Boss Doggie
all my loli wolf companions are so moe
(05-28-2012, 07:13 PM)

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#8115

Honestly just give her a good up smash, make her projectile knock farther, and give her a few more jumps. Also make her down B less sucky.
Nocturnowl
Member
(05-28-2012, 07:18 PM)

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#8116

Originally Posted by Ookami-kun: View Post
Honestly just give her a good up smash, make her projectile knock farther, and give her a few more jumps. Also make her down B less sucky.
They should let you charge up down b for Power bombs (that aren't quite as overpowered as the ones in the series), or at the very least the spilling of a morph ball bomb bundle like you can do is Super Metroid
Azure J
Member
(05-28-2012, 07:36 PM)

Azure J's Avatar
#8117

Originally Posted by Heropon: View Post
I've just played a little of Brawl and I've remembered how few powerful attacks Samus has. I hope Sakurai is nicer to her this time and he doesn't nerf her anymore.
Real talk, besides the mechanic switches to make tethers usable in air, N64 Samus was best. How she continues to lose mobility/agility (ZSS be damned) in every installment after that one is beyond me. I can only hope that for Smash 4, Other M's incarnation gameplay-wise inspires someone doing her move set to go "hey, she's a fucking beast, let's reflect that!"
Boss Doggie
all my loli wolf companions are so moe
(05-28-2012, 08:11 PM)

Boss Doggie's Avatar
#8118

Man I hope they don't change Wolf's voice. He's so tough and cunning and sexy with that voice.

We're gonna have fun with this thang~
Neoriceisgood
(05-28-2012, 08:20 PM)

Neoriceisgood's Avatar
#8119

I just realised that's Falco in your icon.
Boss Doggie
all my loli wolf companions are so moe
(05-28-2012, 08:27 PM)

Boss Doggie's Avatar
#8120

Originally Posted by Neoriceisgood: View Post
I just realised that's Falco in your icon.
It's in the WiiU thread. Something about "hey Ookami, you have that buff Falco avatar, go shop it with some samus power up item to do that Falco is a chozo shit and make it your E3 avatar!"
qq more
Member
(05-28-2012, 08:29 PM)

qq more's Avatar
#8121

WHAT DID YOU DO TO FALCO



and in speaking of

I kind of hope he has dual laser guns in SSB4. He used them in his introductory SSE cutscene and I was excited at the very idea of dual guns. Left disappointed when he still only shoots with one gun.
Varjet
Member
(05-28-2012, 08:46 PM)

Varjet's Avatar
#8122

Originally Posted by Heropon: View Post
I've just played a little of Brawl and I've remembered how few powerful attacks Samus has. I hope Sakurai is nicer to her this time and he doesn't nerf her anymore.
Down A all day, everyday.
Gravijah
Member
(05-28-2012, 08:55 PM)

Gravijah's Avatar
#8123

samus needs a final smash that doesn't turn her into stupid ass zero suit samus.
Azure J
Member
(05-28-2012, 08:58 PM)

Azure J's Avatar
#8124

Originally Posted by Gravijah: View Post
samus needs a final smash that doesn't turn her into stupid ass zero suit samus.
I have nothing against ZSS, but this is the truth. I wonder though what Final Smashes as a mechanic will go through in the change from Brawl to Smash 4 though. I feel like it's a bad idea to count on anything just getting iterated on in this series and with Sakurai also talking about doing things more by a committee than by his own decision, I can't help but think Smash 4 might be the craziest one of them all.
Red Arremer
Member
(05-28-2012, 09:13 PM)

Red Arremer's Avatar
#8125

Originally Posted by Gravijah: View Post
samus needs a final smash that doesn't turn her into stupid ass zero suit samus.
Well, Zero Suit Samus is actually a pretty good character, so she is basically getting an upgrade (although canonically getting a downgrade lol).
Boss Doggie
all my loli wolf companions are so moe
(05-28-2012, 09:15 PM)

Boss Doggie's Avatar
#8126

Originally Posted by Gravijah: View Post
samus needs a final smash that doesn't turn her into stupid ass zero suit samus.
Wut

ZSS blows Samus out of the water.

Originally Posted by qq more: View Post
WHAT DID YOU DO TO FALCO



and in speaking of

I kind of hope he has dual laser guns in SSB4. He used them in his introductory SSE cutscene and I was excited at the very idea of dual guns. Left disappointed when he still only shoots with one gun.
DON'T LOOK AT ME I WAS JUST PLAYING ALONG WITH THE CHOZO PART

Oh you mean why he is big? I have no problem with that :3

Anyway yeah, it seems to be a cutscene power.
McNum
Member
(05-28-2012, 09:16 PM)

McNum's Avatar
#8127

Originally Posted by AzureJericho: View Post
I can't help but think Smash 4 might be the craziest one of them all.
I hope so. Smash is at its best when it gets nuts. I hope they keep that in mind when balancing the game, everyone should have something crazy to do.
Red Arremer
Member
(05-28-2012, 09:18 PM)

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#8128

Originally Posted by Ookami-kun: View Post
Oh you mean why he is big? I have no problem with that :3
I noticed you like your menz buff and fluffy. :>
Boss Doggie
all my loli wolf companions are so moe
(05-28-2012, 09:30 PM)

Boss Doggie's Avatar
#8129

I mean, ZSS attacks actually knock enemies away! Holy shit!

Originally Posted by Red Arremer: View Post
I noticed you like your menz buff and fluffy. :>
damn right son
Professor Beef
holds a doctorate in beef
(05-28-2012, 09:31 PM)

Professor Beef's Avatar
#8130

Originally Posted by Metroid Killer: View Post
Fixed for the truth ;_;
Someone never played Melee.
Gravijah
Member
(05-28-2012, 09:33 PM)

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#8131

Originally Posted by Red Arremer: View Post
Well, Zero Suit Samus is actually a pretty good character, so she is basically getting an upgrade (although canonically getting a downgrade lol).
but i don't want to be zero suit samus. i want to be samus.

plus tiers and who's good or not are useless to me.
Emitan
Billiechu
(05-28-2012, 09:40 PM)

Emitan's Avatar
#8132

I wish they would make regular Samus fun to play. ZSS >>>>>> Samus
Nocturnowl
Member
(05-28-2012, 09:46 PM)

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#8133

In a twist I never really enjoyed playing as Samus until Brawl, I'm not sure why either
KevinCow
Banned
(05-28-2012, 10:09 PM)

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#8134

Originally Posted by Gravijah: View Post
samus needs a final smash that doesn't turn her into stupid ass zero suit samus.
I hope ZSS isn't even in the next Smash. Not as a Samus transformation, not as her own character, just not in there at all. Terrible concept for a character, and the fact that she exists makes it blatantly clear that Sakurai has hardly even touched the Metroid series and doesn't understand it at all. Yeah, let's base a whole character off a gameplay segment that only appeared in one game and lasted for like ten minutes.

I really hope they actually have a Metroid fan or two on the team this time around. Donkey Kong, too.
Boney
Sucking and blowing™
(05-28-2012, 10:12 PM)

Boney's Avatar
#8135

I love playing as Samus in Brawl.

Dat air grapple beam
SmithnCo
Member
(05-28-2012, 10:20 PM)

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#8136

Originally Posted by KevinCow: View Post
I hope ZSS isn't even in the next Smash. Not as a Samus transformation, not as her own character, just not in there at all. Terrible concept for a character, and the fact that she exists makes it blatantly clear that Sakurai has hardly even touched the Metroid series and doesn't understand it at all. Yeah, let's base a whole character off a gameplay segment that only appeared in one game and lasted for like ten minutes.

I really hope they actually have a Metroid fan or two on the team this time around. Donkey Kong, too.
They seemed to really love showing ZSS at every opportunity in Other M, so she'll be back with some of her signature catchphrases, such as "the baby," "no objections," "I was so young," and "the baby."
Anth0ny
Member
(05-28-2012, 10:23 PM)

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#8137

I think I've played ZSS maybe 10 times in Brawl. Her play style wasn't fun at all.
Red Arremer
Member
(05-28-2012, 10:24 PM)

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#8138

I actually really enjoy ZSS and the whole moveset concept with the stun gun from Zero Mission, but mainly the energy whip she uses. I felt it was really fresh and exciting, and she's one of my favorite characters. Not to mention that I really enjoyed the Zero Suit segment in Zero Mission.
Jackano
Member
(05-28-2012, 10:25 PM)

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#8139

Originally Posted by Neoriceisgood: View Post
Lol, the related links to that are fascinating.

http://www.youtube.com/watch?v=49o8k...eature=related
OH shhh! :)
Now we want GTA Starfox and all we have are Metroid Starfox and GTA Lego. Sad world!
Nocturnowl
Member
(05-28-2012, 10:35 PM)

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#8140

Originally Posted by SmithnCo: View Post
They seemed to really love showing ZSS at every opportunity in Other M, so she'll be back with some of her signature catchphrases, such as "the baby," "no objections," "I was so young," and "the baby."
One of the taunts has to be the thumbs down
Emitan
Billiechu
(05-28-2012, 10:38 PM)

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#8141

Originally Posted by Anth0ny: View Post
I think I've played ZSS maybe 10 times in Brawl. Her play style wasn't fun at all.
No, she's great. Way more fun than normal Samus.
SmithnCo
Member
(05-28-2012, 10:46 PM)

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#8142

ZSS's jumps were always weird to me. Maybe it was Brawl's floaty physics but they always seemed too high and maybe too fast. Made her seem floatier. Plus she had no really good heavy attacks. Besides throwing suit pieces around like a troll.
Emitan
Billiechu
(05-28-2012, 10:49 PM)

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#8143

Forward B is a great killing move if you keep it "charged"
Red Arremer
Member
(05-28-2012, 11:02 PM)

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#8144

Originally Posted by SmithnCo: View Post
ZSS's jumps were always weird to me. Maybe it was Brawl's floaty physics but they always seemed too high and maybe too fast. Made her seem floatier. Plus she had no really good heavy attacks. Besides throwing suit pieces around like a troll.
If you mean attacks with high knockback, SideB (though since it's one of her main zoning abilities, that is usually not fresh), the kick of DownB, and several of her aerials (Back Air, Up Air) are actually really good for killing shit.
Lord_Byron28
Member
(05-28-2012, 11:07 PM)

Lord_Byron28's Avatar
#8145

Originally Posted by Anth0ny: View Post
I think I've played ZSS maybe 10 times in Brawl. Her play style wasn't fun at all.
I mained Sheik back for Melee. After Sakurai nerfed her; ZSS was the closest alternative. I thought she was one of the better character additions.
BGBW
Maturity, bitches.
(05-28-2012, 11:29 PM)

BGBW's Avatar
#8146

Originally Posted by KevinCow: View Post
I hope ZSS isn't even in the next Smash. Not as a Samus transformation, not as her own character, just not in there at all. Terrible concept for a character, and the fact that she exists makes it blatantly clear that Sakurai has hardly even touched the Metroid series and doesn't understand it at all. Yeah, let's base a whole character off a gameplay segment that only appeared in one game and lasted for like ten minutes.

I really hope they actually have a Metroid fan or two on the team this time around. Donkey Kong, too.
Technically ZSS appears in many of the Metroid games.
SmithnCo
Member
(05-28-2012, 11:30 PM)

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#8147

Originally Posted by BGBW: View Post
Technically ZSS appears in many of the Metroid games.
Yeah, as a bonus scene most of the time, for two seconds.
Green Mamba
Member
(05-28-2012, 11:40 PM)

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#8148

Originally Posted by KevinCow: View Post
I hope ZSS isn't even in the next Smash. Not as a Samus transformation, not as her own character, just not in there at all. Terrible concept for a character, and the fact that she exists makes it blatantly clear that Sakurai has hardly even touched the Metroid series and doesn't understand it at all. Yeah, let's base a whole character off a gameplay segment that only appeared in one game and lasted for like ten minutes.

I really hope they actually have a Metroid fan or two on the team this time around. Donkey Kong, too.
Zero Suit Samus is fine, there should just be a way to use Samus's Final Smash without turning into her (like, perhaps hold B to make a weaker laser that doesn't break her suit or something). I'd rather not lose an entire unique playstyle because of personal distaste. And it's not really that bad of a character concept--playable suitless Samus extends back to the original Metroid.

Regarding DK, Sakurai kind of strikes me as a fan of Donkey Kong 64 in particular, considering Melee's many references (Rap, Jungle Japes being named for the first stage, Cranky's lab, trophy references) as well as Brawl with Diddy--not too many other character have had so much of their moveset based on a decade old game in the middle of an on going series (plus numerous direct references in the trophies). I never got the sense that there weren't any DK fans on the team. I got the opposite impression.

Metroid I could see though--just look at the Metroid stages in Melee. They look like they were designed by someone who's read about Metroid games and seen a few pictures of them. Brawl was a lot better about the stages though.
Last edited by Green Mamba; 05-28-2012 at 11:45 PM.
Nocturnowl
Member
(05-28-2012, 11:51 PM)

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#8149

DK is oddly represented in Smash, I get the feeling that DKC2 and DKC3 are criminally ignored by the smash team, the only music track from either game in the smash series is Stickerbrush Symphony, and DK Island Swing makes up half the themes mainly due to a plethora of Jungle stages, none of which are like the tribal jungles of DKC2 or the very dense ones of DKC3, though this is likely because melee and brawl used the most recent DK games to draw from (64 and JB at the time). So I guess it's DKCR jungle for us next.
As such Squitter is among my favourite trophy in Brawl, I was genuinely shocked to see him.

Oh and no DK series assist trophy, grumble.
Last edited by Nocturnowl; 05-29-2012 at 12:01 AM.
Hot Coldman
Banned
(05-28-2012, 11:58 PM)

Hot Coldman's Avatar
#8150

DK representation is odd, yeah. It's similar to Metroid, where the Western takes are kinda shafted. Really, DK should be like this:

Characters- DK and Diddy, all good here, no need for more or less.
Stages: A DKC stage, and a DKCR stage or a Jungle Beat stage. Rumble Falls or whatever it's called is garbage, but Kongo Jungle and the log cabin level (either one) are welcome in my eyes.
Assists: K.Rool and a Kong. Cranky would be fantastic, but Resetti kinda already has his obvious schtick. Funky could be a good one- have him rescue you Beat-style if you fall away from the stage in his plane.
Music: DKC1/2 heavy, include some Jungle Beat tunes for kicks. DKC music selection in Brawl was shameful.