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Member
(06-01-2012, 01:37 PM)
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#203
For some reason BF3 never clicked, even after 40 hours, BC 2 clicked with me after 10 hours and I couldnt put it down.
The classes in BF3 are just wrong, Engi in particular is OP. For example in BF3 as a recon you have no role, in BC2 Recon was my most played class, gameplay just felt more balanced in BC. |
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Member
(06-01-2012, 01:44 PM)
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#205
If they had given both demos at the same time, I would chose BC2 a thousand times over BF3. Wow, BC2 demo must be the best demo in history. I even remember that glorious post, I dont remember who the poster was, but it finished like "...you're not supposed to be this fun. You are only a demo!"
At first, when I played BF3, I was complaining about why it didn't do things like BC2, (btw, BC2 and BF3 are the only Battlefields I ever played). Why I can't see the enemies, why the tanks are so resistant, why the RPG can't kill people, why I can't destroy buildings, why the tactical lights blind me so much, why planes are so powerful, why I die when I fly a plane... and as I played and played I realized that I couldn't stop playing. Both games are great, and both are different. I like that. I can't say I wouldn't return to BC2 only because I like BF3. I like both and my friend and me are constantly switching between games. Now, if you want a list... I would compare BF3 vs BC2 (xbox360) + Game Mode rotations: Now the map rotation include game modes too. It is relaxing to play Norshair TDM after a stressing Metro Rush. + DLC included in rotation: In BC2, if you wanted to play Vietnam, you only played Vietnam. + TDM: Yes, I think is not the best option, but as I previously said, it is relaxing. + Chose your server: Now, there's no need to pray for a good server, you can look for it and even chose it as a favorite. 300% tickets metro only servers are personal (and dumb) choices. + Chose your squad. I really like this option. +- Camo: I liked that in BC2 the camouflage was given depending on the map. But many people would rather use their own camo. + All maps: Actually, there were only 3 maps missing on each mode on BC2, but I'm glad BF3 has all game modes on all maps since day 1. (original maps, I would like to play assault conquest on classic maps and conquest on all Karkand maps) + Weapon customization: Some people hate it, but I'm glad how you can customize your weapons in this game. - Carl Gustav: Where is my beloved Carl Gustav? Without this, the engineer is a little useless in infantry maps. + UAV: I hated the UAV. It was supposed to be a recon tool and instead was a killing machine. Yes, I know it was fragile and blablabla, but infinite and powerful bullets in a device that small? Please. I think the MAV is a better option for this game. - Motion Sensor Mines: We have the T-UGS, great tool as defensive. But the magic balls are fantastic for offensive. + Gravity for all weapons. Now you must be close to the opponent for kill him with a handgun. - Tracer dart: A great choice for medics as they didn't have any weapon against vehicles but had a lot of bullets. + Grenade launcher. Now you can chose the GL even if you don't equip an assaul rifle. - Destruction 2.0 Blablablalbla + Vehicle customization: Now you don't need to worry about if you could chose an helicopter or a tank. You can chose its specs for separate. Even, you can chose heli pilot and gunner specs. + No magnum bullets and ceramic armor: Game breakers. - No more orginal voices: I really miss the russian voices. And even on the american side, there's not as much feeling on the phrases. "Sniper spotted, over" vs "THERE'S A FUCKING SNIPER!!!" i play with some friends, they don't own a xbox, so we take turns playing with my character. When they played BF3 at first, they were complaining about the same things all people complain here and everywhere... but now, they beg me for coming to my house to play BF3 (and even one of them loves Metro) |
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Member
(06-01-2012, 01:57 PM)
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#206
Don't see it. I've admittedly only played the BF games on PC, but I don't see this complaint at all. Shit design is shit design. And that's the issue with BF3. Not that the PC was the focus (because I don't see that at all), but the fact the levels are pure shit (even when they're larger 64 player maps).
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Junior Member
(06-01-2012, 07:08 PM)
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#208
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Member
(06-01-2012, 08:19 PM)
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#209
BF3 rewards teams with a diverse skill set. There's no uber class. |
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#upliftingtherace
(06-01-2012, 08:19 PM)
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#210
CQ Isla Inocentes CQ Cold War RUSH Panama Canal RUSH Laguna Alta RUSH Heavy Metal SR Arica Harbor SR Isla Inocentes SR White Pass SR Nelson Bay SR Heavy Metal SDM Port Valdez SDM Atacama Desert SDM Valparaiso SDM Laguna Alta as for assault vs head on, the maps have to be designed for it... |
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Member
(06-01-2012, 08:27 PM)
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#212
I had more fun with BC2. I played it longer and unlocked everything.
There seems to be less destructability, which is a huge part of BF. As well I had the HUD in BF3. In some modes you have huge symbols in the centre of your screen that completely destroy the FPS experience. It's a real shame because I was so hyped for BF3. |
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Member
(06-01-2012, 08:31 PM)
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#213
what they screwed up a bit is not the effectivness of the tools but the points you are awarded for using them correctly. Especially the recon class gets to few points for using their teamplay tools well. This doesn't matter if you play with friends but it makes teamplay between people without a mic less likely .
Last edited by patapuf; 06-01-2012 at 08:34 PM.
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Member
(06-01-2012, 08:36 PM)
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#215
At first I preferred BC2 but the more I played bf3 the more I understood the differences . In bc2 I felt like it was much easier to be a lone wolf while in bf3 if your team is on point you feel like apart of a really brutal movement. I never really got that feel from bc2.
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Member
(06-01-2012, 08:37 PM)
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#216
I enjoyed BFBC1/2 immensely at the time, but BF3 gets back to what I feel is actual Battlefield so I prefer it. A lot of the maps do leave something to be desired though.
Last edited by pvpness; 06-01-2012 at 08:41 PM.
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Member
(06-01-2012, 08:37 PM)
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#217
I dunno, BF3 just seems off to me. What kills it for me are the vehicles. Its so hard to kill vehicles in this game that its just taken the fun out of the game for me. All every match is now is vehicles raping everyone on the ground, try to lock on, he flies 50 miles up in the air or shoots an endless amount of flares.
I just don't have fun playing anymore. Its a shame cause it had so much potential. |
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Member
(06-01-2012, 08:43 PM)
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#219
Man...BC2 maps/design with supression, prone and fence jumping...
sooooo good BF3 map design is just...unbelievably, unbearably bad. The destruction in BC2 actually added to the strategy in a good way as well. You could be winning via infantry but if you slept on the vehicles you'd end up with the bases falling on the cases. Conquest continues to suck in both though. |
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Member
(06-01-2012, 08:49 PM)
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#220
Very much prefer BC2. World seemed more destructible, support classes felt better, maps just seemed more fun (on the 360).
However, DICE's best game on the 360 was Battlefield 1943. Criminal that they never did anything beyond the three (well, and Coral Sea) maps. I'd seriously pay $100 for all of the 1942, Road to Rome, and Secret Weapons maps. |
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Member
(06-01-2012, 08:51 PM)
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#221
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Member
(06-01-2012, 08:53 PM)
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#223
That said, the Desert Combat mod had great balance with aircraft. So in the hands of competent developers, it can be done. It's just Dice being Dice. They got really lucky with 1942 and have gotten steadily worse with every release. |
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Member
(06-01-2012, 08:57 PM)
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#226
Thank goodness DICE didn't cater to the crappy console hardware when making maps. |
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Member
(06-01-2012, 09:02 PM)
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#227
good thing the karkand pack is great. |
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Member
(06-01-2012, 09:03 PM)
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#228
im with you on this. i do like bc and bc2 more than bf3. bf3 is a completely different game to me. one thing i like it more is it felt a lot more clean. a lot more simple, fun, and more of a sandbox game than bf3. bf3 although is still fun, it feels like it tries to hard.
do people still play bc2? anyone recently been on the multiplayer lately on live? |
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Member
(06-01-2012, 09:13 PM)
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#231
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Member
(06-01-2012, 09:17 PM)
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#233
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Member
(06-01-2012, 09:21 PM)
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#234
No but it shouldn't take 3-4 rockets either. I javelin-ed that shit all the time and they always have the time to repair and go on. Or ill shoot 3-4 rockets on it and its still not dead. I mean, come on.
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Member
(06-01-2012, 09:25 PM)
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#235
Maybe that's the real issue. Maybe I'm just blinded by how good the maps were in 1942, it colors my opinion. That and the fact I'm not a level upper. My piss shooter against endless flares = me moving onto a game I actually enjoy. If a game needs constant level ups to prove entertaining, it's just not for me. |
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Member
(06-01-2012, 09:26 PM)
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#236
That isn't always the case, at least in my time with the game.
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#upliftingtherace
(06-01-2012, 09:35 PM)
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#238
ok, if it's a tank, and you javelin it and they repair faster than you damage it, that means either you're taking too long between shots or they have more than 1 person repairing it. in both cases, why should you win that match-up?
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Member
(06-01-2012, 09:42 PM)
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#240
The fact that they can repair a javelin shot damage or rocket launcher damage with a guy and a wrench before i can get another shot out is the problem. Not to mention the smoke that protects it too. Then not only are they getting fixed, but you cant even lock on. Why make them so powerful and so strong at the same time? I shouldn't have to rely on someone else on my team to help destroy any vehicle if i have a god damn rocket or javelin on me. Are you serious?
Last edited by Silly.Mikey; 06-01-2012 at 09:45 PM.
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#upliftingtherace
(06-01-2012, 09:45 PM)
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#241
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Member
(06-01-2012, 09:55 PM)
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#242
In games with less people, the tank should be less powerful. I can understand in a 64 player game why it would need to be strong since odds are, more people are shooting at you. But when it stays consistently that strong in smaller games too, its a problem. |
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Member
(06-01-2012, 09:59 PM)
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#245
I mean, just look at this Javelin/SOFLAM video. Just ridiculous. But no one in the pubs works together so this never happens. |
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#upliftingtherace
(06-01-2012, 10:20 PM)
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#247
Battlefield isn't Halo, the difference in weapon damage, lack of hitscan, bullet drop, splash damage on explosives, etc are all huge indicators of that. seriously, your complaint is you don't need teamwork to compete with teamwork in another game? really? REALLY? |
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Member
(06-01-2012, 10:50 PM)
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#248
aditionally: the hard counters to a tank are planes and choppers. a compentent pilot will kill a tank in 1 run. with the correct positioning a tank can be killed with 2 RPG shots as well. It makes sense that you have to at least flank a tank to be effective at taking him out |