evil_as_skeletor
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(06-13-2012, 01:21 AM)

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Originally Posted by G Rom: View Post
Well if by modern, you mean from 1957 then yeah. :lol
It's the Cadillac Eldorado Biarritz Convertible and it does look awesome with its giant steering wheel and all the commands everywhere.
He he, yeah that's modern enough. The last one looks like it has a super comfy pair of seats - NOT!
shinnn
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(06-13-2012, 01:21 AM)

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-Deadpool-
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(06-13-2012, 01:37 AM)

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Soooooo good.
Still yet to pick up the latest pack. I need me that Herbie.
ctw0e
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(06-13-2012, 01:47 AM)

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Maaan, why can't this game be on PC? :(
G Rom
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(06-13-2012, 02:02 AM)

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Nice livery shinnn ! :D

Last ones for tonight :








The "Porsche 959" on the steering wheel isn't a texture, it's actually modeled.
evil_as_skeletor
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(06-13-2012, 05:14 AM)

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Why is the steering wheel in all pics off-centre?
I've always wondered why we couldn't move the car around the spaces provided and change wheel angle.
And an option to remove shitty modelled Stig from replays if we want... or even just a better poly'd model....
-Deadpool-
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(06-13-2012, 05:23 AM)

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Originally Posted by evil_as_skeletor: View Post
Why is the steering wheel in all pics off-centre?
I've always wondered why we couldn't move the car around the spaces provided and change wheel angle.
And an option to remove shitty modelled Stig from replays if we want... or even just a better poly'd model....
I miss the versatility of GT5's photo mode. Wheel angles, headlights, rotation, position, full camera movements etc..

Hopefully we see that stuff for Forza 5, as I spend as much time in Photo Mode as I do racing.
saladine1
Junior Member
(06-13-2012, 08:02 AM)

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I must be stupid 'cause I still don't know how to take those pics...
Anyone care to share the knowledge?
amar212
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(06-13-2012, 08:11 AM)

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Originally Posted by saladine1: View Post
I must be stupid 'cause I still don't know how to take those pics...
Anyone care to share the knowledge?
Seconded. My PM box is waiting for your know Gerome :D

EDITED: Oh, I just saw the video you've linked on the previous page, I will take a look into it.

On subject: having the complete interiors modelled should really pave the road for getting actual interiors when looking sideways/back from the cockcpit mode (as in the GT5). I really miss that, it gives so much more to the immersion with the car during the race.
Last edited by amar212; 06-13-2012 at 08:18 AM.
evil_as_skeletor
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(06-13-2012, 09:40 AM)

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Originally Posted by saladine1: View Post
I must be stupid 'cause I still don't know how to take those pics...
Anyone care to share the knowledge?
From FM.net
(Engrish incoming!)

Quote:
1). In Career mode, choice a car you own and any homespace.

2). Return Main menu, and go into Community menu, and press B, return main menu again(for cache clear).

3). Next is important, Go in Career mode again, In time displaying "Forza logo"(equal before fading the logo),

Quickly choice "take photo" in car menu, "push forward" your camera view before display car in homespace.

・Caution! push forward camera, but dont overrun. your camera will slip car body, and you miss.

・Caution! push forward camera, but if your action is slow, your camera will be prevented car's "Barrier", and you miss.

4). if you pushed camera moderate lange, and success to going into inside car, you can take shots interior freely"
Last edited by evil_as_skeletor; 06-13-2012 at 09:49 AM.
Mascot
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(06-13-2012, 10:48 AM)

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"All your base are belong to us" is still that guy's best work.
Diablohead
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(06-13-2012, 10:49 AM)

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Originally Posted by -Deadpool-: View Post
Whoa. Gotta try this interior glitch thing out tonight. That's great!

What a waste of those interiors not allowing us to be able to take the photos normally.
I always thought this, even if they let us see from the default cockpit view in photo mode it would have been great, such hidden detail that must have taken countless hours from the modellers to get right.
saladine1
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(06-13-2012, 10:59 AM)

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Originally Posted by evil_as_skeletor: View Post
From FM.net
(Engrish incoming!)
Thanks champ!!
drugstore_cowboy
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(06-13-2012, 11:06 AM)

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New BETA firmware for Fanatec wheels: http://www.911wheel.de/?q=node/8543

I've just updated, going to give it a go now.

edit: big difference imo, steering is far less weighty and ffb feels sharper because of that, this is going to take some getting used to.
Last edited by drugstore_cowboy; 06-13-2012 at 11:58 AM.
evil_as_skeletor
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(06-13-2012, 11:14 AM)

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Originally Posted by saladine1: View Post
Thanks champ!!
I hope I didn't just take one for the team there, but no problemo. Thank Google too!

Originally Posted by GRom:
Just noticed this one. What's going on in the background of that shot, GRom?
It almost looks like there is large downhill section into the tunnel that you are in... that can't be right?

Just playing around with my favourite car ATM...












Interior of the Spirit R FD Rx7 (Wouldn't stay black for some reason...)




Last edited by evil_as_skeletor; 06-13-2012 at 11:43 AM.
drugstore_cowboy
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(06-13-2012, 11:56 AM)

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Originally Posted by evil_as_skeletor: View Post
Just noticed this one. What's going on in the background of that shot, GRom?
It almost looks like there is large downhill section into the tunnel that you are in... that can't be right?

Isn't that just Sedona?
evil_as_skeletor
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(06-13-2012, 12:11 PM)

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Originally Posted by drugstore_cowboy: View Post
Isn't that just Sedona?
Oh, that track I never race on cos it's stupid (IMO)... :-)
drugstore_cowboy
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(06-13-2012, 12:26 PM)

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Can't stand it either mate, it's boring to look at and awkward as hell to race on.
CrudeDiatribe
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(06-13-2012, 12:44 PM)

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I actually really enjoy Sedona Club. Hate hate hate hate the oval portion.
Diablohead
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(06-13-2012, 12:49 PM)

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I honestly think that I prefer 8 smart thinking cars over 12 dumbstruck AI cars in forza 4, they are so braindead and just drive into the side of you turning into a corner, and instead of correcting themselves they keep turning into you or push you off the track.

I hope this is the last we see of this terrible AI stuff, next gen should go back to the way forza 3 handles cars on the track.

Love how the PR back before release called the computer drivers more aggressive and realistic.
BearChair
Junior Member
(06-13-2012, 12:56 PM)

Are you using the simulation AI in the event races? They seem alright for the most part. Often still too slow though.

Originally Posted by Diablohead: View Post
I honestly think that I prefer 8 smart thinking cars over 12 dumbstruck AI cars in forza 4, they are so braindead and just drive into the side of you turning into a corner, and instead of correcting themselves they keep turning into you or push you off the track.

I hope this is the last we see of this terrible AI stuff, next gen should go back to the way forza 3 handles cars on the track.

Love how the PR back before release called the computer drivers more aggressive and realistic.
Diablohead
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(06-13-2012, 01:00 PM)

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Originally Posted by BearChair: View Post
Are you using the simulation AI in the event races? They seem alright for the most part. Often still too slow though.
No I am on about my opponents, they drive like you are not there at all and turn in to you constantly. Never really happened much in forza 2 and 3 because the AI could see you to their side and would react accordingly, in forza 4 they can only see in front of themselves.
drugstore_cowboy
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(06-13-2012, 01:04 PM)

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AI drivers are terrible to be around, what pisses me off is when they leave the track at set points, if I stick to my speed they will almost certainly rejoin the track and smash into my car.

It feels so scripted.
evil_as_skeletor
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(06-13-2012, 01:07 PM)

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How's the detail on the Ford Falcon?!



And a shot of my new A-Class machine.



I just raced the above race "Porsche 911 vs Ferrari V8" and the AI (8 on track) was soooo bad; braking on corner exits, pushing me wide off the track after cutting the apex, they looked like they were intentionally trying to hold me up so that the one "Superior" Porsche RS could steam ahead.

As hard as you try and stay clean, there comes a point where after three full five-lap attempts that you just say "well if I can't beat them; join them" and just start knocking them out of the way...

I really hope they improve this with having a more 'analogue' AI in terms of braking and accelerating (rather than what seems like a very on-off digital feel now), or bring on 1 v 1 point to point races - there is a reason I am only at level 42 or so.
DD
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(06-13-2012, 01:13 PM)

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Originally Posted by Diablohead: View Post
I honestly think that I prefer 8 smart thinking cars over 12 dumbstruck AI cars in forza 4, they are so braindead and just drive into the side of you turning into a corner, and instead of correcting themselves they keep turning into you or push you off the track.

I hope this is the last we see of this terrible AI stuff, next gen should go back to the way forza 3 handles cars on the track.

Love how the PR back before release called the computer drivers more aggressive and realistic.
Forza 4 IA is terrible. I really miss Forza 3.
Mascot
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(06-13-2012, 01:34 PM)

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Originally Posted by Diablohead: View Post
I hope this is the last we see of this terrible AI stuff, next gen should go back to the way forza 3 handles cars on the track.

Love how the PR back before release called the computer drivers more aggressive and realistic.
GRID has the most believable AI I've seen in a console racer. It always feels like racing against other humans.
evil_as_skeletor
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(06-13-2012, 01:36 PM)

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Originally Posted by Mascot: View Post
GRID has the most believable AI I've seen in a console racer. It always feels like racing against other humans.
"Nigel Mansell's World Grand Prix Challenge" on the SNES had similar AI to what we see in forza 4. I have no doubt they just ripped it straight from there...
G Rom
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(06-13-2012, 05:00 PM)

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Race cars, especially the 2011 ALMS ones, are just crazy in term of details. From all the stuff in the cockpit to the steering wheel being detailed even in the back, really amazing IMO.
If they have higher res textures already, those will be even more glorious on Durango ! :o

























drugstore_cowboy
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(06-13-2012, 05:06 PM)

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The carbon fibre looks so nice, was there any reason the Zonda R is painted black in Forza? I had hoped for F4 it'd get retextured.

I bought a paintjob for mine but it's quite low resolution in comparison.
Last edited by drugstore_cowboy; 06-13-2012 at 05:09 PM.
saladine1
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(06-13-2012, 05:11 PM)

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That's just fucking ridiculous!!

Seriously, why would Turn 10 go to all that trouble for?

Do you think T10 intended on letting us do legit cockpit photography only to change their minds later on for some reason?

INSANE.
drugstore_cowboy
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(06-13-2012, 05:15 PM)

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The reflections of the outside homespace might look goofy in an enclosed interior.
G Rom
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(06-13-2012, 05:22 PM)

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Contrary to GT5 which has the final Zonda R, FM3 and FM4 both have the concept car which was (mate) black with some glossy carbon fibre (on the wheel arches or around the headlights for example) so they're kind of right on the color.
drugstore_cowboy
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(06-13-2012, 05:41 PM)

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Nice, I didn't know that.
Spaceman Spiff
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(06-13-2012, 05:57 PM)

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Originally Posted by drugstore_cowboy: View Post
Nice, I didn't know that.
The easiest way to tell them apart is that the final Zonda R configuration (GT5) has carbon fiber housings on the brake cooling ducts and rear wing endplates that attach to the bodywork. These aren't on the early development car (FM4).
BADNED
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(06-13-2012, 06:20 PM)

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Originally Posted by saladine1: View Post
That's just fucking ridiculous!!

Seriously, why would Turn 10 go to all that trouble for?

...
All for the future. ;)

Originally Posted by G Rom: View Post
Contrary to GT5 which has the final Zonda R, FM3 and FM4 both have the concept car which was (mate) black with some glossy carbon fibre (on the wheel arches or around the headlights for example) so they're kind of right on the color.
It is not the concept, it is the first version of the R. GRID has the concept R while NFS (since SHIFT) & GT5 have the second revision of the R.
Spaceman Spiff
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(06-13-2012, 06:34 PM)

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Originally Posted by BADNED: View Post
All for the future. ;)
:O

Quote:
It is not the concept, it is the first version of the R. GRID has the concept R while NFS (since SHIFT) & GT5 have the second revision of the R.
Any chance they'll update the Zonda R model someday? They did so with the '09 908 HDi FAP, so it has been done before.
drifter444
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(06-13-2012, 06:34 PM)

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Originally Posted by evil_as_skeletor: View Post
1). In Career mode, choice a car you own and any homespace.

2). Return Main menu, and go into Community menu, and press B, return main menu again(for cache clear).

3). Next is important, Go in Career mode again, In time displaying "Forza logo"(equal before fading the logo),

Quickly choice "take photo" in car menu, "push forward" your camera view before display car in homespace.

・Caution! push forward camera, but dont overrun. your camera will slip car body, and you miss.

・Caution! push forward camera, but if your action is slow, your camera will be prevented car's "Barrier", and you miss.

4). if you pushed camera moderate lange, and success to going into inside car, you can take shots interior freely"
For step 2 is there a way to clear the cache without goin into community/Xbox live.
G Rom
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(06-13-2012, 06:56 PM)

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Just go to Autovista.

Thanks BADNED for correcting me (again). :D
Mascot
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(06-13-2012, 07:56 PM)

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BADNED: yes or no. Will any track DLC be released for FM4?
Thanks.
SarBear
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(06-13-2012, 08:15 PM)

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Originally Posted by Mascot: View Post
BADNED: yes or no. Will any track DLC be released for FM4?
Thanks.
And we need MUSTANGS
G Rom
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(06-13-2012, 09:05 PM)

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Just had a look at some leaderboards.
The first Porsche rivals event has a bit more than 20,000 entries. At 15/20$ a pop, that's a minimum of 300,000$ of revenue (assuming every player who bought the pack was a VIP which wouldn't be the case).
The Corvette rivals event requiring the full Meguiar car pack already has a bit more than 10,000 entries. Since there was no discount with the VIP, that's more than 70,000$ in revenue.
Forza might not put out sales numbers as impressive as some games but it's pretty clear that the constant DLC is bringing a nice revenue stream to Turn 10/MS.
-Deadpool-
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(06-14-2012, 12:04 AM)

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I just love this thing.

skyfinch
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(06-14-2012, 12:08 AM)

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Holy shit, thats insane amount of detail in the cockpits.
drifter444
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(06-14-2012, 01:17 AM)

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Wooo!! I got the cockpit glitch to work. Here are some more tips:

Make sure you don't have the Forza disc installed on your hard drive. You want longer loading times. It makes the home space load slower if you don't have the game installed (obviously).

If you don't have xbox live and can't get into the community in order to clear the home space cache, just exit to the main intro screen where it says press A. That will clear the cache.
Last edited by drifter444; 06-14-2012 at 01:51 AM.
G Rom
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(06-14-2012, 01:29 AM)

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Thank god, you don't need to play the game off disc, just put tons of layers on the car, it will slow the loading. Create a layer group with hundreds of similarly shaped layers. Reduce the layer group to a size of 0 to make it invisible (if you don't want to remove the design each time). Copy/past on both sides and the top.
Also, as I said before, going in the Autovista car selection menu will clear the cache, it's probably much faster than having to reload the save.


Speaking of saves, I'm at 530+ photos now. I think I'll erase my file soon because even if it hasn't reached FM3's levels, it's getting slower and slower everyday.
drifter444
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(06-14-2012, 01:33 AM)

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This glitch makes this game a thousand times better. We can explore interiors now!!!!! So many cars!!!!!!!!!
shinnn
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(06-14-2012, 04:01 AM)

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BADNED
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(06-14-2012, 08:50 AM)

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Originally Posted by Mascot: View Post
BADNED: yes or no. Will any track DLC be released for FM4?
Thanks.
Is doesn't matter if I say yes or no, because in the end they will release tracks you have not requested anyway.
OrangeOak
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(06-14-2012, 09:15 AM)

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Banding in some of these cockpit shots looks really ugly.It is also noticable in gameplay.
I can't wait for next gen :P
But otherwise cockpits are really nice and improvement from FM3 is pretty big.Better materials,texture variety,lighting etc.
Last edited by OrangeOak; 06-14-2012 at 09:17 AM.
saladine1
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(06-14-2012, 09:22 AM)

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Originally Posted by BADNED: View Post
Is doesn't matter if I say yes or no, because in the end they will release tracks you have not requested anyway.
Ok, so if we don't request Spahurst they will put them in?

Turn 10 we don't want Spa and Bathurst..