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GameFan alumnus
ganguro preacher (06-14-2012, 04:40 AM)
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#1001
Would "games that have the taint of having Suda 51 anywhere near them" please people better then? *heh* Because, I don't care what role he has on the project, I'll still say that his curse seeped into it.
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Shounen Iconoclast
(06-14-2012, 04:41 AM)
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#1002
Ahahaha, the dialogue in this game is amazing. Just beat the first boss (Zed) and it was so damn fun.
I know Suda's involvement isn't that big, but everything about this just makes me think the guy watched Grindhouse and then decided to make a zombie game. Everything about it is so amazingly over the top and I love it (outside of the atrocious load times on the PS3 version). Edit: lol, and now I see the discussion above me. |
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Member
(06-14-2012, 04:50 AM)
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#1004
As someone who's a fan of Rule of Rose and Deadly Premonition, surely you can look pass Suda's faults and appreciate his zaniness.
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(06-14-2012, 05:01 AM)
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#1005
I chose continue->no after the birthday cake and now it's put me back half an hour or more?
No thanks, game. No thanks. Back on the shelf you go for a while. |
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(06-14-2012, 05:02 AM)
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#1007
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(06-14-2012, 05:19 AM)
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#1012
so, am I just mistaken?
when you spit down to play a level you have to play all the way to the end, or you lose your progress in the level? |
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Member
(06-14-2012, 05:20 AM)
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#1013
That's a bit weird. I know if you pause and THEN quit it starts you at the next chekpoint if you go to the title screen and choose start game again. |
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Member
(06-14-2012, 05:27 AM)
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#1014
well the good news is from the looks of the score, damage and health items do not punish you??
and all my deaths were from QTEs coz I never learned what the xbox buttons are (I learned the psx buttons back in the days from playing Parappa lol) so I basically needa learn how to get more medals?? How do you make zombies drop more medals? and any tips for Sparkling?!?! the camera makes it really hard to group dizzy enemies together... let alone dizzy them to begin with |
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Member
(06-14-2012, 05:41 AM)
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#1017
You have to play on Very Hard to get all the Trophies. There's some enemies you only encounter in Very Hard difficulty mode.
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Member
(06-14-2012, 05:42 AM)
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#1018
I think it's more a matter of getting those abilities that will help change the grades to the upper tier stuff. I hope. : ( I'm usually awful at these games, but I love playing them. |
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GameFan alumnus
ganguro preacher (06-14-2012, 05:54 AM)
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#1019
I'm glad that other people are liking it, but I don't think that means I can't express my frustrations with the game so long as (a) I'm not just trolling it, and (b) I'm not mocking others for enjoying it. I just, man... I so desperately wanted to like this game, because all of the non-gameplay elements are right up my alley.
Originally Posted by CO_Andy:
Last edited by shidoshi; 06-14-2012 at 05:57 AM.
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Exists in a perpetual state of Quantum Crotch Uncertainty.
(06-14-2012, 06:08 AM)
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#1020
I think it was a big mistake for the game to make so many moves unlockable instead of simply allowing the player to use them from the start. I've beaten the game on Normal and Hard now, and the game feels nothing like it did at the beginning. The starting moveset is absurdly limited and makes the game feel clunkier than it needs to. If they just gave half the moves you have to unlock to you from the word go I think the game would start off on a far better foot.
Just unlocking the throw move blew my mind a bit. They went to the trouble of animating all these crazy pro wrestling moves for Juliet to use and I didn't even know they existed until halfway through my second playthrough. I can't conceive of a reason why the game should have kept them locked away for so long. |
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Member
(06-14-2012, 06:12 AM)
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#1021
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place a shoe on my head
to reduce lag compensation (06-14-2012, 06:21 AM)
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#1022
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Junior Member
(06-14-2012, 06:33 AM)
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#1023
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Member
(06-14-2012, 06:42 AM)
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#1024
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Member
(06-14-2012, 06:45 AM)
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#1025
Saving the final stage for tomorrow. Then I think I'll go ahead and go for the platinum since it doesn't look to be too hard. A very pleasant Grasshopper joint with a lot more depth to the combat than I was expecting. Really cool to see how the game opens up once you get more combos.
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Banned
(06-14-2012, 07:03 AM)
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#1027
I've heard "Suda games lack polish" over and over and over again, in just about every thread that has ever had to do with his games. It's one of the most frequently cited things ever having to do with Grasshopper. So I really don't feel like having to hear it again for the upteenth time.
Gets tiring. |
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LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
(06-14-2012, 07:17 AM)
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#1028
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Member
(06-14-2012, 07:23 AM)
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#1030
You should, perv! |
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Member
(06-14-2012, 08:03 AM)
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#1039
Quote:
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Member
(06-14-2012, 08:32 AM)
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#1043
http://www.youtube.com/watch?v=iFFxTGV-Tdg |
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Member
(06-14-2012, 08:57 AM)
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#1044
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