The Grim Heaper
Member
(06-14-2012, 01:57 AM)

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#751

The dad and the boy in the beginning... just ugh! ):
Last edited by The Grim Heaper; 06-14-2012 at 02:02 AM.
Snapshot King
Member
(06-14-2012, 02:01 AM)

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#752

Originally Posted by Callibretto: View Post
controlling the left and right in tight spaces and corner is pretty damn hard, but I don't mind it much so far, it's kinda fun as in I want to try nailing it.
Okay, well, that does sound problematic. At lest you don't have to hold the bottom corners, anywhere on the sides seems fine. So I put my thumbs on the middle sides and can easily hit the X button to jump with the bottom of my thumb. If you have to hit hard corners though...ehhh.
Agent White
Member
(06-14-2012, 02:03 AM)

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#753

Originally Posted by Snapshot King: View Post
Okay, well, that does sound problematic. At lest you don't have to hold the bottom corners, anywhere on the sides seems fine. So I put my thumbs on the middle sides and can easily hit the X button to jump with the bottom of my thumb. If you have to hit hard corners though...ehhh.
while sliding you can jump by doing an upward flick with the vita
rollingstart
Member
(06-14-2012, 02:15 AM)
#754

Originally Posted by Snapshot King: View Post
Okay, well, that does sound problematic. At lest you don't have to hold the bottom corners, anywhere on the sides seems fine. So I put my thumbs on the middle sides and can easily hit the X button to jump with the bottom of my thumb. If you have to hit hard corners though...ehhh.
It's something that only odious in challenge stage, coupled with the inability to retry if you make a mistake, and lengthy load times after you've failed.

In normal play there hasn't really been a reason to use it. Admittedly it's nitpicking because the other qualities of this game are exceptional.
eznark
john deere tramp stamp
(06-14-2012, 02:28 AM)

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#755

Oh great, stealth
Snuggler
erotic butter maelstrom
(06-14-2012, 02:29 AM)

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#756

I haven't bothered with any sliding challenges, but it is fun to use optionally when I'm cruising around. This game does movement so well, it's so fun just to glide, shift and drop freely throughout the city.
Ken
Member
(06-14-2012, 02:29 AM)

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#757

Originally Posted by eznark: View Post
Oh great, stealth
It's not that bad and there is only 2instances that require "stealth."
Snapshot King
Member
(06-14-2012, 02:30 AM)

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#758

Originally Posted by Snuggler: View Post
I haven't bothered with any sliding challenges, but it is fun to use optionally when I'm cruising around. This game does movement so well, it's so fun just to glide, shift and drop freely throughout the city.
It reminds me a lot of Spiderman 2 actually. The overall game isn't amazing, but the movement is so god damn great that it just elevates the whole thing to a new level.
Man-is-Obsolete
Member
(06-14-2012, 02:43 AM)

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#759

Originally Posted by Snapshot King: View Post
So I just tried it and was zipping around no problem. What's the complaint here?
You and I may be the lone people that find the sliding to be a blast. It takes some getting used to for sure, but I am having fun "mastering" it.
Synless
Member
(06-14-2012, 02:45 AM)

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#760

No network during play? This trend in Sony 1st party games is irritating.
ShockingAlberto
Member
(06-14-2012, 02:46 AM)

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#761

Originally Posted by Synless: View Post
No network during play? This trend in Sony 1st party games is irritating.
I actually care less about this than I do the fact that it keeps reminding me.
Aeana
Medal Princess
(06-14-2012, 02:46 AM)

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#762

I just got to a story part that requires sliding and shut the game off. :\
I wish I could enjoy it like some of you seem to be.
Man-is-Obsolete
Member
(06-14-2012, 02:47 AM)

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#763

I am not far in the game but I am loving the music and world of the game. Kat is an awesome character as well, very likable. Sony needs to capitalize on this universe and character.
nckillthegrimace
Member
(06-14-2012, 02:49 AM)

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#764

Originally Posted by Aeana: View Post
I just got to a story part that requires sliding and shut the game off. :\
I wish I could enjoy it like some of you seem to be.
I hated the sliding at first, but I got used to it. The combat is so bad, though. I just got to an area with a lot of enemies, and it's really putting a damper on my enthusiasm.
StarCreator
Member
(06-14-2012, 02:50 AM)

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#765

So, yeah, I took a video of me being stuck in a building. http://www.youtube.com/watch?v=dW70BONry1w
Man-is-Obsolete
Member
(06-14-2012, 02:51 AM)

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#766

Originally Posted by Aeana: View Post
I just got to a story part that requires sliding and shut the game off. :\
I wish I could enjoy it like some of you seem to be.
If you lift one finger of the screen it slows Kat down, almost to a complete stop. Then you can use the system to turn and then place the finger back on to go. Maybe that will help? The very first energy race challenge is great practice, and if you get good at that race there's a reward with crystals.

Edit: Also a note to everyone, don't forget to upgrade your skills. That will make combat, traversal, challenges all easier.
Last edited by Man-is-Obsolete; 06-14-2012 at 02:53 AM.
Carl
Member
(06-14-2012, 02:52 AM)

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#767

Originally Posted by StarCreator: View Post
So, yeah, I took a video of me being stuck in a building. http://www.youtube.com/watch?v=dW70BONry1w
Haha, nice.
Cbajd5
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(06-14-2012, 02:53 AM)

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#768

Originally Posted by Aeana: View Post
I just got to a story part that requires sliding and shut the game off. :\
I wish I could enjoy it like some of you seem to be.
I don't think any of the main missions require sliding, even if they suggest it. I've barely used it so far.

I'm having a ton of fun so far. Enjoying it all, although I'm mostly doing FLYING KICK moves for combat.
ShockingAlberto
Member
(06-14-2012, 02:55 AM)

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#769

Originally Posted by Aeana: View Post
I just got to a story part that requires sliding and shut the game off. :\
I wish I could enjoy it like some of you seem to be.
Was it the part when you were lighting up flowers to look for the missing city piece?

If so, just ignore the prompt to do it. Doesn't really help.
Man-is-Obsolete
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(06-14-2012, 02:58 AM)

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#770

Originally Posted by ShockingAlberto: View Post
Was it the part when you were lighting up flowers to look for the missing city piece?

If so, just ignore the prompt to do it. Doesn't really help.
Yea, I was just thinking unless it is timed why would you have to use it? Just fly or run.
MotionBlue
Member
(06-14-2012, 03:00 AM)

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#771

I'm in the first rift, where you follow flowers. Went to the bottom of the big tower, and found a super charged enemy, haven't beat him yet though, seems I have to master dodging to kill the bastard.

He has a shotgun ranged attack that homes, and his melee takes away 60% of my health D:
Defuser
Member
(06-14-2012, 03:02 AM)

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#772

I hate that gravity sliding requires me to tilt. I don't want to look like a tool on the train.
Ken
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(06-14-2012, 03:16 AM)

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#773

Originally Posted by MotionBlue: View Post
I'm in the first rift, where you follow flowers. Went to the bottom of the big tower, and found a super charged enemy, haven't beat him yet though, seems I have to master dodging to kill the bastard.

He has a shotgun ranged attack that homes, and his melee takes away 60% of my health D:
There's a trophy for beating him. I didn't bother with it until after I maxed out all my stats.
haadim
Junior Member
(06-14-2012, 03:16 AM)

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#774

Too busy playing.

First time float-kicking and tumbling thru the sky in any direction is exhilarating!

I feel giddy even.
OneMoreQuestion
Member
(06-14-2012, 03:19 AM)

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#775

Originally Posted by MotionBlue: View Post
I'm in the first rift, where you follow flowers. Went to the bottom of the big tower, and found a super charged enemy, haven't beat him yet though, seems I have to master dodging to kill the bastard.

He has a shotgun ranged attack that homes, and his melee takes away 60% of my health D:
Simple as pie. Just tap r to fly towards him, he's punch and miss. Then just give him a couple of gravity kicks and fly back to the pipe. Rinse and repeat. Btw, you can use the left stick to make minute adjustments while flying or gravity kicking. It actually helps you to avoid hits and projectiles, sometimes.
MotionBlue
Member
(06-14-2012, 03:51 AM)

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#776

Originally Posted by OneMoreQuestion: View Post
Simple as pie. Just tap r to fly towards him, he's punch and miss. Then just give him a couple of gravity kicks and fly back to the pipe. Rinse and repeat. Btw, you can use the left stick to make minute adjustments while flying or gravity kicking. It actually helps you to avoid hits and projectiles, sometimes.
I tried a few gravity kicks, but his projectiles always knocked me out of it.
7Th
Banned
(06-14-2012, 03:51 AM)

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#777

Originally Posted by James Sawyer Ford: View Post
Still on the fence about picking this up.

Enjoyed the demo, but the reviews seem pretty low with a lot of mixed feelings.

Did the press just get this one wrong?
84 is "pretty low" now?

http://www.metacritic.com/game/plays...critic-reviews
pelicansurf
Needs a Holiday on Gallifrey
(06-14-2012, 03:55 AM)

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#778

I'm loving this game, but the fact that you can't restar mid challenge is really starting to piss me off. Especially for the grav slides.
pelicansurf
Needs a Holiday on Gallifrey
(06-14-2012, 03:59 AM)

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#779

Originally Posted by MotionBlue: View Post
I tried a few gravity kicks, but his projectiles always knocked me out of it.
Also don't listen to that guy. Gravity kicks are worthless vs him due to the projectiles. Just fly in there, evade the first batch of projectiles and land. Then just evade his punch and kick him to all hell. It's going to take a little bit due to a massive health pool and just keep timing the dodge to evade the punch. He won't use projectiles while you're on the ground so that saves you. Also, depending on how much health you have, one punch does over 50% of your lifebar, so just keep your health up. Good luck.
Koroviev
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(06-14-2012, 04:08 AM)

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#780

Originally Posted by 7Th: View Post
I think some people are just looking at the aggregate score of the more popular outlets.
Bukana
Member
(06-14-2012, 04:47 AM)

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#781

I don't if this is true but Kat's voice is very similar to Nami's , am I right!?
ULTROS!
(06-14-2012, 04:55 AM)

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#782

Unless you're doing all the sidequests, you won't be using the Gravity Slide at all. I hate the Gravity Slide.

I'm kinda annoyed that a lot of things are still left hanging in the story.
Setre
Member
(06-14-2012, 04:58 AM)

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#783

So I’ve done my part in support Gravity Rush, I bought one physical copy and one digital. As far as the game goes I’ve only played up until Kat finishes decorating her room. Really enjoying the game and having a blast flying around the city.

The most fun I’ve had was when I was trying to get some gems outside of the sewer and ended up running out of gravity juice. I managed to land on a nook under the city and flew off towards what I thought was actual ground. Ended up running out of meter again looking for a place to land and started free falling back down towards the abyss. My meter thankfully recharged mid-fall and I began heading back up. Glad I found out about the meter refilling when free falling, plan to see how high I can go before it warps me back down.

As far as upgrades go I’ve only extended my gravity time by two. What should I be focusing on?
Skiesofwonder
Walruses, camels, bears, rabbits, tigers and badgers.
(06-14-2012, 05:02 AM)

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#784

Some of the negative reviews for this game are just..... Strange to me. Giant Bomb said this game "does one thing right". Seriously? Did you not experience the game I'm experiencing? How about the world, story, and characters that have more wonder and charm then any game I've played this year outside of Kid Icarus? Even some of the combat complaints rub me the wrong way. Most of the reviews read like they played the game without thinking, and got frustrated at the lack of lock-ons and tough controls to even give it a chance. Don't get me wrong, I understand how this game couldn't be your cup of tea, but some of the complaints just don't register with me.

Also, I kind of like the gravity sliding. Once you get use to the controls (two fingers to start and tilt to "drive", flick vita to jump, and lift one finger off to drift a certain direction). It's crazy fast and hard to control, but once you get it right, it feels extremely good.

P.S. Kat is amazing.
Bukana
Member
(06-14-2012, 05:08 AM)

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#785

It's baffling how they give COD games 4 stars and this amazing new IP 3 stars, lol.
graywolf323
Member
(06-14-2012, 05:11 AM)

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#786

Originally Posted by James Sawyer Ford: View Post
Did the press just get this one wrong?
really seems so, the negative reviews I've read seem to hyper focus on the combat and make it out to be worse than it is

Originally Posted by Skiesofwonder: View Post
Some of the negative reviews for this game are just..... Strange to me. Giant Bomb said this game "does one thing right". Seriously? Did you not experience the game I'm experiencing? How about the world, story, and characters that have more wonder and charm then any game I've played this year outside of Kid Icarus? Even some of the combat complaints rub me the wrong way. Most of the reviews read like they played the game without thinking, and got frustrated at the lack of lock-ons and tough controls to even give it a chance. Don't get me wrong, I understand how this game couldn't be your cup of tea, but some of the complaints just don't register with me.

Also, I kind of like the gravity sliding. Once you get use to the controls (two fingers to start and tilt to "drive", flick vita to jump, and lift one finger off to drift a certain direction). It's crazy fast and hard to control, but once you get it right, it feels extremely good.

P.S. Kat is amazing.
he nails it better
jgmo870
Member
(06-14-2012, 05:12 AM)

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#787

Originally Posted by Skiesofwonder: View Post
Some of the negative reviews for this game are just..... Strange to me. Giant Bomb said this game "does one thing right". Seriously? Did you not experience the game I'm experiencing? How about the world, story, and characters that have more wonder and charm then any game I've played this year outside of Kid Icarus? Even some of the combat complaints rub me the wrong way. Most of the reviews read like they played the game without thinking, and got frustrated at the lack of lock-ons and tough controls to even give it a chance. Don't get me wrong, I understand how this game couldn't be your cup of tea, but some of the complaints just don't register with me.
I hear ya. This is something else that irked me:

"As charming as the game's heroine is none of the other characters, with the possible exception of her surly counterpart Raven, are as interesting..."

http://www.metro.co.uk/tech/games/90...#ixzz1xkGPmiQR

I know it's all subjective and everything but... seriously? I find Gade, Alias, Cyanea, the fortune teller and Pandora much more interesting than Kat and Raven combined.
Eusis
Member
(06-14-2012, 05:13 AM)

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#788

Originally Posted by Bukana: View Post
It's baffling how they give COD games 4 stars and this amazing new IP 3 stars, lol.
Gravity sliding drove them mad maybe.

Actually, more seriously I can see controls being a reason to do that, I feel if it controlled a bit better (maybe controlling your flying/falling?) the reception would be more positive, as that's pretty much the game's only serious fault thus far.
ShockingAlberto
Member
(06-14-2012, 05:14 AM)

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#789

I kind of dismissed Giant Bomb's review outright just on the basis that it was Alex.
Takao
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(06-14-2012, 05:14 AM)

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#790

Originally Posted by graywolf323: View Post
really seems so, the negative reviews I've read seem to hyper focus on the combat and make it out to be worse than it is
Can't wait for western Tokyo Jungle reviews:

"The graphics are horrible, and the combat is the equivalent of a bargin bin game on PS1" - 2/10
Mr.Fresh
Member
(06-14-2012, 05:16 AM)

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#791

Originally Posted by Skiesofwonder: View Post
Some of the negative reviews for this game are just..... Strange to me. Giant Bomb said this game "does one thing right". Seriously? Did you not experience the game I'm experiencing? How about the world, story, and characters that have more wonder and charm then any game I've played this year outside of Kid Icarus? Even some of the combat complaints rub me the wrong way. Most of the reviews read like they played the game without thinking, and got frustrated at the lack of lock-ons and tough controls to even give it a chance. Don't get me wrong, I understand how this game couldn't be your cup of tea, but some of the complaints just don't register with me.

Also, I kind of like the gravity sliding. Once you get use to the controls (two fingers to start and tilt to "drive", flick vita to jump, and lift one finger off to drift a certain direction). It's crazy fast and hard to control, but once you get it right, it feels extremely good.

P.S. Kat is amazing.
This I feel like they played the demo and felt that was all they needed to play.
ULTROS!
(06-14-2012, 05:18 AM)

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#792

Official reviews tend to be very inconsistent. There are a good number of instances when they give it a middling score but people who actually played it love the game and there are games that have high scores but are hated or trashed by the gamers (GTAIV I believe).

I don't rely on official reviews much, I read the reviews of gamers who played and explored the game.
jgmo870
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(06-14-2012, 05:18 AM)

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#793

Originally Posted by Eusis: View Post
Gravity sliding drove them mad maybe.

Actually, more seriously I can see controls being a reason to do that, I feel if it controlled a bit better (maybe controlling your flying/falling?) the reception would be more positive, as that's pretty much the game's only serious fault thus far.
You do have some control over your falling. You can move the left stick while Kat's falling to move her but she'll do so slowly.
Reclaimer
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(06-14-2012, 05:21 AM)

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#794

I feel spoiled playing this on a handheld.

New IP + quirky world + nice unique visuals + good music + likeable characters + interesting movement + OLED handheld = amazeballs. We are fucking spoiled.

This better help give the Vita a shot in the arm, and hopefully we get a sequal.

Also... I need an awesome Kat statue/action figure ASAP.
Skiesofwonder
Walruses, camels, bears, rabbits, tigers and badgers.
(06-14-2012, 05:21 AM)

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#795

Originally Posted by jgmo870: View Post
I hear ya. This is something else that irked me:

"As charming as the game's heroine is none of the other characters, with the possible exception of her surly counterpart Raven, are as interesting..."

http://www.metro.co.uk/tech/games/90...#ixzz1xkGPmiQR

I know it's all subjective and everything but... seriously? I find Gade, Alias, Cyanea, the fortune teller and Pandora much more interesting than Kat and Raven combined.
Yeah, that is just.... I could see someone not liking the characters, but they aren't even interesting? And personally, Raven is the most uninteresting character so far (at Ch. 8 currently) IMO.
Takao
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(06-14-2012, 05:24 AM)

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#796

Originally Posted by Reclaimer: View Post
I feel spoiled playing this on a handheld.

New IP + quirky world + nice unique visuals + good music + likeable characters + interesting movement + OLED handheld = amazeballs. We are fucking spoiled.

This better help give the Vita a shot in the arm, and hopefully we get a sequal.

Also... I need an awesome Kat statue/action figure ASAP.
I really do think these big outlets giving the game middling scores will hurt it, which is a shame because this is an example of a game the media should be pushing.
graywolf323
Member
(06-14-2012, 05:31 AM)

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#797

Originally Posted by Takao: View Post
I really do think these big outlets giving the game middling scores will hurt it, which is a shame because this is an example of a game the media should be pushing.
you have to wonder if part of the reason is because it's on the Vita, if the game was on PS3 would they be scoring it higher?

I don't recall Giant Bomb having ever been handheld fans
Teknoman
Little Big NeoContra
(06-14-2012, 05:31 AM)

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#798

I'll say it again: This is this generation's Nights (Journey was a nice runner up, but much more replay value and "free flying" here).
Skiesofwonder
Walruses, camels, bears, rabbits, tigers and badgers.
(06-14-2012, 05:35 AM)

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#799

Originally Posted by Teknoman: View Post
I'll say it again: This is this generation's Nights (Journey was a nice runner up, but much more replay value and "free flying" here).
I could get behind this.
jgmo870
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(06-14-2012, 05:37 AM)

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#800

Originally Posted by graywolf323: View Post
you have to wonder if part of the reason is because it's on the Vita, if the game was on PS3 would they be scoring it higher?

I don't recall Giant Bomb having ever been handheld fans
Maybe. But a non-interactive world, lower budget $60 game with low reply would be a tough sell to reviewers, I think. Though, if it was on the 3DS, I feel like it would have fared much better with certain sites.