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Member
(06-14-2012, 04:09 AM)
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I will say that while I don't disagree that the theme could be different, sometimes a theme just fits really well and I feel it does here. I am a self-admitted theme whore though, so I prefer when a theme is something that interests me. |
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Member
(06-14-2012, 04:13 AM)
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Member
(06-14-2012, 07:39 AM)
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Not that I'd buy at MSRP anyway, but similar situation here. There's a shop that mainly (understandably) caters to Magic players and 40k/etc painters, but has a paltry couple wal-mart shelves of stuff like Munchkin Quest and Lord of the Fries. Even if the selection were also hypothetically better, what would keep me away are the hairy eyeballs that get thrown your way as you walk in not equipped with a neckbeard and a deckbox.
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Member
(06-14-2012, 07:47 AM)
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Member
(06-14-2012, 11:28 AM)
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We're lucky to have a really great game store here. It's worked really hard to cultivate a bright, open, atmosphere while still having a basement area for gaming. It's really gotten down how to appeal to gamers and families and keeping away the creepy. Great staff helps as well. I usually buy from there if I'm in town (which isn't often) and there's something I'm after as I like to support a local business that offers a social area as well. It's a nice place. Usually a few quid more than online but they have more costs, and they do provide a free social gaming area which is great. It's nice to have a community focal point like that to meet new people :)
Dropped in yesterday to volunteer for free RPG day on Saturday and ended up picking up the new Quarriors! expansion, Quarmageddon. No new mechanics but lots of interesting new creatures and spells, pretty much what you want from a deck builder expansion. I usually only get one for each game and this has certainly scratched the itch. Can't wait to play it. |
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Cool Smoke Luke
(06-14-2012, 12:29 PM)
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I just figured it was because I was "An Old Guy" an was being selfconcious. |
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Member
(06-14-2012, 12:35 PM)
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For the big games yea. For smaller things the discount is obviously not so much. Any big board game I will buy online to save money, but small things like a card game and such I'm fine with just picking it up at the local game store. I feel bad for game stores, I know how much they pay for those games and how it's almost impossible to compete with online, but if I bought locally I wouldn't have nearly as many games in my collection.
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Cool Smoke Luke
(06-14-2012, 12:37 PM)
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I feel bad not buying at the local store but all priced out it ends up being about 40 to 50 dollars cheaper...its just to much to say no to. Every game is 10 to 20 cheaper then local. |
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Member
(06-14-2012, 12:52 PM)
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My group and I played a few games of Infiltration last night. We like!! It's a fairly simple game, playable in about 30-40 minutes. It has a really fun element of pushing deeping into the "building" to collect more points, but still leaving yourself enough time to escape before the coppers show up! A couple of the wins last night were down to the wire, with the players escaping with only a single turn left. Made for some fun moments.
Yesterday I also got an email from Cardhaus about my 2-month old Eclipse preorder. Seems like it should finally go out this week! So excite for that one. |
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Member
(06-14-2012, 02:51 PM)
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EDIT: Caylus also has the same feel. It also adds buildings that other players can use.
Last edited by joeyjoejoeshabadoo; 06-14-2012 at 02:56 PM.
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Member
(06-14-2012, 03:43 PM)
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Yes.
LoW isn't a horrible game. It just an unnecessary one. Something like Carson City is pretty similar and infinitely superior due to actual interesting twists. Edit: And Dominant Species as well. Way more engaging, and more thematic through its mechanics. And that's even having to cube-push.
Last edited by Neverfade; 06-14-2012 at 03:47 PM.
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Member
(06-14-2012, 03:52 PM)
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To me, it's a reworked Caylus. Buy tiles for other people to use. Place workers on tiles, giving benefits to the owner. Buy cubes. Convert to victory points. I *like* Waterdeep. I just don't think it's essential to own or revolutionary, or particularly evolutionary. There's gazillions of worker placement games in the past few years. |
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Hail to the KING baby
(06-14-2012, 04:53 PM)
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Haha exactly. I didn't love Waterdeep but I really can't knock it. If you have Stone Age and maybe one other worker-placement game, you almost definitely don't need it, but still there's quite a bit of good to it to mitigate the uberlightness:
-Plays a bit faster than Stone Age. -Nice aesthetics and theming (even if the game itself is really an abstract -- they should have thrown in some dice chucking!). -A very solid gateway worker-placement game if you're not a hardcore gamer. I can understand how it turned off lots of hardcore gamers though. There's not too much there there. |
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Member
(06-14-2012, 05:05 PM)
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So the expansions are basically single decks for a faction minus the Guild Dwarves vs Cave Goblins and Phoenix Elves vs Tundra Orcs which consist of 2 decks of separate factions? |
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Member
(06-14-2012, 05:10 PM)
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You can play the game well by just using the straight pre built army decks, it woks fine. But the rules have full army customization rules also so players can build up their own unique force to go against opponents. If you plan to play with friends and basically own the whole thing, you will probably want to stick to the basic pre built armies and not start custom making armies |
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Member
(06-14-2012, 05:14 PM)
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Member
(06-14-2012, 05:23 PM)
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The master set sells out alot so I would just get that, the decks are easier to get. They have gone through several printings of the master set since it's such a good deal.
With the 6 included armies in the set that should satisfy you for some time, while the extra army decks are easier to come by. |
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Member
(06-14-2012, 05:31 PM)
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I can see how people would be disappointed if they'd got swept up in BGG hype (which is never a good plan, let's be honest) but taken on it's own terms it's a fun, appealing, light game with enough depth to make repeat plays a lot of fun. AND ALL THE PRETTY DICE IN THE WORLD
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Member
(06-14-2012, 05:42 PM)
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Lords of Waterdeep was my gateway into worker placement games and even I found it underwhelming. Not terrible, as others have said, but nothing fantastic either. I always feel like my options are too few, literally and strategically, and that games are too similar. I can't imagine there ever being a "Oh my god, can you remember that one game of LoW it was insane" moment or memory. Most people that I've introduced it to enjoy it, so I think it is a good stepping stone but if I had the choice now I'd have chosen Stone Age. Lords of Waterdeep does have a fantastic box insert and components though.
I finally got around to putting all of my expansions in one box last weekend. Makes mixing and matching so much easier, it has injected new life into the game for me. I was going to pass on more, but I know I won't be able to help myself.
Last edited by InaudibleWhispa; 06-14-2012 at 05:54 PM.
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Member
(06-14-2012, 05:48 PM)
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Member
(06-14-2012, 07:20 PM)
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To be fair, I do understand where you are all coming from. It certainly isn't the deepest game ever, but as I'm currently teaching my son to play all these games, things that work as solid gateway games are really big winners in my book. And I do find theme to be important. If a theme is boring, its much harder for me to get my son and sometimes even others interested. If I asked my son if he'd like to play a game with a D&D theme or a survive in the stone age theme, there is a clear winner each time. I never meant to imply "best game ever!" just that, for what it is, it works extremely well and I still say that I never expected a euro-game published by WotC to be even good. OK, now everyone back to shitting on Quarriors, which wore itself out after two games in our group. |
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Member
(06-14-2012, 07:50 PM)
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Sorry for the double post, but I didn't want this ruined by my talk of Quarriors.
I just got playtesting materials for Serpent's Tongue, that crazy kickstarter card game with the spoken aloud spell incantations. Will edit this post with impressions. Edit: The cards look really cool, but they will definitely change. I'm mostly excited by the fact that they are huge (4x6). The rules themselves don't look too difficult, but the terminology will be a hurdle for new players. As I will not be printing out all of the cards and the booklet you store them in during the game, I will just look out for gameplay impressions from other people.
Last edited by Affeinvasion; 06-14-2012 at 08:06 PM.
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Hail to the KING baby
(06-14-2012, 07:51 PM)
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So stoked. Changed locations for our game night last week and now we have like 16 people coming. This was my baby! When it was just me and a couple other new employees a year ago. :D
goes to show i think, don't hesitate to try to start your own game night if you have a decent pool of potential gamers to ping to join (even non-gamers). there is a long-standing wed game night here but it started way late (not good for folks with families like me), they played terrible games (imo -- BGG stuff but really not quality), and i just didn't dig the vibe overall. so problem solved :D now that we have so many people and such a wide variety i know i can play pretty much anything i want monday night and find the right group to play it with (well as long as it can be played within three hours :P) feel like the world is literally my oyster
Last edited by AstroLad; 06-14-2012 at 07:56 PM.
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