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Member
(06-14-2012, 03:45 PM)
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#251
I really hope everybody trumpeting the "diminishing returns" line will prove completely wrong come next-gen. The leap has to be so big, even the "mass market" will notice the difference.
Crazy people.
Last edited by elcapitan; 06-14-2012 at 03:49 PM.
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Member
(06-14-2012, 03:47 PM)
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#252
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Member
(06-14-2012, 03:47 PM)
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#254
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(06-14-2012, 03:47 PM)
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#255
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Banned
(06-14-2012, 03:48 PM)
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#257
Of course it does. GTA IV has better graphics so it takes much more powerful hardware to run it. Few PCs can handle it.
Last edited by Flying_Phoenix; 06-14-2012 at 03:57 PM.
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formerly sane
(06-14-2012, 03:49 PM)
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#258
Though to be fair to pc gamers GTA games are optimized like crap for pcs and have been since GTA3.
Last edited by LCGeek; 06-14-2012 at 03:51 PM.
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Member
(06-14-2012, 03:49 PM)
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#259
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Two copies sold? That's not a bomb guys, stop trolling!!!
(06-14-2012, 03:50 PM)
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#260
Yes, it's basically the greatest controller ever, since it's so multifunctional, for basically every kind of game, even the corest one ( and for some of them, the screen can be an eyeopener ). I hope to see more ZombiU / Rayman Legends in the future, talking about how the thing is used.
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Member
(06-14-2012, 03:51 PM)
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#263
Truthfully, the issue is not about the Wii U's graphical short comings. I am not going to argue this point as it is fruitless and meaningless; he has already (several times before in fact) acknowledged the Wii U will not be on par with the next offerings for the next MS/Sony systems. Again, I personally agree with what you and others say regarding the next consoles and their graphical superiority; there will be simply jaw dropping stand out titles even at their debut's nevermind later on in their respective cycles. But, the issue is not "the next systems will be indiscernible" from current systems, the issue is these next systems may not display a huge graphical difference to the consumer by and large and thus graphics alone will not dictate these system being sold. Considering these are game companies whose businesses thrive off consoles sales (which also results in increased software sales; more systems out there to sell games on) it is important to consider. MS and Sony understand that if their systems do not show a notable leap, they will not sell to the core gamer who expects it, and the core gamer is the gamer who will be the support during the thickest of times. That said, when we look at the mass market, some of whom look at updated graphics as important, others who looks more to services or the system as it stand "as is", Iwata is by all means correct in his postulation...because that is a question to consider. I too am not sold that it will be the strongest selling point to the people who will be buying the systems in the tens of millions. The first 10 million or so consumers are the core games who frequent sites such as GAF. After that, you need more than graphics to sway consumers. For some people, it was simply fun games even if they were essentially "evolved" versions of Pong (Wii Sports) Others a blu ray drive to complement their home theatres (PS3's) But most of all it is the games. 360 and PS3 have a large number of games people want to play. So they purchase those systems. No doubt the next PS and Xbox will follow suit. But keep in mind I am simply addressing the AVERAGE consumer and their ability to look at a game and question whether or not it is a huge leap; thus not deciding to purchase a system on graphics alone...which is what I take to be Iwata's point |
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Maturity, bitches.
(06-14-2012, 03:53 PM)
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#264
Probably because the later looks to have a automatic camera. This of course means they know exactly what they need to render thus they can push the number of polygons on screen because they don't have to waste resources rendering things offscreen.
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Member
(06-14-2012, 03:54 PM)
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#265
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Banned
(06-14-2012, 03:56 PM)
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#267
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Member
(06-14-2012, 03:57 PM)
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#269
Last edited by walking fiend; 06-14-2012 at 04:00 PM.
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Member
(06-14-2012, 03:58 PM)
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#270
Edit: Nevermind, misinterpreted the post I believe.
Last edited by MormaPope; 06-14-2012 at 04:29 PM.
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Member
(06-14-2012, 03:58 PM)
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#271
If it was native created by Rockstar medium PCs would run this good. |
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(06-14-2012, 03:58 PM)
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#272
There's plenty of instances like that in the UC games and still don't come close to it.
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Member
(06-14-2012, 03:58 PM)
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#273
Iwata is simply highlighting stark reality: That's not going to happen. |
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Member
(06-14-2012, 04:01 PM)
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#275
Remember when he told us that this generation we'd hit a wall of diminishing returns when compared to the previous generation? The guy's a broken record on this subject.
Anyone who expressed excitement over the Zelda tech demo knows in their hearts that he was full of shit on that one. |
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Tom
(06-14-2012, 04:02 PM)
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#277
You've never worked retail have you? When I worked at Target, the largest group buying video games were soccer moms. It wasn't the 30+ year old gaffer
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Member
(06-14-2012, 04:03 PM)
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#278
Iwata will probably say the same thing when Nintendo comes out with their Wii U 2 which will be on par with PS4/360 and Sony and MS will reveal the iterations of their consoles respectively (either hardware or streaming based). |
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Member
(06-14-2012, 04:04 PM)
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#279
Rather medium to only good hardware in console can be better because it's closed system. You must forgot how GT5 HD Trial in 2006 just smoked everyone either including PC owners calling screens from it lies. |
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Member
(06-14-2012, 04:06 PM)
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#281
Thats because their kids harras them into buying those 18+ rated shooters or whatever, doesn't make them the target audience. the fuck would a soccer mom know about a game they are going to buy for their kids
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Member
(06-14-2012, 04:07 PM)
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#282
I recall many people in the PS4 Rumored Specs thread saying that they don't care how much it costs, and don't care if Sony goes bankrupt in delivering it, they just want the most power, PERIOD.
Are these really the people you should be listening to as a business owner? I doubt it. There's a reason devs are dropping like flies and Sony is bleeding money like a stuck pig. While no one wants to deal with the reality of diminishing returns as a fan of games, games as a business need to have some room for profitability and chance-taking or else this hobby will be irrevocably changed for the worse. |
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Our lives begin to end the day we become silent about Rayman Legends Wii U.
(06-14-2012, 04:08 PM)
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#284
People who worry so much about graphics like the masses in this thread should buy a PC, honestly. Your console war would be over. >_>
The Wii U will be a successful CONSOLE because it offers a different experience. Iwata is mostly correct, and entirely correct from his perspective as President of Nintendo. |
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Never buying another games console. Ever.
(06-14-2012, 04:09 PM)
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#285
This is class. The guy in charge of the number one most successful videogame company in the world ever is "stupid". You know, I really honestly don't care enough one way or the other but threads like this sure can bring the laughs.
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Member
(06-14-2012, 04:11 PM)
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#286
Fixed
And the Nintendo PR are starting to sound a bit too desperate and damage controlling. Not a good sign. I can't wait until next E3 when someone like Stig from SSM comes to the stage and like so yea here's a new IP for the next PS, and blows our minds. |
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(06-14-2012, 04:11 PM)
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#287
Nintendo's smart business practices make the games more fun.
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Member
(06-14-2012, 04:14 PM)
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#289
Next-Gen I hope MS and Sony open up way more for Indie stuff and also Community Created Content. Get those user levels and skateboard designs they promised years ago. Balance that out with big studios making those massive blockbuster chunks of awesome and people will be happy. Making a half-arsed game is just not worth the time or money. |
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AnimeGAF's largest consumer of moe
(06-14-2012, 04:15 PM)
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#290
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Member
(06-14-2012, 04:15 PM)
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#291
...exclusive or not, it doesn't mean that these games will look like that on the next PS / Xbox, right? I can name a few current gen games that look like crap on console when compared to my PC.
a lot of people in this thread is acting like theyve seen games running on the next PS / Xbox hardware, when Im pretty sure they haven't. |
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Member
(06-14-2012, 04:16 PM)
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#292
How does financial success make him intelligent? Miyamoto speaks in a much more somber and intelligent way than Iwata does, if someone says something stupid, they sorta sound stupid, and Iwata said something really stupid.
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Good Art™
(06-14-2012, 04:16 PM)
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#293
I think it is.
The thing is, screenshot won't really do justice to next gen graphics that much, cause what will make them shine is the dynamic things. As it was already said in the thread, i really think the idea that more power means more money is terribly wrong. This is pretty clear that a next gen game will be able to look amazing with no more assets than now. Take any AAA game right now, then give it an awesome PQ, use less compressed normal maps from the already existing zbrush model, use lots of Unreal Engine 4 type effects (Particles, dynamic lights, dof....) and everyone here will believe it's from an other time. If this is done well, every mainstream guy seeing that on a demo tv in any store will be amazed, no doubt. What WILL kill costs, i've always said that, is the gamer's need for giant absolute games that gives them content for their whole life. Watches Dog and this Star Wars seems to me like the entry point for next gen games, the transition where we can still have some doubt it's possible or not on current gen.
Last edited by orioto; 06-14-2012 at 04:19 PM.
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Corporate Ballwasher
Ignore everything I say (06-14-2012, 04:16 PM)
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#294
They've certainly been slow to, even Wii was in for 6 years before a successor which is the same as PS2 despite technical shortcoming. It's not just killed off but how many are bowing out and trying to seek new profitability making small mobile games or F2P scams?
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Banned
(06-14-2012, 04:16 PM)
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#295
Isn't it about finding a balance between customer expectations and the realities of hardware and game production? I don't think Iwata is claiming that customer expectations aren't moving at all; just that the sweet spot between customer expectations for graphics, the price customers will bear for new hardware and software, and the costs of producing these things is lower, in his estimation, than some other players in the industry seem to be pitching.
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Member
(06-14-2012, 04:17 PM)
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#296
Surely the conomical factors also played a role in this right? It's not all due to the abnormal transition of last generation.
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Member
(06-14-2012, 04:17 PM)
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#297
They're launching new hardware before the competition. I'm not sure what the next sentence is supposed to address.
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Member
(06-14-2012, 04:18 PM)
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#298
I don't think he's completely insane. I can see the majority of next-gen games approaching or even exceeding the visual fidelity of the Star Wars 1313 trailer, but falling short of the Agni trailer. I'd quantify SW1313 as a marked improvement over what we have now, but not a true generational leap; that would require Agni-caliber geometry, lighting, and animation in actual gameplay.
The entire Agni trailer reeks of Killzone 2 target demo shenanigans. I couldn't care less what an artist can accomplish with a real-time cutscene. |
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Tom
(06-14-2012, 04:19 PM)
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#299
That's kinda my point. The mass market is not GAF. Its people who don't give 2 fucks about resolution, AA, or FPS. The average consumer buys what's fun when it comes to video games, not what has the greatest use of technology.
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Asks questions so Ezalc doesn't have to
(06-14-2012, 04:20 PM)
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#300
Also, because budgets for games with current gen capabilities are finally starting to show signs of stabilizing. |