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Member
(06-14-2012, 04:53 PM)
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#351
the ones that developers will bother targeting for their games. that pcs would be the one capable of running next-gen games .anything above that would be a waste of money and will be the obvious minority.... |
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Maturity, bitches.
(06-14-2012, 04:53 PM)
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#352
But isn't Watch Dogs current gen? So you're happy for next gen to look like this gen? Damn I'm getting confused.
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Member
(06-14-2012, 04:54 PM)
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#354
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Member
(06-14-2012, 04:54 PM)
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#355
I believe Star Wars is just like what UBI showed early on in this gen for Ghost Recon and will look nothing like the "gameplay" we saw at E3.
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Member
(06-14-2012, 04:55 PM)
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#357
1 Reported loss of $460 million (Which won't be happening again if the Wii U sells well) is nowhere near enough to wipe out all their profit got from the Wii. Ubisoft sure do considering they've said so. |
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Member
(06-14-2012, 04:56 PM)
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#360
Originally Posted by shinobi602:
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(06-14-2012, 04:56 PM)
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#361
Read a recent thread on it, Ubisoft is targeting this gen as well as "other platforms" for the future, meaning PS4/720. It will not look anywhere near as good on PS3/360 as the demo did. It will be scaled down, a lot.
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Banned
(06-14-2012, 04:57 PM)
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#362
Iwata isn't as stupid as a minority forum posters here thankfully, although disagree with him? A great many will.
He's right to be skeptical about what kind of jump Microsoft and Sony will provide. Packing in a new-gen Kinect will not be cheap (if Microsoft decides to go that route), and significantly higher specced machines will both make the boxes bigger and push basic SKU costs up to $300+, maybe $399. That's a lot of money to ask of people in this day and age, and it represents a lot of risk, because there might be some who sit on their PS3s, Xbox 360s, cheap Wii-U's and smart devices and say "this is good enough for now, I'll buy that later". And if there are, that risk is transferred to the development community who plow tens of millions into software for new platforms on good faith. What Iwata is saying here about development costs is true: they will rise in cases where developers try to take advantage of extra power. New engine licenses, new R&D, more effort spent on more detail... I don't think he's at all advocating that none of you buy a 720/PS4, I think he's saying that there is a big question mark over whether the other two can make the appeal of upgrading strong enough for the average joe, get the timing right, and strike the right balance so they don't just bankrupt another bunch of publishers and developers. Watch_Dogs looks great, but it also looks like GTA with a nice lighting model and bokeh / focus effects. Star Wars 1313 looks amazingly cool, but it also looks like an upgraded Force Unleashed meets Uncharted -- with nice models and fire effects. Games this generation were, objectively speaking, a huge leap over SD games. Not just visually, things like Batman Arkham City just weren't possible before. It will take a lot of time and effort to make things that are even better, visually or otherwise. UE4 looks to have some impact and I think people *will* see the difference... the question is whether they appreciate the difference enough to upgrade and invest in new games at the pace that manufacturers and developers will need them to. There will be more of these otherwise: 38 Studios - 2012 3D Realms - 2009 7 Studios (Activision) - 2011 Backbone Vancouver BigBig (Sony) - 2012 Bizarre Creations (Activision) - 2010/2011 Black Rock (Disney) - 2011 Blue Fang Games - 2011 Blue Tongue (THQ) - 2011 BottleRocket - 2009 Brash Entertainment - 2008 Budcat (Activision) - 2010 Castaway Entertainment - 2008 Cavia - 2010 Cheyenne Mountain - 2010 Cing - 2010 Clover Studios (Capcom) - 2007 Codemasters Guildford - 2011 Cohort Studios - 2011 Concrete Games - 2008 Deep Silver Vienna - 2010 DICE Canada - 2006 EA Chicago - 2007 EA Bright Light - 2011/2012 EA Japan - 2007 Eidos Manchester - 2009 Eidos Hungary - 2010 Ensemble Studios (Microsoft) - 2008 Factor 5 - 2009 FASA (Microsoft) - 2007 Fizz Factor - 2009 Flagship Studios - 2008 Flight Plan - 2010 Frozen North Productions FuzzyEyes - 2009 Gamelab - 2009 Game Republic Inc. - 2011 GRIN - 2009 Helixe (THQ) - 2008 Hudson Entertainment - 2011 Humannature Studio (Nexon Vancouver) - 2009 Ignition London - 2010 Ignition Florida - 2010 Incognito Entertainment (Sony) - 2009 Indie Built (Take-Two) - 2006 Iron Lore - 2008 Juice Games (THQ) - 2011 Kaos Studios (THQ) - 2011 Killaware - 2011 Killspace Entertainment - 2011 KMM Brisbane - 2011 Krome Studios (might still be operating on skeleton crew) - 2010 Kuju Manila - 2009 Kuju Chemistry - 2009 Kush Games - 2008 Locomotive Games (THQ) - 2010 Luxoflux - 2010 Mass Media (THQ) - 2008 Monte Cristo - 2010 Monumental Games - 2012 Midway Austin - 2009 Midway Newcastle - 2009 MTV Games - 2011 Multiverse - 2012 NetDevil - 2011 Ninja Studio - 2009 Outerlight - 2010 PAM Development (Take-Two) - 2008 Pandemic Australia (EA) - 2009 Pandemic LA (EA) - 2009 Paradigm Entertainment - 2008 Pi Studios - 2011 Pivotal Games (Take-Two) - 2008 Propaganda Games (Disney) - 2011 Pseudo Interactive - 2008 Rainbow Studios (THQ) - 2011 Realtime Worlds - 2010 Rebellion Derby - 2010 Red Octane - 2010 Rockstar Vienna - 2007 Sandblast Games (THQ) - 2008 SEGA San Francisco - 2010 Shaba Games (Activision) - 2009 SOE Denver - 2011 SOE Seattle - 2011 SOE Tuscon - 2011 Stormfront Studios - 2008 Straylight Studios - 2009 Team Bondi - 2011 The Code Monkeys - 2011 Titan Studios - 2009 THQ Studio Australia - 2009 THQ Digital Warrington - 2009 THQ San Diego - 2012 Transmission Games - 2009 Universomo (THQ) - 2009 Venom Games (Take Two) - 2008 Vicarious Visions California - 2007 Visceral Australia (EA) - 2011 Wolfpack Studios - 2006 Yuke's Company Of America - 2010 Zoe Mode London - 2009 |
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Post Count: 9999
(06-14-2012, 04:59 PM)
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#363
And before you say 'arggggh ... Pachter', believe me I've disagreed with plenty of his statements in the past. This however was talking about actual known financials, his actual real job. He obviously did his due diligence, and had plenty of numbers to discuss. To be honest a lot of it was pretty surprising (and disturbing). I was thinking about making a thread about it but I assumed there already was one since this is like 5 podcasts back. So if you search around it's probably been talked about. Either way I'm at work ... but I can find out which podcast it was (and a time index) later today.
Last edited by Raistlin; 06-14-2012 at 05:02 PM.
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Member
(06-14-2012, 05:00 PM)
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#364
On the other hand, I am sure they want to jump into next-gen and support the move to higher-end hardware. Will they do current gen and then bring out the better edition later? That might work as a way to draw people into the 720/PS4 but it would have to be significantly improve, content wise, to get people to jump in again. |
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(06-14-2012, 05:00 PM)
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#365
Iwata in PR hell to defend his shitty Wii U.
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Two copies sold? That's not a bomb guys, stop trolling!!!
(06-14-2012, 05:01 PM)
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#367
Another thing is that, if the economic situation doesn't improve, probably a family will buy just one console in the future, and not being as multiplatform as we've seen in this gen. If Wii U obtains to sell well in its first year / year and a half, obtaining also support, why people should look for brand new consoles priced over 400 $ this time ( especially considering the first games won't show obviously great differecences with this gen ).
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Banned
(06-14-2012, 05:03 PM)
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#368
There is no way... repeat - no possible way - they have blown all the money they made with the Wii and DS. They had their first loss in 20+ years or something, it was not enough to wipe out the ludicrous profits they have been making since 2006. Nintendo's IA site is free to browse so someone else can do you the honor of showing you the numbers -- but even if Pachter said that? He's wrong. Perhaps they were thinking of Sony and the PS2!
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Member
(06-14-2012, 05:04 PM)
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#369
As for launch line-up, they might just have some very good stuff in the works. Epic are busy with something non-Gears. Bungie are working on stuff and RARE (Don't laugh) have been very quiet. 343i are bound to show something Halo related also. |
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Member
(06-14-2012, 05:06 PM)
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#370
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(06-14-2012, 05:07 PM)
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#371
I think folks would have noticed 10 billion dollars disappearing and made a bigger deal about it. |
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Member
(06-14-2012, 05:07 PM)
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#372
Also if people buy $600 Ipads and if many people still spend a good chunk of money to build a kickass gaming PC, why would a $500 console result in failure? If the technology is great and if there's really great games on a console, it'll sell. Price matters, but the price of something can be justified in many ways. |
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Member
(06-14-2012, 05:07 PM)
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#373
Not, it won't! I want GAMES and not cinematic virtual graphic-tours.
Last edited by Mlatador; 06-14-2012 at 06:00 PM.
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Member
(06-14-2012, 05:09 PM)
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#375
There's a reason why some console manufacturers are diverting some of their BOM to include things we all hate. |
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Member
(06-14-2012, 05:09 PM)
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#376
Nintendo does its own thing and third-parties will largely do their own thing. That's where I see the problem. With third-party exclusives being a dying breed, it will be more challenging to convince third-parties to create worthwhile asymmetrical gameplay experiences that don't boil down to just resorting to using non-essential things like slapping the inventory or map on the touchscreen. Nintendo's choosing its own path and it with comes its own list of obstacles to face, some of which already appear to be foreseeable.
Last edited by Hiltz; 06-14-2012 at 05:21 PM.
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Member
(06-14-2012, 05:10 PM)
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#378
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Member
(06-14-2012, 05:10 PM)
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#379
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Banned
(06-14-2012, 05:10 PM)
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#380
Read what Molyneaux was saying about AAA budgets the other day... few games sell 5-8m+ - its in the industry's best interests to have platforms and userbases where they *can* sell towards that figure. |
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Member
(06-14-2012, 05:11 PM)
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#381
It is the equivalent to the belief that a Nov 2005 PC could still run Battlefield 3 or Crysis 2 as "nicely" as an XBox 360 does. Iwata is playing a dangerous game. Next gen could see a significant jump where the effort required to break down the lead sku to a WiiU sku may not be worth the cost based on the expected units it will sell. Current gen ports and expected though but they will only get up to three years of that benefit over the transition period from current to next gen. |
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Member
(06-14-2012, 05:12 PM)
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#382
Are you suggesting that Ballmer is also a genius? Come on, he obviously had great ideas initially I just think we see that he really have no clear idea how to move forward now and is underestimating how important certain factors of gaming is.
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Member
(06-14-2012, 05:12 PM)
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#383
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Post Count: 9999
(06-14-2012, 05:13 PM)
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#384
Starts 43 minutes in. 47 min in is where he's starts talking about Nintendo, but it's worth listening all the way through (bonus neogaf trolling). What he says is they have less cash then they had at the start of this gen. |
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Member
(06-14-2012, 05:13 PM)
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#385
Originally Posted by Forbes:
Last edited by gogogow; 06-14-2012 at 05:16 PM.
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Member
(06-14-2012, 05:14 PM)
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#386
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Member
(06-14-2012, 05:16 PM)
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#387
I could get a laptop for the same price as an Ipad, but some people would get an Ipad over a laptop. Why? Because Apple is really good at creating demand for something they're selling. If a console manufacturer can put enough power and features in a console, it'll justify the price. The PS3 launch specifically was bad because $600 doesn't justify being able to have much more data stored onto discs (blu-ray).
Last edited by MormaPope; 06-14-2012 at 05:20 PM.
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Banned
(06-14-2012, 05:17 PM)
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#388
I'd expect the technical feasibility of down-porting to be wayyy easier than it was this gen, having to fuck around with the Wii's TEV units to achieve anything nice, implementing pointer schemes, having no hard drive etc.
Last edited by radioheadrule83; 06-14-2012 at 05:21 PM.
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Member
(06-14-2012, 05:18 PM)
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#389
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Just ordered 2 Laker car flags on Amazon.com
(06-14-2012, 05:20 PM)
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#391
Yes, my PC now will lap these next gen consoles. My GPU alone, a GTX 690, will laugh at the chips in the next consoles. That's not taking into account the processor (4.6ghz), my ram (16GB), my Solid State Drive etc. |
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Member
(06-14-2012, 05:20 PM)
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#393
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Member
(06-14-2012, 05:21 PM)
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#394
Look at the PS3's specs, make a PC that is a bit better, and then see if you can get games to look like Uncharted.
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Member
(06-14-2012, 05:23 PM)
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#397
Yeah but PS4 will be 500 bucks. Your PC was more than a thousand unless you bought a crap motherboard and power supply.
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Member
(06-14-2012, 05:23 PM)
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#398
Lol.
I really cannot wait until E3 and beyond. I hope everyone is bookmarking these threads for when we see true next gen titles running on UE4, Cryengine 3.5(and 4), etc. Next gen games will be a huge leap. You don't see it now, but trust me. If MS and Sony put a decent amount of horsepower behind the 720 and PS4, many people in here will be eating crow. |
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Member
(06-14-2012, 05:24 PM)
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#399
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