MR BLACKMAGIK
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(06-17-2012, 04:17 AM)

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I want to play the PC version but I hate keyboard and mouse. I'm not in a comfortable position to use them and I have a laptop, so YES I am serious. If you don't know that fine, but I'm being serious.
CrAzYLeGzLU
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(06-17-2012, 05:57 AM)

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Originally Posted by ArtistDude88: View Post
Amazing. :-D
ArtistDude88
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(06-17-2012, 01:16 PM)

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Originally Posted by MR BLACKMAGIK: View Post
I want to play the PC version but I hate keyboard and mouse. I'm not in a comfortable position to use them and I have a laptop, so YES I am serious. If you don't know that fine, but I'm being serious.
Ok then... I found these:

Minecontrol

ControlMK + Profile

No idea if they work, though.
MackVee
Junior Member
(06-17-2012, 01:48 PM)

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Originally Posted by ArtistDude88: View Post
This one works quite well, only downside is the movement sensitivity. It's like playing with cinematic motion enabled.
MR BLACKMAGIK
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(06-17-2012, 03:17 PM)

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Originally Posted by ArtistDude88: View Post
Ok then... I found these:

Minecontrol

ControlMK + Profile

No idea if they work, though.
Thanks but neither of these work for me. The controlMK doesn't open and Minecontrol wont finish downloading.I'm on Windows 7 btw.
-Minsc-
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(06-17-2012, 03:22 PM)

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I only now discovered that attempting to sleep in the nether isn't such a good idea.
NihonTiger90
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(06-17-2012, 06:46 PM)

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Originally Posted by -Minsc-: View Post
I only now discovered that attempting to sleep in the nether isn't such a good idea.
But it keeps you nice and toasty.
Zaphod
(06-17-2012, 10:25 PM)

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Originally Posted by MR BLACKMAGIK: View Post
I want to play the PC version but I hate keyboard and mouse. I'm not in a comfortable position to use them and I have a laptop, so YES I am serious. If you don't know that fine, but I'm being serious.
I set up xpadder for a friend of mine and it worked pretty well. It's very customizable program for a Xbox 360 pad.
killer rin
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(06-18-2012, 02:57 AM)

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Originally Posted by NihonTiger90: View Post
But it keeps you nice and toasty.
And Crisp, dont forget crisp
CrAzYLeGzLU
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(06-18-2012, 04:29 AM)

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If you try falling asleep in the Nether you should always wake up to a Ghast screaming in your ear.
Arpeggio23
Member
(06-18-2012, 06:08 PM)

I finally bought Minecraft yesterday, so I'm a total noob right now, so please excuse my question if it is common knowledge:

Where is the best place to download texture packs, and is there a general consensus as to which texture pack is most impressive?
ZZMitch
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(06-18-2012, 06:21 PM)

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Is there a slime farm anywhere on the server?
CrAzYLeGzLU
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(06-18-2012, 09:13 PM)

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Originally Posted by Arpeggio23: View Post
I finally bought Minecraft yesterday, so I'm a total noob right now, so please excuse my question if it is common knowledge:

Where is the best place to download texture packs, and is there a general consensus as to which texture pack is most impressive?
I just search on google for the ones I've heard about. I used Sphax in the past but just switched to Misa's Realistic texture pack and loving it.
-Minsc-
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(06-18-2012, 09:51 PM)

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Originally Posted by ZZMitch: View Post
Is there a slime farm anywhere on the server?
Check Neolulu, I believe there's a place for slimes there. You should find a stairs leading down under the mountain to the left of Evil's Tiki Hut.
ZZMitch
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(06-18-2012, 11:16 PM)

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Originally Posted by -Minsc-: View Post
Check Neolulu, I believe there's a place for slimes there. You should find a stairs leading down under the mountain to the left of Evil's Tiki Hut.
Thanks, on the way now!

edit: is it in the community mine?

edit2: I somehow got stuck in someone's stone statue. Huh. I'm so confused! :p This is ironic because my character skin is Indiana Jones...
Last edited by ZZMitch; 06-18-2012 at 11:59 PM.
tangmaster96
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(06-19-2012, 03:46 AM)

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Originally Posted by ZZMitch: View Post
This is ironic because my character skin is Indiana Jones...
Morokh
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(06-19-2012, 04:53 PM)

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Originally Posted by ZZMitch: View Post
Thanks, on the way now!
edit: is it in the community mine?
if you're at the statue, look to the beach on the other side where there is my big pagoda in the trees you should see a cave entrance with cobblestone pillars.

There are signs leading you to a slime chunk I cleared (look on your right after the little tunnel there are ladders going down)

You might want to afk a little while somewhere in the cave for them to spawn, but there was some that appeared regularly when I worked on the farms on the first floor.
Muskweeto
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(06-19-2012, 10:17 PM)

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I'd like to join the Neocraft server and will donate once I try it out and decide I like it.

Anything I should know before joining the world? Any unwritten rules?

Do I just type the address in multiplayer or do I need to do something else to be white-listed?

I just want to join a good community and help expand on the world, I'm no griefer.

This is my first attempt at playing the game online.
Last edited by Muskweeto; 06-19-2012 at 11:50 PM.
CharmingCharlie
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(06-19-2012, 10:32 PM)

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We are pretty laid back on Neocraft, the only thing we ask is you don't dick around with other peoples builds or stuff. If you use any of the wheat/melon harvesters then restock them after use, you know that kind of thing.

To join the server all you need to do is type the server address (you can find it if you quote the third post on the first page). However you will join as a "guest" which means you can look around but not do anything. In order to get building rights you need to send a PM to Ark telling him your minecraft username.

That is about it really, Neocraft was my first ever minecraft server and I never left :-D .

Oh in case anyone thinks I have abandoned the server I am having to hold off on MP till the end of June. I am running way too low on bandwidth (have about 8gbs left to last me till the end of June). Yeah yeah I know bandwidth caps be damned, thankfully "off peak" my usage isn't monitored, unfortunately "off peak" is from midnight till 8am when I am in bed (but weekends are off peak).
Muskweeto
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(06-19-2012, 11:50 PM)

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Thanks a bunch, I sent him a PM and hope to be building soon.
ZZMitch
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(06-20-2012, 12:31 AM)

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Originally Posted by Morokh: View Post
if you're at the statue, look to the beach on the other side where there is my big pagoda in the trees you should see a cave entrance with cobblestone pillars.

There are signs leading you to a slime chunk I cleared (look on your right after the little tunnel there are ladders going down)

You might want to afk a little while somewhere in the cave for them to spawn, but there was some that appeared regularly when I worked on the farms on the first floor.
Found it! thanks.
jediyoshi
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(06-20-2012, 01:00 AM)

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Minecraft: Diamonds Are Forever
http://www.youtube.com/watch?v=gxzfcOKbR0I&hd=1
-Minsc-
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(06-20-2012, 01:23 AM)

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Originally Posted by jediyoshi: View Post
Minecraft: Diamonds Are Forever
http://www.youtube.com/watch?v=gxzfcOKbR0I&hd=1
That, is awesome.
-Minsc-
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(06-20-2012, 01:26 PM)

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Ha, all the people who kept chests upon chest of rotten flesh will be rewarded in 1.3. :) Too bad I didn't, oh well.
ArtistDude88
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(06-20-2012, 02:23 PM)

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So I was doing a little experimenting with a mob grinder in SP. I spawned a whole bunch of dudes and they were all casually walking around the sign-laden edges and not falling off. Did they fix that? If so, is there a new way get them to walk off edges by themselves?
CharmingCharlie
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(06-20-2012, 03:13 PM)

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Originally Posted by -Minsc-: View Post
Ha, all the people who kept chests upon chest of rotten flesh will be rewarded in 1.3. :) Too bad I didn't, oh well.
Come on spill the beans so I know to spawn a crap load of zombie meat for meself ;-) . On another note I just discovered that my new fibre connection (being installed tomorrow) has different "peak times" to my old connection. So off-peak starts at 8pm with fibre and this means I can get back on the server by tomorrow night.
Mengy
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(06-20-2012, 04:48 PM)

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Originally Posted by ArtistDude88: View Post
So I was doing a little experimenting with a mob grinder in SP. I spawned a whole bunch of dudes and they were all casually walking around the sign-laden edges and not falling off. Did they fix that? If so, is there a new way get them to walk off edges by themselves?
Yeah, the sign trick was fixed a few patches ago. I had to redesign the fall damage grinder in my fortress. The mobs will not walk off the edges if the drop will hurt them, but they will if it's a small drop. So I took down all of my signs and rebuilt the grinder to have water channels run along all of the spawning platforms. Now the water pushes them to their deaths. It slowed down my collection rate alot, but it still works. Except for Endermen, they teleport away once they fall in the water, so I rarely get any ender pearls now.
-Minsc-
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(06-20-2012, 04:51 PM)

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Originally Posted by ArtistDude88: View Post
So I was doing a little experimenting with a mob grinder in SP. I spawned a whole bunch of dudes and they were all casually walking around the sign-laden edges and not falling off. Did they fix that? If so, is there a new way get them to walk off edges by themselves?
I seem to recall hearing that it has been fixed.

Originally Posted by CharmingCharlie: View Post
Come on spill the beans so I know to spawn a crap load of zombie meat for meself ;-) . On another note I just discovered that my new fibre connection (being installed tomorrow) has different "peak times" to my old connection. So off-peak starts at 8pm with fibre and this means I can get back on the server by tomorrow night.
http://www.youtube.com/watch?v=n3aDXklzLB4

Villagers will take your rotten flesh and give emeralds.
ArtistDude88
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(06-20-2012, 05:36 PM)

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Guess I'll have to redesign my grinder at the harvester then. Or at least collect all the signs I used in there. That'll be tons of fun :(
NihonTiger90
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(06-20-2012, 05:38 PM)

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NihonTiger on NeoCraft - Episode 11: Nether Regions

With guest appearances!

Statue building begins next episode.
Ranger X
Kohler: 1, Ranger X: 0

PS: Itoi > Kojima by a good green country mile
(06-20-2012, 07:17 PM)

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Originally Posted by ArtistDude88: View Post
Guess I'll have to redesign my grinder at the harvester then. Or at least collect all the signs I used in there. That'll be tons of fun :(
If you want a perfect water based mob grinder, I can build you one or help you. That was my preferred way of doing things except for getting pearls from Endermen (wich you had to use falling damage)
tangmaster96
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(06-20-2012, 10:44 PM)

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I'm still a little fuzzy on how to make mob grinders.
CharmingCharlie
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(06-21-2012, 02:00 PM)

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Originally Posted by tangmaster96: View Post
I'm still a little fuzzy on how to make mob grinders.
If you are interested there is a simple guide here :-

http://www.kevblog.co.uk/how-to-build-a-minecraft-mob-grinder/


All a mob grinder is, is a self contained area designed for mobs to spawn. You then have a mechanism (usually water) to channel them to a central area. At this central area you can either do what is called a "lava blade" which kills the mobs and you use a water channel to funnel the mob drops to a collection point. Alternatively you can for go the "lava blade" and kill them yourself to get experience as well as mob drops.
Ranger X
Kohler: 1, Ranger X: 0

PS: Itoi > Kojima by a good green country mile
(06-21-2012, 02:26 PM)

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However, if you kill mobs with a lava blade or cacti, you will lose a good percentage of the loot. The best way in my opinion in a drowning tube. You have to wait some seconds for the first mobs to drown but you get 100% loot.
tangmaster96
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(06-21-2012, 02:40 PM)

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Originally Posted by CharmingCharlie: View Post
If you are interested there is a simple guide here :-

http://www.kevblog.co.uk/how-to-build-a-minecraft-mob-grinder/


All a mob grinder is, is a self contained area designed for mobs to spawn. You then have a mechanism (usually water) to channel them to a central area. At this central area you can either do what is called a "lava blade" which kills the mobs and you use a water channel to funnel the mob drops to a collection point. Alternatively you can for go the "lava blade" and kill them yourself to get experience as well as mob drops.
thanks.
legacyzero
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(06-21-2012, 08:49 PM)

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I remember how fun it was to make the ender grinder. So awesome, and STILL the fastest grinder.
Chuckpebble
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(06-21-2012, 08:56 PM)

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I don't know if any such thing exists, but I just recently got an urge to have a mod that makes the day/night cycle real time. Beds would have to be changed so that you could actually use them to set your spawn during the day. I guess you would just lay there in your bed at night time, not doing anything. Maybe it could restore your health and stamina.
Saving at night and playing again in the morning would also present some discontinuity, but eff it. I want some nice endless nights.
Piercedveil
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(06-21-2012, 09:18 PM)

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Originally Posted by Chuckpebble: View Post
I don't know if any such thing exists, but I just recently got an urge to have a mod that makes the day/night cycle real time. Beds would have to be changed so that you could actually use them to set your spawn during the day. I guess you would just lay there in your bed at night time, not doing anything. Maybe it could restore your health and stamina.
Saving at night and playing again in the morning would also present some discontinuity, but eff it. I want some nice endless nights.
I have also thought about this, and I really like the idea.
Ranger X
Kohler: 1, Ranger X: 0

PS: Itoi > Kojima by a good green country mile
(06-22-2012, 07:04 AM)

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In the snapshot this week:


■ Added a menu with options for opening your single-player world
■ The multi-player menu now scans for LAN servers (single-player worlds)

■ Villagers will remove trade options after the option has been used 3-15 times

■ Added wooden stairs for the remaining three wood types
■ Corrected Ender Chest storage (no longer whiped on respawning)
■ A lot of smaller changes and fixes



WHY? NERF THE TRADING?? that was so good and was a great incitative to mine and do stuff. wtf.
Chuckpebble
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(06-22-2012, 12:36 PM)

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Originally Posted by Piercedveil: View Post
I have also thought about this, and I really like the idea.
If I had the coding chops, I'd call it MineCrossing.
Morokh
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(06-22-2012, 12:58 PM)

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Originally Posted by Ranger X:
■ Villagers will remove trade options after the option has been used 3-15 times
like EVERY villager ? or just the ONE villager you traded with 3-15 times ?
-Minsc-
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(06-22-2012, 02:39 PM)

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Originally Posted by Ranger X: View Post
WHY? NERF THE TRADING?? that was so good and was a great incitative to mine and do stuff. wtf.
It all depends what they mean. If the villager will have ability to randomly "relearn" that trading option then I'm fine with it.
Mengy
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(06-22-2012, 03:16 PM)

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Originally Posted by -Minsc-: View Post
It all depends what they mean. If the villager will have ability to randomly "relearn" that trading option then I'm fine with it.
I can't say for sure, but I'm guessing the new limit is to "persuade" the player to explore and find new villages full of new villagers to trade with. From a gameplay design point of view, having one village with unlimited trades would essentially equal an infinite supply of goods, forever, as long as you keep mining rubies. Of course, having to explore to fine new ruby sources should be enough to facilitate exploring too.

Eh, I've no idea why they changed that. Strange.
Houston3000
(06-22-2012, 04:09 PM)

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I recently became re-addicted to Minecraft after taking a break for a while. I did start playing a regular world on the snapshot a couple weeks ago but then I decided to finally start delving into mods. I made a new world... this time with IndustrialCraft, BuildCraft, RailCraft, RedPower (with a add-ons for those like Advanced Machines, Logistics Pipes, etc), Thaumcraft, Equivalent Exchange, Portal Gun, Forestry, Iron Chests, and a couple of smaller mods like NEI. I was majorly influenced by DireWolf20's Let's Play Season 4 series on Youtube, I'm not using everything he has but I do have the majority of it.

Holy shit, the game is instantly more crazy than I ever imagined. I'm so impressed with what these mods have put into the game and how well everything just kind of works together. Using Buildcraft to build a quarry, that uses Railcraft to dump items into a chest cart, that travels through a Portal mod portal, to my base where it's unloaded by logistics pipes and then passed through all the IndustrialCraft and Equivalent Exchanges machines only to finally be sorted into Iron Chests so I can later research it with ThaumCraft to build myself magic carpets, lightning swords, and necromancy wands is awesomely satisfying. Won't even get into the fun with RedPower and Portal Gun antics.

It just gives you so much to do and so much to aspire to and spend your resources on. I've barely even touched Forestry outside of bee keeping and am only like 15% through what Thaumcraft has to offer. God forbid I go and install another mod like MystCraft or Doggy Talents.

Originally Posted by Mengy:
I can't say for sure, but I'm guessing the new limit is to "persuade" the player to explore and find new villages full of new villagers to trade with. From a gameplay design point of view, having one village with unlimited trades would essentially equal an infinite supply of goods, forever, as long as you keep mining rubies. Of course, having to explore to fine new ruby sources should be enough to facilitate exploring too.
The villagers learn new trading options as you trade with them, right? I'm assuming after trading for the same thing a dozen times it eventually just removes that one option and another option eventually replaces it. I could be mistaken, I haven't actually played the snapshots much at all.
Last edited by Houston3000; 06-22-2012 at 04:31 PM.
-Minsc-
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(06-22-2012, 05:17 PM)

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Originally Posted by Houston3000: View Post
I recently became re-addicted to Minecraft after taking a break for a while. I did start playing a regular world on the snapshot a couple weeks ago but then I decided to finally start delving into mods. I made a new world... this time with IndustrialCraft, BuildCraft, RailCraft, RedPower (with a add-ons for those like Advanced Machines, Logistics Pipes, etc), Thaumcraft, Equivalent Exchange, Portal Gun, Forestry, Iron Chests, and a couple of smaller mods like NEI. I was majorly influenced by DireWolf20's Let's Play Season 4 series on Youtube, I'm not using everything he has but I do have the majority of it.

Holy shit, the game is instantly more crazy than I ever imagined. I'm so impressed with what these mods have put into the game and how well everything just kind of works together. Using Buildcraft to build a quarry, that uses Railcraft to dump items into a chest cart, that travels through a Portal mod portal, to my base where it's unloaded by logistics pipes and then passed through all the IndustrialCraft and Equivalent Exchanges machines only to finally be sorted into Iron Chests so I can later research it with ThaumCraft to build myself magic carpets, lightning swords, and necromancy wands is awesomely satisfying. Won't even get into the fun with RedPower and Portal Gun antics.

It just gives you so much to do and so much to aspire to and spend your resources on. I've barely even touched Forestry outside of bee keeping and am only like 15% through what Thaumcraft has to offer. God forbid I go and install another mod like MystCraft or Doggy Talents.
That post sounds insanely awesome. Some day way down the road when I get bored of normal minecraft I may check that stuff out. Right now though there's so much to do as is.
NihonTiger90
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(06-22-2012, 06:24 PM)

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It is done.

NihonTiger on NeoCraft - Episode 12: Monument

Featuring cameos from: Charlie, Minsc, Bluebren, Spuit, Mack, Tang, Crazy, Risk and a creeper that blew up one of Mack's lanterns. Sorry. You fixed it before I could.
Xun
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(06-22-2012, 07:01 PM)

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I must admit I'm starting to get bored of the game... :/
Houston3000
(06-22-2012, 07:41 PM)

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Originally Posted by -Minsc-: View Post
That post sounds insanely awesome. Some day way down the road when I get bored of normal minecraft I may check that stuff out. Right now though there's so much to do as is.
I wasn't even bored of vanilla Minecraft to be honest, I just had to try some of these mods - ThaumCraft specifically pushed me over the edge. Once I saw how cool that was I figured I'd make a world with it and, "what the hell", I'd go all the way and install all these awesome long running mods like IndustrialCraft, BuildCraft, Redpower, etc... I installed a program called MultiMC that gives you a launcher-like GUI to manage multiple Minecraft installs as well as a way to install mods into the JAR without messing with 7-zip or WinRAR.

Now though, I find it really hard to imagine playing Minecraft without mods... I've probably completely spoiled myself but I don't see any reason these mods won't continue to develop, not to mention the infinite amount of mods I haven't even tried yet.
NihonTiger90
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(06-23-2012, 02:29 AM)

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Originally Posted by Houston3000: View Post
I wasn't even bored of vanilla Minecraft to be honest, I just had to try some of these mods - ThaumCraft specifically pushed me over the edge. Once I saw how cool that was I figured I'd make a world with it and, "what the hell", I'd go all the way and install all these awesome long running mods like IndustrialCraft, BuildCraft, Redpower, etc... I installed a program called MultiMC that gives you a launcher-like GUI to manage multiple Minecraft installs as well as a way to install mods into the JAR without messing with 7-zip or WinRAR.

Now though, I find it really hard to imagine playing Minecraft without mods... I've probably completely spoiled myself but I don't see any reason these mods won't continue to develop, not to mention the infinite amount of mods I haven't even tried yet.
There's the Technic Launcher, too, which comes with a few mods installed and is stupid easy to use. Easy enough I'm considering a Tekkit playthrough in the future for my channel.
Ranger X
Kohler: 1, Ranger X: 0

PS: Itoi > Kojima by a good green country mile
(06-23-2012, 05:54 AM)

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I started to build some massive mob grinder in my creative world. I will upload pics soon.