Mengy
Member
(06-20-2012, 05:31 PM)

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#4201

Originally Posted by SRG01: View Post
Yeah, that's what I don't like about the city-state system. It's just a point system with no recollection of past relationships or ties.
The diplomacy in the game could use a whole hell of a lot of help. Truthfully I was hoping that G&K would significantly improve both diplomacy and the AI, but it sounds like neither of those got much attention. It's one area where Civ IV greatly outshines Civ V. At least in Civ IV the AI didn't feel so dart board like. And the behavior of the city states only amplifies that dart board feeling.


Maybe the next expansion should be called Diplomacy & Intelligence?
CzarTim
Member
(06-20-2012, 06:09 PM)

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#4202

Originally Posted by platypotamus: View Post
I THINK the city states are still sort of mindless drones. They can only Ally with one civ, and it'll be whoever has the highest score with them. So Arabia must have made them happy.
Ah, I see. They're no threat right now despite being neighbours. Arabia is coming at me hard though, and the only peace treaty they'll accept is almost all of my gold as well as 2 of 3 my cities.
platypotamus
PLATYPOTAMUS is evolving!
PLATYPOTAMUS evolved into PLATYPOTAMOTATIMUS!
(06-20-2012, 06:29 PM)

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#4203

Is all but 2 of your gold enough to insta-purchase some military units? Because fuck them and their demands.
CzarTim
Member
(06-20-2012, 06:44 PM)

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#4204

Originally Posted by platypotamus: View Post
Is all but 2 of your gold enough to insta-purchase some military units? Because fuck them and their demands.
Yeah, that's what I've been doing. I had great starting position defensively speaking. My plan is to turtle this game.
Sblargh
Member
(06-20-2012, 07:14 PM)

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#4205

Buying the expansion is making my Steam look funny.
First it said "license update" or something and stayed there for an hour or so; so I cancelled and just for the heck decided to start the game itself, and then some conversion started and it is downloading a "missing content" for some time now, without any % or estimated time to give me some hope that I didn't break steam.
CzarTim
Member
(06-21-2012, 05:01 AM)

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#4206

Quote:
Seriously. Playing on a large map. I've only met 2 civs. Been doing culture/religion to try it out. (Barely had any war units.) Never declared war on anyone. lol
Basileus777
Member
(06-21-2012, 05:27 AM)

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#4207

It's such a shame that the diplomacy in this game is still broken and shallow. fixing that alone would do so much to improve the game.
CzarTim
Member
(06-21-2012, 05:35 AM)

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#4208

Originally Posted by Basileus777: View Post
It's such a shame that the diplomacy in this game is still broken and shallow. fixing that alone would do so much to improve the game.
Agreed. It's what I miss most from the old civ games. It's hard to communicate with the AI and figure out their intentions.
MasLegio
Member
(06-21-2012, 09:00 AM)

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#4209

Originally Posted by CzarTim: View Post
Agreed. It's what I miss most from the old civ games. It's hard to communicate with the AI and figure out their intentions.
yes, last week a civ requested to sign friendship with me. I agreed.... only to have the civ start war against me the next turn
GungHo
Member
(06-21-2012, 02:48 PM)

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#4210

Originally Posted by MasLegio: View Post
yes, last week a civ requested to sign friendship with me. I agreed.... only to have the civ start war against me the next turn
Only one answer to that. Stomp them until they are no more.
Gaspode_T
Member
(06-21-2012, 03:17 PM)

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#4211

i think I am enjoying Civ V more than Diablo 3...

I money hatted the neighboring state and they became Best Friends Forever...but after like 5 or 6 turns the status went neutral and then broke friendship...pretty much a waste of money in early parts of the game?

I feel like the map is a little bit crowded at times but on the other hand if it was too hard to meet barbarians or other city states it would probably seem boring for the first few hours.
Sblargh
Member
(06-21-2012, 03:29 PM)

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#4212

Originally Posted by Gaspode_T: View Post
i think I am enjoying Civ V more than Diablo 3...

I money hatted the neighboring state and they became Best Friends Forever...but after like 5 or 6 turns the status went neutral and then broke friendship...pretty much a waste of money in early parts of the game?

I feel like the map is a little bit crowded at times but on the other hand if it was too hard to meet barbarians or other city states it would probably seem boring for the first few hours.
You really can only effectively money hat city states late in the game; in the beggining you have to either stomp them, ignore them or do their quests.
MrPing1000
Member
(06-21-2012, 06:14 PM)

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#4213

I got Gods and Kings today.


4 hours to go...

Oh wait I can play it already! Awesome.
Last edited by MrPing1000; 06-21-2012 at 06:29 PM.
Chairhome
Member
(06-21-2012, 07:25 PM)

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#4214

Planning on getting Gods and Kings this weekend, pretty excited.

I'm kind of new to the whole multiplayer thing, is there an alternating turn multiplayer? Just wondering cause my brother recently moved to another state (was living with us) and I got him Civ V as a gift so we could play together, but our times usually won't sync up when we want to play. I thought i had heard of some method where we could play at different times but in the same game, but I'm not sure if that's a Civ IV only feature or what. Any help is appreciated, thanks!
Ysiadmihi
Member
(06-21-2012, 09:07 PM)

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#4215

Does "borrowing" a rival civ's city names do anything for the Huns?
Juice
Member
(06-21-2012, 09:12 PM)

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#4216

I'm *super* confused about how to bombard land units with ships. I got a Carrier unit, promoted it to increase strength against land units, but it has no action to bombard / attack land units. WTF?
alazz
Member
(06-21-2012, 09:24 PM)

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#4217

Did anyone else notice that you can see the founder of existing religions while adding a belief or founding a religion, even if you haven't met the civ yet?

I didn't take a screenshot, and I'm not up for another prophet for a while. But it could be useful, while not game breaking.
leroidys
Member
(06-21-2012, 09:50 PM)

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#4218

Originally Posted by Juice: View Post
I'm *super* confused about how to bombard land units with ships. I got a Carrier unit, promoted it to increase strength against land units, but it has no action to bombard / attack land units. WTF?
I don't have the expansion yet, but in vanilla carriers don't attack. You have to load them with aircraft, then the aircraft take off from it and attack targets.
Juice
Member
(06-21-2012, 10:31 PM)

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#4219

Originally Posted by leroidys: View Post
I don't have the expansion yet, but in vanilla carriers don't attack. You have to load them with aircraft, then the aircraft take off from it and attack targets.
Then WTF can carriers get the bombardment (+25% vs. land units) perk?
leroidys
Member
(06-21-2012, 11:32 PM)

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#4220

Originally Posted by Juice: View Post
Then WTF can carriers get the bombardment (+25% vs. land units) perk?
Probably just an oversight
CzarTim
Member
(06-22-2012, 12:50 AM)

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#4221

Originally Posted by leroidys: View Post
Probably just an oversight
Unless it means for planes taking off from it?
Sblargh
Member
(06-22-2012, 03:11 AM)

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#4222

Originally Posted by CzarTim: View Post
Unless it means for planes taking off from it?
I think not. I think it is an upgrade all ships have, so that, being a ship, have it too even if it makes no sense.
weekend_warrior
Junior Member
(06-22-2012, 04:01 AM)

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#4223

What?! Bosh didn't win the MVP!??! THE FIX IS IN!!!!ONE!!
XiaNaphryz
LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
(06-22-2012, 04:29 AM)

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#4224

Originally Posted by weekend_warrior: View Post
What?! Bosh didn't win the MVP!??! THE FIX IS IN!!!!ONE!!
Pretty sure Bosh isn't in the new expansion. ;P
Sblargh
Member
(06-22-2012, 04:59 AM)

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#4225

I'm on turn 101 of first game on the expansion and while the war with Rome is going well, I have seen no difference whatsoever to vanilla. Yes, there is religion, but I'm still at 0 faith points and unless faith buildings somehow overlap with the domination strategy I'm going, I see myself as a conquering atheist for the rest of the game.
zoku88
Member
(06-22-2012, 05:40 AM)

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#4226

Wow, I'm playing the first game of this expansion, and wow, triremes not having ranged attack while makes it harder for me to explore during the early stages of an island @_@
XeroSauce
Member
(06-22-2012, 06:19 AM)

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#4227

Originally Posted by zoku88: View Post
Wow, I'm playing the first game of this expansion, and wow, triremes not having ranged attack while makes it harder for me to explore during the early stages of an island @_@
Damn, that sounds horrible. Having a dual Trireme exploration group was amazing early game on Islands.
Mengy
Member
(06-22-2012, 12:03 PM)

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#4228

Originally Posted by Sblargh: View Post
I'm on turn 101 of first game on the expansion and while the war with Rome is going well, I have seen no difference whatsoever to vanilla. Yes, there is religion, but I'm still at 0 faith points and unless faith buildings somehow overlap with the domination strategy I'm going, I see myself as a conquering atheist for the rest of the game.
That sounds funny for the irony of it, but also disturbing for the new religion stuff not really making a difference in your game. Is it like not integrated into the game well or something?
Basileus777
Member
(06-22-2012, 12:11 PM)

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#4229

Originally Posted by Mengy: View Post
That sounds funny for the irony of it, but also disturbing for the new religion stuff not really making a difference in your game. Is it like not integrated into the game well or something?
It's integrated fine, you'd have to deliberately avoid building faith generating buildings to do that. It makes a difference, the bonuses make the game easier because it's yet another thing a player can manage so much better than the AI.
Sblargh
Member
(06-22-2012, 03:55 PM)

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#4230

Ok, on turn 250 and I found a religion (zoroatrism) and it is spreading.
You know, I saw some review saying that the point is that religion starts to lose purpose at the same time spying starts to gain; so in my game is not like this; I have a single spy that is helping out quite nicely by stealing tech from the greeks (also, one review said that gaining vision wasn't important because the units are all on the map, but spionage, to me, is something to do with people you are at peace; so since you don't have actual units on the neighborhood, vision of what is sorrounding the capital is very important imo).
I think if I wanted, I could have religion be more important earlier, so the overlap with spionage didn't happen, but I didn't see advantage to building a shrine over barracks and units; otoh, if I was going for culture or science, than I would totally see myself pushing for religion.
SRG01
Member
(06-22-2012, 04:25 PM)

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#4231

Originally Posted by XeroSauce: View Post
Damn, that sounds horrible. Having a dual Trireme exploration group was amazing early game on Islands.
I think they're naval melee units now, so they can actually attack and take cities.

Originally Posted by Sblargh: View Post
Ok, on turn 250 and I found a religion (zoroatrism) and it is spreading.
You know, I saw some review saying that the point is that religion starts to lose purpose at the same time spying starts to gain; so in my game is not like this; I have a single spy that is helping out quite nicely by stealing tech from the greeks (also, one review said that gaining vision wasn't important because the units are all on the map, but spionage, to me, is something to do with people you are at peace; so since you don't have actual units on the neighborhood, vision of what is sorrounding the capital is very important imo).
I think if I wanted, I could have religion be more important earlier, so the overlap with spionage didn't happen, but I didn't see advantage to building a shrine over barracks and units; otoh, if I was going for culture or science, than I would totally see myself pushing for religion.
Religion is also an effective way to disrupt another player's game. Nothing like popping Great Prophets and converting opponent cities (AND removing other religions) at the same time. GPs don't suffer attrition either :)
weekend_warrior
Junior Member
(06-22-2012, 04:54 PM)

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#4232

Originally Posted by XiaNaphryz: View Post
Pretty sure Bosh isn't in the new expansion. ;P
Opps, how'd I manage to do that?
Shane86
Member
(06-23-2012, 12:21 AM)

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#4233

I see they still haven't fixed diplomacy. I don't even bother declaring friendship with anyone any more because the relationship is completely one-sided. They demand resources or gold from you whenever they want and if you don't give it to them they get pissed. But if you ask for anything they get mad that you demanded something from them and won't give it to you, where is the "ask kindly" option?

Same when they start a war with someone and you refuse to join in they get mad....If you're at war with someone else and they refuse to help you, they aren't reprimanded for it.

Also I don't quite see the benefit to religion, is there a bonus for spreading my religion to as many opponent cities as possible?

On a positive note, doing quests for city states is actually worthwhile now, you get 40 influence for each one.

Spies are a bit disappointing, I was expecting invisible units that I can send into cities and mess things up but all I get is a menu?
Last edited by Shane86; 06-23-2012 at 12:28 AM.
i_am_ben
running_here_and_there
(06-23-2012, 02:21 AM)

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#4234

played as the Swedes on normal so I could learn the mechanics. They have a friendship bonus (10% quicker great people for both parties) and civs were practically falling over themselves to be friends with me. This was great as I was next door to a massive Byzantine empire that could have crushed me at any second but was content to let my small empire power to a culture victory.

Anyway, overall, I'm not really feeling the changes. They seem to be very low level and don't justify the high price of the expansion.
CzarTim
Member
(06-23-2012, 02:58 AM)

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#4235

Originally Posted by i_am_ben: View Post
Anyway, overall, I'm not really feeling the changes. They seem to be very low level and don't justify the high price of the expansion.
Agree. Not bad. But not worth $30.
Danj
Member
(06-23-2012, 07:44 AM)

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#4236

Oh cool, turns out I preordered the expansion at the end of last month and it just shipped, I should have it on Monday, woot!
FollowSmoke
Member
(06-23-2012, 08:39 AM)

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#4237

Really disappointed with the expansion. The religion feels like a mundane chore. I like that some techs, buildings, resources, etc were added, but I feel a little ripped off here.

Also, they took out culture bombs, which was one of my favorite weapons.
+Aliken+
Member
(06-23-2012, 09:10 AM)

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#4238

Originally Posted by FollowSmoke: View Post
Really disappointed with the expansion. The religion feels like a mundane chore. I like that some techs, buildings, resources, etc were added, but I feel a little ripped off here.

Also, they took out culture bombs, which was one of my favorite weapons.
Exact opposite opinion, love the religion and diplomacy additions.

Expect culture bombs, damn those where fun :o
Yaska
Member
(06-23-2012, 12:36 PM)

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#4239

Religion makes the game darn easy if you manage it well imo. Every single citystate I've spread my religion into is now my friend by default, so with militaristic city states I'm getting ridiculous amount of free units for my warfare.
Hambone
Member
(06-23-2012, 01:07 PM)

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#4240

Originally Posted by Yaska: View Post
Religion makes the game darn easy if you manage it well imo. Every single citystate I've spread my religion into is now my friend by default, so with militaristic city states I'm getting ridiculous amount of free units for my warfare.
I won a culture victory with Boudica, and the only thing that kept me from getting steamrolled by Caesar was the gifted units from city-states that I spread my religion to. I also had to keep a some permanent spies in the neighboring city-states as fucking Caesar was trying to undermine them away from me.

Fun game. Squeaked out the win with only two turns left. What a nail biter. I really like the way religion was used in this game, and took full advantage of spreading "Hambonism" (yes, you can name your own religion, and choose the benefits that go with it!)to all of the world. I like the addition of spying, I just wish you could do more with it other than passively directing your spies to different cities.
Firebrand
Member
(06-23-2012, 01:15 PM)

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#4241

Originally Posted by FollowSmoke: View Post
Really disappointed with the expansion. The religion feels like a mundane chore. I like that some techs, buildings, resources, etc were added, but I feel a little ripped off here.

Also, they took out culture bombs, which was one of my favorite weapons.
You can steal territory in a similar manner with the citadels now.
Seronei
Junior Member
(06-23-2012, 06:07 PM)
#4242

So apparently if you're slow with faith you will never found a pantheon... Sitting at turn 242 and 1600 faith banked up and a great prohpet waiting for pantheon so that I can start catching up in the religion war. Starting to give up hope of it ever happening -.-
AkuMifune
Member
(06-23-2012, 06:23 PM)

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#4243

Hey, I've got a free day, maybe I should try Civ 5. I haven't played a Civ game in years...16 hours straight later...wow I just lost a 500-turn game. Maybe I should try that again. SLOWER and HARDER. After all, Hiawatha demands revenge.

What a fucking game.
hyduK
Banned
(06-23-2012, 10:27 PM)

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#4244

Just got Gods and Kings, haven't played in a year. Any good posts/guides somewhere to catch me up quickly?
XiaNaphryz
LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
(06-24-2012, 01:40 AM)

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#4245

Originally Posted by hyduK: View Post
Just got Gods and Kings, haven't played in a year. Any good posts/guides somewhere to catch me up quickly?
http://forums.civfanatics.com/showthread.php?t=464730
Guesong
Member
(06-24-2012, 05:14 PM)

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#4246

So none of you guys have any problem when reloading a multiplayer save?

It's been a constant problem since before G&K for me and my friend...we can start a game just fine, but when we try to resume it later on, it will NEVER work.

Well before there was a chance it'd work but our civilizations swapped...but now it's constant "Civ5 has stopped working" when we try to load it up.

It's aggravating.

Makes me wish they didn't bother with G&K and went directly to a new engine for CiV6.
balddemon
Banned
(06-24-2012, 10:28 PM)

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#4247

Originally Posted by Guesong: View Post
So none of you guys have any problem when reloading a multiplayer save?

It's been a constant problem since before G&K for me and my friend...we can start a game just fine, but when we try to resume it later on, it will NEVER work.

Well before there was a chance it'd work but our civilizations swapped...but now it's constant "Civ5 has stopped working" when we try to load it up.

It's aggravating.

Makes me wish they didn't bother with G&K and went directly to a new engine for CiV6.
me and a friend have been playing. i saved the game and reopened and hosted and it put us right back where we were. are you having the same person opening and hosting the game each time?
Guesong
Member
(06-24-2012, 11:10 PM)

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#4248

Originally Posted by balddemon: View Post
me and a friend have been playing. i saved the game and reopened and hosted and it put us right back where we were. are you having the same person opening and hosting the game each time?
Yep. We tried me hosting, him hosting, putting everything on low setting, changing firewalls options...nothing works.

Can't believe this game ever passed QA. I can find numerous posts about it on the Internet, but no one has a concrete solution.

EDIT : And apparantly I can't even load up my single player games, it also crashes! T_T
Last edited by Guesong; 06-24-2012 at 11:22 PM.
Ysiadmihi
Member
(06-24-2012, 11:40 PM)

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#4249

Finally won an Immortal game with 8 civs, largely thanks to Gandhi amassing wonders and leaving 5 units to defend his cities.
XiaNaphryz
LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
(06-25-2012, 12:22 AM)

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#4250

Originally Posted by Guesong: View Post
Yep. We tried me hosting, him hosting, putting everything on low setting, changing firewalls options...nothing works.

Can't believe this game ever passed QA. I can find numerous posts about it on the Internet, but no one has a concrete solution.

EDIT : And apparantly I can't even load up my single player games, it also crashes! T_T
Didn't you mention earlier in the the thread that the game was never really stable for you, even pre-expansion? I wonder if its related with your hardware setup, as I never had a lot of crashes.