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(06-28-2012, 10:18 PM)
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#102
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(06-28-2012, 10:29 PM)
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#105
I get the graphics complaints but mannnnnnnn forget that. Gameplay, gameplay, gameplay. SYSTEMS, son, SYSTEMS. I wasn't high on this after the debut trailer, but the more gameplay I see, the more I want to get my hands on it. Looks deliciously "not 2012 game design" in the best way possible.
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Banned
(06-28-2012, 10:29 PM)
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#106
I thought the graphics looked good enough like when he was hanging around outside balconies and you got a look at the surrounding area. It's obviously not going to win any graphics awards but if the PC version really does have improved textures then it'll be fine.
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Banned
(06-28-2012, 10:35 PM)
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#110
It would be because this isn't being designed as a pure stealth game. It'll be like Deus Ex, you can have some basic stealth and if you get caught cut the guy's throat and move on. It doesn't even appear to have as many stealth mechanics as Human Revolution did and that wasn't much of a stealth game either. Like I haven't heard anything about sound playing a factor in sneaking. I'm sure if you sprint around they'll hear you but that's the most basic system. It did have a powerup to see through walls and see enemy cones of vision, which I personally won't use as it makes it too easy.
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Junior Member
(06-28-2012, 10:47 PM)
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#112
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I need some paprika
Official moneylender of the Coalition of Muslim Drug Dealers (06-28-2012, 10:49 PM)
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#114
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Member
(06-28-2012, 10:55 PM)
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#118
If the missions ahead were sprawling and insane enough, the wealth of abilities would be a flurry of awesome. |
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Banned
(06-28-2012, 11:03 PM)
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#120
They said the game is 12-15 hours long and twice that (probably 20+ at least) if you go full stealth. Nope not open world. It's sandbox levels though. You have objectives you have to complete but you're given a massive environment to work your creativity on. |
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Member
(06-28-2012, 11:46 PM)
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#126
No, no, no. You're supposed to mail your wallet to this certain address and they'll give you copy ASAP. Yes, the address might look like a home address and it might match my IP's location, but I assure you it's real. Go ahead and send it...Please? :P |
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Junior Member
(06-28-2012, 11:47 PM)
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#127
http://www.pcgamer.com/2012/06/20/di...re-a-religion/
oh mayne.. need to contain my expectations.. or else it will disappoint me. yeah normally i just run through games and never look back at them.. but games that offer different play styles, such as deus ex and skyrim i always look back at them and imagine how it would be playing it differently, and i always find stuff on youtube that i have never found in the game myself and that just make me want to play it again. sadly companys like activision figured that there was no profit in people playing a game twice.
Last edited by Amish; 06-28-2012 at 11:53 PM.
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Member
(06-29-2012, 12:49 AM)
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#128
I'm very interested in the gameplay systems here, but there's an off-putting lack of physicality to the world. Characters don't feel convincingly connected to the environment. Glass gets shattered, but the shards instantly clip through the ground as they fall. Bodies get completely splattered by Spring Razors, but the floor is almost totally spotless afterwards. It's difficult to describe, but nothing feels like it has proper mass or weight, or any convincing influence or effect on its surroundings.
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Trust no one!
Keep your laser handy! (06-29-2012, 02:07 AM)
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#134
I actually think im gonna be stealthy but still kill on my first playthrough. Like the direct approach vid but without ever being noticed.
I wanna be able to experience the missions instead of doing the sidequests for other characters to take care of targets. And going through the game choking everyone seems like a bit of a waste of some powers. I wanna be fast and do cool shit. I'll save super-non-harmful-slow-stealth for other playthroughs.
Last edited by SalsaShark; 06-29-2012 at 02:09 AM.
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Junior Member
(06-29-2012, 02:23 AM)
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#136
I'm digging how it looks like you can just be super fast & efficient though. A mix of that & stealth I'm guessing is going to be my preferred playstyle. With FarCry3 delayed to Dec., Dishonored stands as my first definite 'buy' at the moment come this fall. Can't wait!! |
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Member
(06-29-2012, 05:33 AM)
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#139
I can't wait to play this. After learning that it wasn't open-world I was initially disappointed, but I'm totally back on board after everything they've shown this month. |
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Member
(06-29-2012, 05:39 AM)
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#140
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Banned
(06-29-2012, 10:53 AM)
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#142
As it did in Human Revolution. That's what I mean when I said that and apparently this have only basic sound systems and that plays into them not really being pure stealth games.
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Member
(06-29-2012, 11:00 AM)
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#143
Yeah, I made the Deus Ex HR comparison in the other thread (news/interviews one). Granted this game is not a dedicated stealth game but the way he's moving in day light so easily and rapidly is not giving me a good vibe. The mana replenishment is also similar to Deus Ex HR.
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Member
(06-29-2012, 11:07 AM)
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#144
I liked the stealth playthrough the most.
I don't get why people complain about the graphics. I think the game strikes a very nice chord between Bioschlock's steam punk and an added twinge of sharp edges everywhere. Don't much care for the cartoon-ish rats on the wharf, but what the hell. The only thing that worries me is how on-rails the stealth play was and how much it was dependent on the short range teleport. Almost felt like cheating. Still, one of the games that I am eagerly awaiting. |
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gentleman and scholar
(06-29-2012, 11:12 AM)
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#145
I can see where the graphics complaint comes from. It's really similar to Quake, Doom, Rage and X-Com FPS. That Old-school presentation. I think most people find it unpleasing because it gives that cancelled-game-gone-resurrected vibe or something.
Last edited by raphier; 06-29-2012 at 11:17 AM.
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Member
(06-29-2012, 11:30 AM)
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#147
I'm with most, the graphics are terrible. That being said, I could give two shits as long as it's a good game, and it looks like it will be. I expected the stealth play-through to be great -- and it was -- but I was surprised with how fun the deadly play-through looked. I could have a great time going balls-out through that level.
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Banned
(06-29-2012, 11:32 AM)
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#149
I don't think it uses gamebryo but what you're probably referring to is what PC people call jank. Most PC or PC oriented games have a little jank usually because they have so many complex systems in place. Euro PC developers are especially guilty of it because they usually don't have the budget to have top notch animation or engines, though that's probably not the case here since Zenimax is backing this.
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Member
(06-29-2012, 11:33 AM)
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#150
Edit:
Originally Posted by Bethesda Blog:
Last edited by JaseC; 06-29-2012 at 11:48 AM.
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