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MrArseFace
(07-01-2012, 08:30 AM)
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#3352
I think I'm putting my Mohawks into storage and using the Moscow event to switch to class 2/3 airports only. to get a Mohawk from London-Tokyo takes a few too many in between airports which makes the departures board too busy. Now I have to think whether to replace with birchcraft or aeroeagles
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(07-01-2012, 08:47 AM)
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#3353
I don't think it's necessarily a huge number of them, but some of the TA peeps are definitely cheating the system on their clocks. It's just impossible otherwise for them to have delivered that many jobs in that amount of time.
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MrArseFace
(07-01-2012, 09:10 AM)
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#3354
Is there a formula to working out the cost of flying for the different planes? Eg pearjet and Fogbuster feel expensive, whereas Mohawk, birchcraft and sequioa don't. I know speed affects price but I'd like to know how much. I'm happy to scrap expensive jets if they are too inefficient, and the way I play I don't need ultimate speed
I've just mothballed a bunch of Mohawks and now have four slots free. I want to decide what to build - birchcraft, pearjet or aeroeagle
Last edited by mrklaw; 07-01-2012 at 09:15 AM.
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Member
(07-01-2012, 01:07 PM)
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#3359
Sold up in Mexico/San Jose and bought Moscow. A bit of a diversion for me, was routing London > Tokyo, had got as far as Delhi but I'll back peddle for today and send everything to Moscow. But very close to my base so I should be able to get a lot of planes there.
Done about 20 jobs already, lots of traffic! |
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Member
(07-01-2012, 05:56 PM)
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#3360
Bearchcraft -> 3 (max 4) Pearjet -> 4 (max 5) Aeroeagle -> 3 (max 6) Fogbuster -> 6 (max 8) Tetra -> 8 (max 10) Sequoia -> 5 (max 10) Cyclone -> 8 (max 12) Current setup: Mexico <-> NYC <-> Paris <-> Moscow (All upgraded to Level 2 capacoty). I have 6 Aeroeagle, 3 on each side of the cost ferrying groups together for layovers. Then another 12 Class 3 (mix of Sequoias, Cyclones and Fogbusters) to land in any of the cites. Tetra was terrible for waiting for layovers, and so are anything else too, so I'm going to slowly retire the Fogbuster/Cyclone when I get the money. (However, Sequoias are now taking 1H+ from Moscow to Mexico.
Last edited by AlphaTwo00; 07-01-2012 at 06:01 PM.
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MrArseFace
(07-01-2012, 06:37 PM)
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#3363
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MrArseFace
(07-01-2012, 07:33 PM)
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#3365
1000 per run is fine. Look to get more distance between airports rather than all clustered, you'll earn more
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Member
(07-01-2012, 08:04 PM)
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#3366
It's more like 1500 now that I've double checked. I'm thinking of exchanging all one seaters for at least two and I just bought a 3C I think by getting the parts, just waiting for some bux to assemble them. The farthest I've gone is Bordeaux and Manchester. Should I bother with upgrading smaller cities or plane parts like better engines etc?
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MrArseFace
(07-01-2012, 08:49 PM)
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#3368
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Member
(07-01-2012, 11:04 PM)
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#3371
Any ideas on Advertise vs Upgrade at the airports? |
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(07-02-2012, 04:53 AM)
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#3372
Has anyone checked out Flight Tycoon? The graphics look so utterly garish, but is the game any good itself?
How do the two compare? |
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Member
(07-02-2012, 07:07 AM)
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#3373
I haven't been posting, but I've still been playing when I can. As you can see from my chart, some days are better than others, ha. #9 in our flight crew now though, woo! Speaking of, we really died off after that first one. :(
Quote:
Oh shit, you are playing now too!? Nice! |
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Member
(07-02-2012, 07:39 AM)
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#3376
It's basically just dropping a passenger or cargo off anywhere but their final destination to build combos. See quote below for more.
Last edited by senador; 07-02-2012 at 07:47 AM.
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MrArseFace
(07-02-2012, 08:41 AM)
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#3377
In the west I have Honolulu, LA and San francisco. In the east I have Tokyo, shanghai and Beijing. In the west I bring all Tokyo passengers to LA and lay them over. In the east I do the same, brining all LA customers into Tokyo. I have two cargo and two passenger planes in each area for this shuttle work (mix of mohawks and birchcraft). Then I have big planes doing long runs LA-Tokyo. In theory by the time they finish a long run, the smaller planes will have fill the airport up ready for them to ship out again. At the moment I'm hijacking that setup to bring Moscow customers in. I'm getting a lot of magic cargo in china for some reason :) |
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Member
(07-02-2012, 08:52 AM)
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#3378
Well, for a while (and if you check further back of my posts, I had the "sprawl" strategy: around 11-15 cities closest to the global event, and start sending as many planes in any direction as long as I fill a flight. However, this means that you'll be checking the game constantly as planes will takeoff and land at completely random (and possibly within short intervals), AND you'll probably waste quite a bit doing a milk run and not directing your passengers to your destination in the more optimal way.
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MrArseFace
(07-02-2012, 11:09 AM)
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#3380
It does feel like that. I wonder if there are a set number of passengers, and the more airports you open, the more fragmented they get? I had a lot of airports but have since shut down a lot (running 10 out of a possible 21) and it feels more manageable
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(07-02-2012, 02:32 PM)
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#3382
Yeah, there is definitely a downside to expanding your empire.. I understand why to a certain extent, but it seems a bit counterintuitive as far as a game is concerned.
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Member
(07-02-2012, 02:52 PM)
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#3383
Something seems wrong with how the game is balanced though. IMO, it should be far less effective to only have a few airports as you progress. Perhaps the payouts should be less overall, and much much higher for shuffling and combos, but that would still make your way more effective. Its needs the system similar to Tiny Tower where you have to build different store types or else the demand goes way down and sales slow down. I don't have any specific idea on how to implement it, but I think that'd be great. You'd basically have to keep progressing with airports or demand would go down, and you'd have too few jobs at airports for the less airports strategy to be effective. Edit: I'm not knocking you though or how you play, just stating why I don't like it and don't do it. Heh, exactly what I am getting at.
Last edited by senador; 07-02-2012 at 02:58 PM.
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Member
(07-02-2012, 03:04 PM)
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#3384
Haven't played in a while. get back into it, get in on the San Jose GAFAIR deal and get 45 bucks. I get newest shiny jet on the market only to find it's a class 2. Now I need to spend all kinds of money to get my airports to even take said baller jet. Money I don't have. Fuck.
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MrArseFace
(07-02-2012, 06:27 PM)
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#3385
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Member
(07-03-2012, 02:18 AM)
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#3391
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Member
(07-03-2012, 03:53 AM)
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#3392
Nope. The map is flat, each side is respectively the end.
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Member
(07-03-2012, 05:18 AM)
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#3393
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MrArseFace
(07-03-2012, 07:17 AM)
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#3394
Oddly I seem to be getting more passengers going to Moscow from the west, and more cargo from the east. Edit: made the gafair top 10. How are people getting 1,800 jobs!?
Last edited by mrklaw; 07-03-2012 at 01:20 PM.
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Member
(07-03-2012, 01:50 PM)
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#3395
Use bux to speed things up It gets easier with level 3 planes |
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Member
(07-03-2012, 02:59 PM)
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#3396
So what is the point of playing for you? Just to level up? I dunno, I want to have a huge network of airports and planes. I just really don't like this strategy, heh.
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MrArseFace
(07-03-2012, 03:38 PM)
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#3397
not speaking for him, but at the moment I'm enjoying working towards the event goal, and adjusting operations accordingly. Later on I might try a North America domestic operation, see what feels good.
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Member
(07-03-2012, 04:15 PM)
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#3398
How many planes can I balance with the least amount of time played. Time spent playing is actually a lot less with focused trips. If you want to spend a lot of time microing get tonnes of airports. If you want to check in every hour this is way more efficient Don't really care about levels, would like to get a starfighter though |
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Member
(07-03-2012, 10:03 PM)
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#3399
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