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Member
(07-23-2012, 04:15 PM)
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#51
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Combovers don't work when there is no hair
(07-23-2012, 04:18 PM)
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#52
Tomm gets far too much shit from GAF IMO. He's not the one allocating budgets for the SH franchise, his superiors at Konami are the ones responsible for the pitiful budgets, nonexistant marketing and general ignorance of the SH franchise. Blame them, not Tomm.
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Member
(07-23-2012, 04:27 PM)
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#53
My dislike for Tomm is majorly how smug he is about his idea about the direction the franchise should go, IE the recasting of new VO for the HD collection, even if Cihi and crew were being ridiculous. Shattered memories. The HD collection debacle. I know it's majorly konami, but I don't feel Hulett making things better. |
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Member
(07-23-2012, 04:31 PM)
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#56
Blaming Hulett for what's happened to Silent Hill is a lot like people blaming IGA for whatever happened to Castlevania; it's just an easy-to-remember name for a scapegoat that ultimately had very little to do with the real issues behind the perceived nosedives in quality. At the end of the day, Konami operates the purse strings and they have final say on everything.
That's why talk of Hulett or IGA being some kind of evil masterminds who exist only to make the things you love hurt you (or the equivalent) have always amused the hell out of me. |
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Member
(07-23-2012, 04:37 PM)
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#58
Downpout had so much potential. The beginning showed so much promise and it really looked like they were going to shake things up. By the end it just turned into the same old shit though. I would have liked to see them get a second shot which is more than I can say for anyone else who worked on the series since 4. Personally I just want the series to be over. |
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Member
(07-23-2012, 04:41 PM)
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#60
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Member
(07-23-2012, 04:41 PM)
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#61
It like he either doesn't understand the series basics, or he is ignoring them. Thats just how I see it though. |
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<3 BioWare <3
(07-23-2012, 04:44 PM)
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#62
At this point i'm not sure i even care about the series anymore. With the new movie coming, things will get even worse. The movies design will probably replace Silent Hill completely at this point.
Well, at least we got Shattered Memories and the old episodes still there. Though my dream would be a Silent Hill with Toyama cooperation, but at this point it's practically impossible. |
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(07-23-2012, 05:16 PM)
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#63
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(07-23-2012, 05:32 PM)
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#66
considering guys like Imamura, Tsuboyama, Ito, Sato, & Owaka don't seem to be doing shit these days, Konami should just take a 4-5 year break, get these guys back in the game, and take another crack at it next gen all the while billing it as "THE RETURN OF TEAM SILENT FOR ANTICIPATED HORROR ADVENTURE".
Oh... and send Yamaoka a check to get him back on board, too. Downpour had some ok music (some of the licensed songs were fantastic), but Yamaoka was missed. :} |
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Member
(07-23-2012, 06:28 PM)
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#68
Kinda sad news, although I have yet to play Downpour. Does anyone know if there's anywhere it's available for cheap?
I think part of the reason why I haven't bought SH: Downpour (or the SH HD Collection) is that I've seen so many conflicting statements as to which console to get them on. Anyone care to fill me in on which version to pick up of either game? |
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Member
(07-23-2012, 06:29 PM)
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#69
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Member
(07-23-2012, 07:04 PM)
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#70
SH HD on the other hand is a different story, the PS3 version received a patch recently to fix some issues. It seems like a better game now. |
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Member
(07-23-2012, 07:53 PM)
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#71
Only two Kuju studios left then with Headstrong and Zoe Mode. Catalis SE already shattered most of the group. However, Catalis just formed Kuju Partners, a division which is said to work with external developers. Sounds like a cheaper alternative than an entire studio.
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Member
(07-23-2012, 08:04 PM)
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#72
From an "artistic" perspective, if they keep blind shooting, they'll eventually hit the target.. possibly. |
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(07-23-2012, 08:09 PM)
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#73
Sad to hear. Hope the developers and folks that worked there land on their feet.
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Banned
(07-23-2012, 08:09 PM)
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#74
Atmosphere was pretty great though and I loved the rain mechanic. Might have to pick it up again on the cheap. |
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Member
(07-23-2012, 08:21 PM)
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#75
Vatra did an admirable job even if Downpour wasn't technically sound. the problem clearly lies with Konami. if they cared they wouldn't be farming the series out to small developers and barely advertising the games when they were done. |
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Member
(07-23-2012, 08:23 PM)
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#76
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I've done nothing with my life except eat and fap
(07-23-2012, 08:25 PM)
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#77
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(07-23-2012, 08:31 PM)
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#78
Konami (possibly KCET in particular), as a company, wants you to think they give a shit about this franchise since they are still making games, but they want to spend as little money as possible to keep it treading water. Shoe-string budgets, basically zero marketing, and small, inexperienced teams carrying all the weight- this has been the M.O. within KCE since SH4 came in underdeveloped and met with critical bitch-slapping. I actually sympathize with Vatra and Double Helix. They had to make products with seemingly so many handicaps against them. I mean, Vatra had some really wonderful, creative ideas. Double Helix... well... I think they were just a poor choice, overall. CLIMAX did a commendable job with their two games, IMO, but I still question how much support they actually received from Konami. The last time he was on GAF Hulett tried to shift blame away from the company (understandable, I guess, since he's a current employee) and toss it onto these outsourced developers- both with Downpour and the shameful HD Collection. Although there is a certain amount of blame to go around, it's hard to argue against KCET/KCEA, as the parent company, having a responsibility to put out the best product possible. They didn't... in both situations. With the HD Collection it was absolutely embarrassing and inexcusable. This was mostly in reference to the shitty performance issues with both releases. Hulett never responded back. Hopefully it was because he agreed but obviously couldn't speak out publicly. Even though my little dream scenario would be ideal (and emotionally awesome for all of us SH fans :p), it simply could never happen with the way KCET is now... and that's a damn shame. I think there will be a 'reboot' of some kind in a few years, but unless that development culture changes it will just be history repeating. |
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Junior Member
(07-23-2012, 08:38 PM)
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#79
So if Vatra closes then who will create Silent Hill games? Downpour showed enough potential that warrents another shot from Vatra. It was a decent game. I know if Konami closes them down they'll just bring in some other no name dev. Just stick with Vatra, give them the chance to improve.
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Member
(07-23-2012, 08:44 PM)
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#82
you're probably just being hyperbolic, but 'awful' isn't a term i'd apply to any silent hill game. |
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Member
(07-23-2012, 08:46 PM)
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#83
I mean the concept itself in Shattered Memories i think could've worked, but it stilll lack what basically any non japanese SH lacked, in terms of atmosphere, visual design etc, that extra edge those games had. And i'm not sure that's something you can achieve with practice, you can refine game mechanics and such, but the core artistic direction? I'm not sure. Still, Konami's schizophrenic approach isn't sound either. SH4 was good enough. |
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(07-23-2012, 08:50 PM)
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#84
-Shadows of Destiny/Memories -Silent Hill 2 -Zone of Enders -Metal Gear Solid 2: Sons of Liberty -Suikoden III -Rumble Roses -Silent Hill 3 -Metal Gear Solid 3: Snake Eater -Zone of Enders: 2nd Runner -Castlevania: Lament of Innocence -Gradius V -Silent Hill 4: The Room -Suikoden IV -Castlevania: Curse of Darkness -Suikoden V This is just a list off the top of my head of Konami (mostly KCET) games from the Playstation 2 generation that I enjoyed. To me, they were absolutely killing it last gen. Sure, a lot of sequels, but they were consistent. This generation? It's been pitiful. I can list 4 Konami games this generation I've liked: MGS4, Castlevania: Lords of Shadow, Silent Hill: Shattered Memories, and Silent Hill: Downpour. :/ |
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Member
(07-23-2012, 08:54 PM)
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#86
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(07-23-2012, 08:56 PM)
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#88
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Member
(07-23-2012, 08:59 PM)
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#89
Depressing. The only Silent Hill game I enjoyed this generation was Shattered Memories. I've lost all interest in the series now. I'm going to pick up Book of Memories (only because I'm a huge WayForward fanboy) and probably stop buying the Silent Hill games unless something truly good comes out.
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Member
(07-23-2012, 09:00 PM)
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#90
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Member
(07-23-2012, 09:01 PM)
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#91
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Member
(07-23-2012, 09:34 PM)
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#93
I'm just glad we were able to get a complete story arc out of SH1 2 and 3. Even if they do keep making Silent Hill games Konami will never give the reigns over to a director that has *real* storytelling chops-someone who actually knew how to use the gaming medium to make the player feel things.
They don't want art, they want that mass market horror dollar-something that can be expanded upon into movies, ios games, ringtones, books, etc. so that means more nurses, more pyramid head, more nu metal. |
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Banned
(07-23-2012, 09:58 PM)
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#97
Literally all I got is that the name still has value. I don't actually think it means anything without Team Silent behind it, but the UP itself is viable. The next installment in the movie franchise may extend that value further. Maybe the movies should just run with it for a while, I'm seriously you guys. EDIT: I say assemble a new Team Silent and give Akira Yamaoka whatever creative control he likes. |
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Junior Member
(07-23-2012, 10:00 PM)
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#98
Damn, that is a shame considering I loved Downpour. I won't excuse the combat but once you learn to never aim a firearm it actually became tolerable. One of the best stories behind Silent Hill 2 I have seen and actually fleshed out some of the mythos behind Silent Hill fairly well without completely ruining everything.
I wish they could have gotten a chance at a sequel if they could have built on what they already had but alas I fear that shall not be. |
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Member
(07-23-2012, 10:11 PM)
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#99
I don't said was terrible, but from I have seen & read here & there, technically, downpour was an incredible disaster so why this company was so surprise? At least release a game polished not a beta....I means UE3 it's the most frinedly engine in the market.....
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Member
(07-23-2012, 10:14 PM)
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#100
Quote:
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