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Member
(08-02-2012, 03:23 PM)
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There are several ways to get 3D renders from minecraft. However at the moment I am using a program called Chunky :-
http://www.minecraftforum.net/topic/63913-chunky-minecraft-mapping-and-rendering-tool/ It's pretty easy to use but since it is in Java the renders tend to take a while. Each of those screenshots took about 10 minutes to render at 800 x 400. So you need the patience that I clearly don't have :-p |
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needs to check himself
(08-02-2012, 03:57 PM)
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@_@ @ Neolantis. That is really one of the most unique things I've ever seen in MC.
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Member
(08-02-2012, 05:03 PM)
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Junior Member
(08-02-2012, 05:20 PM)
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holds a doctorate in beef
(08-02-2012, 09:38 PM)
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Hey dudes. Just popping in to say that a good friend of mine got her mansion design featured in a video for Planet Minecraft: http://www.youtube.com/watch?v=x0apJ...ailpage#t=155s
It's at 2:35, in case the timestamp doesn't work. I should really try and get back into MC, I haven't touched it in a while. EDIT: You know what? maybe I'll try getting back into it sometime this or next week. If it's ok, can someone PM the server info to me?
Last edited by Professor Beef; 08-02-2012 at 10:20 PM.
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Member
(08-03-2012, 12:07 AM)
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holds a doctorate in beef
(08-03-2012, 12:31 AM)
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Member
(08-04-2012, 05:07 PM)
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Re: http://www.neogaf.com/forum/showthre...0#post35664060
After months of being on hold, I finally continued the Mineshaft build by starting the task of decorating it. First up is the carving of the pillars surrounding the area. WIP pics (antialiased): ![]() ![]() Current blueprint of the bottom area: ![]() Enlarged version: http://www.abload.de/img/minecraft_mineshaft_wemuu8.png
Last edited by -SD-; 08-04-2012 at 05:31 PM.
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Member
(08-04-2012, 06:29 PM)
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That's single player and not on the server right? |
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Member
(08-04-2012, 08:25 PM)
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Episode 18: The Torch (Part 1)
Now you can see what I've been working on on the server lately. This is going to take forever to finish, lol. |
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Member
(08-04-2012, 08:58 PM)
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Now onto the matter of the Neocraft map ........... (someone hand me a gun). Ok me and Minsc have been ping ponging ideas back and forth all day. He was able to get pigmap to work properly on his Mac whereas I couldn't get it working properly on the PC (damn discrimination if you ask me). Anyway I spend the past couple of hours tinkering around with pigmap and I FINALLY got a fully rendered map and it has been uploaded. Now before you click on the link there are a couple of points to keep in mind. Firstly the map is now 180 degrees opposite to the Tectonicus Map, this is down to pigmap and there is nothing I can do about it. Secondly there is no "most visited" data on the map, it is just a basic isometric map of Neocraft I am afraid. At the moment I am using the Sphax BD texture pack to create the blocks, but if anyone has any suggestions for a texture pack that would be better suited to the map then feel free to suggest alternatives. Now without further ado I give you the Neocraft map :- http://dl.dropbox.com/u/18837300/wor...t-default.html Let us know if you have any problems. P.S Mengy you might want to give pigmap a go it managed to render this world and came in at about 1.5gbs. If you need info on how to set it all up I can pm you. |
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Member
(08-04-2012, 09:30 PM)
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Charlie : Thanks ! now i'll have many new things to visit :D Works fine, even if it does not have all the options of the old one it is still better than nothing. |
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Member
(08-05-2012, 12:46 AM)
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(08-05-2012, 01:02 AM)
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Did you guys noticed that the shunks are generating/loading slower now since the lastest update? Is there any way to speed this shit up? I can't even move fullspeed while flying in create mode, this is tedious for exploring to have to wait for shit to load in. Some parts of chunks even have visual problems until I get near them.
Last edited by Ranger X; 08-05-2012 at 06:53 AM.
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Member
(08-05-2012, 02:02 AM)
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Good job Minsc and CC! I've tried Pigmap a few times but couldn't get it to work right. Minsc sent me an email and I'm going to try it again. I'm still hoping to get Overviewer to create a map under 2GB for me, I'm pretty sure I can get it there with some work. Once summer dies down a bit I'll have more time. |
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Member
(08-05-2012, 02:36 AM)
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Member
(08-05-2012, 05:33 AM)
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Believe it or not, for the moment ... Windows Movie Maker. :x Trying to save up for Sony Vegas, though, because I use that at work and I know there's a lot more I can do with that than WMM.
But I still seem to be able to get the most out of WMM and it processes stuff in 720p HD (which is probably the most it needs to be for YouTube), so I'm ok with it for the moment. |
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needs to check himself
(08-05-2012, 12:51 PM)
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The last time I played I was looking at where to build something so that I'd still have another construction in the distance in view, after updating I was in the same spot, but I could no longer see the building until I moved closer, so I think the view distance has changed. |
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Member
(08-05-2012, 01:42 PM)
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Mengy is there anyway to add a compass graphic to these maps or is it something Tectonicus automatically did ? Speaking of the map I just did a new render using the R3Dcraft texture pack (as suggested by Minsc) it looks a bit better and the domes no longer look as if someone took a shit on them as Crazylegzlu eloquently put it :-p :- http://dl.dropbox.com/u/18837300/world/Neocraft-default.html |
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Member
(08-05-2012, 02:23 PM)
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Edit: There is a way to do incremental updates Charlie. That way it only updates sections of the map which have changed. |
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needs to check himself
(08-05-2012, 03:10 PM)
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I had it on 'far', changing it to 'normal' just made it even less for me.
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Member
(08-05-2012, 04:14 PM)
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Member
(08-05-2012, 06:16 PM)
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F11 fixes it. It used to not do that before 1.2. weird. |
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(08-05-2012, 08:09 PM)
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Actually there's a way to speed things up a little. Turn the Snooper off. It did help a bit for me. |
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Member
(08-06-2012, 01:16 AM)
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Still nice to have the updated version though so we can see all the new stuff. |