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Member
(08-16-2006, 04:27 PM)
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#4
What impresses me the most is how the game is able to retain the looks of the monster designs from DQVIII.
Originally Posted by fresquito:
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Member
(08-16-2006, 04:36 PM)
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#5
nice . more scans from V-jump mag for this week :
Chocobo and the Magic Picture Book http://img.3112.net/archive/2006/08/...22855963ba.jpg FF III , VI , V : http://img.3112.net/archive/2006/08/...5a08ee980c.jpg
Last edited by king zell; 08-16-2006 at 04:42 PM.
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Banned
(08-16-2006, 04:37 PM)
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#6
Originally Posted by fresquito:
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Member
(08-16-2006, 04:44 PM)
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#7
Originally Posted by jarrod:
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Member
(08-16-2006, 04:44 PM)
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#8
Originally Posted by king zell:
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Watched Around the World in 80 Days...
(08-16-2006, 04:48 PM)
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#9
Is this from the new Famitsu this week?
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Banned
(08-16-2006, 05:14 PM)
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#12
Originally Posted by Magicpaint:
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Member
(08-16-2006, 06:05 PM)
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#16
Originally Posted by bluemax:
Originally Posted by Symytry:
Last edited by Magicpaint; 08-16-2006 at 06:08 PM.
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Member
(08-16-2006, 06:31 PM)
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#18
Originally Posted by Magicpaint:
But hey, if you like it, that's fine with me man. I'll spend my $40 on a game that offers a little bit more :) |
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Member
(08-16-2006, 06:43 PM)
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#19
Originally Posted by Symytry:
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Member
(08-16-2006, 07:10 PM)
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#20
Originally Posted by Magicpaint:
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Member
(08-16-2006, 08:01 PM)
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#21
Am I the only one who thinks the monsters look absolutely terrible in this game? I love cel-shading, but really... what made it work so well in DQ8 was that the cel-shaded monsters looked like the originals. The DQMJ monsters are misshapen blobs with less than half the detail of the beautiful sprites in the SNES DQ games.
I hope this game looks better in motion. |
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Member
(08-16-2006, 09:00 PM)
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#23
Originally Posted by Chris Michael:
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Banned
(08-16-2006, 10:46 PM)
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#27
Originally Posted by VicAlpha:
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