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Member
(08-10-2012, 09:09 PM)
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#2301
We had the chance of having the pc version of one the very, very few gems from this generation and it's almost worse than the console version. Had this happened for RDR there would be pitchforks all over the place. |
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Member
(08-10-2012, 09:10 PM)
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#2302
Anyway, those wanting to play the game again at good IQ are arguably the most dissapointed out of all of this. |
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Member
(08-10-2012, 09:13 PM)
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#2304
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Member
(08-10-2012, 09:16 PM)
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#2305
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Member
(08-10-2012, 09:17 PM)
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#2306
Quote:
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Axel Hertz
(08-10-2012, 09:20 PM)
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#2308
This is a pretty good comparison shot of how things could look better in dark souls if it had a unlocked internal framebuffer. The only thing wrong with these pictures is that the 1024x768 resolution of dark souls won't actually look stretched when scaled up because the rendering has that in mind. In other words, the game is rendered at incorrect proportions so, when it's scaled up, it ends up in the proper proportion. Otherwise, great post.
Also, I believe this thing happens when you're online, not at all the time. But then again, I though they wouldn't lock down the resolution, so you know... |
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Member
(08-10-2012, 09:21 PM)
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#2309
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Member
(08-10-2012, 09:22 PM)
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#2310
For a game that doesn't even seem to hold a steady 30fps on benchmark systems and is a direct port of a console game that dropped into single digit framerates at places, you should be very worried about this 15fps rubbish if you're getting the game and don't have an absolutely top of the line system.
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Trust no one!
Keep your laser handy! (08-10-2012, 09:23 PM)
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#2311
The reason you werent able to play Unreal as it was meant to was because your computer wasnt up to the task, not because the port was pure shit. I would have had no problems with it either knowing that. This game basically works worse the better your computer is. It's retarded, backwards, and possibly the worst port ever released in a modern game world. I get that people who desperately wanna play the game are gonna get it and somehow suffer through it, but dont try to legitimize it and counter-argument the popular opinion or "defend" this piece of crap. People here (me included) spent next to one thousand bucks to build their PCs and are now being told that they're gonna get the worst fucking shitty Dark Souls experience they could get and you're comparing it to your PC being "not good enough" for Unreal? are you kidding? and for a second here lets look at your other argument:
you are blaming the fact that the upscale resolution is gonna look terrible on the fault of LCD screens and saying it's NOT THE FAULT OF THE GAME DEVS. dude you're gonna make my brain explode. LCDs obviously have disadvantages over CRTs but unless you're a super comeptitive quake live player the advantages that it does have more than make up for it. There's a reason why LCDs are more popular now and NO ONE who designs a game does it with CRTs as the display on mind. This is an issue that never happened in PC games in fucking years, even when LCDs have taken over since a long while ago, and you're saying it is "not the devs fault that games look worse on LCDs". Of course it's the devs fault, it's the devs fault that they cant take advantage of a high resolution of an LCD screen in 2012 and the dev's fault alone. People defending this crap are mind boggling |
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Member
(08-10-2012, 09:27 PM)
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#2312
worst port ever? |
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Member
(08-10-2012, 09:29 PM)
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#2314
Fillrate on modern video cards is measured in GIGA texels. 1 to 2 gigatexels of fillrate is NOTHING. He sounds like the same sort of person who would justify the need for Ubisoft rootkit DRM
Last edited by sp3000; 08-10-2012 at 09:32 PM.
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Member
(08-10-2012, 09:30 PM)
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#2316
Some of those he listed aren't even proper issues: yeah, in a much higher resolution you will most likely notice more that textures are low quality. No shit. Still, I would prefer that by far to playing the game in non-native resolution for my monitor. Others have hardly any correlation with locked down resolution ("online stuff"???). On top of that, his own conclusion is a very strong hint about how he's essentially fishing for excuses, trying very hard to justify all this just because of his appreciation for the game:
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Member
(08-10-2012, 09:32 PM)
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#2317
I don't think anyone should take what that guy says seriously after he posted this:
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Member
(08-10-2012, 09:38 PM)
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#2321
Even if he's apologizing for From and has a couple questionable points (including some horrible ones in future posts), his post is valuable for showing a few possible reasons as to why From might have been too lazy to allow people to select resolutions and run at higher framerates.
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Member
(08-10-2012, 09:38 PM)
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#2322
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Member
(08-10-2012, 09:45 PM)
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#2324
Quote:
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Member
(08-10-2012, 09:47 PM)
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#2325
I don't think the PC version will be the worst experience, the previews have suggested the frame rate is better than the console versions. Unless GFWL deletes your save though, then yes this would be the worst version. I don't know if this is still an issue with GFWL.
Quote:
Of course it's not the devs fault the games look worse on LCDs at non native resolutions. The same is true for every single game out there. |
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Member
(08-10-2012, 09:48 PM)
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#2326
I played Dark Souls - and all PS3 games - on a 1920x1200 monitor w/ aspect ratio scaler. If anyone was wondering, yeah, it looks pretty shaky when upscaled. :p
Still hard to get annoyed about this, because it just isn't remotely surprising. I don't think anything that happens in gaming has the capacity to negatively surprise me anymore, after the past several years. It's old hat at this point. |
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Little Big NeoContra
(08-10-2012, 09:51 PM)
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#2327
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Harass A Bull?
Report to HR. (08-10-2012, 09:52 PM)
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#2328
I understand that this a really great game, honestly I do. But you're being WAY too defensive over this. People are pissed at the port, not at the game. Nobody's insulting the game itself, put the fork down already. |
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Member
(08-10-2012, 09:54 PM)
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#2329
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Member
(08-10-2012, 09:57 PM)
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#2331
Because the port is one of the worst ever seen, not because of the game.
For me it's the fact that I refuse to support this utter ineptitude. It's truly a shame because the game is probably in my top 2 or 3 this gen, but I can't justify giving money to people who don't give a shit. |
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Harass A Bull?
Report to HR. (08-10-2012, 09:59 PM)
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#2333
That's still not outrage at the game itself, that's outrage at the port.
If the port is so unbelievably bad that nobody wants to touch the game itself, it's not because people are being unreasonable, but because the port is really that bad. If people didn't give a fuck about the game itself we wouldn't be having 47 pages about it. |
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Member
(08-10-2012, 10:00 PM)
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#2334
Of course you can skip the game if you don't think it's worth it. My point is the pros outweigh the cons. Nearly everyone else seems to think the cons outweigh the pros. That is the gist of the argument here. I've said it tons of times, but how is the game unplayable on PC but playable on PS3 when they look virtually identical? |
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Member
(08-10-2012, 10:02 PM)
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#2336
And is it confirmed he's actually a developer? Because a lot of it smelled like bullshit (although who knows). EDIT: Actually I take that last part back. I do know. When have low polygon models ever looked worse at high resolutions? Never in my experience. Old games look much better at higher resolutions. And by old, I mean a whole lot more primitive than Dark Souls.
Last edited by 1-D_FTW; 08-10-2012 at 10:07 PM.
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Member
(08-10-2012, 10:04 PM)
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#2337
With much pain. I already bought it and I plan to test it out, but if I find it a below what I deem playable then I will painfully have to move on to something else. I hope someone fixes FROM's mess, but really, it's not about validating my high-end PC expense (I don't have such a high-end PC anyways), I just want the game to look decent.
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Member
(08-10-2012, 10:06 PM)
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#2339
I just don't want to squint at a window that isn't even half the size of my monitor. It's not unplayable like that of course, I just refuse to play it. There's no point for me to play it over the PS3 version. I game mainly on PC for the massive advantages it provides over consoles. There is no advantage with this port, only disadvantages in my case. |
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Member
(08-10-2012, 10:11 PM)
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#2345
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Member
(08-10-2012, 10:12 PM)
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#2346
There's bound to be a lot of people on the fence about this, either because they don't have a console or haven't wanted to deal with the issues it has on PS3 and 360. I have to think this news is going to save most of them $40 and a lot of grief, and people like you haranguing them for it are frankly despicable. |
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Member
(08-10-2012, 10:13 PM)
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#2348
That would put it much closer to other crappy ports in terms of issues. At that point the pros would probably equal the cons so call it a toss up.
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Harass A Bull?
Report to HR. (08-10-2012, 10:14 PM)
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#2349
Again, what's acceptable for the 360 or PS3 isn't necessarily acceptable for a PC version. They're more different than you think.
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Member
(08-10-2012, 10:17 PM)
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#2350
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