spats
Member
(08-19-2012, 08:02 PM)

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#6951

Originally Posted by Dead Man: View Post
I want to be able to drive from the city to the track, engaging in street racing with realistic traffic as we go.
That sounds awesome. But wouldn't all the current controllers and wheels kind of run out of inputs for turn signals/cruise control etc? And before you say they're unnecessary, I don't think Kaz would agree. >:(
Metalmurphy
(08-19-2012, 08:06 PM)

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#6952

Seems what you want isn't GT, cause that's never going to happen. And thank God for that.
Spectral Glider
Member
(08-19-2012, 08:14 PM)

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#6953

Originally Posted by Dead Man: View Post
I want to be able to drive from the city to the track, engaging in street racing with realistic traffic as we go.
I'm not normally for something like that, but as long as it's a separate mode I'd be fine with it. Truth is, the normal gameplay of GT has gotten so stale that I welcome any kind of change. And really, all I ask for is either a random championship generator or the ability to create my own.
spats
Member
(08-19-2012, 09:10 PM)

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#6954

Originally Posted by Metalmurphy: View Post
Seems what you want isn't GT, cause that's never going to happen. And thank God for that.
Me? I want it to retain its formula (although A-Spec needs a hell of of a lot of work) but I want something more to tie it all together like an optional trip mode like Dead Man described. I was even missing the silly Coffee Breaks in GT5. The only break from the sort of smug lounge image of the game were the half assed Top Gear events with the Schwimmwagens or whatever they were.

I was half joking about the turn signals, but we already have high beams, wind shield wipers and horns so it's only the next logical step. :)
Dead Man
I got d 2 tha eepdicked
d-e-e-p-d-i-c-k-e-d
(08-19-2012, 09:13 PM)

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#6955

Originally Posted by Metalmurphy: View Post
Seems what you want isn't GT, cause that's never going to happen. And thank God for that.
Quote:
•Yamauchi wanted to implement a “free roam” gameplay mode in GT5, where players could drive around, respecting speed limits and obeying traffic laws, and even exit the car to walk around and explore the environment on foot.
Never say never.

Hell, all I want at this point are car/track/weather cusomisation that is class leading, and actual races rather than catch the rabbit.
Metalmurphy
(08-19-2012, 09:13 PM)

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#6956

Originally Posted by spats: View Post
Me? I want it to retain its formula (although A-Spec needs a hell of of a lot of work) but I want something more to tie it all together like an optional trip mode like Dead Man described. I was even missing the silly Coffee Breaks in GT5. The only break from the sort of smug lounge image of the game were the half assed Top Gear events with the Schwimmwagens or whatever they were.

I was half joking about the turn signals, but we already have high beams, wind shield wipers and horns so it's only the next logical step. :)
No, I was talking about the "engaging in street racing with realistic traffic as we go." part.


*edit*

Originally Posted by Dead Man: View Post
Never say never.

Hell, all I want at this point are car/track/weather cusomisation that is class leading, and actual races rather than catch the rabbit.
Read above.
Dead Man
I got d 2 tha eepdicked
d-e-e-p-d-i-c-k-e-d
(08-19-2012, 09:15 PM)

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#6957

Originally Posted by Metalmurphy: View Post
No, I was talking about the "engaging in street racing with realistic traffic as we go." part.


*edit*



Read above.
I will laugh so hard when 6 is not what you expect. I know you will still enjoy it, but you seem to feel you haqve some claim over what is correct and what is not for the series. You need to climb down a bit.
Metalmurphy
(08-19-2012, 09:18 PM)

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#6958

Originally Posted by Dead Man: View Post
I will laugh so hard when 6 is not what you expect. I know you will still enjoy it, but you seem to feel you haqve some claim over what is correct and what is not for the series. You need to climb down a bit.
And what exactly am I expecting? Surely nothing rediculous as what you just said.

I'm sorry but it's true, and it has nothing to do with what "i feel is correct" (please...), it's just that freaking obvious. Someone saying GT should have street racing WITH traffic simply doesn't know know what GT is and will ever be.

That's like saying rFactor should be more like NFS Underground, and that FIFA should have guns.
spats
Member
(08-19-2012, 09:22 PM)

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#6959

Originally Posted by Metalmurphy: View Post
And what exactly am I expecting? Surely nothing rediculous as what you just said.

I'm sorry but it's true, and it has nothing to do with what "i feel is correct" (please...), it's just that freaking obvious. Someone saying GT should have street racing WITH traffic simply doesn't know know what GT is and will ever be.

That's like saying rFactor should be more like NFS Underground, and that FIFA should have guns.
Kaz's ambitions seem to go a lot farther than what he's achieved with GT5 judging from the interviews where he talks about making educational stuff using the same platform. The traffic thing isn't that far-fetched in my modest opinion. Maybe it isn't a thing for the ps3 to handle, but who knows what the future will bring.
Metalmurphy
(08-19-2012, 09:26 PM)

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#6960

Originally Posted by spats: View Post
Kaz's ambitions seem to go a lot farther than what he's achieved with GT5 judging from the interviews where he talks about making educational stuff using the same platform. The traffic thing isn't that far-fetched in my modest opinion. Maybe it isn't a thing for the ps3 to handle, but who knows what the future will bring.
Again, I said specifically it's the street racing with active traffic that will never happen. It's rediculous absurd, against the law, and something you will never see in GT.
Dead Man
I got d 2 tha eepdicked
d-e-e-p-d-i-c-k-e-d
(08-19-2012, 09:28 PM)

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#6961

Originally Posted by Metalmurphy: View Post
Again, I said specifically it's the street racing with active traffic that will never happen. It's rediculous absurd, against the law, and something you will never see in GT.
If there is traffic, and there is MP, how do you suggest there is not street racing?

Edit: I'm not saying there will be, but if he has his 'must follow the rules' world added on, people will exceed the speedlimit unless that is prevented by the game.
SolidSnakex
Member
(08-19-2012, 09:29 PM)

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#6962

Originally Posted by spats: View Post
Kaz's ambitions seem to go a lot farther than what he's achieved with GT5 judging from the interviews where he talks about making educational stuff using the same platform. The traffic thing isn't that far-fetched in my modest opinion. Maybe it isn't a thing for the ps3 to handle, but who knows what the future will bring.
Well, he did say that he wanted two additional years to finish GT5. There's no telling what PD has come up with since they released it. Or what they had that they just couldn't include because it wasn't working like it needed to.
SatansReverence
Member
(08-20-2012, 02:37 AM)

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#6963

Originally Posted by DonMigs85: View Post
Is Twin Ring worth it or is it a rather boring-looking track?
Motegi is a good track with nice flow.

Originally Posted by paskowitz: View Post
Nope. That is the Fanatec logo.
Really?

Looks so similar to the FM logo. My mistake.
weekend_warrior
Junior Member
(08-20-2012, 03:24 AM)

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#6964

Originally Posted by Dead Man: View Post
I want to be able to drive from the city to the track, engaging in street racing with realistic traffic as we go.
T-0800
Member
(08-20-2012, 09:13 AM)

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#6965

Originally Posted by Metalmurphy: View Post
Again, I said specifically it's the street racing with active traffic that will never happen. It's rediculous absurd, against the law, and something you will never see in GT.
What?
paskowitz
Member
(08-20-2012, 10:54 AM)

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#6966

Originally Posted by T-0800: View Post
What?

What?
SolidSnakex
Member
(08-21-2012, 06:43 AM)

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#6967

Surprised that this hasn't been posted

Quote:
Each year at the prestigious Pebble Beach Concours d’Elegance, Kazunori Yamauchi personally selects a car at the show to be awarded the “Gran Turismo Trophy” and included in a future Gran Turismo title.
Quote:
This year’s winner is a 1954 Ferrari 500 Mondial Pinin Farina Coupe, owned by Jon & Mary Shirley of Medina, Washington. According to UltimateCarPage, it’s one of only two four-cylinder Mondial Coupes which were built to compete in the 1954 Tour de France automobile race, where the unusual blue color was popular for French cars at the time.




http://www.gtplanet.net/1954-ferrari...le-beach-2012/

Kaz and Stirling Moss



http://twitter.com/Kaz_Yamauchi/stat...545729/photo/1
magawolaz
Member
(08-21-2012, 07:52 AM)

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#6968

Yes! Moar classic cars, please
Goldrusher
Member
(08-21-2012, 11:36 AM)

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#6969

Fun fact: Jon Shirley was president of Microsoft from 1983 through 1990, and a member of its directors until 2008.

Quote:
He refused to upgrade his second computer to Windows Vista after upgrading his first.
http://en.wikipedia.org/wiki/Jon_Shirley
Last edited by Goldrusher; 08-21-2012 at 11:38 AM.
Sid
Member
(08-21-2012, 11:53 AM)

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#6970

Gt6 dreamlist:-
1000 premium cars
All tracks remade at very high detail
Awesome damage modelling
Native 1080p with 4*msaa
60fps constant
V-synced
ps4
Last edited by Sid; 08-21-2012 at 12:06 PM.
Metalmurphy
(08-21-2012, 12:14 PM)

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#6971

Originally Posted by Sid: View Post
Gt6 dreamlist:-
1000 premium cars
All tracks remade at very high detail
Awesome damage modelling
Native 1080p with 4*msaa
60fps constant
V-synced
ps4

And people called me crazy.
amar212
Member
(08-21-2012, 12:15 PM)

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#6972

Originally Posted by Sid: View Post
Gt6 dreamlist:-
For a second I thought it was Sin's post.

Back to normal.
paskowitz
Member
(08-21-2012, 01:25 PM)

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#6973

Originally Posted by Goldrusher: View Post
Fun fact: Jon Shirley was president of Microsoft from 1983 through 1990, and a member of its directors until 2008.



http://en.wikipedia.org/wiki/Jon_Shirley
ahahahahahahahaha
Niks
Member
(08-21-2012, 02:13 PM)

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#6974

Thats a beautiful Ferrari.
Im still waiting for the 250 GTO Kaz...
PjotrStroganov
Member
(08-21-2012, 02:38 PM)

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#6975

Originally Posted by Sid: View Post
Gt6 dreamlist:-
1000 premium cars
All tracks remade at very high detail
Awesome damage modelling
Native 1080p with 4*msaa
60fps constant
V-synced
ps4
So GT5HD?

I'd take less cars for a more engaging SP mode.
Sid
Member
(08-21-2012, 03:14 PM)

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#6976

Originally Posted by PjotrStroganov: View Post
So GT5HD?

I'd take less cars for a more engaging SP mode.
I'd take both
AndyD
aka andydumi
(08-21-2012, 08:36 PM)

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#6977

Originally Posted by PjotrStroganov: View Post
So GT5HD?

I'd take less cars for a more engaging SP mode.
I would take half those cars if they were better spread out across time and disciplines. It would be wonderful to have at least a handful of cars from each decade starting with the 30s or so. And some legendary F1 cars of the 60s and 70s and rally cars of the 80s and DTM of the 90s.
PdotMichael
AnimeGAF's largest consumer of moe
(08-22-2012, 10:16 AM)

PdotMichael's Avatar
#6978

The game needs a new career mode, these 3 race events are just boring.

Originally Posted by AndyD: View Post
I would take half those cars if they were better spread out across time and disciplines. It would be wonderful to have at least a handful of cars from each decade starting with the 30s or so. And some legendary F1 cars of the 60s and 70s and rally cars of the 80s and DTM of the 90s.
but everyone loves Nissan!
Melfice7
Member
(08-22-2012, 11:40 AM)

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#6979

Originally Posted by PdotMichael: View Post
The game needs a new career mode, these 3 race events are just boring.
I agree but even if they keep the same type of career, if it had proper RACES and not "start from last against brain dead AI" it would be acceptable
Elvin Atombender
Junior Member
(08-22-2012, 12:02 PM)

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#6980

I think one of the big problems is that there are so many cars I will never use because there is no need to.

Give every single car a time challenge with gold/silver/bronze and an online leaderboard.

You could have two for each car - one where everything is unmodified and one tuned. This way I might try a few more cars.
-Amon-
Junior Member
(08-22-2012, 04:54 PM)

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#6981

Originally Posted by Elvin Atombender: View Post
I think one of the big problems is that there are so many cars I will never use because there is no need to..
Well some people like to drive cars for the pleasure of it, they have no need to have some kind of event with rewards ..
Elvin Atombender
Junior Member
(08-22-2012, 05:23 PM)

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#6982

Originally Posted by -Amon-: View Post
Well some people like to drive cars for the pleasure of it, they have no need to have some kind of event with rewards ..
Yes, and there is nothing wrong with that. It's just that it would be something that is very easy to implement and could add a bit of entertainment. I'm sure there are cars in the game that barely has been used at all by anyone.

If you've got nothing to do you can pick a car you've never driven and try a few laps at a time-challenge. It can also be a nice way to compete with friends on a leaderboard with a few cars that you like/dislike.
Dibbz
Member
(08-22-2012, 05:26 PM)

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#6983

Originally Posted by Melfice7: View Post
I agree but even if they keep the same type of career, if it had proper RACES and not "start from last against brain dead AI" it would be acceptable
Pretty much this. The actual racing is very very lacking and that's down to the lack of options. Give us an option to set ai to expert where we get to qualify and set our grid position and set the amount of laps we want races to be. Basically copy the F1 games in regards to the different levels of AI, race duration, assists available for every race etc.
seattle6418
Member
(08-25-2012, 03:25 AM)

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#6984

Originally Posted by -Amon-: View Post
Well some people like to drive cars for the pleasure of it, they have no need to have some kind of event with rewards ..
We just need proper online leaderboards to have infinite replay value with the game, but due to lame reasons that only metalmurphy understands we don't have that feature that was promissed, advertised on the game cover not to mention it was present on Prologue.
magawolaz
Member
(08-25-2012, 10:19 AM)

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#6985

EU cover here, no mention of leaderboards.
Anyway, lack of leaderboards is lame.
amar212
Member
(08-25-2012, 05:31 PM)

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#6986

Originally Posted by seattle6418: View Post
..due to lame reasons that only metalmurphy understands..
I also understand them and reasons are not lame but probably very valid.

Too much variables, too much data clusterfuck and too much different options.

I agree how Premium-only/stock tires/SRF disabled leaderboards would be great, but than the backslash from Standard-lovers/tuners/RaceSoft Afficionados/assisters/etc would be unbearable.

This way we have new leaderboards every few weeks (Seasonal Time Trials) and everybody is more-less happy.

Too problematic, I hope GT6 will offer some solution for this under Arcade mode (Simulation mode would be very problematic due to Vehicle Evolution process).

Not a lame reasons.
Metalmurphy
(08-25-2012, 05:49 PM)

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#6987

Leaderboards for every car will only happen if the game provides the car, as it happened in some Seasonals, and you can't really use the one from your garage.
paskowitz
Member
(08-25-2012, 06:26 PM)

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#6988

Originally Posted by amar212: View Post
I also understand them and reasons are not lame but probably very valid.

Too much variables, too much data clusterfuck and too much different options.

I agree how Premium-only/stock tires/SRF disabled leaderboards would be great, but than the backslash from Standard-lovers/tuners/RaceSoft Afficionados/assisters/etc would be unbearable.

This way we have new leaderboards every few weeks (Seasonal Time Trials) and everybody is more-less happy.

Too problematic, I hope GT6 will offer some solution for this under Arcade mode (Simulation mode would be very problematic due to Vehicle Evolution process).

Not a lame reasons.
The solution is simple. 2 leaderboards. Stock and modified.

Stock: Stock tires. HP, weight and PP limited. No modifications what so ever. Static weather.

Modified: Anything goes.

I do not see how that is hard.
seattle6418
Member
(08-25-2012, 06:27 PM)

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#6989

Originally Posted by amar212: View Post
I also understand them and reasons are not lame but probably very valid.

Too much variables, too much data clusterfuck and too much different options.

I agree how Premium-only/stock tires/SRF disabled leaderboards would be great, but than the backslash from Standard-lovers/tuners/RaceSoft Afficionados/assisters/etc would be unbearable.

This way we have new leaderboards every few weeks (Seasonal Time Trials) and everybody is more-less happy.

Too problematic, I hope GT6 will offer some solution for this under Arcade mode (Simulation mode would be very problematic due to Vehicle Evolution process).

Not a lame reasons.
Option A:

FF/FR/4WD/MR/Open Wheel

Option B:

Leaderboards for car class types like GT300/GT500/Nascar/WRC

Option C:

Two leaderboards for each car, Stock and Tuned

Option D:

The game gives you the car, kind like GT3 Time trials

Option E:

Mantain the leaderboards from Prologue, just add the extra ones for the Premium cars

And the options could go on and on...

I know everyone is going to point at 1000 cars being the problem, but it shouldn't be. There are a number of ways to solve a problem to give us a feature that greatly increases game value. I still can't believe they put the Top Gear test track in it and we can't do power laps to compare cars and drivers online (this doesn't mean they had to include the Stig).

I know i'm not the only one and in fact in years two and three of owning the game i can say that i enjoyed Prologue more than GT5 just because that.

I hope they are listening and taking notes with the seasonal time trials, which are mostly a dash to find the money car of the week so that they can adjust these things and give us some leaderboards on GT6.
Metalmurphy
(08-25-2012, 06:27 PM)

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#6990

Originally Posted by paskowitz: View Post
The solution is simple. 2 leaderboards. Stock and modified.

Stock: Stock tires. HP, weight and PP limited. No modifications what so ever. Static weather.

Modified: Anything goes.

I do not see how that is hard.
Except there's no such thing as stock in GT5 due to engine breakin and oil tricks.
paskowitz
Member
(08-25-2012, 06:31 PM)

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#6991

Originally Posted by paskowitz: View Post
Stock: Stock tires. HP, weight and PP limited. No modifications what so ever. Static weather.
Originally Posted by Metalmurphy: View Post
Except there's no such thing as stock in GT5 due to engine breakin and oil tricks.
...
Metalmurphy
(08-25-2012, 06:41 PM)

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#6992

Originally Posted by paskowitz: View Post
...
As I've said, it would need a stock option for each car, which the game doesn't have. Even you if you set it to no tunning allowed it will still vary in HP
Dibbz
Member
(08-25-2012, 07:29 PM)

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#6993

Originally Posted by Metalmurphy: View Post
Except there's no such thing as stock in GT5 due to engine breakin and oil tricks.
It wouldn't really bother me to be honest. Even if you couldn't get up to the same BHP it'd still be better than no leaderboard.

GT5 clearly has the ability to detect when a car has been modded from it's "stock" setup since that is an option in online lobbies, so the argument of too many options and variables doesn't stick.

There are loads of wacky things in GT5 that make no sense and this seems like it's just another one on the list tbh. Hopefully they sort this sort of stuff out for GT6.
SolidSnakex
Member
(08-28-2012, 02:38 AM)

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#6994

Quote:
“The next step is exactly what you are experiencing here at GT Academy. Racing is a human drama and I would like to achieve that in the next game.”
http://www.gtplanet.net/kazunori-yam...-gran-turismo/

Hmmm...
Metalmurphy
(08-28-2012, 02:46 AM)

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#6995

There's a very simple way to achieve that Kaz. Proper online racing with teams, leagues, rankings, etc.
SolidSnakex
Member
(08-28-2012, 03:16 AM)

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#6996

That's part of it, I guess. But I hope that he also means that the single player mode will have that feel. Most racing games don't give you a connection to your driver. They just drop you in a car with a faceless driver to drive against faceless AI while you rack up points until you finally complete the game.

I think that the Grand Tour section of the Special Events is the first steps to doing something that gives you more of a connection to your driver. They need to really expect on that specific event for GT6.
Dead Man
I got d 2 tha eepdicked
d-e-e-p-d-i-c-k-e-d
(08-28-2012, 03:36 AM)

Dead Man's Avatar
#6997

Originally Posted by SolidSnakex: View Post
That's part of it, I guess. But I hope that he also means that the single player mode will have that feel. Most racing games don't give you a connection to your driver. They just drop you in a car with a faceless driver to drive against faceless AI while you rack up points until you finally complete the game.

I think that the Grand Tour section of the Special Events is the first steps to doing something that gives you more of a connection to your driver. They need to really expect on that specific event for GT6.
Or they could take a page from Race Driver.
SolidSnakex
Member
(08-28-2012, 04:17 AM)

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#6998

Originally Posted by Dead Man: View Post
Or they could take a page from Race Driver.
GRID? You'll have to explain what that's like because I didn't touch that game after playing the demo.
Dead Man
I got d 2 tha eepdicked
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(08-28-2012, 04:26 AM)

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#6999

Originally Posted by SolidSnakex: View Post
GRID? You'll have to explain what that's like because I didn't touch that game after playing the demo.
No. Race Driver.
http://en.wikipedia.org/wiki/TOCA_Race_Driver_2
http://en.wikipedia.org/wiki/TOCA_Race_Driver_3

They had more interesting career modes where you joined teams and whatnot.
weekend_warrior
Junior Member
(08-28-2012, 04:29 AM)

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#7000

GRID had a really fun career mode. You start small, and as you complete races you make money to improve your ride, gain sponsors, and can expand into other racing leagues. It felt very progressive. It wasn't about MOAR CARZ! It was more about building a competitive racing team.

Or he could be talking about the racing itself, which was also great. The handling was ass, but the AI was super aggressive and reactive, and the races were all about paint swapping and grinding.

Easily my second favorite race game this generation.