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JakkuFurosu
Member
(08-18-2012, 02:05 AM)
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I love seeing the new info bumps but always get a lil disappointed when it doesnt say release day set or beta sutting or another.

Really looking forward to playing the shit outta this
Fine Ham Abounds
Member
(08-18-2012, 04:24 AM)
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Somehow forgot all about this. Thank goodness for subs. I'm so ready for this.
HaRyu
Member
(08-19-2012, 05:50 PM)
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- .. -.-- ..- .-. .. / - .-- . . - . -.. / .- -. --- - .... . .-. / .--. .. -.-. --..-- / .--. .-. --- -.-. . . -.. / .-- .. - .... / - .... . / -.. .-. --- --- .-.. .. -. --. .-.-.-

-.-- . ... --..-- / .. .----. -- / --. --- .. -. --. / - --- / ... - .- .-. - / --. . - - .. -. --. / -.-. .-. . .- - .. ...- . / .-- .. - .... / .- -. -.-- / -... ..- -- .--. ... / .. / -.. --- / - --- / - .... .. ... / - .... .-. . .- -.. .-.-.-
Retro
The Tree of Liberty
(08-19-2012, 06:24 PM)
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Originally Posted by HaRyu

- .. -.-- ..- .-. .. / - .-- . . - . -.. / .- -. --- - .... . .-. / .--. .. -.-. --..-- / .--. .-. --- -.-. . . -.. / .-- .. - .... / - .... . / -.. .-. --- --- .-.. .. -. --. .-.-.-

-.-- . ... --..-- / .. .----. -- / --. --- .. -. --. / - --- / ... - .- .-. - / --. . - - .. -. --. / -.-. .-. . .- - .. ...- . / .-- .. - .... / .- -. -.-- / -... ..- -- .--. ... / .. / -.. --- / - --- / - .... .. ... / - .... .-. . .- -.. .-.-.-

Aren't the pictures you use to bump the thread creative enough?

Anyways, picture dissection time;

Rain, obviously.
Rain appears to splatter off surfaces.
Nice puffy white trees.
Nice light-colored bricks. Terraria had too many bricks with heavy black lines.
Some little sprout-like plants on the ground.
Some clutter underneath the staircase, looks like two types of crates.
Nice red brick texture.
Really soft, smooth background walls
Bookshelf looks fantastic.
Nice windows
Soft ambient lighting.
Are those diagonal beams in the 'attic' decoration? They look like trap doors that are raised.
Weathervane
Background has both vertical and horizontal beams, so it looks like background textures will merge nicely.
Really nice bed and chair graphics. Nice brazier too.
New rough wooden door.
Can't tell what those small green things are. Rocks? Little shrubs?
Bushes!

Good thing I have Guild Wars 2 in 5 Days, 13 hours, and 35 minutes.... otherwise the wait for Starbound would be killing me instead.
HaRyu
Member
(08-19-2012, 06:32 PM)
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For anyone brave enough to journey to Reddit, Tiyuri is holding an IAMA:

http://www.reddit.com/r/IAmA/comment...loper_head_of/

(was going to post in Swedish Chef, but it was just a "tad" too unintelligible, just like the real Swedish Chef: "Fur unyune-a brefe-a inuoogh tu juoorney tu Reddeet, Teeyoori is huldeeng un IEMA" )
RockmanWhore
Member
(08-19-2012, 06:34 PM)
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Meh, I thought it was a new Earthbound game for a second :(
Poyunch
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(08-19-2012, 06:35 PM)
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This game looks way better than Terraria. So bought.
SerRodrik
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(08-19-2012, 06:36 PM)
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Man, that looks so cool. I love the weather effects.
dLMN8R
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(08-19-2012, 07:34 PM)
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Originally Posted by RockmanWhore

Meh, I thought it was a new Earthbound game for a second :(

Why would you want something inferior to Terraria when you can have something better?
RepairmanJack
Member
(08-19-2012, 07:43 PM)
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Tiyuri's response to whether a single planet is expansive enough to stay on and treat the game more like Terraria.

Originally Posted by Tiyuri

The engine certainly supports planets of that expanse. But it's actually something we've been experimenting with recently. Starbound supports a bunch of "biomes" at the moment, and the same biome is different on a per planet basis.

So we're thinking that perhaps making a single planet so expansive might be a bad idea. We want players to explore multiple planets and see how a forest can look on various alien worlds. On top of that, the great thing about encouraging the player to keep moving is that planets can become throwaway. That allows us to do things like blow them up completely or have meteor showers that completely destroy the landscape.

The important part is making sure the player isn't disturbed by those elements once they decide to set up a home base.

The throw away planets sounds awesome.

Another awesome post. I know it was talked about but couldn't remember if it was confirmed.

Originally Posted by Tiyuri

It's going to be possible to capture almost any monster in Starbound and have them fight by your side.

Pinko Marx
Member
(08-19-2012, 08:06 PM)
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Planet hopping seems to be a major feature, but i hope they don't make the planets too small. I'd still like to spend a few hours per planet exploring and finding shit. Especially if I decide to make one my home planet.
Here's a question: can multiple people set up shop on the same planet?
bengraven
will fuck homely black hookers in the name of progress and tolerance
(08-19-2012, 08:12 PM)
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This is my single most anticipated game right now.

Please put controller support in though. Terraria crushed my left hand worse than a 25 hour masturbation session.
Corto
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(08-19-2012, 08:27 PM)
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Originally Posted by bengraven

This is my single most anticipated game right now.

Please put controller support in though. Terraria crushed my left hand worse than a 25 hour masturbation session.

Your left hand would be the least of your worries. ;)
Figboy79
Member
(08-20-2012, 01:25 AM)
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I keep forgetting about this game. Hope it comes out soon, though. I'm loving how it's coming along so far.
Retro
The Tree of Liberty
(08-20-2012, 04:17 AM)
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More from the Reddit AMA:

Originally Posted by On a possible release date:

We're aiming for the end of the year.

Originally Posted by Will you actually control and fly spaceships in Starbound?

Right now spaceships are more of a planet link, though you will be able to get inside them and play with the controls. A lot of people are saying they desire actual space travel gameplay, so we're looking at adding it to our post release update schedule. But right now we're focusing on the planet driven gameplay.

I expect Starbound to evolve for a long time post release

I plan for the core development team to continue to update the game for at least a year or so. Once we're ready to move onto another project I'm going to put together a second team solely to continue updating the game indefinitely.

I think a problem with Sandbox games in general is that they become a little dull once you've experienced all the content. When you're discovering new things, new items or new recipes there's a thrill there that disappears eventually.

My goal with Starbound is to keep that thrill going indefinitely.

Originally Posted by How will the Spacestation work?

The space station is still heavily under development, so a lot is in flux there. That said I'll tell you where it sits right now.

The space station is the games hub, it serves as a meeting point, a place to conduct research, a cooperative building and management activity and more.

In servers with open PVP enabled, it serves as the only place in the universe that's completely safe. There are no hostile monsters and players can't damage each other. But outside of the station the games takes on a bit of a DayZ feel. With players forming groups, building their own homeworlds and making up the rules as they go. Other players could become valuable allies or dreaded space pirates, it's up to the players.

Everything I've said so far is up in the air, but that's it's current purpose.

Originally Posted by How many playable races can we expect? And will there be any racial bonuses that effect gameplay or will it be mostly an aesthetic choice?

We're aiming for around 6 for release. Races are largely aesthetics only. Giving them bonuses isn't difficult, but I hate presenting a player that has never played the game before with an early choice that will affect the rest of the game for them.

One thing that is unique per race is the visuals used when they craft basic objects. So an Avian will craft an Avian chest whilst a human crafts a human chest.

I'd like to put out a demo at some point.

I love the thunderstorms in the game right now, archvince worked on generating lightning in real time, the sky gets much more cloudy, trees sway in the wind and it pours with rain. It's very atmospheric.

Gameplay in Terraria was more jump and run, classic platformer. Gameplay in Starbound attempts a slower, more strategic approach. We've actually been looking at games like dragon's age and guildwars whilst working on the combat and spelunky with the underground portions.

we plan to make it extremely easy to join your friends in Starbound. I'd also like to link servers together through some kind of Stargate type doodad.

Originally Posted by Will you actually visit your friends' planet and play with them like multiplayer, or will it function like seeds in Minecraft?

Coordinates are indeed like seeds in minecraft. For you to actually meet your friend there, you'd need to be on the same server.

Trees will drop a seed that reflects it's...seed.. so you can farm unique plants you find. There's no alchemy in the game in a traditional sense, but we've added something to fill the gap that budding alchemists will enjoy.

We'll be adding a fully fledged modding API post release, but the way the engine is built makes it incredibly easy to add new objects, monsters, weapons, etc etc. With zero programming knowledge required. I'll see if we can allow access to that for release.

It's not possible to tell how valuable a planet will be without exploring it, planets also contain villages and dungeons that vary in their lootability.

Ingueferroque
Member
(08-20-2012, 04:25 AM)
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Kind of disheartening how early Terraria stopped receiving updates, will be more cautious buying this.
Snuggles
erotic butter maelstrom
(08-20-2012, 04:30 AM)
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Originally Posted by Ingueferroque

Kind of disheartening how early Terraria stopped receiving updates, will be more cautious buying this.

I don't understand this type of post. It was a 10 dollar game. They provided several FREE and content rich updates before moving on. Yeah, it would have been nice if they updated Terraria for longer but I can't imagine how someone could feel burned by what they delivered.

Plus, this game is made by mostly different people aside from the art guy.
HaRyu
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(08-20-2012, 04:36 AM)
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Originally Posted by Ingueferroque

Kind of disheartening how early Terraria stopped receiving updates, will be more cautious buying this.

This isn't even the same developer. The only guy from Terraria devs is the artist, Tiyuri. And this is probably the Nth time this info has been repeated.
Katoki
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(08-20-2012, 04:39 AM)
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Originally Posted by Ingueferroque

Kind of disheartening how early Terraria stopped receiving updates, will be more cautious buying this.

Wasn't that because they said the game reached a point where they were happy with it and felt it no longer needed updates? Or was that some other game?

Besides that, I'm really looking forward to this game too. I remember that one trailer with the Nyan Cat song redone in it, but that was the last time I recall seeing it.
-Deadpool-
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(08-20-2012, 04:45 AM)
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My god this game.

Sounds amazing.
Ingueferroque
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(08-20-2012, 06:07 AM)
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Originally Posted by Snuggler

I don't understand this type of post. It was a 10 dollar game. They provided several FREE and content rich updates before moving on. Yeah, it would have been nice if they updated Terraria for longer but I can't imagine how someone could feel burned by what they delivered.

Plus, this game is made by mostly different people aside from the art guy.

Did not feel burned, I understand it was only 10 USD and Terraria was worthy of 10 USD just for the soundtrack alone.

It was just disappointing.
Grimm Fandango
Member
(08-20-2012, 06:09 AM)
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This is a lot of information. I might have to go into blackout mode soon.
Dice
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(08-20-2012, 06:14 AM)
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Just tell me when it comes out. I can't stay hyped for shit.
dLMN8R
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(08-20-2012, 07:34 PM)
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Originally Posted by Ingueferroque

Kind of disheartening how early Terraria stopped receiving updates, will be more cautious buying this.

How much support, exactly, do you expect a $10 game to get?
Atomski
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(08-20-2012, 07:37 PM)
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Originally Posted by Ingueferroque

Kind of disheartening how early Terraria stopped receiving updates, will be more cautious buying this.

Waaaatttt?

The game was worth 10 dollars at release. The extra content was a great bonus. If this was a dumb console game they would have probably charged for it.
Retro
The Tree of Liberty
(08-20-2012, 09:46 PM)
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People are also overlooking the fact that Reddit stopped development on Terraria because he was about to become a father, and knew he couldn't devote the time needed to the game while also raising his kid. I'm probably one of the top three Terraria fans on GAF and even I think he made the right call. Dude has his priorities straight.
bengraven
will fuck homely black hookers in the name of progress and tolerance
(08-20-2012, 09:56 PM)
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If you told me five years ago that in a year that would bring us a new GTA and Elder Scrolls that a 16-bit looking sprite based 2D game would be my most anticipated of the year, I would probably laugh at you so hard my lungs would collapse into themselves so dense they would become a black hole.

Originally Posted by Corto

Your left hand would be the least of your worries. ;)

True, I became a born again Catholic yesterday so now I'm scared about the trillions of unborn children I wiped out of existence and into a tissue.



Edit:

Missed this:

It's not possible to tell how valuable a planet will be without exploring it, planets also contain villages and dungeons that vary in their lootability.

I can't breathe...
RepairmanJack
Member
(08-22-2012, 07:26 PM)
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Now....furniture!

duckroll
mashadar's Nekomimi slave
(08-22-2012, 07:28 PM)
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When is this coming out? Summer is pretty much over! :(
RepairmanJack
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(08-22-2012, 07:29 PM)
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Originally Posted by duckroll

When is this coming out? Summer is pretty much over! :(

They are saying by the end of the year.
Retro
The Tree of Liberty
(08-22-2012, 08:47 PM)
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Originally Posted by RepairmanJack

Now....furniture!

I'm lucky I have Guild Wars 2 right around the corner, or the wait for this would be unbearable. I'm not even gonna break down what's in there, you guys can see it yourselves...
Trogdor1123
Member
(08-22-2012, 08:57 PM)
I hope that players will have an ability to take each others planets if they are not defended or something.
Themacabre
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(08-22-2012, 10:25 PM)
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Originally Posted by RepairmanJack

Now....furniture!

Hhnnnnnggg!

This is my most anticipated game.
Grimm Fandango
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(08-23-2012, 01:09 AM)
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Dang down goes Retro. Hope it's not long. Kinda fitting how GW2 did him in.
SquiddyCracker
Junior Member
(08-23-2012, 01:22 AM)
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I'm half-expecting a kickstarter to go up for this game.
Atomski
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(08-23-2012, 01:31 AM)
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Originally Posted by SquiddyBiscuit

I'm half-expecting a kickstarter to go up for this game.

Probably a bit late in development for that I'd think.
duckroll
mashadar's Nekomimi slave
(08-23-2012, 01:35 AM)
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My wallet is ready. They just need to release it.
Drazgul
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(08-23-2012, 01:41 AM)
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It's not possible to tell how valuable a planet will be without exploring it, planets also contain villages and dungeons that vary in their lootability.

Good, good. Can't wait to be an inter-stellar asshole and raze those puny villages for all their valuables.
parasight
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(08-23-2012, 02:05 AM)
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Originally Posted by SquiddyBiscuit

I'm half-expecting a kickstarter to go up for this game.

They already had something like that. If you buy the game Wanderlust Rebirth on Steam, some of the proceeds go to Starbound's development.
RepairmanJack
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(08-23-2012, 02:11 AM)
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Originally Posted by SquiddyBiscuit

I'm half-expecting a kickstarter to go up for this game.

I think they said they wouldn't be doing one in the AMA.

I haven't planned a kickstarter, I'm also from the UK so I don't think I'm able to do one?

I think the question came up again I'll look for the other answer.
arts&crafts
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(08-23-2012, 02:12 AM)
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Originally Posted by parasight

They already had something like that. If you buy the game Wanderlust Rebirth on Steam, some of the proceeds go to Starbound's development.

So its a win-win, way better than a kickstarter.
Themacabre
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(08-25-2012, 12:23 AM)
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wow
HaRyu
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(08-25-2012, 02:00 AM)
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Originally Posted by Themacabre

wow

Sun needs sunglasses. :P
Nameless One
Banned
(08-25-2012, 02:21 AM)
I was mildly excited until i saw this thread :|

day one !
HaRyu
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(08-26-2012, 11:25 PM)
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And while I await a hurricane to hit Florida, another tweet from Tiyuri.

dot
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(08-27-2012, 01:34 AM)
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Mmm, the more i see of this game the more i like.
Finn of Ooo
Member
(08-27-2012, 05:54 AM)
Everytime this thread gets bumped I get all excited thinking it got a release date, I mean the pictures are great, but still
Despera
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(08-27-2012, 07:41 PM)
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For some reason I've been brushing off this game for the longest time.

Going by the description, this is definitely one of my most anticipated titles.
Sarcasm
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(08-27-2012, 07:42 PM)
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I totally forgot about this haha! What no date!?
LiquidMetal14
hide your water-based mammals
(08-27-2012, 07:47 PM)
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This is gonna be so good. Can't wait to dig into it. Hope it hits later ths year as planned.

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