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My Contribution
(08-20-2012, 11:16 PM)
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#52
why would anyone want this
battery life would be horrible, and ive yet to see a design that incorporates both functions and doesnt look awful |
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Member
(08-20-2012, 11:17 PM)
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#53
Quote:
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Member
(08-20-2012, 11:18 PM)
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#54
There are a few things that would make a vita phone pointless. Mainly having a battery good enough and the size. The vitas screen size is just right. If it was smaller and had to cram the buttons on it it would just not be even remotely as nice to play. If it was a slide design the back touch would be off, the smaller size would further increase battery issues and you wouldn't get analogue sticks, prob some awful slider design as well. I doubt it would be remotely comfortable to play either.
I see the vita more in line with a tablet than a phone. Smart phones need to be small and have enough juice to last the day. Tablets can run out of power and not mean your stuck without a phone. A decent set of apps on vita would be nice though. I'm hoping ps mobile brings that. |
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Member
(08-20-2012, 11:44 PM)
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#55
No, what the mobile market doesn't need is another iPhone-clone. A Vita phone would actually stand out and differentiate itself in that market.
But most importantly a Vita phone would be just another SKU for the platform, the primary one would remain the same. Creating a Vita phone and tablet would simply make the platform more attractive to more people. |
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Member
(08-20-2012, 11:53 PM)
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#56
Unless the can get vita games running on android or android apps running in vita OS they shouldn't bother.
A vita OS phone would be dumb as hell. Playstation moble is clearly the future but yeah.... The need a real flagship phone. The Xperia play was 2 years early. |
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Member
(08-21-2012, 12:05 AM)
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#57
Xperia/Ericcson is successful? I rarely see anyone with anything other than an iPhone, and if it's an Android phone then it's usually an HTC variant.
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Member
(08-21-2012, 12:07 AM)
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#58
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Member
(08-21-2012, 12:50 AM)
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#59
I don't know, smartphones have such a limited battery life that, adding heavy gaming to it makes me shudder. Then again it's already happening without Sony stepping in, my phone's battery lasts nothing (and i don't game) :/ |
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Member
(08-21-2012, 12:55 AM)
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#60
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Member
(08-21-2012, 01:50 AM)
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#61
Sony screwed up. They should have launched with a Vita phone along the regular Vita. Sony sold 22 million Xperia in 2011. Even if only 1/3 of that were Vita phone sales, the Vita install base would be 4X larger. Imagine 9 million Vita install base, right now. 3rd parties would more serious about supporting the Vita platform. I would assume most would buy Vita phone over Xperia so the number would actually be much higher. Personally, I would gladly dump my iphone/vita setup and move to Vita phone. Right now, I carry my iphone everywhere while the vita has been collecting dust since the launch month.
As for how a Vita phone would work, it would be like most other smartphones. The Vita sticks/dpad/buttons would be converted to touch. There would still be a back touchpad. And, the official case would be something like a bumper which still allows easy access to front and back.
Last edited by knitoe; 08-21-2012 at 01:59 AM.
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Banned
(08-21-2012, 02:00 AM)
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#63
Hell no the sticks/dpad/buttons should NOT be emulated by touch. A Vita Phone is a brilliant idea as a supplement to the standard non-phone Vita once they shrink the die so it's technically feasible. It would pack all the internal hardware the Vita has, and would run the exact same games the Vita runs and nothing else. As far as the technicals, its not too complicated. The Vita's internals are very similar to the internals of many current smartphones. If Sony wishes, they could stick an extra A9 processor in a Vita phone to handle background phone related tasks while you're playing a game. But otherwise, they really wouldn't have to change too much. The design could be fairly similar to the original Xperia Play but they would have to make room for a touch screen on the back panel and they would need to make room for the game slot. The main technical limitations are size and battery life. Sony would probably have to opt to use build the chip on 28nm rather than 40nm to get the device to be smaller and consume less power. Likewise, they would need to shrink the screen to 4-4.3 inches while retaining the same resolution. |
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Member
(08-21-2012, 02:07 AM)
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#64
Phones should be kept as simple, small and thin devices. For most smartphone users, that's why they want. Apple didn't stick with that design for nothing. The regular Vita is already there for people whom must have sticks, dpad and buttons.
Last edited by knitoe; 08-21-2012 at 02:12 AM.
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Member
(08-21-2012, 02:12 AM)
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#65
Sony should do a Playstation Vita.
It's a great option and makes sense. The only thing that seem to stop them is not wanting to cannibalize the sales of their other products, which is pretty much a slow assisted suicide for most companies in not wanting to do so. |
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Banned
(08-21-2012, 02:19 AM)
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#66
![]() or atleast this... ![]() As I already explained, Apple/Samsung/HTC etc get a subsidy of $300-$500 from ATT/Verizon for every 2 year contract they get someone to sign onto for the smartphone. Sony could give the Vita Phones away for free in exchange for a 2 year cell phone contract, and the $300-$500 they get from ATT/Verizon would be more than sufficent to cover the cost of the Vita Phone's hardware. When my contract is up, if I could get a phone like this for free (or even $99) in exchange for renewing it, I sure as hell would. Because, I like many many people, prefer an all in one device that does everything, including meet my gaming needs. |
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Member
(08-21-2012, 02:27 AM)
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#67
Yes. Having numb/dpad/buttons will appeal to gamers, but they can also be unappealing to casual or non gamers which are a much larger group. And, although gamers would prefer to have physical inputs, at the end of the day, most gamers would still buy a Vita phone without them.
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Member
(08-21-2012, 03:09 AM)
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#68
I am interested in a new phone but won't change my carrier. I'll get the phone at the end of the year, but there's no Sony phones on my carrier. PSM kind of interests me, but luckily I can get that through other phones. Likewise my job offers a variety of android, blackberry, and iphones for us to pick from. No Sony hardware is available there. Personally I'll get the iphone 5 through my job, but the point is that there's no Sony mobile hardware to choose from. It's actually HARD to find a sony mobile on your carrier of choice when it should be easy and in your face. So it's easy to see why Sony mobile devices don't sell well here. I prefer this mock up, mainly because of the nubs which seem more comfortable than your other mock up. And you are definitely right about subsidies, that makes a hell of a difference. I'm actually kinda surprised Sony has never really worked with a major carrier in the US in order to try to push their products like the galaxy or the evo. Really surprised. Maybe that will change since Kaz lives part time in the US.
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In a perfect world, we'd all be homersexual
(08-21-2012, 11:49 AM)
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#71
I have an Xperia S. It has a 4.3 inch screen (1280x720, but still). It's great but just using the phone for browsing and reading and stuff sucks up the battery like crazy. A Vita/Xperia phone would have to be enormous. And yeah, fucking LOL at people suggesting converting the inputs (the selling point of the Vita) to touch screen. |
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I recently went to my friends house to check out his wii. I was generally impressed. It was larger than I expected though.
(08-21-2012, 12:41 PM)
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#72
I've changed my mind. I think Sony should abandon the Vita chipset all together and just focus 100% on the Xperia line of phones and port games to the Vita. Shoot, the Xperia should be the target handheld and let the Vita get scraps.
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Member
(08-21-2012, 12:43 PM)
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#73
PlayStation Mobile is the attempt to bring phone games to Vita, and it's a much smarter plan than your's. |
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Member
(08-21-2012, 12:52 PM)
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#74
I went to the Rogers website and they only have 1 Sony phone available. I wouldn't call that pushing it a lot, but if they are having plenty of ads for it, then it's better than what's happening in the US for sure.
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Member
(08-21-2012, 12:52 PM)
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#75
Sorry, I can't see PS Mobile going anywhere other than mainly get ports from the much larger install base iOS and android platform. People don't switch for ports.
Last edited by knitoe; 08-21-2012 at 01:13 PM.
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I recently went to my friends house to check out his wii. I was generally impressed. It was larger than I expected though.
(08-21-2012, 12:58 PM)
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#76
They should put all available development funds on developing mobile games, all of it. Phones sell so much better than handhelds.
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In a perfect world, we'd all be homersexual
(08-21-2012, 01:00 PM)
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#77
The inputs were how Sony were differentiating their platform from the competition. Are you suggesting Sony just create games for phones? |
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Member
(08-21-2012, 01:07 PM)
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#78
In short, it's fine for a handheld (Vita) to have physical inputs. With a phone, people want it to be simple, slim and lean. Thus, Vita phone would need to emulate physical buttons with touch. And, if they are so HC and must have buttons, they would have gotten a regular Vita anyway. |
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In a perfect world, we'd all be homersexual
(08-21-2012, 01:14 PM)
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#80
I still don't see it - emulating two sticks, face buttons and triggers on a single screen? Sounds like a mess. I still have nightmares of that dualshock overlay from the PS suite conference, and that was on a tablet screen. |
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If this poster agrees with you, you're doing something very wrong.
(08-21-2012, 01:29 PM)
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#82
I agree that they simply have to make Vita phone. People already spend a lot more money on high end phones, so Vita functionality would be a big draw and differentiation for Xperia line. Who cares if inputs wouldnt be perfect - let customers decide if they like it or not... people obviously dont have problems playing all those iOS games on touch alone so why not Vita games... |
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Will Eat Your Children
(08-21-2012, 01:31 PM)
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#83
Coming with a vita phone now will not only be too little to late but also won't make sense |
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Banned
(08-21-2012, 01:34 PM)
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#84
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GAF's Pleasant Genius
(08-21-2012, 01:34 PM)
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#85
After the incredibly shitty handling of the Xperia Play (bad build quality, very easy to scratch gorilla-glass-less screen, outdated HW, no ICS upgrade for a 2011 high-end phone), Sony has a tough road ahead to make me even consider one of the handsets again. Awful.
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Member
(08-21-2012, 01:35 PM)
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#86
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Banned
(08-21-2012, 09:50 PM)
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#87
A Vita Phone would get around all the flaws you mention. By definition, it would have high end hardware in it as it's a Vita phone. It would also have to be OLED so the screen won't have issues. And the Vita's OS is topnotch. Subsidies basically make this a no brainer for Sony as well as for consumers, it's the definition of win win... For Sony... Entering the smartphone market is EXTREMELY lucrative. The most Sony can charge for the Vita is $249. Apple gets $700 from AT&T for every phone that consumers buy from them for $200. Imagine how much tech Sony can pack into the PSP Phone and still rake in a massive profit with prices like that. In addition, the PSP Phone is more likely to sell to casual gamers that might not be interested in a big bulky PSP2. So there's a lot of money to be made selling games to these customers that Sony normally can't reach. For Consumers... Lots of people prefer all in one devices. I only have so much room in my pocket. Between my keys, wallet, cell phone, camera etc, there really isn't any room for another portable device. This is why I rarely have my DS or PSP with me when I'm out of the house, where as I always have my iPhone with me, and do my outdoor gaming on that, out of neccesity. Also, consumers can get a better deal thanks to subsidies. I'm not looking forward to plopping down $300 on a PSP2, and when I do, I'm going to have to justify that purchase to my wife. But buying a cellphone every 1.5 years is seen as a neccessity. I always sell my old cellphone on ebay for $300, and use that money towards getting my new smartphone, and my wife is always happy about it. Meanwhile, Sony could well sell their Vita Phone for a price of $99, or even for free, and still rake in far more cash than what they can charge for the PSP2. Sony could give away Vita Phone's for free, and they would still be getting $400-500 from the cellphone carriers (that's how much apple is getting in exchange for the two year contracts), far more than they get for the Vita. Which would you have an easier time justifying to yourself? Buying a $250 Vita, or getting a Vita Phone for free when your contract runs out. " |
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Member
(08-21-2012, 10:39 PM)
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#88
Right now, its clear that in the western world dedicated handheld market is shrinking at an alarming rate. Even the 3DS posts pathetic sales in this region, even after its price-cut. Sony's only real chance to remain relevent is to create a Phone with the capability of playing VITA games. The form factor can be that of the PSPGo and with the upcoming 28nm chipset, the publics liking towards large screen devices, they can easily fit in a respectable battery. |
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Member
(08-21-2012, 10:59 PM)
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#90
How would you get around the yearly updates that are in the current mobile market. You buy a vita phone then a year later your model doesn't play any new games.
There are so many flaws in making a vita phone it's not even funny. 3DS doesn't need to be a phone to sell. It's a different market. Sony need to do marketing that's worth a damn and price there products to what the general public would play. That's all. Those phone pics posted early look like I would have wrist pains in no time playing those things. For gaming on the go in short bursts smart phones are doing just fine. For gaming unchained to the tv, long journied and holidays, portables like the vita, 3ds and tablets are there. Smartphones are not the vitas competition or it's reason for poor sales. Tablets and the 3ds are. Sony need to show people how good the vita is. Most people in the uk still don't know what one is. Hopefully ps mobile will bring a good app range to the cuts as well which could rely widen it's appeal. |
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If this poster agrees with you, you're doing something very wrong.
(08-22-2012, 12:00 AM)
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#91
Vita games would always work on Vita, nothing would change that... i dont think Vita phone would be that hard to make either... it would probably have some VM that runs Vita games on Android and that would give it direct hardware access. I am sure it is coming too. |
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Junior Member
(08-22-2012, 12:31 AM)
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#92
Make a quad-core device with tech that still overshadows most phones and eats battery like a bastard and shoehorn phone capabilities (eats more battery) and native Android (which is so antithetical to the Vita's closed system that the only way it would work would be to have some complicated dual boot option).
The design would also have to change so that it is a smaller slider-style system meaning that that 1. Back touch does not match up with screen 2. Screen has to be smaller and eat less battery 3. Controls are now cramped up 4. Analog sticks would be gone because that surely ain't going in my pocket So essentially scrapping the only good things that the Vita has going for it. Why are we complicating the things that the Vita needs to be a success? Sony needs this to have killer apps and must be pro-consumer and affordable. The fact that this $250 device needs a memory card and also most of its games cost $40 dollars is not helping it. Sony has a long road with this device like they did with the PS3. If they can curate an ecosystem where it is easy to get games of all kinds (cheap time-killers and $30-$40 adventure titles), make it less confusing with all this memory card bullshit, market it, market it, and market it then they can turn this around. |
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Banned
(08-22-2012, 01:52 AM)
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#94
To consumers, the phone wouldn't cost more than the Vita. To consumers, Sony can give the phone away for FREE, because the major carriers pay Apple/Samsung and other smartphone makers $400-$500 for each 2 year contract they get someone to sign alongside the device. When your current cellphone contract runs out, you can go get yourself another boring old smartphone with crap gaming controls, or you can get a Vita Phone for free with AAA games and buttons identical to the Vita + two excellent gaming nubs. Lots of gamers would opt for that latter option. |
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Member
(08-22-2012, 08:20 AM)
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#95
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I think what needs to be decided now, is how often Sony would release a refresh to this VITA phone? |
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GAF's Pleasant Genius
(08-22-2012, 08:35 AM)
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#96
I did like the concept of a physical pad and the design did look nice. I thought Sony would support it better and that it was a better built device than it really is. I knew the specs were not top notch, but I hoped there were no other major problems (even the touchscreen sometimes gets nonexistent touches or duplicated touches, it is full of little glitches). Also, I had a good experience with their ol' "dumbphones" and I thought PS Suite would not take so long to come out. Still, I am very disappointed in how they handled the device, how they supported it, and how they are basically forgetting about it already. They will have to do a very good job for me to even consider a phone they make... |
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Member
(08-22-2012, 08:47 AM)
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#98
Why do you guys prefer that slider design? Is it just cause it looks cool or have you actually held those devices in your own hands?
I got an Xperia Play recently and it feels like crap. The clicky buttons that are way too small, the cramping that you get in your hands, the L/R buttons being completely misplaced, everything about that design is just terrible. Any normal PSP is much superior to this thing. |
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Member
(08-22-2012, 08:51 AM)
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#99
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Member
(08-22-2012, 09:16 AM)
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#100
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