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derFeef
lil' bit tasty
(11-18-2012, 01:48 PM)
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http://www.vg247.com/2012/11/18/hitm...e-scores-here/

Rock, Paper, Shotgun
OPM – 9/10
Eurogamer – 7/10
Videogamer – 5/10
Joystiq – 4/5
Gamespot – 7.5/10
NowGamer – 8/10
CVG – 9/10
God Is A Geek – 8/10
Kotaku – ‘Yes’
Game Informer 8.8/10
Gametrailers – 6.9/10
OXM – 9/10
Xbox 360 Achievements – 83/100
IGN – 9/10
Shacknews
Duimschroef – 9/10
Eurogamer.cz – 8/10
PureSophistry – 9/10
VicioJuegos (Spanish) – 91/100
Playfront (German) – 9/10
Gamesradar - 4.5/5
DigitalSpy - 4/5
PC Gamer US - 66
Edge - 7

edit: Removed the quotes,...
Last edited by derFeef; 11-18-2012 at 02:13 PM.
TheOddOne
Member
(11-18-2012, 01:49 PM)
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Gamesradar - 4.5/5
DigitalSpy - 4/5
Shacknews - In spite of the terrible story, the occasional glitch, and AI snafus, Absolution's gameplay has me coming back.
Last edited by TheOddOne; 11-18-2012 at 01:56 PM.
Zeouterlimits
Member
(11-18-2012, 01:51 PM)
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Nevermind, missed the RPS.
jet1911
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(11-18-2012, 01:53 PM)
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Hahah scores are all over the place.
HiiiLife
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(11-18-2012, 01:56 PM)
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Dem scores. Shits all over like a cheap suit.
Visualante2
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(11-18-2012, 01:56 PM)
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PC Gamer - 66
Edge - 7
Reckless Onion
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(11-18-2012, 01:56 PM)
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Originally Posted by jet1911

Hahah scores are all over the place.

seem pretty consistent to me.
codhand
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(11-18-2012, 01:57 PM)
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Originally Posted by derFeef

Edge - 7

so as good as Zombiu then?
Visualante2
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(11-18-2012, 01:59 PM)
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Originally Posted by codhand

so as good as Zombiu then?

Only when the WiiU *armored edition releases in 8 months
eyeless
Member
(11-18-2012, 01:59 PM)
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what a misleading rps quote
derFeef
lil' bit tasty
(11-18-2012, 02:01 PM)
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Originally Posted by eyeless

what a misleading rps quote

I removed the non-score quotes, sorry. People should just read them.
Krappadizzle
Member
(11-18-2012, 02:04 PM)
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Looks great to me. Generally a reviewers scores this high equate to an 8/10 for me.
lefantome
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(11-18-2012, 02:04 PM)
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seems good, it's not a big 4A title with trillions of marketing behind it an 8+ average means is a really good game
DaBuddaDa
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(11-18-2012, 02:07 PM)
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Metacritic is slow to collect reviews. That's an 81 so far.
Beck
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(11-18-2012, 02:09 PM)
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Hardcore Gamer - 4.5/5 (PC)

I'm amazed that there's such a difference in scores.
LabouredSubterfuge
Member
(11-18-2012, 02:10 PM)
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I think the RPS review is the one people should read first.

Clearly there's some good Hitman in this game but it's massively hampered by concentration on story.

It also seems this has been consoled. The cutting of levels into pieces is an awful technical oversight that is heavily detrimental to the game design.
Sn4ke_911
If I ever post something in Japanese which I don't understand, please BAN me.
(11-18-2012, 02:17 PM)
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Adam Sessler's review is up.

Gave it a: "Buy it"
AHA-Lambda
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(11-18-2012, 02:19 PM)
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Originally Posted by LabouredSubterfuge

I think the RPS review is the one people should read first.

Clearly there's some good Hitman in this game but it's massively hampered by concentration on story.

It also seems this has been consoled. The cutting of levels into pieces is an awful technical oversight that is heavily detrimental to the game design.

But every other Hitman game except the first has been on console and the design has been consistent across versions, so what the bell does that mean?
JDSN
You must walk home naked, dragging behind you the Stone of Shame.
(11-18-2012, 02:29 PM)
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Reviews all over the spectrum, will wait for Mother Doritos of Wainwright's quote.
Last edited by JDSN; 11-18-2012 at 02:33 PM.
jbttwin
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(11-18-2012, 02:31 PM)
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How...inconsistent. Damn.
LabouredSubterfuge
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(11-18-2012, 02:32 PM)
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Originally Posted by AHA-Lambda

But every other Hitman game except the first has been on console and the design has been consistent across versions, so what the bell does that mean?

They went for pretty effects to woo people over being able to actually stream a decent sized level effectively, or so it seems.
Delusibeta
Junior Member
(11-18-2012, 02:33 PM)
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Originally Posted by lefantome

seems good, it's not a big 4A title with trillions of marketing behind it an 8+ average means is a really good game

wut. They spent a mint on advertising, it's definitely a game targeting the AAA market. Subsequently, the fact that quite a few people are dissenting from the 9s and 10s is an indication of a shit game.
Last edited by Delusibeta; 11-18-2012 at 02:53 PM.
KlotePino
Member
(11-18-2012, 02:33 PM)
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Just read through the RPS review and it really bummed out. Funny how IO misenterpreted or just deliberately went in another direction from all it's fans. I understand it's to chase the CoD type of money and audience and in some way I can't really blame them, Hitman is pretty hard game to get into and requires patience which a large portion of the gaming audience doesn't but have. But still...Hitman's formula definitely could've been shaken up a little but giving 47 a "meaningful" purpose and a story not only severely limits the level design and ways to kill someone but apparently doesn't lead to any meaningful connection to him. I wonder if IO suddenly grew a conscience and was scared of backlash if 47 is just a killer for money.
Currygan
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(11-18-2012, 02:33 PM)
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RPS convinced me to not buy this one. Shame, really
Clay Davis
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(11-18-2012, 02:35 PM)
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Originally Posted by LabouredSubterfuge

I think the RPS review is the one people should read first.

Clearly there's some good Hitman in this game but it's massively hampered by concentration on story.

It also seems this has been consoled. The cutting of levels into pieces is an awful technical oversight that is heavily detrimental to the game design.

it hasn't been consolised. it's caught in the middle of being true to its roots but also trying to attract new players by simplifying aspects.

the reviews are in line with what I would rate the game. it's good, just don't buy it expecting it to be a hitman game in the truest sense, but also don't expect it to be consolised or conviction'd. it's neither, it's caught in a strange in-between where it tries to cater to everyone but doesn't fully pull it off.
LabouredSubterfuge
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(11-18-2012, 02:40 PM)
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Originally Posted by Clay Davis

it hasn't been consolised. it's caught in the middle of being true to its roots but also trying to attract new players by simplifying aspects.

the reviews are in line with what I would rate the game. it's good, just don't buy it expecting it to be a hitman game in the truest sense, but also don't expect it to be consolised or conviction'd. it's neither, it's caught in a strange in-between where it tries to cater to everyone but doesn't fully pull it off.

I'm not talking about streamlining of mechanics (although it appears this has happened too), more the level sizes and very strange checkpoint system which does not remember what you did prior to dying, which I'll warrant is not a design choice, more a technical limitation enforced by designing your engine around the limitations of consoles (and the poor design of the engine, of course - not saying a better designed engine couldn't fix this). Hope I'm proven wrong with a patch.
AHA-Lambda
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(11-18-2012, 02:49 PM)
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Originally Posted by LabouredSubterfuge

I'm not talking about streamlining of mechanics (although it appears this has happened too), more the level sizes and very strange checkpoint system which does not remember what you did prior to dying, which I'll warrant is not a design choice, more a technical limitation enforced by designing your engine around the limitations of consoles (and the poor design of the engine, of course - not saying a better designed engine couldn't fix this). Hope I'm proven wrong with a patch.

No that's just bad design not a fault of consoles.
Clay Davis
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(11-18-2012, 02:49 PM)
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Originally Posted by LabouredSubterfuge

I'm not talking about streamlining of mechanics (although it appears this has happened too), more the level sizes and very strange checkpoint system which does not remember what you did prior to dying, which I'll warrant is not a design choice, more a technical limitation enforced by designing your engine around the limitations of consoles (and the poor design of the engine, of course - not saying a better designed engine couldn't fix this). Hope I'm proven wrong with a patch.

blood money ran fine on the 360. the things you mention are design choices rather any limitations because of consoles. that's just my opinion and it might be wrong, but most of the changes are more of a design choice than ones that were demanded because of their focus on consoles.

the chinatown level for example, pushes so many more npcs than any previous hitman game I've played and is open with various routes throughout the level. it's not as big as some of the levels in blood money, but it's doing a lot more in terms of characters on screen and other technical stuff.
Eideka
Banned
(11-18-2012, 02:50 PM)

Originally Posted by AHA-Lambda

No that's just bad design not a fault of consoles.

http://attackofthefanboy.com/news/hi...tion-consoles/

The hampered level design is definitely a consequence of console hardware.
Trigunner
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(11-18-2012, 02:53 PM)
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It sounds like they butchered Hitman so they could have a story and character depth, which aren't needed in these games. There's nothing else quite like this series, and they had to fuck it up.
LabouredSubterfuge
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(11-18-2012, 02:53 PM)
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Originally Posted by AHA-Lambda

No that's just bad design not a fault of consoles.

It is bad design. But it's bad design necessitated by their need to attract console gamers with pretty graphix at the expense of good game design. They're in the business of selling games and they thought these design limitations a necessary offset for getting in with the triple-A purchase only crowd.
Last edited by LabouredSubterfuge; 11-18-2012 at 02:56 PM.
legacyzero
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(11-18-2012, 02:56 PM)
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Seems some of those reviewers didn't get their shipments of Mountain Dew/Dorritos.

Welp. I certainly feel a bit better for snagging this for $33 on GMG.
eyeless
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(11-18-2012, 02:56 PM)
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Originally Posted by Eideka

http://attackofthefanboy.com/news/hi...tion-consoles/

The hampered level design is definitely a consequence of console hardware.

console status: told [x]
mxgt
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(11-18-2012, 02:59 PM)
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Originally Posted by eyeless

console status: told [x]

In the end it sucks for us PC gamers too because consoles are holding our games back

Next gen pls hurry
legacyzero
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(11-18-2012, 03:00 PM)
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Originally Posted by mxgt

In the end it sucks for us PC gamers too because consoles are holding our games back

Next gen pls hurry

This. I've pretty much stopped playing my consoles all together. Image quality has spoiled the hell out of me :(
Y2Kev
The Last Guardian is Dead. Sorry.
(11-18-2012, 03:01 PM)
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Originally Posted by lefantome

seems good, it's not a big 4A title with trillions of marketing behind it an 8+ average means is a really good game

S-E IS trying to make it a 4A title with millions in marketing!
Jb
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(11-18-2012, 03:03 PM)
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Guess I'll pick it up when it ends up in the bargain bin. Sigh. Six years for this.
Xater
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(11-18-2012, 03:06 PM)
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RPS and Gametrailers review tell me I should not get this at full price. Will get once it's around 15.
Uthred
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(11-18-2012, 03:08 PM)
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Originally Posted by LabouredSubterfuge

I think the RPS review is the one people should read first.

Why?
metareferential
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(11-18-2012, 03:09 PM)
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I've read the RPS review: it's depressing (not the review itself, the game I mean).
derFeef
lil' bit tasty
(11-18-2012, 03:10 PM)
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Funny how people cherry-pick the low-score and harsh reviews, but I can't say I am delighted by them, I can see why someone might hate certain aspects of it.
LabouredSubterfuge
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(11-18-2012, 03:13 PM)
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Originally Posted by Uthred

Why?

Because it's comprehensive and is written well. You will not get that from the likes of IGN who often copy-paste the ad material sent to them by the publisher and throw in a few adjectives.

It's also been assessed by someone who can provide context on the series for other fans of the series.
Confidence Man
360 release: 2005
PS3 release: 2007
I need the reminder.
(11-18-2012, 03:13 PM)
Sounds terrible. Won't even buy on sale.
WoodenLung
Indifferent Lover
(11-18-2012, 03:13 PM)
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Originally Posted by derFeef

Funny how people cherry-pick the low-score and harsh reviews, but I can't say I am delighted by them, I can see why someone might hate certain aspects of it.

Probably because most of the reviews praising it is from none English sites and sites that are considered shit (IGN and official console mags). RPS has always been one of the most respected sites when it comes to reviews on GAF.
Hindle
Banned
(11-18-2012, 03:14 PM)
iOS incompetence is amazing, they couldn't even get this right. I'm playing it at the moment abd it's like do they not understand or something.
Hindle
Banned
(11-18-2012, 03:15 PM)

Originally Posted by Xater

RPS and Gametrailers review tell me I should not get this at full price. Will get once it's around 15.

I picked it up full price. Already regretting it.
HiiiLife
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(11-18-2012, 03:15 PM)
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Redbox it with free redbox codes. Success.
Uthred
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(11-18-2012, 03:16 PM)
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Originally Posted by LabouredSubterfuge

Because it's comprehensive and is written well. It's been assessed by someone who can provide context on the series for other fans of the series.

It's not much more comprehensive than some of the more even handed reviews from other respected sources (e.g. Eurogamer, CVG, etc.) it is however significantly more negative. Recommending something so negative as a "starting point" seems like poor advice thats going to skew peoples perception of the game. Surely starting with an average review and then looking at a very positive one and a very negative one (e.g. the RPS one) would provide a more balanced perspective on the game and thats what we want people to have right?
metareferential
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(11-18-2012, 03:17 PM)
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Originally Posted by derFeef

Funny how people cherry-pick the low-score and harsh reviews, but I can't say I am delighted by them, I can see why someone might hate certain aspects of it.

There's nothing wrong in reading reviews from a trusted source.

Besides, the RPS review is very well written and puts the game into the series' context.

Which is everything fans need to hear: how the game fares against other entries in the brand.
Yamibito
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(11-18-2012, 03:17 PM)
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Originally Posted by The Crusty Juggler

iOS incompetence is amazing, they couldn't even get this right. I'm playing it at the moment abd it's like do they not understand or something.

What has the operating system for the iphone got to do with Hitman?

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