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Member
(11-19-2012, 02:02 AM)
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Wii games upscaled (not natively rendered in higher res) on WiiU
#1
Sorry if this has been mentioned before but wii games are in fact upscaled.
I've tested Xenoblade and RE4, both were in 1080p. I was using HDMI of course. EDIT It's not native 1080p of course but it is displayed in 1080p. The difference is noticable to me. Exciting nonetheless.
Last edited by Nirolak; 11-19-2012 at 02:29 AM.
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Member
(11-19-2012, 02:05 AM)
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#16
Going by Chris Kohler's tweets about how he couldn't set the HD signal to 4:3 on his Bravia for VC games? Upscaled by Wii U.
Important for people to remember that upscaling =/= natively running at 720p/1080p, but if the Wii U's scaling is good then it STILL means it looks better than on Wii, even if it's no Dolphin. |
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Member
(11-19-2012, 02:06 AM)
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#19
Upscale is such a shitty word. It makes gullible people think that the games actually run in higher resolution, when all it really means is that it runs in the same shitty resolution except stretched over a bigger picture.
Basically it does nothing except add some blur. |
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Member
(11-19-2012, 02:09 AM)
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#31
Well it does do a bit if the scaler is good. HDMI over component should clean up the image a bit as well.
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Member
(11-19-2012, 02:09 AM)
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#32
I never noticed a difference myself, BUT after the comparison between the GC's digital component versus the Wii's component it seems plausible, at least in this case. Would be annoying to juggle between PS3 and Wii U though, so I'll be testing with both when I get my Wii U to know for sure.
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Member
(11-19-2012, 02:12 AM)
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#44
If the TV is saying it's getting a 1080p signal, then it's been unscaled by the Wii U.
Plug a Wii in to a 1080p TV, and your TV will get a 480p signal which the TV will upscale to fill the 1080x1920 screen.
The b/c PS3 did a wonderful job of scaling PS2 games when connected to HDTVs. Far better resulting image than the same game played on a PS2 and the TV doing the scaling. Hopefully, the Wii U will be the same. I believe that in general, AMD GPUs offer decent scaling, but I might be wrong as I'm not really across PC tech.
Last edited by SPE; 11-19-2012 at 02:18 AM.
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Writing a dinosaur space opera symphony
(11-19-2012, 02:13 AM)
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#46
I don't have a digital camera good enough to make a difference at home, but I can see a major difference in the scaling between my Wii and Wii U when changing inputs.
The Wii U's wii mode output actually puts a slight black border around all sides of the image. The nature of the scaling artifacts is different from the output of my Wii (using component, not composite). Colors on the Wii U side are more vibrant, less washed out by the upscale. I am not sure if one or the other is "cleaner" in terms of upscaling artifacts. But the Wii U side looks less stretched and distorted. Verdict: I would assume the Wii U is upscaling the image before sending it to the TV. The output looks nothing like the TV's own scaler on the vanilla Wii's input. Edit: don't overhype expecting it to look vastly superior, I'm just saying it's visibly different. The colors do look richer tho.
Last edited by Kai Dracon; 11-19-2012 at 02:16 AM.
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(11-19-2012, 02:13 AM)
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#50
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