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well not really...yet
(11-19-2012, 01:13 AM)
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#53
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Member
(11-19-2012, 01:14 AM)
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#57
Not all upscaling is equal, some TVs or systems have better hardware/software for it than the other does. You could see this with, say, different PDF readers on a tablet or whatever, some of them do good smoothing, while some look like pixalated messes.
Last edited by Eusis; 11-19-2012 at 01:16 AM.
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Member
(11-19-2012, 01:20 AM)
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#71
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Member
(11-19-2012, 01:20 AM)
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#72
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Member
(11-19-2012, 01:23 AM)
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#80
When you play on a Wii hooked up to a 1080p TV, the TV will get a 480p signal and do the scaling itself. Set 720p in your 360's dashboard, and the TV with get a 720p signal, and upscale so it fill the 1080p screen. |
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Member
(11-19-2012, 01:23 AM)
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#81
To do it justice you'll want to have something capturing the feed to take a screenshot from. A phone pic won't do justice, though it probably will be of SOME use if you do it with a Wii screen too.
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Member
(11-19-2012, 01:25 AM)
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#88
If possible, please take shots of the same or similar images on a Wii to compare, that'll give some idea of how the Wii U could be better at scaling here. |
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Member
(11-19-2012, 01:25 AM)
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#89
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Member
(11-19-2012, 01:27 AM)
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#92
You really need a comparison shot of the same game running on Wii vs Wii U...a shot of just the Wii U version by itself is pretty meaningless.
Quote:
The Wii put out a 480 signal, it didn't upscale. The question here is does the WiiU upscale Wii games and is the upscaling better than what a TV would generally do? |
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Member
(11-19-2012, 01:28 AM)
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#95
There you go, the TV is saying it's receiving a 720p signal. The Wii U is upscaling the Wii games to 720p and outputting that to the TV.
As others have said, the native resolution of the Wii games is the same. But having the Wii U upscale should result in a cleaner image for a lot of folks, as it will do a better job than many TV's crappy scalers. |