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Member
(11-26-2012, 10:21 AM)
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#204
Can't believe a game that takes place on am island, with the main heroin as a treasure hunter, doesn't allow her to swim. Oh dear.
But you can swim in Uncharted. And in number 3, it's actually extremely useful tactically, in firefights using floating ships/parts etc as dynamic cover.
Last edited by nib95; 11-26-2012 at 10:24 AM.
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Member
(11-26-2012, 10:28 AM)
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#207
Again, not in the recent Tomb Raiders it didn't. The series did need a reboot, just not one aping Uncharted. |
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Member
(11-26-2012, 10:31 AM)
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#209
why? sales wise the franchise won't get any bigger. Tomb Raider Legend, Anniversary and Underworld were great games.
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(11-26-2012, 10:35 AM)
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#211
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Member
(11-26-2012, 10:38 AM)
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#214
I think the idea of more open level, with different approaches and a bit of survival sprinkled in, were all great ideas. Less emphasis on combat, no human enemies, no voice-com and human contact (or minimal human contact) and a LOT of open exploration. Tomb Raider was fairly linear game for technical reasons, but it longed for a more open approach, imo. Regarding the character of Lara, rebooting her too, was a nice idea, a more human and believable character, less of a "badass" with guns, but as always, they have to hamfist everything, and "more human" means shes has to cry herself to sleep now. :\ She seem to express no passion whatsoever for exploration, and no curiosity, in what we've seen so far, which was, imo, a central part of why her character worked: she put herself in those situations because it was worthed to her, not because of her misfortune and big bad men forcing her hands.. fucking stupid. Of course this is my interpretation of the series and the character, to each his/her own.
Last edited by UrbanRats; 11-26-2012 at 10:41 AM.
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Member
(11-26-2012, 10:40 AM)
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#215
Nah, not even close. It was just a lazy comparison that people made before the first game came out since it happened to have a main character who was a treasure hunter and a bit of platforming. Gameplay or style-wise Uncharted has never been anything like Tomb Raider really.
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Knows the Score
(11-26-2012, 10:41 AM)
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#217
If there's one person on that team who isn't performing the job they're supposed to it's this one. Every time I read about this game it's something dumber than before that comes off as detrimental to the brand. I can only shudder at the thought of how this game would be portrayed if it didn't have a brand manager.
Oh yah, and does this serious business mean I won't get another Guardian of Light type game? Because that would be a great shame.
Last edited by 8bit; 11-26-2012 at 10:44 AM.
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Member
(11-26-2012, 10:43 AM)
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#220
2) Uncharted doesn't take itself seriously, like this TR seem to do, that's the point. |
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Yes, it's the surprising adventures of me, Sir Igby Chicken Caesar
(11-26-2012, 10:43 AM)
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#221
I bet she's scared of water and has to overcome her fear. .. they'll call it character development.
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Member
(11-26-2012, 10:45 AM)
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#223
Would you care to explain your first point?
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(11-26-2012, 10:45 AM)
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#224
I don't think the series needed a reboot, just a polished game with high production values and a good showing at major shows like E3. A "normal" Tomb Raider with classic Lara shooting lots of animals, big environments, great puzzles, great graphics, and a T-Rex chase set piece to wow the Uncharted fans would've had the same "impact" this game has. They didn't need to reboot the character into whatever they have now to introduce survival elements and open environments, that would've been a natural evolution of classic Tomb Raider. Hell, the whole "stranded on crazy island" theme would've been the perfect way to let ultra badass Lara Croft become what the idea of the character has always been, but never truly achieved. Like how Batman got to completely let loose in Arkham Asylum + City.
Last edited by Net_Wrecker; 11-26-2012 at 10:47 AM.
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Member
(11-26-2012, 10:46 AM)
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#225
I am conflicted. On one hand, swimming and exploration was an ephemeral experience for me on the original Tomb Raiders. I am going to miss it. Also, there are some clear vision issues with this project, and I hope it wont jump on that "Uncharted? Me too" bandwagon too much....
...but on the other hand, it is Crystal Dynamics. They made Soul Reaver. THEY MADE SOUL REAVER! :( |
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Member
(11-26-2012, 10:51 AM)
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#227
I really doubt that. I think you all forget just how much buzz this game was getting before everyone focused on the stupid controversies.
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Member
(11-26-2012, 10:53 AM)
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#229
It's just a name. |
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Member
(11-26-2012, 10:55 AM)
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#230
I'm sure I will enjoy the new Tomb Raider, but I must admit it is definitely sounding more like Uncharted than Tomb Raider. Then again, it seems like most 3rd person shooters play like Uncharted now. I love me some Uncharted, but that does not mean I want every game to play like it. |
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GAF's Pleasant Genius
(11-26-2012, 10:55 AM)
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#231
Platforming and puzzle solving is much more babyproofed in Uncharted. Not to say that the game is not some awesome Indiana Jones style fun and gorgeous adventure, because it is, but this is not how Tomb Raider 1, 2, 3, TLR, Anniversary, etc... played like.
Oh well, thanks to the refined emulation features of FW 2.00 I can enjoy Tomb Raider 1 the best way PSOne could render it on PS Vita. |
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Member
(11-26-2012, 10:56 AM)
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#232
I think the formula needed a re-examination from the core, because it was still too latched on to old mechanics (as i said, the linearity), though already Underworld showed th intention of doing that, seeing how in the Mexico level you could clear one part of the map before the others, freely. |
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GAF's Pleasant Genius
(11-26-2012, 10:57 AM)
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#233
I would be fine with an Uncharted style game starring Lara Croft (this game certainly look like it could be really fun), but what makes me a bit angry is that there seem to be no future for "real" Tomb Raider games at CD and I would have liked another game in that vein. |
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Member
(11-26-2012, 10:57 AM)
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#234
Tomb Raider games have always been about platforming and puzzle-solving first, combat second. Uncharted is a straight-up cover-based shooter with automatic, sticky platforming that requires no skill. The two both involved jumping around in tombs but the gameplay was totally different. The new Tomb Raider seems to be another Uncharted clone, though, full of linear, run-at-the-camera setpieces with very little tomb exploration to be seen.
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Member
(11-26-2012, 11:02 AM)
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#238
Last edited by xenist; 11-26-2012 at 11:04 AM.
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(11-26-2012, 11:04 AM)
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#239
The "buzz" was just those same gamers who claim they want open ended experiences getting impressed by another ultra linear "cinematic setpiece." I don't buy into buzz. Show people any game with some fancy scripting, good graphics, and blood, and they'll go nuts. At least with classic Croft we wouldn't have to be dealing with the "you'll want to protect her," fragile baby poo stuff they've shown so far.
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Member
(11-26-2012, 11:05 AM)
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#240
I don't think Lara needed a 'reboot', that epidemic is sweeping media at the moment and i'm not keen. It just seems lazy to me. Rather than create a new strong IP publishers are trying to shoehorn ideas into established franchises so they can ride the brand name which just smacks of a lack of confidence in their ideas. I'm keeping an eye on this game still but my excitement levels have dropped massively in the last 6 months. I'm starting to think that i'm no longer the gamer the market wants me to be. |
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I've done nothing with my life except eat and fap
(11-26-2012, 11:06 AM)
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#242
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Member
(11-26-2012, 11:12 AM)
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#244
And you still have to throw in a jab about this "protect" bullshit, still? Talking with some of you people is making me want to blow my brains out. |
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I've done nothing with my life except eat and fap
(11-26-2012, 11:13 AM)
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#245
as there is nothing B about action in Uncharted. Characters and acting are fitting too so no. It's better than Rundown and is on par with Romancing the Stone. Indiana Jones just had good action, good direction and HARRISON FORD.
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(11-26-2012, 11:14 AM)
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#246
But hey, they might be holding out on all the good stuff, and have only shown what they've shown to attract a new audience. That way of thinking has certainly never let me down in the past. |
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(11-26-2012, 11:21 AM)
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#250
And please don't blow your brains out, we're all just trying to protect each other here. |