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henhowc
(11-26-2012, 11:20 AM)
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Please make another game like Guardian of Light. That was the best Tomb Raider game I've played. :P
Foliorum Viridum
Banned
(11-26-2012, 11:20 AM)
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Swimming in games always sucks anyway.
Nose Master
Member
(11-26-2012, 11:21 AM)
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People getting awfully upset about not including a shitty swimming section. Anyone pretending this game isn't going to be an empty set-piece romp ala Uncharted is going to be real disappointed.
nib95
Banned
(11-26-2012, 11:21 AM)
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Can't believe a game that takes place on am island, with the main heroin as a treasure hunter, doesn't allow her to swim. Oh dear.

Originally Posted by Nose Master

People getting awfully upset about not including a shitty swimming section. Anyone pretending this game isn't going to be an empty set-piece romp ala Uncharted is going to be real disappointed.

But you can swim in Uncharted. And in number 3, it's actually extremely useful tactically, in firefights using floating ships/parts etc as dynamic cover.
Last edited by nib95; 11-26-2012 at 11:24 AM.
toastyToast
Member
(11-26-2012, 11:23 AM)
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Originally Posted by nib95

Can't believe a game that takes place on am island, with the main heroin as a treasure hunter, doesn't allow her to swim. Oh dear.

I don't think she's a treasure hunter in this yet
Heart Attack
Member
(11-26-2012, 11:26 AM)
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This shittastic game is resulting from gamers demand of a reboot.

Lesson: careful what you wish for.
UrbanRats
Member
(11-26-2012, 11:28 AM)
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Originally Posted by henhowc

Please make another game like Guardian of Light. That was the best Tomb Raider game I've played. :P

That was great, but it also really wasn't a real Tomb Raider game.

Originally Posted by Foliorum Viridum

Swimming in games always sucks anyway.

Again, not in the recent Tomb Raiders it didn't.

Originally Posted by Heart Attack

This shittastic game is resulting from gamers demand of a reboot.

Lesson: careful what you wish for.

The series did need a reboot, just not one aping Uncharted.
Champomade
Member
(11-26-2012, 11:29 AM)

Originally Posted by Foffy

I thought the game had health regen. I mean, this is aiming to be a "mainstream" type of game..that's par for the course.

I get what you mean but Tomb Raider I and II were as mainstream as it gets in the 90s...
Heart Attack
Member
(11-26-2012, 11:31 AM)
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Originally Posted by UrbanRats

That was great, but it also really wasn't a real Tomb Raider game.

Again, not in the recent Tomb Raiders it didn't.


The series did need a reboot, just not one aping Uncharted.

why? sales wise the franchise won't get any bigger. Tomb Raider Legend, Anniversary and Underworld were great games.
JaseC
gave away the keys to the kingdom.
(11-26-2012, 11:33 AM)
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Originally Posted by toasty_T

I don't think she's a treasure hunter in this yet

Well, it's an origin story, but seeking tombs to raid is the reason she was on the Endurance.
Chinner
(11-26-2012, 11:35 AM)
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Originally Posted by Foffy

Isn't this just Uncharted with a girl?

basically but with a bad plot that takes itself super seriously
xenist
Member
(11-26-2012, 11:37 AM)
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And Uncharted was Tomb Raider with a dude and better cutscenes. I fail to see how any similarities are to the detriment of either.

I also have to laugh at the implication of Uncharted having a good plot. It was B movie Indiana Jones knock-off 101.
katsubento
Member
(11-26-2012, 11:38 AM)
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So in this reboot, she's Altair...
UrbanRats
Member
(11-26-2012, 11:38 AM)
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Originally Posted by Heart Attack

why? sales wise the franchise won't get any bigger. Tomb Raider Legend, Anniversary and Underworld were great games.

Yeah but the formula was staled and it could've been far more ambitious.
I think the idea of more open level, with different approaches and a bit of survival sprinkled in, were all great ideas.

Less emphasis on combat, no human enemies, no voice-com and human contact (or minimal human contact) and a LOT of open exploration.

Tomb Raider was fairly linear game for technical reasons, but it longed for a more open approach, imo.

Regarding the character of Lara, rebooting her too, was a nice idea, a more human and believable character, less of a "badass" with guns, but as always, they have to hamfist everything, and "more human" means shes has to cry herself to sleep now. :\
She seem to express no passion whatsoever for exploration, and no curiosity, in what we've seen so far, which was, imo, a central part of why her character worked: she put herself in those situations because it was worthed to her, not because of her misfortune and big bad men forcing her hands.. fucking stupid.
Of course this is my interpretation of the series and the character, to each his/her own.
Last edited by UrbanRats; 11-26-2012 at 11:41 AM.
Aretak
Member
(11-26-2012, 11:40 AM)
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Originally Posted by xenist

And Uncharted was Tomb Raider with a dude and better cutscenes.

Nah, not even close. It was just a lazy comparison that people made before the first game came out since it happened to have a main character who was a treasure hunter and a bit of platforming. Gameplay or style-wise Uncharted has never been anything like Tomb Raider really.
xenist
Member
(11-26-2012, 11:41 AM)
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Yeah you're right, it had more shooting.

Look, Uncharted was a great game. One of the greatest games of this generation. But its quality had nothing to do with originality. It was a tweak on an old formula.
8bit
Knows the Score
(11-26-2012, 11:41 AM)
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Originally Posted by boutrosinit

The game team has a BRAND MANAGER. That should tell you things.

If there's one person on that team who isn't performing the job they're supposed to it's this one. Every time I read about this game it's something dumber than before that comes off as detrimental to the brand. I can only shudder at the thought of how this game would be portrayed if it didn't have a brand manager.

Oh yah, and does this serious business mean I won't get another Guardian of Light type game? Because that would be a great shame.
Last edited by 8bit; 11-26-2012 at 11:44 AM.
TucoBenedictoPacifico
Member
(11-26-2012, 11:42 AM)
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Originally Posted by Chinner

basically but with a bad plot that takes itself super seriously

So, like Uncharted.
/flameshield on

Anyway, regen health is a fucking plague in modern game design.
NIN90
fish heads fish heads
roly-poly fish heads
(11-26-2012, 11:42 AM)
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Always hated swimming sections in Tomb Raider games. :(
UrbanRats
Member
(11-26-2012, 11:43 AM)
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Originally Posted by xenist

And Uncharted was Tomb Raider with a dude and better cutscenes. I fail to see how any similarities are to the detriment of either.

I also have to laugh at the implication of Uncharted having a good plot. It was B movie Indiana Jones knock-off 101.

1) No, Tomb Raider was not a reskinned Uncharted, aside from the treasure mcguffin and the esotic settings, they were very different games.

2) Uncharted doesn't take itself seriously, like this TR seem to do, that's the point.
SirIgbyCeaser
Banned
(11-26-2012, 11:43 AM)
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I bet she's scared of water and has to overcome her fear. .. they'll call it character development.
UrbanRats
Member
(11-26-2012, 11:44 AM)
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Originally Posted by 8bit

I can only shudder at the thought of how this game would be portrayed if it didn't have a brand manager.

Breast cancer, of course.
xenist
Member
(11-26-2012, 11:45 AM)
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Originally Posted by UrbanRats

1) No, Tomb Raider was not a reskinned Uncharted, aside from the treasure mcguffin and the esotic settings, they were very different games.

2) Uncharted doesn't take itself seriously, like this TR seem to do, that's the point.

Would you care to explain your first point?
Net_Wrecker
(11-26-2012, 11:45 AM)
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Originally Posted by UrbanRats

The series did need a reboot, just not one aping Uncharted.

I don't think the series needed a reboot, just a polished game with high production values and a good showing at major shows like E3. A "normal" Tomb Raider with classic Lara shooting lots of animals, big environments, great puzzles, great graphics, and a T-Rex chase set piece to wow the Uncharted fans would've had the same "impact" this game has. They didn't need to reboot the character into whatever they have now to introduce survival elements and open environments, that would've been a natural evolution of classic Tomb Raider. Hell, the whole "stranded on crazy island" theme would've been the perfect way to let ultra badass Lara Croft become what the idea of the character has always been, but never truly achieved. Like how Batman got to completely let loose in Arkham Asylum + City.
Last edited by Net_Wrecker; 11-26-2012 at 11:47 AM.
V_Arnold
Member
(11-26-2012, 11:46 AM)
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I am conflicted. On one hand, swimming and exploration was an ephemeral experience for me on the original Tomb Raiders. I am going to miss it. Also, there are some clear vision issues with this project, and I hope it wont jump on that "Uncharted? Me too" bandwagon too much....

...but on the other hand, it is Crystal Dynamics. They made Soul Reaver. THEY MADE SOUL REAVER!

:(
StayDead
um wat
(11-26-2012, 11:50 AM)
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All I can say is thanks modern gaming for destroying another series that was once brilliant.

No swimming when she's been able to swim in every game until now? Regenrative health? Turned it into a cover shooter?

Thanks alot modern gaming. :/
Shinta
Banned
(11-26-2012, 11:51 AM)

Originally Posted by Net_Wrecker

A "normal" Tomb Raider with classic Lara shooting lots of animals, big environments, great puzzles, great graphics, and a T-Rex chase set piece to wow the Uncharted fans would've had the same "impact" this game has.

I really doubt that. I think you all forget just how much buzz this game was getting before everyone focused on the stupid controversies.
DR2K
Doesn't buy fighting games to actually play them
(11-26-2012, 11:52 AM)
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Will they change the main character to Nathan Drake by 2013?
UrbanRats
Member
(11-26-2012, 11:53 AM)
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Originally Posted by V_Arnold

I am conflicted. On one hand, swimming and exploration was an ephemeral experience for me on the original Tomb Raiders. I am going to miss it. Also, there are some clear vision issues with this project, and I hope it wont jump on that "Uncharted? Me too" bandwagon too much....

...but on the other hand, it is Crystal Dynamics. They made Soul Reaver. THEY MADE SOUL REAVER!

:(

Lol, i bet most of the people that did Soul Reaver are at Naughty Dog or wherever else, right now.
It's just a name.
Rhazer Fusion
Member
(11-26-2012, 11:55 AM)
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Originally Posted by StayDead

All I can say is thanks modern gaming for destroying another series that was once brilliant.

No swimming when she's been able to swim in every game until now? Regenrative health? Turned it into a cover shooter?

Thanks alot modern gaming. :/


I'm sure I will enjoy the new Tomb Raider, but I must admit it is definitely sounding more like Uncharted than Tomb Raider. Then again, it seems like most 3rd person shooters play like Uncharted now. I love me some Uncharted, but that does not mean I want every game to play like it.
Panajev2001a
GAF's Pleasant Genius
(11-26-2012, 11:55 AM)

Originally Posted by xenist

Would you care to explain your first point?

Platforming and puzzle solving is much more babyproofed in Uncharted. Not to say that the game is not some awesome Indiana Jones style fun and gorgeous adventure, because it is, but this is not how Tomb Raider 1, 2, 3, TLR, Anniversary, etc... played like.

Oh well, thanks to the refined emulation features of FW 2.00 I can enjoy Tomb Raider 1 the best way PSOne could render it on PS Vita.
UrbanRats
Member
(11-26-2012, 11:56 AM)
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Originally Posted by Net_Wrecker

I don't think the series needed a reboot, just a polished game with high production values and a good showing at major shows like E3. A "normal" Tomb Raider with classic Lara shooting lots of animals, big environments, great puzzles, great graphics, and a T-Rex chase set piece to wow the Uncharted fans would've had the same "impact" this game has. They didn't need to reboot the character into whatever they have now to introduce survival elements and open environments, that would've been a natural evolution of classic Tomb Raider. Hell, the whole "stranded on crazy island" theme would've been the perfect way to let ultra badass Lara Croft become what the idea of the character has always been, but never truly achieved. Like how Batman got to completely let loose in Arkham Asylum + City.

When i say "needed" i mean in terms of quality, as a fan, not in terms of sales.
I think the formula needed a re-examination from the core, because it was still too latched on to old mechanics (as i said, the linearity), though already Underworld showed th intention of doing that, seeing how in the Mexico level you could clear one part of the map before the others, freely.
Panajev2001a
GAF's Pleasant Genius
(11-26-2012, 11:57 AM)

Originally Posted by UrbanRats

Lol, i bet most of the people that did Soul Reaver are at Naughty Dog or wherever else, right now.
It's just a name.

There are competent people there, the graphics and animation, etc... there is clearly very competent programmers and artists there.

I would be fine with an Uncharted style game starring Lara Croft (this game certainly look like it could be really fun), but what makes me a bit angry is that there seem to be no future for "real" Tomb Raider games at CD and I would have liked another game in that vein.
matrix-cat
Member
(11-26-2012, 11:57 AM)
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Originally Posted by xenist

Would you care to explain your first point?

Tomb Raider games have always been about platforming and puzzle-solving first, combat second. Uncharted is a straight-up cover-based shooter with automatic, sticky platforming that requires no skill. The two both involved jumping around in tombs but the gameplay was totally different. The new Tomb Raider seems to be another Uncharted clone, though, full of linear, run-at-the-camera setpieces with very little tomb exploration to be seen.
markot
Junior Member
(11-26-2012, 11:59 AM)
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All they need are corridors and shit to duck behind while you regen and itll be a true next gen reboot!
Vermillion
Member Formerly Known as JokerOfSpades
(11-26-2012, 12:00 PM)
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Originally Posted by Anticitizen One

Nobody buy this on launch day. It will be $19.99 a few weeks after release.

I'd love to see this happen for a game. It'd actually send a message. A flood of people buying at a lower price...
MormaPope
Member
(11-26-2012, 12:02 PM)
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The next Tomb Raider has already been announced and it takes place in New York City. Players will have to explore subways and sewers to uncover the City's most valuable treasure!

Uncharted Tombs: Burial of Sacrifice.
xenist
Member
(11-26-2012, 12:02 PM)
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Originally Posted by matrix-cat

Tomb Raider games have always been about platforming and puzzle-solving first, combat second. Uncharted is a straight-up cover-based shooter with automatic, sticky platforming that requires no skill. The two both involved jumping around in tombs but the gameplay was totally different. The new Tomb Raider seems to be another Uncharted clone, though, full of linear, run-at-the-camera setpieces with very little tomb exploration to be seen.

Thanks for the effort but I know Uncharted is different from Tomb Raider. I was merely making a point regarding the "Tomb Raider is now Uncharted" talk. If you knew about Uncharted the amount of stuff you know now about the new Tomb Raider you would be calling it a clone.
Last edited by xenist; 11-26-2012 at 12:04 PM.
Net_Wrecker
(11-26-2012, 12:04 PM)
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Originally Posted by Shinta

I really doubt that. I think you all forget just how much buzz this game was getting before everyone focused on the stupid controversies.

The "buzz" was just those same gamers who claim they want open ended experiences getting impressed by another ultra linear "cinematic setpiece." I don't buy into buzz. Show people any game with some fancy scripting, good graphics, and blood, and they'll go nuts. At least with classic Croft we wouldn't have to be dealing with the "you'll want to protect her," fragile baby poo stuff they've shown so far.
EdwardTivrusky
Member
(11-26-2012, 12:05 PM)
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Originally Posted by Net_Wrecker

I don't think the series needed a reboot, just a polished game with high production values and a good showing at major shows like E3. A "normal" Tomb Raider with classic Lara shooting lots of animals, big environments, great puzzles, great graphics, and a T-Rex chase set piece to wow the Uncharted fans would've had the same "impact" this game has. They didn't need to reboot the character into whatever they have now to introduce survival elements and open environments, that would've been a natural evolution of classic Tomb Raider. Hell, the whole "stranded on crazy island" theme would've been the perfect way to let ultra badass Lara Croft become what the idea of the character has always been, but never truly achieved. Like how Batman got to completely let loose in Arkham Asylum + City.

This. I was hoping the reboot would be an open world, puzzle filled, tomb raiding extravaganza but the more i hear about the game the less Tomb Raidery it sounds. At least to me. Which is a shame because i've loved Tomb Raider since the first one all those years ago. Aside from AoD of course. Blech.

I don't think Lara needed a 'reboot', that epidemic is sweeping media at the moment and i'm not keen. It just seems lazy to me. Rather than create a new strong IP publishers are trying to shoehorn ideas into established franchises so they can ride the brand name which just smacks of a lack of confidence in their ideas.

I'm keeping an eye on this game still but my excitement levels have dropped massively in the last 6 months. I'm starting to think that i'm no longer the gamer the market wants me to be.
sublimit
Member
(11-26-2012, 12:05 PM)
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Swimming was one of the core aspects of Tomb Raider in the classics.Taking it away is like taking the puzzles away from Zelda games.I wonder how people would have liked that.And regen health?lol is there anything left from Uncharted they haven't yet copied?
subversus
I've done nothing with my life except eat and fap
(11-26-2012, 12:06 PM)
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Originally Posted by xenist

I also have to laugh at the implication of Uncharted having a good plot. It was B movie Indiana Jones knock-off 101.

Indiana Jones is a B-movie already so nothing was lost in translation. It's better than Temple of Doom anyway. Any Uncharted game I mean.
xenist
Member
(11-26-2012, 12:09 PM)
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Originally Posted by subversus

Indiana Jones is a B-movie already so nothing was lost in translation.

Raiders is arguably the perfect action script. It alluded to B movies but there was nothing B about it.
Shinta
Banned
(11-26-2012, 12:12 PM)

Originally Posted by Net_Wrecker

The "buzz" was just those same gamers who claim they want open ended experiences getting impressed by another ultra linear "cinematic setpiece." I don't buy into buzz. Show people any game with some fancy scripting, good graphics, and blood, and they'll go nuts. At least with classic Croft we wouldn't have to be dealing with the "you'll want to protect her," fragile baby poo stuff they've shown so far.

Most of the "buzz" was specifically about how people were excited by a much more mature, darker, interesting Tomb Raider game that was different from the previous ones. Most of the people that were really impressed at E3 are sick of the old games.

And you still have to throw in a jab about this "protect" bullshit, still? Talking with some of you people is making me want to blow my brains out.
subversus
I've done nothing with my life except eat and fap
(11-26-2012, 12:13 PM)
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Originally Posted by xenist

Raiders is arguably the perfect action script. It alluded to B movies but there was nothing B about it.

as there is nothing B about action in Uncharted. Characters and acting are fitting too so no. It's better than Rundown and is on par with Romancing the Stone. Indiana Jones just had good action, good direction and HARRISON FORD.
Net_Wrecker
(11-26-2012, 12:14 PM)
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Originally Posted by UrbanRats

When i say "needed" i mean in terms of quality, as a fan, not in terms of sales.
I think the formula needed a re-examination from the core, because it was still too latched on to old mechanics (as i said, the linearity), though already Underworld showed th intention of doing that, seeing how in the Mexico level you could clear one part of the map before the others, freely.

I agree they needed to hunker down, make changes to the formula, and really put effort into making the next TR a super high quality experience, but going uber emotional literal character reboot wasn't necessary.

But hey, they might be holding out on all the good stuff, and have only shown what they've shown to attract a new audience. That way of thinking has certainly never let me down in the past.
shira
Member
(11-26-2012, 12:16 PM)
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Prolly not a good idea if they are championing this as somekind of protecting girls game
Dusky
Member
(11-26-2012, 12:17 PM)
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Health regen and no swimming? Wow really? What is happening to Tomb Raider :(
Amir0x
demodded, not denutted
(11-26-2012, 12:18 PM)
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health regen... no swimming

*sigh*

Tomb Raider, I will so miss you.
Net_Wrecker
(11-26-2012, 12:21 PM)
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Originally Posted by Shinta

Most of the "buzz" was specifically about how people were excited by a much more mature, darker, interesting Tomb Raider game that was different from the previous ones. Most of the people that were really impressed at E3 are sick of the old games.

And you still have to throw in a jab about this "protect" bullshit, still? Talking with some of you people is making me want to blow my brains out.

"Mature, darker, interesting" are all fine words, but the footage has looked like 90% Uncharted + M rated scripted violence. If that's indicative of the rest of the game, that "buzz" will go away on release.

And please don't blow your brains out, we're all just trying to protect each other here.

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