Brian Fargo Acquires Torment IP Rights, Spiritual Successor in the Works? I sure hope so.
The only question is if there is a possibility to have Obsidian folks help in some way, them being busy with Project Eternity and all.
Source: GameBanshee via RPGCodex.
The folks at RPG Codex did some internet sleuthing and came up with some interesting news: apparently inXile's CEO Brian Fargo now owns the Torment IP.
It should be noted that the IP is not tied to the Planescape universe, which is currently discontinued, meaning that even if the company were to work on a successor to the beloved Infinity Engine title, it most likely would be a spiritual follow-up rather than an actual sequel.
Most of our readers will likely remember Colin McComb's write-up on the original title , which in light of this news probably means that he's involved in the project (assuming a project exists, of course) in some measure.
Considering Chris Avellone, who wrote the bulk of the original's dialogue, is probably going to be tied up to Project Eternity after wrapping up his work on Wasteland 2, his potential involvement is at the very least up in the air.
Update: Colin McComb posted on the RPG Codex to specify that the license holder wasn't interested in licensing the Planescape setting:
I'll put up a post later about the relative importance of Planescape to the Torment story, but right here I'll say that WotC has little apparent interest in licensing Planescape. I first approached them in February, and it became clear early on that they didn't seem very interested in talking to me.
That's okay, though. Other, equally cool options exist.