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Member
(08-21-2012, 04:28 AM)
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#1202
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Member
(08-21-2012, 12:45 PM)
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#1203
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Junior Member
(01-17-2013, 08:56 PM)
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#1204
Bump for news, looks like the sock is being sold. Guess he lost a good chunk of change after all.
http://sports.yahoo.com/news/schilli...5269--mlb.html |
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Member
(01-18-2013, 08:58 AM)
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#1205
Polygon reporting the sock story too.
http://www.polygon.com/2013/1/18/388...ned-from-feb-4 Anyone want to let them know GameSpot isn't GameStop? - LOL |
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bow down to the
Kings in Raider hats (01-19-2013, 02:05 AM)
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#1208
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The Keeper and Holy Guardian of Captain Badass
(01-19-2013, 03:12 AM)
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#1210
He was always very polite and he genuinely seemed to believe in his dream and love games. I even emailed him during the early days asking if they offered internships while I was still in college. He emailed back and was polite and told me some stuff. The man is a pretty nice person. Sad to see his dream die so horribly and all those people go through all they did in its demise.
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Banned
(01-19-2013, 03:15 AM)
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#1211
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USA schools learnt me up something good
(01-19-2013, 03:16 AM)
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#1212
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Member
(01-19-2013, 03:21 AM)
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#1213
It failed because of a really unfortunate string of circumstances, and governer Chafee was one of the biggest offenders in that. |
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Member
(01-19-2013, 03:24 AM)
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#1215
The truth is, someone needed to stop him and say something of this sort. It was a terrible decision to get into the games industry, invest all of his money, and choose a difficult genre to succeed in. I feel bad. But its 50 million loss in a boneheaded investment. All of his eggs in a basket. |
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Banned
(01-19-2013, 03:33 AM)
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#1216
But even if they were a lauded studio with people who had been working together for decades, they were going to fail. MMOs are a terrible bet, and the ones that are going F2P are occupying enough space in the market that newer MMOs won't be able to compete. Even when the source material for the MMO is highly salient in the public consciousness, MMOs fail. SWTOR anyone? They had enough capital to make a slew of successful mini games for STEAM. |
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Member
(01-19-2013, 03:34 AM)
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#1217
That and the company was going thru over $4 million a month!
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Member
(01-19-2013, 04:14 AM)
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#1218
Also, will people please stop bringing up SWTOR as some kind of sign that MMORPGs are doomed to fail? The game was fucking shit. It got a ton of sales because of the Star Wars license, so that part did its job. It's just that they made a very, very poor game. There's plenty of room to succeed in the MMORPG genre. You just need not aim for the stars at the very beginning and you need to make a good game that isn't a shitty version of WoW. Be original, make compelling content, start out smaller and iterate quickly. |
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Member
(01-19-2013, 04:20 AM)
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#1219
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Banned
(01-19-2013, 04:47 AM)
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#1220
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Member
(01-19-2013, 04:50 AM)
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#1221
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USA schools learnt me up something good
(01-19-2013, 04:53 AM)
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#1223
mmmm no it's not shit. They made a very competent WoW clone that nobody was excited to play. The actual gameplay and mechanics are very good if more WoW happens to be what you're looking for.
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Member
(01-19-2013, 04:55 AM)
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#1224
A competent WoW clone (with a few twists) is Rift, and it's doing okay, but they actually budgeted that game properly to make money on 'just' a few hundred thousand subscriptions. |
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Member
(01-19-2013, 04:57 AM)
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#1225
I'm with you, I'm a big fan of SWTOR if only because I enjoyed the stories in the game and you don't have to group to experience it which is fine by me
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Member
(01-19-2013, 05:02 AM)
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#1228
TOR sucks on a lot of levels (hotkey response time is atrocious, the first couple instances suck, AH was laughable), but one of the biggest issues I had was it felt devoid of life for something that's supposed to be massive. They created some large cities and allowed all of what felt like three other people in before slapping another instanced version on top. You're stuck roaming around lifeless cities and interacting with nobody in particular.
And sure, it didn't help that it stuck to rules created by a game 6 or 7-years-old (and did them worse). |
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Member
(01-19-2013, 05:03 AM)
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#1229
I didn't play Tabula Rasa, so I'll refrain from commenting, but Star Wars Galaxies, despite being extremely janky in the technical department, actually had a relatively healthy user base until they went and destroyed the game in an attempt to dumb it down enough to gain the more casual audience.
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Member
(01-19-2013, 05:05 AM)
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#1230
Part of what makes MMOs so problematic I think is that you need to get back that money on a huge investment, and need to figure out how. Easiest way is proven and safe gameplay drawn to keep you around awhile for a subscription, but that model seems to be collapsing with F2P SEEMING to be the best alternative, but I question the future of that too.
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Member
(01-19-2013, 12:04 PM)
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#1233
No, the failure was entirely foreseeable, and the governor had nothing to do with it. They had a bad business plan. That's it.
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Member
(01-19-2013, 04:09 PM)
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#1235
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Member
(01-19-2013, 04:11 PM)
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#1236
Most people seem like "nice guys" and "passionate" in general interactions. Read more and you'll learn he was hypocritical, nepotistic, and outside of the baseball/gaming world a crazy, born-again, hardcore fuck-you-got-mine republican.
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