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iNvid02
Member
(01-23-2013, 01:30 PM)
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Nabs
(01-23-2013, 01:31 PM)
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ahahaha
Stallion Free
Cock Encumbered
(01-23-2013, 01:33 PM)
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Beautiful, I'll work that into the OP.

Done.
Last edited by Stallion Free; 01-23-2013 at 01:52 PM.
legacyzero
Member
(01-23-2013, 01:40 PM)
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LOL Is that Stallion delivering so much justice?

I fear the Stallion.
Sethos
Banned
(01-23-2013, 01:49 PM)
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KyleN
Banned
(01-23-2013, 01:50 PM)

Originally Posted by Sethos

gif

Hahhahaha! Best one so far.
Sinatar
Official GAF Bottom Feeder
(01-23-2013, 01:54 PM)
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Bahahaha, gold.
Cannon Goose
Member
(01-23-2013, 01:59 PM)
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Well, I didn't think my post would spark something like that.
MMBosstones86
Member
(01-23-2013, 02:12 PM)
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sooo awesome hahah
Stein3x
Member
(01-23-2013, 02:14 PM)
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legacyzero
Member
(01-23-2013, 02:16 PM)
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Those RE5 shots are TASTY.

EDIT: I mean the IQ, not Chris' Hulk arms.
Cannon Goose
Member
(01-23-2013, 02:19 PM)
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Stein3x
Member
(01-23-2013, 02:28 PM)
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iNvid02
Member
(01-23-2013, 02:32 PM)
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ok last one

Pro
Member
(01-23-2013, 04:56 PM)
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Lovin the RE5 shots. Liked the game on the 360. Getting tempted to play through the PC version now.
GMM
Banned
(01-23-2013, 05:43 PM)
Thief: Deadly Shadows - Downsampled from 3840 x 1656



Lime
Member
(01-23-2013, 06:58 PM)
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Question for the Nvidia people in here:

Since I've been seeing various people with Nvidia cards posting all these crazy "0000zxz0342" numbers when talking about AA or other graphical settings: As far as I understand, you have to insert these numbers in Inspector or Nvidia Control Panel to force your chosen AA solution? And the numbers vary from game to game?

So, instead of just having one single setting that constantly forces a specific type of AA in all 3D applications, I have to manually insert this number into Inspector / Nvidia Control Panel every time I want a specific AA solution? Is that correctly understood?
legacyzero
Member
(01-23-2013, 07:00 PM)
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Originally Posted by Lime

Question for the Nvidia people in here:

Since I've been seeing various people with Nvidia cards posting all these crazy "0000zxz0342" numbers when talking about AA or other graphical settings: As far as I understand, you have to insert these numbers in Inspector or Nvidia Control Panel to force your chosen AA solution? And the numbers vary from game to game?

So, instead of just having one single setting that constantly forces a specific type of AA in all 3D applications, I have to manually insert this number into Inspector / Nvidia Control Panel every time I want a specific AA solution? Is that correctly understood?

That's how I understand it. I've never really had to do it, though.

I also think they might be talking more on the AO, sides of things IIRC
Sethos
Banned
(01-23-2013, 07:03 PM)
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Originally Posted by Lime

Question for the Nvidia people in here:

Since I've been seeing various people with Nvidia cards posting all these crazy "0000zxz0342" numbers when talking about AA or other graphical settings: As far as I understand, you have to insert these numbers in Inspector or Nvidia Control Panel to force your chosen AA solution? And the numbers vary from game to game?

So, instead of just having one single setting that constantly forces a specific type of AA in all 3D applications, I have to manually insert this number into Inspector / Nvidia Control Panel every time I want a specific AA solution? Is that correctly understood?

Yes, Inspector bits allow you to use certain features outside of what the game has natively implemented. Whether it be certain AA solution or perhaps better SLI support you can input these manually. However it's not a requirement. Nvidia Updates also brings updated bits to certain games at times, so you don't always have to find a bit before you mess around with AA or get maximum SLI performance.
Cannon Goose
Member
(01-23-2013, 07:06 PM)
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Originally Posted by Lime

Question for the Nvidia people in here:

Since I've been seeing various people with Nvidia cards posting all these crazy "0000zxz0342" numbers when talking about AA or other graphical settings: As far as I understand, you have to insert these numbers in Inspector or Nvidia Control Panel to force your chosen AA solution? And the numbers vary from game to game?

So, instead of just having one single setting that constantly forces a specific type of AA in all 3D applications, I have to manually insert this number into Inspector / Nvidia Control Panel every time I want a specific AA solution? Is that correctly understood?

Check this place out for a bunch of AA bits for Inspector
Angelus Errare
this looks like one of those Final Fantasy games lionhead always makes
(01-23-2013, 07:26 PM)
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Last edited by Angelus Errare; 01-23-2013 at 07:28 PM.
Lime
Member
(01-23-2013, 07:33 PM)
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Originally Posted by legacyzero

That's how I understand it. I've never really had to do it, though.

I also think they might be talking more on the AO, sides of things IIRC

Originally Posted by Sethos

Yes, Inspector bits allow you to use certain features outside of what the game has natively implemented. Whether it be certain AA solution or perhaps better SLI support you can input these manually. However it's not a requirement. Nvidia Updates also brings updated bits to certain games at times, so you don't always have to find a bit before you mess around with AA or get maximum SLI performance.

Originally Posted by Cannon Goose

Check this place out for a bunch of AA bits for Inspector

Thanks for the replies. So, it's only required for games that aren't supported by Nvidia's driver AA? And how is the AA support by Nvidia in general? Equal to AMD?
PjotrStroganov
Member
(01-23-2013, 07:54 PM)
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85 on PC Gamer.
Everything max



PjotrStroganov
Member
(01-23-2013, 07:55 PM)
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Nailing it in the tutorial.


Sax Russel
location: beach
(01-23-2013, 10:35 PM)
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Mists of Pandaria



Sinatar
Official GAF Bottom Feeder
(01-23-2013, 11:53 PM)
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In case anyone else is looking to take shots of this, it's F11 to turn off the HUD.



KKRT00
Member
(01-23-2013, 11:56 PM)
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Corky
Nine out of ten orphans can't tell the difference.
(01-23-2013, 11:58 PM)
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PoE crashes if I use downsampling over 2560x1440 and any kind of ingame AA. :'(
KKRT00
Member
(01-23-2013, 11:58 PM)
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Sinatar
Official GAF Bottom Feeder
(01-24-2013, 12:20 AM)
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The Cave

Hey look, another DoubleFine game locked at 30 fps. Fuck. Sakes.



legacyzero
Member
(01-24-2013, 12:21 AM)
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Strike Suit Zero dont look half bad.
iNvid02
Member
(01-24-2013, 12:42 AM)
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changed the shot, this one is a jpg :o
Last edited by iNvid02; 01-24-2013 at 10:06 AM.
iNvid02
Member
(01-24-2013, 12:44 AM)
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Watevaman
Member
(01-24-2013, 12:47 AM)
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you're making me want to play AC3 damn it
iNvid02
Member
(01-24-2013, 12:52 AM)
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plenty of flaws and stupid decisions made with ac3, but underneath there is still a pretty good game

pc version is superb if you can run it maxed - but there are still performance issues (my 690/2600k still cant get solid 60 in the cities) so i wouldnt recommend buying it just yet
RoKKeR
Member
(01-24-2013, 01:04 AM)
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I played through AC3 once on 360 and never touched it again. These shots are making me want to pick it back up though. Still too expensive to justify a purchase on PC, but it looks pretty solid. The optimization news is unfortunate.

If your 690 can't handle it at 60fps in the cities I'm sure I'll really have to scale back the eye-candy to get a solid framerate on my 570.
iNvid02
Member
(01-24-2013, 01:26 AM)
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the port is pretty good for the most part. fps wise its just random drops from around 60 to 40-50 in some areas of boston and new york (considerably worse during snow), but in the frontier and elsewhere its a level 60

i was in the same boat (nopunz), couldnt wait so i got it at launch for ps3 and it wasnt a pleasant experience. but on pc its like a different game for me, enjoying it so much more

if they fix it up then i'd recommend double dippin for sure

Originally Posted by Sinatar

Something that helped my AC3 performance was to shut the UPlay overlay off in the launcher.

yup i disabled that shit asap. only downside is there is an extra step to go through before you can play because uplay doesnt like you disabling the overlay, so now its:

1. open uplay
2. click go to game
3. click play
4. click launch game
5. click singleplayer

if you got it on steam thats another couple to go through -_-, wtf ubi
Last edited by iNvid02; 01-24-2013 at 01:39 AM.
Sinatar
Official GAF Bottom Feeder
(01-24-2013, 01:29 AM)
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Something that helped my AC3 performance was to shut the UPlay overlay off in the launcher.
Angelus Errare
this looks like one of those Final Fantasy games lionhead always makes
(01-24-2013, 01:33 AM)
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Looks great that's for sure. D:
KKRT00
Member
(01-24-2013, 01:41 AM)
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Originally Posted by Corky

PoE crashes if I use downsampling over 2560x1440 and any kind of ingame AA. :'(

Thats strange that You can use ingame MSAA.
Burgess_101
Member
(01-24-2013, 04:00 AM)
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Not a very good one but I thought I would post while the servers were down for a patch. Enjoying it so far I completely forgot I got into the close beta ages ago.

MrRoderick
Member
(01-24-2013, 04:10 AM)
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Take two of this shot:



MrRoderick
Member
(01-24-2013, 04:11 AM)
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I have found a way to get shallow depth of field! But the drawback is that it is super shallow. You have to fly the camera around until the world map and everything goes blurry, and then reset camera. Then the focus range will be about 1 foot.



Last edited by MrRoderick; 01-24-2013 at 04:13 AM.
Cannon Goose
Member
(01-24-2013, 04:39 AM)
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Originally Posted by iNvid02

Hehe, Connor looks like an action figure up on a shelf in this one.
Spazznid
Member
(01-24-2013, 04:39 AM)
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Originally Posted by Corky

PoE crashes if I use downsampling over 2560x1440 and any kind of ingame AA. :'(

Works with my PC... Odd.

Any known working SGSSAA Bits?
RoKKeR
Member
(01-24-2013, 04:57 AM)
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First time posting shots in this thread, so let me know how it goes. Played some Dead Space 2 today in preparation for 3.



RoKKeR
Member
(01-24-2013, 04:59 AM)
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Burgess_101
Member
(01-24-2013, 05:09 AM)
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Originally Posted by RoKKeR

First time posting shots in this thread, so let me know how it goes. Played some Dead Space 2 today in preparation for 3.



Good shots but I was wondering are you playing it at the highest settings? Or does Dead Space 2 really look that bad?
Sinatar
Official GAF Bottom Feeder
(01-24-2013, 05:16 AM)
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Originally Posted by Burgess_101

Good shots but I was wondering are you playing it at the highest settings? Or does Dead Space 2 really look that bad?

That's what it looks like, though he doesn't appear to be using any AA for some reason.
Burgess_101
Member
(01-24-2013, 05:18 AM)
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Originally Posted by Sinatar

That's what it looks like, though he doesn't appear to be using any AA for some reason.

Some of the textures are really horrible and yeah I thought there were a lot of jaggies.

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