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Member
(01-30-2013, 10:06 PM)
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#2503
I'm not one either, but whenever I've built PCs and checked power supply calculators for what I should get, there was always over provisioning for capacitor aging. If it didn't affect output, why would that be there? One example: http://www.extreme.outervision.com/p...ulatorlite.jsp And it says
Quote:
100 bucks on three CPU cores :P
Last edited by tipoo; 01-30-2013 at 10:09 PM.
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(01-30-2013, 10:09 PM)
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#2505
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Member
(01-30-2013, 10:11 PM)
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#2506
the WiiU is a RV700 series GPU right?
146mm^2 AMDs have a 320:32:8 core (shader:TMU:ROP), and assuming 550 Mhz that would give us 352 GFlops (ADD+MUL) which would be lower than I initially thought.
Last edited by ScepticMatt; 01-30-2013 at 10:16 PM.
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Member
(01-30-2013, 10:24 PM)
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#2509
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Member
(01-30-2013, 10:40 PM)
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#2513
OK another go.
looking at this gives 1.92 mm^2 per MB @45 nm. ~1.5 mm^2 per MB @40nm ~100mm^2 left for the GPU. RV740 is 137mm^2 for 640:32:16. So I'd guess around 480:32:16 or 528 GFLOPs if they cut some logic not needed for consoles.
Last edited by ScepticMatt; 01-30-2013 at 10:53 PM.
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aka Kbsmoker
(01-30-2013, 10:53 PM)
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#2514
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Junior Member
(01-30-2013, 10:56 PM)
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#2515
Last edited by joesiv; 01-30-2013 at 10:59 PM.
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Member
(01-30-2013, 11:17 PM)
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#2516
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Member
(01-30-2013, 11:26 PM)
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#2517
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Member
(01-30-2013, 11:29 PM)
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#2518
It's the percentage that matters isn't it? The most expensive PSU's are 80Plus platinum where you have 92% efficiency at 50% load. So you lose 8% of the power from the wall to heat. If the PSU is less efficient to save money but still efficient at 80Plus the you lose 20% of the power to heat, it may only be a few points but the WiiU is only 33W so a few points off that is a hefty chunk.
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Member
(01-30-2013, 11:35 PM)
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#2519
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Member
(01-31-2013, 12:11 AM)
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#2521
Looking at some Anandtech VLIW5 diagrams, the core numbers must be a multiple of 80 ![]() So the closest other option would be 400 (440 GFLOPS @550 MHz) I guess we will know soon anyway. Here is the rv770 (hd 4870). you can see the 10 SIMD core rows in the middle right, with 10x4 TMUs per SIMD core to the middle left. (think of the above diagram rotated 90 degrees)
Last edited by ScepticMatt; 01-31-2013 at 01:33 AM.
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Member
(01-31-2013, 12:56 AM)
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#2522
This has been posted up the wazoo in the WUST threads, but how much would 1GB GDDR5 consume in power?
http://www.amd.com/la/Documents/AMD-...duct-brief.pdf That chip is on a 40nm process, has 480 SPU's, runs at 600MHz and consumes 35 W. |
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Member
(01-31-2013, 01:12 AM)
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#2523
4.3 W @ 1.35V @ 46 nm according to this Samsung PDF I found via Google
could be lower with newer tech
Quote:
Last edited by ScepticMatt; 01-31-2013 at 01:26 AM.
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Member
(01-31-2013, 01:22 AM)
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#2524
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Member
(01-31-2013, 01:23 AM)
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#2525
The latter for me...although it might relate depending on what they're doing. Ultimately they know a lot more about chip layouts and stuff, so if they can help out in sorting out some details it could help in figuring out performance metrics. Plus they have images of other chips that aren't being bought (yet?) so anything on those could help too. |
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Member
(01-31-2013, 01:33 AM)
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#2527
also the 35W in the PDF is the "Thermal design power", which may not yet have been reached by the WiiU |
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Member
(01-31-2013, 09:33 AM)
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#2528
Aging of electrolyte capacitors is mostly a function of how much load you submit them to, by the simple causality: load -> heat -> evaporation of electrolyte. A quality power supply rated at N watts will use reservoir capacitors (responsible for the smoothing of the voltage into 'proper' DC) of both high-quality electrolyte and of sufficient capacity so that they would not degrade to unacceptable levels below N over the projected lifespan of the device (which can be several decades). The advice on that site you quoted (that you should go for a larger power reserve over a longer projected lifespan) does help for no other reason than the fact that a higher-power PSU, regardless of its quality, would still use larger capacitors, so when used at lower loads those capacitors will function longer within the expected margins for the PSU. So basically if you have doubts about the quality of the PSU, going with a larger one will buy you some extra lifespan. But at the same time the site sets the issue of aging PSU's onto the wrong premise. A badly-aged PSU does not produce less DC power per se - in 3 years it will not produce perfectly good DC at 30% less (arbitrary numbers) - no, it will produce power of lesser DC quality. Whether for the device using that power that translates to dropping of some power lines and shutdowns, or the death of some components - that's entirely up to how that device was designed to withstand bad DC. And that is what causes devices to fail when used with aged (low-quality) PSUs. Bottomline being, an aged (low quality) PSU is not 'just as good as new but for lower loads' - it's just bad!
Last edited by blu; 01-31-2013 at 01:19 PM.
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Member
(01-31-2013, 11:43 AM)
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#2529
Hmm, interesting. But there's still the fact brought up earlier in the thread that Nintendo system power supplies have almost always been about double the rating of what the system actually drew - there must be a reason for that, even if it's not electrolyte aging. Efficiency maybe, I think PSUs are more efficient at 50-80% of their max load.
My point being that this talk of a future overclock that makes the system draw near double the power to operate faster seems like a pretty huge stretch to me, since it's typical of Nintendo to have a power supply rated for so much more than the system draws. It's also typical of Microsoft and Sony, although perhaps to a lesser discrepancy.
Last edited by tipoo; 01-31-2013 at 11:46 AM.
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Ninty Ninty Ninty
Ninty Ninty Ninty (01-31-2013, 12:19 PM)
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#2530
*edit* Should have read the rest of the thread before replying.
Last edited by Shin Johnpv; 01-31-2013 at 12:33 PM.
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Member
(01-31-2013, 12:46 PM)
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#2531
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Member
(01-31-2013, 01:05 PM)
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#2532
http://www.eurogamer.net/articles/di...-green-console
Last edited by tipoo; 01-31-2013 at 01:08 PM.
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Member
(01-31-2013, 01:31 PM)
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#2534
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Member
(01-31-2013, 01:43 PM)
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#2536
http://www.neogaf.com/forum/showpost...postcount=2475 |
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Member
(01-31-2013, 01:51 PM)
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#2537
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Member
(01-31-2013, 02:06 PM)
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#2538
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Junior Member
(01-31-2013, 02:20 PM)
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#2540
If my math is right (and there might be a few errors), If Gekko ran at 486MHz and had a TDP of 4.9W at 180nm, then that means that a 729MHz Broadway core @ 90nm draws 3.675 watts per core, and a 1.25GHz Espresso (1.4x the clock speed of Broadway) and at 45nm draws 2.5725 watts/core. It's actually closer to 8 watts for the CPU (7.7175, to be exact).
Last edited by Smurfman256; 01-31-2013 at 02:39 PM.
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Junior Member
(01-31-2013, 03:20 PM)
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#2541
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Member
(01-31-2013, 03:38 PM)
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#2543
I'd still be surprised if there wasn't at least some minimal fluctuation. I remember when my Wii GPU was in the process of frying (as apparently the WiiConnect24 setting should have been labeled "Low and Slow"), it was only specific and seemingly graphically demanding games that would set it off. I could play Wii Sports and NSMBWii fine, but pop in SMG2 or Silent Hill: SM and the image would quickly start showing telltale signs of GPU damage. I would imagine that this would indicate that not all loads were necessarily equal. Perhaps somebody else has a better answer, though... |
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Member
(01-31-2013, 03:49 PM)
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#2544
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Member
(01-31-2013, 03:51 PM)
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#2545
I just noticed some wrong numbers posted earlier that slipped unnoticed.
Wii's power supply is DC 12V, 3.7A = 44.4W. |
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Member
(01-31-2013, 03:57 PM)
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#2546
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Member
(01-31-2013, 04:05 PM)
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#2547
180nm => 90nm is a 4X reduction in area, there's a 130nm node in between. Same for 90 => 45nm, there's a 65nm node in between. Unfortunately, power scaling hasn't scaled as linearly as density. If it did, you could divide you numbers by another half. |
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Junior Member
(01-31-2013, 04:16 PM)
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#2548
*edit*, that's interesting, isn't this the official NGC power supply? ![]() What's interesting is it shows 48W for the AC side, and 12v @ 3.25 on the output side (39Watts). Conveniently it's around 81% difference, perhaps it's taking into account the efficiency? Anyways, my numbers for the GC and Wii were on the AC side, Can someone check what the DC rating (specifically amps) the WiiU's power supply label says?
Last edited by joesiv; 01-31-2013 at 04:32 PM.
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