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velociraptor
Junior Member
(02-02-2013, 10:33 PM)
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Originally Posted by zoukka

Take a dualshock in your hands and look at the space there. It's not possible.

The dualshock is already such a small controller. They can slightly increase the size, and it wouldn't really be an issue.
onQ123
Junior Member
(02-02-2013, 10:38 PM)
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People complaining & saying that a touch pad will be useless are not thinking straight.



think of a game with a transparent menu overlay you can be scrolling through the menu & just double tap items without pausing the game.


or to control a free roaming cursors that doesn't change the camera view in games like FPS.
Mista Koo
Member
(02-02-2013, 10:39 PM)
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Small edit on the one kairu made:



No need for the touch pad boundaries, the texture should feel different.
Graphics Horse
graphics horse
graphics horse
does whatever a
graphics horse does
(02-02-2013, 10:45 PM)
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Originally Posted by Mista Koo

Small edit on the one kairu made:



No need for the touch pad boundaries, the texture should feel different.

It's supposed to act like a clickable button. If that's true it will definitely have a boundary.
Edit: I like the select/start though.
Last edited by Graphics Horse; 02-02-2013 at 11:15 PM.
MuseManMike
Member
(02-02-2013, 10:47 PM)
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Originally Posted by onQ123

People complaining & saying that a touch pad will be useless are not thinking straight.



think of a game with a transparent menu overlay you can be scrolling through the menu & just double tap items without pausing the game.


or to control a free roaming cursors that doesn't change the camera view in games like FPS.

Gestures or swipes for OS-level functionality without having to bring up a menu. Imagine getting a message pop-up and going straight to a reply by swiping your pad.
weekend_warrior
Junior Member
(02-02-2013, 10:48 PM)
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Originally Posted by Mista Koo

Small edit on the one kairu made:



No need for the touch pad boundaries, the texture should feel different.

Touch pad is too small imo. Pinch the buttons together and remove the big raised ring around them to optimize the size of it. Nice touch with the start/select text.
Loofy
Member
(02-02-2013, 10:48 PM)
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Originally Posted by velociraptor

The dualshock is already such a small controller. They can slightly increase the size, and it wouldn't really be an issue.

Yeah it wouldnt need to be that much bigger either. Maybe a thumb wider.
Valnen
Member
(02-02-2013, 10:50 PM)
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Originally Posted by velociraptor

The dualshock is already such a small controller. They can slightly increase the size, and it wouldn't really be an issue.

It's the perfect size for a controller as is IMO.
teiresias
Member
(02-02-2013, 10:52 PM)
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I really don't understand people that like concave analog sticks. They really are awful. I've made a couple of pictures to illustrate my complaints with them and how they compare to concave sticks:


sappyday
Member
(02-02-2013, 10:54 PM)
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Originally Posted by Noisepurge

The way i see it based on the rumors. And im sure it will take cues from the Vita.

I still think this is the best one. Simplistic, traditional, and slick.
Crakatak187
F'n LOVES Jonas Brothers
(02-02-2013, 10:56 PM)
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Originally Posted by teiresias

I really don't understand people that like concave analog sticks. They really are awful. I've made a couple of pictures to illustrate my complaints with them and how they compare to concave sticks:

Perhaps around off the indent so it transition better into the curve?
tapedeck
Do I win a prize for talking about my penis on the Internet???
(02-02-2013, 10:57 PM)
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Originally Posted by Mista Koo

Small edit on the one kairu made:



No need for the touch pad boundaries, the texture should feel different.

It will interesting to bump this thread once the controller is revealed, I have a feeling these mockups are gonna be very very close to the real thing.
RoboPlato
I'd be in the dick
(02-02-2013, 10:58 PM)
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Originally Posted by Mista Koo

Small edit on the one kairu made:



No need for the touch pad boundaries, the texture should feel different.

This looks great as well. Hopefully one of these mockups resembles the final thing.
DarҖaoZ
Banned
(02-02-2013, 10:58 PM)
I still wish they added 2 more Facebuttons to the controller. 6 Buttons on the front would be awesome for fighters.
MuseManMike
Member
(02-02-2013, 11:03 PM)
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Originally Posted by teiresias

I really don't understand people that like concave analog sticks. They really are awful. I've made a couple of pictures to illustrate my complaints with them and how they compare to concave sticks:

Pulling the stick to the side with sweat and heat makes it slip right off -- "the sweaty mushroom." If they were to keep it convex, I'd like some extra grip ridging. Maybe make the curve a slight bit flatter. For your concave image, you would grip slightly higher towards the tip of your thumb. That's why the 360 controller has those small rubber things.
kairu
Member
(02-02-2013, 11:04 PM)
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Took another stab trying to simplify things a bet and taking some other ideas from others (liked roboplato's select/start location!)
MikeE21286
Member
(02-02-2013, 11:06 PM)
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What is this going to be used for??

The touchscreen that is...like I'm trying to conceive it and a touchscreen without something actually being displayed on it seems somewhat useless.
TCRS
Member
(02-02-2013, 11:08 PM)
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I was hoping for more innovation...

and the sticks like on the 360, not in the same line. And shooting should be done with the triggers not the fucking shoulder buttons ffs.
waypoetic
Banned
(02-02-2013, 11:09 PM)
When the 20:th of february comes... Man, the disapointment...! We have some awesome mockups in this thread and i bet NONE are even close to the actual DualShock 4 design.
TalesOfWin
Banned
(02-02-2013, 11:11 PM)
so basically is it dualshock...again?
Manmademan
Member
(02-02-2013, 11:11 PM)
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Originally Posted by kairu



Took another stab trying to simplify things a bet and taking some other ideas from others (liked roboplato's select/start location!)

This is the real deal right here.

so basically is it dualshock...again?

not sure what you want out of it. Sony is looking for a controller that's going to be not only BC with their previous catalog of games, but utilitarian for the most possible games in the most possible genres. The industry has stabilized around something that more or less looks like the dualshock for a reason. Enabling some basic touch capability to enhance web navigation is a good upgrade without going overboard.
Last edited by Manmademan; 02-02-2013 at 11:13 PM.
LuuKyK
Member
(02-02-2013, 11:11 PM)
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Originally Posted by kairu



Took another stab trying to simplify things a bet and taking some other ideas from others (liked roboplato's select/start location!)

Very well done. I like it!
Vilam
Maxis Redwood
(02-02-2013, 11:12 PM)
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Originally Posted by teiresias

I really don't understand people that like concave analog sticks. They really are awful. I've made a couple of pictures to illustrate my complaints with them and how they compare to concave sticks:

Are you a hypochondriac?
tranciful
Member
(02-02-2013, 11:12 PM)

Originally Posted by Mista Koo

Small edit on the one kairu made:



No need for the touch pad boundaries, the texture should feel different.

I'm really not sure how useful a touch pad like that would be... the dualshock keyboard adapter has similar functionality and I just have a hard time imagining it being useful. Rather have a back touch pad like the vita I think.
Don'tBeWeird
Member
(02-02-2013, 11:13 PM)
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Originally Posted by kairu



Took another stab trying to simplify things a bet and taking some other ideas from others (liked roboplato's select/start location!)

My favourite so far, nice job.
90TilInfinity
Member
(02-02-2013, 11:14 PM)
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Originally Posted by kairu

http://crumaharashop.com/pics/ps4-mockup-2.png

Took another stab trying to simplify things a bet and taking some other ideas from others (liked roboplato's select/start location!)

Wow. Best yet for sure, nice work.
Manmademan
Member
(02-02-2013, 11:15 PM)
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Originally Posted by tranciful

I'm really not sure how useful a touch pad like that would be... the dualshock keyboard adapter has similar functionality and I just have a hard time imagining it being useful. Rather have a back touch pad like the vita I think.

the back of the dualshock isn't anywhere near as easily reachable as the back of the vita (your hands curve around the grips- not the case with the V)- I can't see a back touchpad working very well.
weekend_warrior
Junior Member
(02-02-2013, 11:16 PM)
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Originally Posted by kairu



Took another stab trying to simplify things a bet and taking some other ideas from others (liked roboplato's select/start location!)

Pretty damn sharp, I'd stretch the touch pad out a little more, and lose the concave sticks.
AgentChris
Member
(02-02-2013, 11:18 PM)
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Originally Posted by kairu

Took another stab trying to simplify things a bet and taking some other ideas from others (liked roboplato's select/start location!)

Looks great.
velociraptor
Junior Member
(02-02-2013, 11:19 PM)
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Originally Posted by teiresias

I really don't understand people that like concave analog sticks. They really are awful. I've made a couple of pictures to illustrate my complaints with them and how they compare to concave sticks:

Indeed. There is simply no need for concave sticks.

Convex sticks are much more easier on the thumb. And at no point the 360 provides 'more grip', because I never jam my thumb in the middle. I always edge my sticks when playing games.
NBtoaster
Member
(02-02-2013, 11:21 PM)
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What happened to biometrics :(
Loofy
Member
(02-02-2013, 11:21 PM)
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Convex sticks are superior, but only when they have grips.
sn00zer
(02-02-2013, 11:23 PM)
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Originally Posted by teiresias

I really don't understand people that like concave analog sticks. They really are awful. I've made a couple of pictures to illustrate my complaints with them and how they compare to concave sticks:

Totally agree with this...its just uncomfortable...and I game primarily on a 360 pad
kairu
Member
(02-02-2013, 11:24 PM)
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Originally Posted by velociraptor

Indeed. There is simply no need for concave sticks.

Convex sticks are much more easier on the thumb. And at no point the 360 provides 'more grip', because I never jam my thumb in the middle. I always edge my sticks when playing games.

I think if the divit is smallish in the middle of the thumbstick its kind of the best of both worlds. You get a nice round edge, and then a cup to get your thumb into if you gotta get the biznuz done. I honestly dont mind either, though. I do prefer symmetrical sticks, though. :D

Thanks for all the positive feedback on the latest mockup!
Jack_AG
Banned
(02-02-2013, 11:24 PM)

Originally Posted by TCRS

I was hoping for more innovation...

and the sticks like on the 360, not in the same line. And shooting should be done with the triggers not the fucking shoulder buttons ffs.

A resting grip is where all major buttons are located. Resting grip for 360 is the trigger - shoulder buttons are a bit more awkward. Resting for DS is shoulder buttons.

Analog placement of the xbox sticks were for resting symmetry last gen since most games used left analog+right face buttons. This gen most games use dual analog so resting symmetry is fine on the DS.
Manmademan
Member
(02-02-2013, 11:25 PM)
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Originally Posted by NBtoaster

What happened to biometrics :(

would likely get used about as often as motion in the sixaxis/dualshock- that being close to never, and when it did get used it was more of a distraction than anything.

if the 720 lacks biometrics (almost a certainty) third party devs would ignore the function completely in multiplats. not worth the effort to stick it in.
maquiladora
Member
(02-02-2013, 11:29 PM)
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Did a gaffer make this mockup?

Vilam
Maxis Redwood
(02-02-2013, 11:30 PM)
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Originally Posted by AkIRA_22

You know what's fucked up? Sony had everything sorted the first time;



Concave sticks and flat L/R2 with nice long grip prongs. I am not a believer in analogue triggers, you just do not need them outside of driving games. I have one of these, it's only downfall in no Force Feedback.

I still own this controller, it's my favorite one that Sony ever made. If I recall correctly, they went back to the smaller size design because Japanese players didn't like it. I really wish they'd bring that form factor back, it was so comfortable :(

Analog triggers are a must though, but they should have a click at the end that signifies a full button press for non-analog games like the Gamecube had.
EatinOlives
Harass A Bull?
Report to HR.
(02-02-2013, 11:31 PM)
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Originally Posted by maquiladora

Did a gaffer make this mockup?



Looks like a white Vita. That makes it automatically amazing.
upJTboogie
Member
(02-02-2013, 11:31 PM)
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Originally Posted by kairu



Took another stab trying to simplify things a bet and taking some other ideas from others (liked roboplato's select/start location!)

nice, and seems like a realistic take on what might happen. minus the convex sticks.
tapedeck
Do I win a prize for talking about my penis on the Internet???
(02-02-2013, 11:33 PM)
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Originally Posted by maquiladora

Did a gaffer make this mockup?



Yeah it was a gaffer, forget who but just go back a couple pages its there.

Edit: MYE made it.
Arkham
The Amiga Brotherhood
(02-02-2013, 11:33 PM)
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Originally Posted by maquiladora

Did a gaffer make this mockup?

I can't believe people like that one. Nice PS work, but it's fucking ugly. It looks like a freaking paddle. An orthopaedic paddle, to boot. No style or aesthetic appeal at all.

The two black mock-ups are better.
Vilam
Maxis Redwood
(02-02-2013, 11:36 PM)
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Originally Posted by kairu



Took another stab trying to simplify things a bet and taking some other ideas from others (liked roboplato's select/start location!)

Love this, concave for life. It doesn't look awkwardly fat like other mockups either. Just give me a concave analog trigger on this design and we're set.

I do feel like asymmetric analog stick placement would be superior for easier access to the touchpad though. As is, the raised sticks get in the way of moving your thumbs to the middle, and lowering the sticks sure as hell better not happen.
tapedeck
Do I win a prize for talking about my penis on the Internet???
(02-02-2013, 11:38 PM)
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Originally Posted by Arkham

I can't believe people like that one. Nice PS work, but it's fucking ugly. It looks like a freaking paddle. An orthopaedic paddle, to boot. No style or aesthetic appeal at all.

The two black mock-ups are better.

It is too bulky but overall I think its the best looking mock-up. The white looks really slick. Opinions.
B.O.O.M
Member
(02-02-2013, 11:40 PM)
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Originally Posted by kairu



Took another stab trying to simplify things a bet and taking some other ideas from others (liked roboplato's select/start location!)

Perfect! good job

The best thing about all these mock ups tho? Seeing that vita dpad on it...it's going to be glorious!
DarҖaoZ
Banned
(02-02-2013, 11:44 PM)
Hey Kairu I hope you don't mind if I modify your design a bit.

Here is my idea of how the DS4 would look with 6 face buttons:

STRAIGHT BUTTONS

CURVED BUTTONS

I also added that chromed ring around the Stick, it just looks so swag! lol

The + and - buttons were used by Sony in the controller prototypes, so I think it would be nice to have them back.
zdravkelja
Member
(02-02-2013, 11:45 PM)
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Why do you people actually want concave stick? I can't really feel the difference. Thumbs doesn't slide off the convex stick
tranciful
Member
(02-02-2013, 11:46 PM)

Originally Posted by Manmademan

the back of the dualshock isn't anywhere near as easily reachable as the back of the vita (your hands curve around the grips- not the case with the V)- I can't see a back touchpad working very well.

They'd obviously shape it more like the Vita or an otherwise more useful shape...
Last edited by tranciful; 02-02-2013 at 11:50 PM.
tranciful
Member
(02-02-2013, 11:47 PM)

Originally Posted by Loofy

Convex sticks are superior, but only when they have grips.

that stick was ruined with the octogonal gate
ekim
Member
(02-02-2013, 11:49 PM)
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Originally Posted by kairu



Took another stab trying to simplify things a bet and taking some other ideas from others (liked roboplato's select/start location!)

Very cool :)

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