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Member
(01-10-2007,
07:59 AM)
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#2201
Originally Posted by Haunted_One:
Same. And wanting an RPG, it'll be hard to go wrong with Dragon Quest Swords (and Fire Emblem and Crystal Chronicles). I have complete confidence in this game being completely awesome... with Mr. Horii personally overseeing it, I never had any doubts. :) |
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XBLAnnoyance
(01-10-2007,
07:59 AM)
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#2202
Originally Posted by Pud:
Please to be not comparing Call of Duty 3 with Far Cry: Vengeance. Yea, okay all of the launch window FPS games were rushed but CoD 3 is actually playable and all that. |
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Member
(01-10-2007,
08:31 AM)
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#2203
MoH's graphics are very disappointing. Developers were doing more impressive graphics in first-gen GameCube titles. While graphics aren't the most important focus for Wii, developers seem to be taking that as an excuse and creating lazy ports. We need to start consistently seeing Xbox-level and better graphics.
I'm particularly worried for types of games that will be more likely to use last-gen assets, such as sports games. Even if the Wii is underpowered, they should look better with sharper textures and perhaps some, I dunno, real shader support. |
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Member
(01-10-2007,
04:51 PM)
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#2204
Originally Posted by PantherLotus:
Originally Posted by Pud:
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Banned
(01-11-2007,
07:27 PM)
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#2215
Wow.
That Conan-game has prehistoric 3d-graphics, but...i´d buy it if it came out in Europe. Great series, and a game about it doesnt need uber-graphics. Though i doubt we´ll see a western release -.- @those who love the visuals of GNT:EX: Ever played GNT4? That doesnt look any worse from what i can see. |
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Member
(01-11-2007,
08:18 PM)
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#2217
Originally Posted by MasterMFauli:
Then you clearly haven't played GNT4. The graphics are easily better in EX. The lighting and effects especially |
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Banned
(01-11-2007,
08:22 PM)
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#2218
Originally Posted by Zoramon089:
70 hours in the game, still playing. Ok, the lighting. But what about textures and polycount? Textures look even less detailed on those screenshots. |
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Professional Schmuck.
(01-26-2007,
07:02 PM)
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#2225
Eyeshield 21
This reminds me of what would happen if the Japanese culture got a hold of the NFL and then combined it with The West Side Story. [IMG]http://www.***********.com/Webmasters/Images/55041520070115_180443_1_big.jpg[/IMG] [IMG]http://www.***********.com/Webmasters/Images/55041520070115_180443_2_big.jpg[/IMG] [IMG]http://www.***********.com/Webmasters/Images/55041520070115_180443_3_big.jpg[/IMG] |
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Professional Schmuck.
(01-26-2007,
07:15 PM)
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#2232
Tiger Woods
This is honestly the first golf game I've ever wanted. Some videos are floating around that confirm its greatness. My biggest concern is the silly idea of having to shake the controller to get backspin or forward spin. You'd think that it could be input before hand--you should never have control over the ball once it leaves the club, right? ![]() |
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(01-26-2007,
08:00 PM)
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#2244
Woa, SSX Blur looks noticeably better than when it was even first revealed not too long ago....
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(01-26-2007,
08:07 PM)
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#2245
Dear God. It's like they put more and more bloom in SSX Blur the more time advance.
The game really looks bad. And WTF at the multi bloom + lense flare screenshot!? |
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Professional Schmuck.
(01-26-2007,
08:13 PM)
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#2246
Originally Posted by Ranger X:
Don't be a twit. The game looks brilliant and will outshine any of its predecessors. You have to see it in video. |
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(01-26-2007,
08:19 PM)
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#2248
Originally Posted by PantherLotus:
Well, everything else can look goog besides the effects i mentionned + the animation can look good too. But if i have to make a global comment on the "quality" of the art direction, blur festival and lense flares isn't making any game look better. Art direction for art direction, Sonic looks better imo. Also note there is no miss-use of bloom there. (at least that what i see in most screens) |