Is this being released on all platforms at the same time?
Why do devs keep using fucking Unity? Isn't Unreal 4 cheap now anyway? And superior in pretty much every way imaginable at that?
Y'all keep saying "Unity" but there are Unity games that run just fine. Of course, it takes more work to get it smooth, but still. On next gen systems? Should not be an issue.
Watching the trailers so far didn't gave me the best feeling. But my concerns are mor eabout the level design than the performance. Game worlds like the casino level loked kinda uninspiring or kind a sandboxy so far. Hard to put the right words into it.
Jim has been hitting off the mark lately for me, not worried at all.
Well, Im also playing it, and lets say Im surprised about their tone
Uhhh...I'm not sure I understand those performance comments. That's all I will say.
Wonder which version they are playing?
Donate to an anti-racism cause.If I cancel my preorder I'm going to feel like I'm indirectly supporting racism. This is a hard decision.
Switch version comes later
Uhhh...I'm not sure I understand those performance comments. That's all I will say.
Wonder which version they are playing?
Jim has been hitting off the mark lately for me, not worried at all.
Can you talk about performance?I cant talk about much since its embargoed.
But I am highly confused about those reports.
Uhhh...I'm not sure I understand those performance comments. That's all I will say.
Wonder which version they are playing?
Well they are running on engines made specifically for their hardware while developing games for only one platform and spec. Unity has to target many platforms, so in no way is it going to match the optimization or quality of a first party studio.Makes it all the more impressive that Nintendo get rock solid 60fps out of extremely limited hardware for their recent 3D platformers.
That's unfair. People have differing tastes. Banjo was one of my favorite games as a kid - so of course I'm going to be jumping in day 1 to see if they were successful in recreating the magic.You are nuts if you are getting this game day 1 with everything that is out right now.
IIRC, Unity is poorly threaded, which makes it highly CPU dependent. And the Xbox one and PS4 have terrible little single threaded CPU's. So not too surprising.
stop.....preordering.......games........
It's really not that complicated.
Heaven forbid somebody giving an honest impression of a video game they've playedAnd that is why we have embargos.
Now we have 2 people saying 1 thing and no one can support or contradict that.
Not very fair I think.
Uhhh...I'm not sure I understand those performance comments. That's all I will say.
Wonder which version they are playing?
Why do devs keep using fucking Unity? Isn't Unreal 4 cheap now anyway? And superior in pretty much every way imaginable at that?
Why do devs keep using fucking Unity? Isn't Unreal 4 cheap now anyway? And superior in pretty much every way imaginable at that?