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Prey for the Gods |KS| Survival against giant creatures, PC/PS4/XB1

Thinking on it, the hookshot was one of the few things where its absence was really noticeable in BoTW. Having an equivalent here should really open up the game in terms of near-horizontal or vertical movement, versus the glider's slow and careful descent.
 
I kind of wish it stayed in 3rd person for the grapple but otherwise that is rad as hell. Maybe it's just that it happens so snappily and BotW feels smoother when transitioning back and forth with the bow? It's been a bit since I've played BotW though so I may be misremembering.
 
Prey for the Gods ambitiously combines the game play of Shadow of the Colossus, Deus Ex, DayZ, and BloodBorne.

Add Tetris, Outrun 2, Super Mario Bros 3 and Samba de Amigo into this BS sounding selection of much loved games that play almost nothing like each other and I'll be interested.
 
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