It does seem clumsy. These are dangerously thorny conversations to enter into, but it does feel difficult for Sledgehammer to simultaneously tout the historical accuracy and the attempt at respecting the real life experiences of the soldiers in these battles and to also design in something so strikingly inaccurate.
Obviously they're in a tough spot, caught between an entirely admirable attempt at inclusion for female players, and the desire to portray a war people are highly familiar with in an accurate manner. It is of course obviously also true that multiplayer is not the place for pure simulation of reality, and is always rife with absurdities. Nonetheless, these are real historical battles, and indeed veterans of these battles are still alive.
It is undeniably jarring to jump from documentary footage to this, and to note these obvious inaccuracies. Playing an American GI roasting German women alive en-masse with a flamethrower... somehow that doesn't exactly feel like the most sensitive and respectful depiction of this moment in history. It strikes a rather odd and sour tone. This isn't the exploitation revisionism of Wolfenstein, this is ostensibly a tribute to the experiences of those involved in this conflict.
I'm not saying I know the right way to deal with these issues, but I do think there is a conversation to be had. There is more to that than just some kind of neanderthal reactionary backlash against inclusion. These questions are difficult when you're dealing with real life battles in which countless people died, all within living memory.