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"Shadow of the Eternals" Development Halted...

peakish

Member
I don't agree. Mikami makes a great foil. Both game creators have had commercially unsuccessful ventures with their last two attempts, both their HD generation attempts. Both are remembered as pioneering creators of great Gamecube-exclusive (at the time) horror games.

Damn, at least Dyack has tried to make a different type of game since then. Regardless, these two game makers are comparable. It's not much of a point in logic for you to concede, man.

You'd think I got Voldemort-style-funk all up on precious Mikami by comparing him with He-Whom-Must-Not-Be-Named or something.
You still haven't answered my question of why he's being brought up here. The Evil Within isn't crowd funded, nobody has to have been convinced to give Mikami a dime before the game is out. Only if that was the case you could have looked at similarities between reception (and looking at threads for The Evil Within I see almost equal parts scepticism as I do enthusiasm for it). This makes it seem like you're very angry just about the fact that another, wholly unrelated, horror game has been funded in some way while your favorite wasn't. It's childish in an "If I can't have mine you shouldn't have yours" way.
 

Aaron

Member
Geez, man. "Poorly received" is part of the territory if you're going to take risks, sometimes. How did Penny Arcade #3 do compared to the first two? What if Tell Tale made the same claim? That's just harsh, revisionist kind of stuff from a fellow developer, essentially wiping away the quality work they did, based on the controversy since then....
Too Human was risky sure, but there is such a thing as controlled risk. Declaring a trilogy and cutting features before release to result in a mediocre product is not risk done well. And I've finished Too Human. Whatever charms it has are buried under technical and design problems. Some of which were clear well before release.

Their X-Men game is straight up garbage. It's nothing more than a straight forward 3d action platformer with nothing remotely risky, and it's terrible. Makes me wonder how bad that game they were making for Sega was when that was cancelled. If you played the Iron Man game Sega released, you'd know they don't have high standards.

There's nothing for people to put their faith in but a short tech demo with no actual gameplay.
 

Imbarkus

As Sartre noted in his contemplation on Hell in No Exit, the true horror is other members.
This makes it seem like you're very angry just about the fact that another, wholly unrelated, horror game has been funded in some way while your favorite wasn't. It's childish in an "If I can't have mine you shouldn't have yours" way.

This is probably fairly accurate, in that it bothers me that Mikami's "shooter-style" Resident Evil became the de facto standard for console survival horror.

But I have respect for Mikami as much as I do for Dyack, for any creative person trying to make a creative product in this industry. For the purposes of argument and comparing/looking at Denis Dyack I have drawn comparisons at various times to Mikami, Tim Shaeffer, Bryan Fargo, Lord British, and Randy Pitchford.

But as for childish? Only once of the two of us is calling people names.

You CAN have The Evil Within. Nothing I can do to change anything about that, and I wouldn't. But the reverse, briefly, was true: if people supported the game here and weren't so cynical and partisan--if there weren't still this lingering feeling of partisan response of "owned by NeoGAF"--I could have had the horror game I wanted.

There's nothing for people to put their faith in but a short tech demo with no actual gameplay.

This was WAAAY more than most Kickstarters show to get funded, and it looked WAAAY better than most demos shown as well. But even though it was playable in CryEngine 3, people accused them of taking it whole cloth from Silicon Knights because a monster design and a church design was purchased and retained.

I guess my point is that there was SO MUCH for people to put their faith into, they just didn't.
 

peakish

Member
This is probably fairly accurate, in that it bothers me that Mikami's "shooter-style" Resident Evil became the de facto standard for console survival horror.

But I have respect for Mikami as much as I do for Dyack, for any creative person trying to make a creative product in this industry. For the purposes of argument and comparing/looking at Denis Dyack I have drawn comparisons at various times to Mikami, Tim Shaeffer, Bryan Fargo, Lord British, and Randy Pitchford.

But as for childish? Only once of the two of us is calling people names.

You CAN have The Evil Within. Nothing I can do to change anything about that, and I wouldn't. But the reverse, briefly, was true: if people supported the game here and weren't so cynical and partisan--if there weren't still this lingering feeling of partisan response of "owned by NeoGAF"--I could have had the horror game I wanted.
I haven't called you any names, I said that bringing another completely unrelated game into the discussion just to hate on that it but not this is being made is childish.
 

Imbarkus

As Sartre noted in his contemplation on Hell in No Exit, the true horror is other members.
I haven't called you any names, I said that bringing another completely unrelated game into the discussion just to hate on that it but not this is being made is childish.

I disproved your assertion that the game is completely unrelated. I don't think its childish to lament that shooter-gameplay horror games are plentiful, and I don't think the industry needs another one, and I feel a successor to Eternal Darkness was set to bring something new to the table that hasn't been seen in a while.

It's not even that unusual for someone to lament how safe publishers have been playing it with any genre, much less horror.

I haven't denigrated your person, nor your position, with any negative labels. And I'm sure Mikami and his game will survive my brief rhetorical comparison with He-Who-Must-Not-Be-Funded.
 
So, is this still being worked on? For some reason, this popped into my head tonight and I looked up their forum to see that they are doing some sort of forum subscription for people to submit ideas or content or suggestions or something:

http://precursorgames.com/forums/index.php?threads/quantum-entanglement-stage-1.3216/

Also, does anyone have any update on the co-founder of Precursor who was arrested on child pornography charges? I can't seem to find Ontario court records online.
 

Imbarkus

As Sartre noted in his contemplation on Hell in No Exit, the true horror is other members.
So, is this still being worked on? For some reason, this popped into my head tonight and I looked up their forum to see that they are doing some sort of forum subscription for people to submit ideas or content or suggestions or something:

With people needing to work jobs and live life, there's no active development just concept work going on now on those forums. They have the same thing they already had: a great concept, a great demo, Nintendo's blessing, experienced developers, and the biggest and most persistent PR problem any game creator has ever had to try to face down.

I've seen this "low power mode" from some other non-funded projects, forum subscriptions to fund the sites and public face of the thing while they look for investment.
 

OnPoint

Member
What. A. Bump.

Jesus.

I still hold hope that we'll get a Nintendo-funded ED sequel someday. Would be nice. Probably never will happen though.
 
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