How long is the game?
I'm 10 hours in at level 16 and difficulty is increasing on normal. But if you stock up plenty of medkits it's never impossible.Well, bought! One more question: how's difficulty? Normal is challenge enough?
Well, bought! One more question: how's difficulty? Normal is challenge enough?
After spending more time, I gotta say they really need to patch this UI, playing the game gets exhausting due to lack of some very simple quality of life features:
- no keyboard controls for battle screen, click and hold for every choice gets annoying quickly.
- horrible inventory with no filters or auto sort, in a loot driven game, what are they thinking?
- loot compare is not very intuitive and requires a lot of effort, they need to improve this, especially when shopping.
- There doesn't seem to be a way to store your items, it wouldn't be an issue if the game didn't rely so much on loot;
You have storage in the bar, it's one of the options with the barkeeper.
In other news: UNLIMITED POWWWAAAAHHHH
Hard to see the damage numbers in the GIF, but each bolt is doing between 2 and 4 thousand damage lol.
So yeah...glad they don't allow duplicate classes. Imagine 2 Hackers and 2 Void Psykers.
I wanna run 4 Void Psykers. That would be hilarious.
My Hacker is also stupidly obscene atm. I'm not sure what the hell is comboing, but he's 21 with running full Malware/partial Rootkit. Equipped him with a quick weapon and initiative boosting gear. First turn he stuns and sets things on fire, next turn he drops a vulnerability virus, then you pop that ultimate that makes all the viruses refresh and blow up. But with Shareware viruses spread when applied and when applying damage, so all the viruses blow up, do whatever they do, then spread, then blow up, then do whatever they do, then spread, repeat, etc. The numbers just keep going in some weird cycle as the viruses run rampant.
Dropped a 3k health boss and his 4 800hp friends in one application of that ultimate.
I'll have to try the Malware tree out, I've got mine specced Optimization/Rootkit and he's pretty underwhelming in combat. Super super useful outside of combat though.
and outside of combat he can hack a few things bit still fails a lot.
Really not a fan of the artstyle.
You have storage in the bar, it's one of the options with the barkeeper.
In other news: UNLIMITED POWWWAAAAHHHH
Hard to see the damage numbers in the GIF, but each bolt is doing between 2 and 4 thousand damage lol.
Yep, I get tired of it fast, 3 to 4 missions tops per session. But it always draws me back.The Void Psyker has quickly become one of my most favourite classes in any game ever. I've nearly maxed out the Summoner tree and being able to attack all my enemies with magic missiles and DoTs whilst placing debuffs on everything then if that isn't enough they call down an old god if anything crits is rad.
The enemy design is repetitive but Starcrawlers is holding my attention more than any other dungeon crawler that I've played.
Like what? Only similar games I've played is Legend of Grimrock, so curious what this does new or different (besides the setting)Played early access for about an hour and was very impressed with this. Plenty of cool mechanics and ideas.
How story heavy is this?
Was doing some research into the game and saw this on the Kickstarter
How much is interactions/events like that in the game, and how much of an impact do they have? (Preferably more than less)
Even better than Grimrock?finished it
I think it was great, best of the modern dungeoncrawlers
the hub that let you choose your randomly generated missions really did it for me
I am looking forward to what juggernaut games are doing next
the main story wasn't really great, I did enjoy the whole ragnarok double play but in the end the stella maris was just not a very exciting location
I couldn't get into grimrock. Too tiring and no interesting mechanics.
So is there a reason I should not use the Prototype?
I didn't use him, but he looks pretty solid, albeit a bit RNG heavy.
Ah ok. I was wondering more in terms of story reasons, like if he'll leave or something.
My Hacker is also stupidly obscene atm. I'm not sure what the hell is comboing, but he's 21 with running full Malware/partial Rootkit. Equipped him with a quick weapon and initiative boosting gear. First turn he stuns and sets things on fire, next turn he drops a vulnerability virus, then you pop that ultimate that makes all the viruses refresh and blow up. But with Shareware viruses spread when applied and when applying damage, so all the viruses blow up, do whatever they do, then spread, then blow up, then do whatever they do, then spread, repeat, etc. The numbers just keep going in some weird cycle as the viruses run rampant.
Dropped a 3k health boss and his 4 800hp friends in one application of that ultimate.