How about a linear Kirby adventure based on Uncharted?
Kirby's already a murderer.
How about a linear Kirby adventure based on Uncharted?
I read your OP. I just don't agree with you. The games are quite interesting as is, and they continue to add new elements and build upon existing elements.There is an evolution of the mechanics, but as I said I don't think that is enough to keep the games interesting enough. There have been just too many in a short time and they don't feel different at all even if we can point out some refinement in its core mechanics.
I wonder if you have read the first post or just the title. I've proposed several ideas that could make a traditional game feel fresh and any of them is going full 3D.
stevencolbert_giveittome.gif· Kirby Returns to Dreamland introduced ability-based challenges that showed an amazing level design and some arcade touch, with a clever score system and some good difficulty. If the games had followed that trail designing the core levels like that and maintaining the score system, maybe I would be more interested, so I think that is something that could be easily done. Something like the Jungle Beat of Kirbys
Kirby goes on an adventure to find the lost flan of escargo
If it's a good game I doubt it except ppl doing their usual thingKirby goes 3D yall are gonna shit on it
I agree that despite the charm of the series it has definitely felt like they could do a lot more with it.
A Pokémon game with even half the ambition of Breath of the Wild or Mario Odyssey would be a day one purchase for me.
Yeah, RTD, 3D and PR all follow a similar formula but they managed to noticeably build on it that it never really bothered me. RTD started it with the super abilities that pretty cool until you realize later on that theres nothing really to them other than a button press. 3D expanded on that with hyper nova which brought puzzles to those sections while robobot basically made it the whole game.I understand the complaints, but last few Kirby games all had those unique elements that are different enough for me to still get excited about whatever new idea they cooked up and implemented in the usual 2D platformer engine.
I'd be down for a more 3Dish entry tho, maybe as another one of those spinoffs.
Ohhh yeah yeah yeah, for sure. I think the moment I played it, I had that sense of familiarity in the back of my mind.
You know it's funny, there are so many cancelled Kirby GC prototypes. I think we all assumed it became Return to Dream Land and that was that, but both Planet Robobot (in that minigame) and even the Kirby Switch game with its co-op seem like ways to salvage some of its unused ideas.
Since Kirby Returns to Dreamland all the entries in the Kirby series have been iterations of the same formula. In five years we've received Kirby Returns to Dreamland, Kirby Triple Deluxe, Kirby Planet Robobot, and now the new Kirby for Switch. And, let me get this straight, I think that they are games that feel way too similar. I find it hard to be excited for a new one, because it is like if I had already played it.
I understand the complaints, but last few Kirby games all had those unique elements that are different enough for me to still get excited about whatever new idea they cooked up and implemented in the usual 2D platformer engine.
I'd be down for a more 3Dish entry tho, maybe as another one of those spinoffs.
I think Kirby is perfect the way it is. It is an absolute gateway game. My daughter and her friends started with it very small and I've seen the same with other kids in her Pre-K and K classes.
The basic Kirby should never go anywhere.
Milky Way Wishes? Crystal Shards? Planet Robobot? Like, they're not deep deep, but I feel like they put a little more effort than most games aimed at its demographic do with regards to story. Even Kirby's Adventure put a little effort into closing the game nicely with some exposition, which wasn't super common for NES games.I think the gameplay is fine the way it is, however maybe a story mode with some depth to it? It just feels so shallow without any kind of real substance.
How about a linear Kirby adventure based on Uncharted?