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DF/JF: Battlefield 4 PS4 vs XB1 videos/screens (900p PS4, 720p XB1)

Hanmik

Member
XB1 upscaling is pretty damn good and I think it proves Penello's point - some stuff can be accomplished through an intelligent mix of hardware and software to bridge the gap.

No doubt about it - the PS4 on just about every comparison video looks blurry. Bad upscaling. Look to Crytek's Ryse to see how it should be done.

so the XB1 updscaler is better than the PS4 one in your opinion.? (this might be a trick question)
 

Into

Member
But apparently DF's image is not the 'default output', as evidenced by Jackfrag's officially-captured videos looking different. In both cases the image has been changed after the fact, not by the system. The point of the gif is not 'which looks the best', it is simply to demonstrate that the sharpening effect can be applied to both versions to achieve the look of the DF XB1 footage.

This

The point is to showcase what sharpening can do, and why DF's comparison should be taken lightly. They have gone out and admitted their mistake.

"The issue here is simple; Tom had a limited amount of time to capture this stuff and was not able to do so in a normal environment. If mistakes were made normally, it would be easy to go back and correct, but with the way this worked, it wasn't really possible.

Why so different? DF uses their own hardware for capturing while DICE were handing out Elgato boxes to everyone else. The DF hardware is actually much more capable but it works differently and, without the experience of working with these new consoles, I can see a situation where settings were dialed in wrong.

JackFrags used what DICE provided and probably didn't even attempt to change any settings which, in this case, turned out to be for the best."

JackFrags videos are your best bet to really see all 3 versions at their peak
 
The ps4 version is pushing a shit ton more pixels, df videos are totally fucked. That res bump is huge tick in the ps4 favour and its starting to look all this 720p stuff might have legs for xboxone.

See, people can tell me all about the pixels as many times as they feel it helps, and believe me I'm not ignorant of this, but besides a much cleaner looking game due to the lack of aliasing on the PS4, the Xbox One version based on the comparisons I've seen looks better. It just does. I'm not exactly going to ignore what I'm seeing entirely, or launch an investigation or something because it doesn't fall in line with expectations.

There are comparison pictures made, there are comparison gifs made, I've watched videos on DF, jackfrags, and even on IGN. I'm not discrediting where I think the PS4 version, because it leads performance wise, even though it's obvious both versions perform fantastically, save for more serious dips in certain spots for the XBO version. But both versions dip every now and then in performance, but it isn't often enough and long enough to ruin the experience on either from what I've watched thus far. There was even one odd cutscene I saw where the XB0 version had a 12-14 fps edge on the PS4 version for maybe 5 or more seconds.

People judge games based on what they look at, and I'm not the only person in this thread that has said they think the XBO version looks better. The textures seem more crisp and clearly appear to have more pop. It makes an otherwise aliased game stand out even in comparison to the PS4 version in side by sides. It makes an otherwise amazing looking PS4 game by all accounts look at times a little overly soft or blurry, which isn't as attractive as the more detailed, in your face appearance on the Xbox One version.

However, this doesn't tell the whole story. As you may notice in our screengrabs, the actual results on PS4 lack the corresponding level of crystal clarity we'd expect of such a significant resolution boost. This should surely be a home run for Sony's console, but what is likely to be a software-based upscale to 1080p delivers less-than-stellar returns, and for better or worse leaves the Xbox One with an often crisper looking, albeit much more aliased image.

What is curious is the level of "pop" given to the Xbox One's textures, where - bizarrely - artwork often seems to be more detailed than on PlayStation 4. In high contrast scenes, we sometimes see a kind of halo effect around some detail, which may suggest some kind of artificial detail-boosting post-process. Whether this is part of Microsoft's new upscaling tech remains to be seen, but we were reminded of the Medal of Honor effect seen in the Darbee Darblet review. However, what is added to texture detail also seems to be applied to XO's most ugly element - its highly noticeable sub-pixel break-up.

Regardless, the overall impression is that the gap is closed just a touch between the Microsoft and Sony platforms. The soft blur on PS4 comes across as a missed opportunity given the extra leg-work needed by the PS4's troves of GDDR5 RAM and GPU compute units to hit this 1600x900 mark. Nevertheless the image in motion is clearly the superior of the two - if not quite the knock-out smash we'd expected based on the raw metrics.

The PS4 does on occasion suffer from a slight delay in drawing in higher textures, and likewise, the lens flare effect in some scripted driving scenes on the Shanghai level fails to materialise. These are rare and subtle contrasts; otherwise, all lighting effects such as god rays, bokeh depth of field, shadows and physics are indistinguishable between the two - also true of draw distance on minor objects for massive 64-player online maps.

They ultimately give the edge to the PS4, and that's probably fair given the virtual lack of aliasing compared to the much jaggier XB0 version, and being a higher resolution, but barring some funny business going on, which I don't see any signs of, the Xbox One version looks nicer.

It even shows up in IGN's comparison video, so it isn't just a DF thing.

http://www.ign.com/videos/2013/10/28/battlefield-4-xbox-oneps4-graphics-comparison

When they're switching between the two, you see the greater pop to the stuff on the Xbox One version. I don't deny the aliasing on the Xbox One version, but what keeps me from giving it too much shit for that is the fact that I prefer the more vibrant look on the xbox one side to the softer look on the PS4 side. Now, maybe it's just me, but I'm one of those guys that always prefers my games, or even movies, to always "pop" more. I don't like the more TV 'movie' settings look that dials things down a bit. Even when they approach the top of that hill after going through the forest, I just see a bigger, more aggressive level of light streaming in from the other side of that location where the skyscrapers are located. There might be a subtle, but noticeable lighting difference between the two versions, and that may come down to a matter of preference, but I'm certain I'm not the only person who can see the brighter, more aggressive appearing lighting in the xbox one version. I'm honestly not even decided on whether I'm even getting this game for console or PC yet, but I prefer the Xbox One's look, I don't 'prefer' the aliasing. I prefer the overall presentation, particularly the lighting.

Beyond that, I honestly couldn't say if it's the kind of AA used on the PS4 version, or if it's just down to the way it's being upscaled on the ps4 compared to how it's handled on the Xbox One, but I'm left with an impression that the lighting may be a touch better on the Xbox One version. People are free to disagree, but, whatever the case, I can see the difference, and that IGN video shows it clearly (since DF are on people's shit list). It would seem things like no Ambient Occlusion, 720p resolution and the AA allowed them to make up for it a bit with the lighting on the Xbox One version, at least that's certainly how it appears to me.

edit: I guess scratch the part about no AO on the xbox one version. Apparently the Dice technical director confirmed AO will be in the Xbox One version.

https://twitter.com/repi/status/395138203075633152

@digitalfoundry the AO on Xbox One was one of the fixes that didn't make it into the review copy but will be in day1, same tech as PS4/PC
 

Why so different? DF uses their own hardware for capturing while DICE were handing out Elgato boxes to everyone else. The DF hardware is actually much more capable but it works differently and, without the experience of working with these new consoles, I can see a situation where settings were dialed in wrong.

JackFrags used what DICE provided and probably didn't even attempt to change any settings which, in this case, turned out to be for the best."

Yup, I'm definitely done with DF at this point on. I thought the bias stopped with Ledbetter but it obviously extends beyond that.
 

Toma

Let me show you through these halls, my friend, where treasures of indie gaming await...
XB1 upscaling is pretty damn good and I think it proves Penello's point - some stuff can be accomplished through an intelligent mix of hardware and software to bridge the gap.

No doubt about it - the PS4 on just about every comparison video looks blurry. Bad upscaling. Look to Crytek's Ryse to see how it should be done.

Sigh.

On just about every comparison you say?
http://abload.de/img/i3uk6taw6tdxd8fonn.gif

How about we stop talking about something that you can change on your TV and focus on the console differences, eh?
 
We thought its going to be subtle, but it really isnt. Its a landslide difference regarding the graphical power, especially once you take the resolution difference into account.

Sorry, it's not a landslide. You can write down numbers and compare all you want, but the real-world difference of people sitting in front of their TVs and playing this will be minimal, if anything at all. I just don't think many at all will play this on their X1, then go over to a buddy's house and play his PS4 version and notice any more than a small difference, if anything.
 

Pain

Banned
I thought the PS4 version was supposed to be so much better than the X1 version? You Sony backers are having to post a lot of explanations and unrelated pictures to try to explain to us how the PS4 version is amazing, I thought it was going to be obvious?
It is obvious. 900p with with more stable frame rate.

Oh and that's without even taking into account the capture card errors that Digital Foundry admitted to.
 
Interesting!
I've only seen the blurry textures on PS4 so far and people said that you could just alter the sharpness on the TV to get the same result, which was wrong since the textures were clearly completely different, then there was talk about random textures on the ground and clothes instead which could be the reason XO looked crisper, the comparison shots just happened to have randomised textures in the favor of XO. But now the PS4 textures looks better? I need see this. This is roller coaster lol

Just look yourself, they are ever so slightly sharper on PS4.
 
That's an enthusiast PC gaming site. Translation for non-German Gaf:

They're saying that it's almost impossible to see a difference between PS4 and PC version. They compared it to BF4 running on a high-end PC with a "pretty expensive Radeon card". They're also expecting that if you're an owner of a PC that costs less than 1000€ then it will look worse than on PS4 if you want to target 60fps. 60fps is almost perfectly available in PS4 version. Given the low price of the PS4, they say that this definitely speaks for the console and against the PC version. In this video the PS4 version looks brighter due to the recording that they're using. There are some effects like water drops on the windscreen that are missing in the PC version even though they are available for PS4. Shadows, level of detail, etc are indistinguishable. Game runs smoothly even in "bombastic scenes"

The conclusion: They're recommending the PS4 version because of the 400€ price point for the hardware.
Wow
 

Curufinwe

Member
I thought the PS4 version was supposed to be so much better than the X1 version? You Sony backers are having to post a lot of explanations and unrelated pictures to try to explain to us how the PS4 version is amazing, I thought it was going to be obvious?

56% higher res and higher frame rates.
 

Guymelef

Member
That's an enthusiast PC gaming site. Translation for non-German Gaf:

They're saying that it's almost impossible to see a difference between PS4 and PC version. They compared it to BF4 running on a high-end PC with a "pretty expensive Radeon card". They're also expecting that if you're an owner of a PC that costs less than 1000€ then it will look worse than on PS4 if you want to target 60fps. 60fps is almost perfectly available in PS4 version. Given the low price of the PS4, they say that this definitely speaks for the console and against the PC version. In this video the PS4 version looks brighter due to the recording that they're using. There are some effects like water drops on the windscreen that are missing in the PC version even though they are available for PS4. Shadows, level of detail, etc are indistinguishable. Game runs smoothly even in "bombastic scenes"

The conclusion: They're recommending the PS4 version because of the 400€ price point for the hardware.

Thanks!!!.
Despite the resolution, seems better port than i expected.
 

Pug

Member
so will the whole gen be like this?

gaf will be madness.

fun though.

as a multi format gamer it's going to need a lot of popcorn I think.

Bar a few posts, this thread is actually much better than I feared, certainly better than the Xbox one threads gabbing on about the OS and such like which are full of complete and utter nonsense.
 
it really is like knocking up a setting level on pc.

nice but doesn't blow your socks off or do anything to improve the game experience.

will be awesome for thread wars throughout the gen though.
 

Mr Moose

Member
I thought the PS4 version was supposed to be so much better than the X1 version? You Sony backers are having to post a lot of explanations and unrelated pictures to try to explain to us how the PS4 version is amazing, I thought it was going to be obvious?

It... Is? You wouldn't know, because you have blurred vision.

:D
 
Both look good to me. Not buying the game anyway, but if I was, the differences aren't big enough to make me switch to buying a PS4 over the X1.
 

Tiberius

Member
Very expensive PC, high end Radeon Graphics card. Almost the same graphically. They estimate that BF4 might even look worse on a sub 1000€ pc than on ps4.

ok thanks that explain the aliasing on the pc version when you compare it with the DF pc build

DF use a big amd cpu 8 gigs of ram and a crossfire of 7970
 
This thread has been very amusing I will say that much, as for the next gen versions, I can live with the odd jaggy and missing clouds but mess with my frame rate and we have a deal breaker.
 

2real4tv

Member
From Video Gamer:

In what universe does this:

iHnrJOAf2ge57.png


look better than this:

ibzECh2u9GBbYv.png


Please enlighten me, because I'm not seeing it. Aliasing is very different in both versions.

Why is the image clipped?
 

orioto

Good Art™
Just woke up, wow, what a mess lol.

So i'm confused.
Is this a capture problem or is the AA solution used for the PS4 version ruining its look ?

Cause guys i'm sorry, and sad about that but you can noticed and detail every superiority you want with your specialist eyes. From what i'm seeing there, and if it's showing what you can actually see in stores, people WILL manage to find the XBO version more sharp and impact full.

If anything that shows different devs decisions are still more important than tech. It's sad that the technically superior version looks blurry as shit. At least it's really hard to see the resolution difference like that.. When it should be fcking obvious! I mean 900p to 720p is a pretty solid downgrade right..

Also did Sony manage to ruin its advantage by having a bad capture solution for the console ? That would be so ironic.. :( It's like the best runner didn't bring the good shoes and ended in second place. Every detail of a launch counts..
 
One more example of why native resolution is king.

Despite rendering significantly more pixels, the PS4 image doesn't really show it... though there is no debating that the framerater performs better on the PS4, which is the trump card.
 
It's really disheartening that people on this forum are being fooled by the Xbone image pumping up the contrast or lowering the gamma to make the image pop.

Please educate yourselves. More contrast is NOT better if it is crushing brightness ranges and causing a LOSS of image detail.
 

Kysen

Member
I hope for MS sake that kinect takes off, a huge gamble was made on the hardware that's for sure. Near the end of this gen when developers are trying to eek out as much power as possible its going to be rough on XB1.

So much talk over the contrast of the images, but the elephant in the room is that the PS4 is pushing way more pixels and maintaining a lead on framerate. Even with the upclocks on XB1. Suppose dice were to drop the PS4 resolution down to 720p how many more effects could they cram in?
 

StuBurns

Banned
Sorry, it's not a landslide. You can write down numbers and compare all you want, but the real-world difference of people sitting in front of their TVs and playing this will be minimal, if anything at all. I just don't think many at all will play this on their X1, then go over to a buddy's house and play his PS4 version and notice any more than a small difference, if anything.
Ironic username aside.

Who cares what 'most people' can tell? Most people bought a Wii this generation. Most people don't give a shit about image quality. The question is if the individual can tell, and if so, if they care.

Actually, PS4 performing better is much more important to the player base I imagine. DICE should have gone for 720p on both, and just used the fillrate to have a more solid performance on PS4 I think.
 

Toma

Let me show you through these halls, my friend, where treasures of indie gaming await...
Sorry, it's not a landslide. You can write down numbers and compare all you want, but the real-world difference of people sitting in front of their TVs and playing this will be minimal, if anything at all. I just don't think many at all will play this on their X1, then go over to a buddy's house and play his PS4 version and notice any more than a small difference, if anything.

We see its a landslide looking at textures and Aliasing, we know its a landslide purely from the stats, everyone actually seeing it for real says its a landslide, but your opinion surely is more valid than any of that.

I love mentioning your username in this topic btw.
 

Pug

Member
Just look yourself, they are ever so slightly sharper on PS4.

The only video I can view is Videogamer and for me theres no doubts the textures look a lot better on the Xbox one, clearly better. Now I don't know if that video is representative but that how they look to me.
 

borghe

Loves the Greater Toronto Area
I don't get what the issue here is. "Visually" there isn't much difference. Performance-wise there is a noticeable difference (even more so taking resolutions into account)

Isn't that the exact same thing we had for the last half of this gen and were expecting this next gen?

I really don't expect any different going forward. PS4 versions will sell more. XBONE versions will be down 2 or 3 places on the charts. And in rare cases XBONE may even sell more (like you saw on ps3 this gen with Mortal Kombat, Etc)

Still glad for my PS4 preorder and I'll pick up XBONE in 3-4 years when it's under 250 and has a good library of 6-12 exclusives I want for it.
 
XB1 upscaling is pretty damn good and I think it proves Penello's point - some stuff can be accomplished through an intelligent mix of hardware and software to bridge the gap.

No doubt about it - the PS4 on just about every comparison video looks blurry. Bad upscaling. Look to Crytek's Ryse to see how it should be done.

But the aliasing becomes the trade off and that might be a bitter pill for some.
If Sony has most of it's games at 1080P native X1's advantage here instantly become a disadvantage. I agree with you though, a great scaled and a minimum of 900P resolution could go a long way for MS's console
 

Perkel

Banned
XB1 upscaling is pretty damn good and I think it proves Penello's point - some stuff can be accomplished through an intelligent mix of hardware and software to bridge the gap.

No doubt about it - the PS4 on just about every comparison video looks blurry. Bad upscaling. Look to Crytek's Ryse to see how it should be done.

What point? no hardware scaler can make 720p look better than 900p or 1080p
 

jem0208

Member
It's really disheartening that people on this forum are being fooled by the Xbone image pumping up the contrast or lowering the gamma to make the image pop.

Please educate yourselves. More contrast is NOT better if it is crushing brightness ranges and causing a LOSS of image detail.

If it looks better, it looks better.
 
Just woke up, wow, what a mess lol.

So i'm confused.
Is this a capture problem or is the AA solution used for the PS4 version ruining its look ?

Cause guys i'm sorry, and sad about that but you can noticed and detail every superiority you want with your specialist eyes. From what i'm seeing there, and if it's showing what you can actually see in stores, people WILL manage to find the XBO version more sharp and impact full.

If anything that shows different devs decisions are still more important than tech. It's sad that the technically superior version looks blurry as shit. At least it's really hard to see the resolution difference like that.. When it should be fcking obvious! I mean 900p to 720p is a pretty solid downgrade right..

Also did Sony manage to ruin its advantage by having a bad capture solution for the console ? That would be so ironic.. :( It's like the best runner didn't bring the good shoes and ended in second place. Every detail of a launch counts..

Other caputirng method by D F. read last few pages
All journalists said ps4 looks better
 

gogogow

Member
PC version - brightness 45
PS4 version -brightness 98

Come on
PCGH.de actually explains rightaway why the PS3 version has such brightness level and it's because of the capture method. Unlike Eurogamer who has been doing this since the start of this gen and AFAIK they never mentioned anything about it.

WTF at 2:00??? Something is wrong here.
You mean the PC version? Yes, PCGH.de again mentioned this in the video. The PC version you see isn't the final release build, but rather a "test" version.

PS4 version looks blurrier than Xbone one in various videos/screenshots. Make of that what you will.

How have you missed the first 50 pages? The PS4 version doesn't look blurrier. It's being compared to a version which has been artificially enhanced to keep up with the PS4 and PC version. Entire image being sharpened, a higher contrast and lower brightness/gamma level. Otherwise the PC version looks "blurrier" too.
 
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