Just watched the Giant Bomb Quick Look of this game, and I feel like they were a lot more respectful of what this game is and what that means for the fanbase than any of the reviews of seen so far, including Brad's own review oddly. Basically they say that if you were expecting a game with ALL the technical depth of the previous games, this is not that game, but there's enough going on in the combat system to be enjoyable and deep without being impenetrable for newcomers.
I can appreciate that, even if I'm not a fan of the series moving in that direction. Certainly I appreciate Brad not trying to pretend that the combat in this game is either exactly the same or a massive improvement over previous entries, as so many other reviewers have attempted to do ("See look, you can combo in the air and switch weapons on the fly while building your combo meter, so clearly the combat system is every bit as good as DMC3"). And I especially appreciate that they didn't try to pretend that fans of the DMC series had no reason to dislike this game outside of hair color.
However, one thing they said that really bugged me was when they basically said "If you want an old DMC style game, play Bayonetta 2 and just get over the fact that that Capcom isn't making this series for DMC fans anymore."
I'm sorry, but I don't think I'm asking for the Moon to want there to be two actually good series in a genre I like. I understand that I can't force Capcom to make games for an audience that it seems to consider worth its time. But at the same time I don't have to be happy about it either.