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"Dies Irae English Localization Project!" Kickstarter (Steam w/ Vita stretch goal)

Verelios

Member
I don't. I mean, wishing for a campaign to fail because your platform of choice may not get the game is selfish af.
It would be incredibly hard to reach the goal now without those selfish af contributers though, and there's nothing in it for them to back.
 

VRMN

Member
If the Japanese team doesn't care, why would anyone assume the campaign would get a second chance? The Japanese publishers are notoriously dismissive of their foreign fans. It seems more likely to me they'd pack their bags and go home, unless I'm misunderstanding something.
 

Knurek

Member
The thing people are using to blame Light specifically is that discord chat screenshot of a translator complaining about the stretch goals.

There's also his twitter account doing exactly the same thing, not in just as many words.

While I'm not worried about the translation/hacking quality (since most if not all the work seems to have already been done, as evident by expected release date in May), you really cannot dispute the KS is being run horribly, can you?
 
There's also his twitter account doing exactly the same thing, not in just as many words.

While I'm not worried about the translation/hacking quality (since most if not all the work seems to have already been done, as evident by expected release date in May), you really cannot dispute the KS is being run horribly, can you?

I've said the campaign is being run poorly several times already!
 

Shizuka

Member
The thing people are using to blame Light specifically is that discord chat screenshot of a translator complaining about the stretch goals. But yeah, if you don't trust the campaign then it makes sense not to contribute. The campaign has been a mess, but as I see it, most of the issues are overblown if you're not intent on playing it on the Vita.

Even if it's the PR, if it's Light, if it's someone else, someone is screwing everything up. Since Light is in charge of the publishing and overseeing the campaign, they are to blame, plain and simple.
 

Knurek

Member
$110k with two weeks to go...
I wonder if Nekopara KS will give it some push - that alone should easily bring it close to the funding goal.
 

Knurek

Member
What's the connection between these two campaigns?

No connection, but Dies got pushes earlier from both Sharin and Muv Luv Kickstarters previously.
(Each of which did more to the pledge total than combined total of Awesome Japan/Light's 'work')
 

Shizuka

Member
No connection, but Dies got pushes earlier from both Sharin and Muv Luv Kickstarters previously.
(Each of which did more to the pledge total than combined total of Awesome Japan/Light's 'work')

Sekai Project didn't give a shoutout to Sharin no Kuni and I think it barely gave Muv-Luv one at the end of the campaign. I don't think they'll do that for Dies Irae.
 
$110k with two weeks to go...
I wonder if Nekopara KS will give it some push - that alone should easily bring it close to the funding goal.

It will get funded without any shoutout given what level its at.

But the stretch goals are probably off the table unless there's a massive push from somewhere.
 
If the Japanese team doesn't care, why would anyone assume the campaign would get a second chance? The Japanese publishers are notoriously dismissive of their foreign fans. It seems more likely to me they'd pack their bags and go home, unless I'm misunderstanding something.

This.

People are assuming Light will revaluate their decisions if the campaign fails, when the more natural outcome is that they'll just drop the project altogether.
 
This.

People are assuming Light will revaluate their decisions if the campaign fails, when the more natural outcome is that they'll just drop the project altogether.

It's a pretty pointless hypothetical anyway as this Kickstarter isn't going to fail. They're 70% there with 2 weeks to go.
 

Shizuka

Member
The translation is almost done. Not all companies use Kickstarters to actually make a project come true, they use it to get an early offset of their costs. That's what I'm getting from Dies Irae, since a game this big will be out in just five months.
 

Saphirax

Member
This.

People are assuming Light will revaluate their decisions if the campaign fails, when the more natural outcome is that they'll just drop the project altogether.

They would not. Whether this KS fails (it won't) or not, you'd still be getting the game. Too much money has been sunk into DI to just cancel it.

Someone else put it far better:

Now, remember some other things.

1. This secret project is by Conjueror, ReadingSteiner, and Gare
2. Those translators started a countdown back in MAY for a secret project [1]
3. That secret project was Dies irae

They've been working on this game for months now. They wouldn't do that without pay, so this Kickstarter isn't paying for the translation. It also means light doesn't really need this Kickstarter—in one of their Japanese blog posts, they even say that this is just a way to judge demand, not because they need funding. In the end, it's just an advertisement for the anime.

People are very afraid that the game will just never come out if this Kickstarter fails, but light has already sunk a LOT of money into it. Consider how ridiculously expensive a team made up of Conjueror, ReadingSteiner, Gare, GundamAce, and Qaenyin is, and for a ridiculously difficult game like Dies irae. And we've already seen the point they've gotten the game to by the prologue video.

They might have never intended to Kickstart this at all, in the beginning, and are just looking for free cash and publicity. That suddenly explains why this campaign has been so lazy.
 

Knurek

Member
What's the deal with the guy who keeps posting every few hours: "Just raised my pledge to $400. Come on guys, let's make this happen!" ?
 
So, how good is this? I'm not super into traditional VNs but I loved the hell out of Higurashi, Umineko (My favorite story of all time), and La Morgana. Should I keep an eye on this?
 

Dio

Banned
So, how good is this? I'm not super into traditional VNs but I loved the hell out of Higurashi, Umineko (My favorite story of all time), and La Morgana. Should I keep an eye on this?

It's "one of the greats" when it comes to highly rated, classic untranslated VNs that JP speakers tout.

You know, Baldr Sky, Muramasa, this. Before they were translated the Muv-Luv trilogy was on that list.
 

Knurek

Member
So, how good is this? I'm not super into traditional VNs but I loved the hell out of Higurashi, Umineko (My favorite story of all time), and La Morgana. Should I keep an eye on this?

It's supposedly nothing like those above, more like Fate//stay-night, just with Nazis.
(and hopefully, with better porn and with less of dinner scenes)
 
This has actually had a couple of strong days following that awful one where they lost money. I'm not even sure why. They're now just short of 118k which means getting this funded will be a breeze.
 

Knurek

Member
This has actually had a couple of strong days following that awful one where they lost money. I'm not even sure why. They're now just short of 118k which means getting this funded will be a breeze.

OrangeFlavored is doing the god's work.
Don't you know? He just upped his pledge to $400.

The backers started a Thunderclap, which is... against Thunderclap's TOS, I guess? Might be a potential shitstorm in the making.

PR account hasn't even logged to Kickstarter since 28th. gj Awesome Japan.
 
If Dies Irae is being published by Mangagamer, does that mean they'd publish the Vita version as well?

I don't think they've said that MangaGamer is doing much more than selling the 18+ version of the game on their site. They definitely aren't going to be publishing the Vita version.
 

Shizuka

Member
Do you guys think there's enough incentive for Light to put more effort into the Kickstarter campaign at this point when the base goal is all but assured?
 

Shizuka

Member
Another drop today. Someone must've been really desperate to make a high pledge just to withdraw it days later.
 

Shizuka

Member
Apparently, Limited Run Games have been talking with whoever is running the campaign. Not that it'll make any difference, as I don't believe it's reaching that Vita goal.
 

Saphirax

Member
Apparently, Limited Run Games have been talking with whoever is running the campaign. Not that it'll make any difference, as I don't believe it's reaching that Vita goal.

https://www.kickstarter.com/project...-localization-project-commences/posts/1777048

They reworked the stretch goals. Vita is now 200k. Still, I doubt it'll reach it.

In response to the requests in support for the PS Vita, the PS Vita Stretch Goal has been moved ahead and set for $200,000. Once the Stretch Goal has been reached, backers who have pledged for the $100 reward tier and up will have the PS Vita release included. For other pledges after the Stretch Goal is met, the PS Vita digital release will be available as an add-on for $35.
 

Shizuka

Member
That makes a lot more sense, but unless the campaign is relaunched and they get every detail worked out, it's not getting there.

Also:

PS Vita Physical Release

We understand that there have been many requests to add a physical release for the PS Vita, and are again looking into the matter. There will be further information in coming updates.
 

Knurek

Member
That makes a lot more sense, but unless the campaign is relaunched and they get every detail worked out, it's not getting there.

Maybe, but there's still 8 days left... It had $2k increase ever since that upgrade, seems some Vita fans picked it up. If Limited Run picks the project up, we might be seeing second Sharin here.
(I'll be happy if it gets funded)
 
Too effing late.

And it's still $100 and up for a Vita version?

The whole $35 add-on business.So, how much do I have to pledge then? If I pledge $1 I can get the add on Vita version for $35? How do I do that?
 
So either I pledge >$100 now and hope it reaches the vita goal; or I pledge $1 now and hope that the rest of the backers carry it over the Vita stretch goal. Then I just give an extra $34 via backerkit if it's successful?

They need to rethink these goals...
 

Saphirax

Member
So either I pledge >$100 now and hope it reaches the vita goal; or I pledge $1 now and hope that the rest of the backers carry it over the Vita stretch goal. Then I just give an extra $34 via backerkit if it's successful?

They need to rethink these goals...

As usual, they haven't thought things through :p. To the surprise of no one.
 
There is a $35 Vita pledge, you just need to pledge $35 to the campaign. There isn't a specific tier because they still have to reach the stretch goal before that.

Huh? If you pledge $35, won't you then need to add a further $35 add-on once the stretch goal is reached? Because the update says you need to pledge $100+ to get the Vita version if not getting it as an add-on.
 

Shizuka

Member
Huh? If you pledge $35, won't you then need to add a further $35 add-on once the stretch goal is reached? Because the update says you need to pledge $100+ to get the Vita version if not getting it as an add-on.

You can pledge how much money you want without choosing a specific tier. Also, you can just pledge $1 now and upgrade to $35 with BackerKit after the campaign is over.
 
You can pledge how much money you want without choosing a specific tier. Also, you can just pledge $1 now and upgrade to $35 with BackerKit after the campaign is over.

But it won't pass $200k during the campaign if I do that vs. pledging $35 now. Plus you always risk people not increasing their pledges vs. just having the amount they want to pledge straight away as an option.
 

Shizuka

Member
But it won't pass $200k during the campaign if I do that vs. pledging $35 now. Plus you always risk people not increasing their pledges vs. just having the amount they want to pledge straight away as an option.

Can't you choose the PC tier and change for the Vita version/tier later on?
 
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