Ok I'm going to be "that guy" and complain about this, but WTF at Bejeweled's GAme Center achievements.
Everything wants you to do the impossible or grind yourself silly, and you only get like 6 points for it.
But where's the fun in that? Personally I'm leaning towards my next game being a 3D action adventure/zelda clone
From what I can tell the game was originally concepted as a board game ~6 years ago, has been available as a free online game since March 2009, available on Android since November 2011, and just released on iOS last week .
So it seems he's been at this fairly singularly for a while, and listening to him converse he seems beyond committed to the product and is very interested in the player experience and input.
This is from the app description.
Sid Meier's Pirates iPhone now live...
Sid Meier's Pirates iPhone now live...
:O
Universal? I have the iPad version you see...not going to double dip.
That is the type of game I can't imagine playing well on the iPhone screen, seems way more suited for just iPad.
Say whaaaaaaaa?!
Between this, Shadow Era and Ascension, the iPad truly is the TCG format of choice.
Thanks! I grabbed the second to last WELDER code.I have some app codes for you guys. They are US only. Quote to reveal.
He has a pretty good start with that.
I'm just hoping for a little more content (at not too steep a cost) to flesh it out.
Right now with just basically skirmishes I can't get too into it too much.
Dont care about mp really .. async or otherwise.
Would like a proper campaign ... but it sounded like maybe he wanted to hold that for a separate game. (?)
But the basis is certainly solid and I'm interested to see which direction he decides to go with it.
You know I love games like this and this looks like a brilliant effort BUT gee I wonder how long he spent on it if its just the one guy? I was reading about a two man effort for Catch the Monkey and it took them two years. I don't think its worth the risk to build a niche product if you're a one man team because its just not possible to get the sales. Unfortunately you're way better off building an endless runner or angry birds clone with a twist.
But seriously good luck to the guy, I hope he does well enough out of it.
Between this, Shadow Era and Ascension, the iPad truly is the TCG format of choice.
Yeah, and the thing I'm REALLY excited about with MtG is that it's premade decks. In theory, I get what I pay for up front. I LOVE Shadow Era, but I've been out of the loop for too long to catch back up without paying a good amount up front.
Lol, don't think it won't have tons of IAP. You get a basic pre-made deck upfront, then there are like 20+ cards to unlock for each deck, which each unlock requires you winning a game. So if you want to be competitive with multiple decks, you either need to invest dozens and dozens of hours unlocking 100s of cards, or purchase unlock codes or else you won't have access to the cards your opponents are using. And then there's foiled cards which are generally only obtainable w/ DLC as well...
Oh, I haven't played a DotP style Magic game before (I played the demo on 360 and enjoyed it a little, but haven't touched one since). If that's the case, I mean...At least it's MtG on iOS? :\
Ascension aint no TCG!
Whoa, that joypad app that turns your iPhone into a controller is legit. I just played through a bunch of LoE2 with it on my iPad. It was great. All games should support this!
My review of Total War Battles is up at Pocket Gamer
http://www.pocketgamer.co.uk/r/Multiformat/Total+War+Battles:+Shogun/review.asp?c=40137
In a nutshell, it's very heavily streamlined for the mobile experience. Lanes, tiles, no micromanagement and no health bars. It's more like Plants vs Zombies than anything in the Total War franchise.
But it's all the better for that, because it lets you actually get full, satisfying match done in a single 10 minute bus ride. And it's still packed tight with strategic depth and tactical options. You'll sneak up on enemies, attack from afar, and exploit bottlenecks.
? They seem like very different word games to me.did spell tower or puzzle juice come first? such a ripoff. I could be wrong
did spell tower or puzzle juice come first? such a ripoff. I could be wrong
did spell tower or puzzle juice come first? such a ripoff. I could be wrong
My review of Total War Battles is up at Pocket Gamer
http://www.pocketgamer.co.uk/r/Multiformat/Total+War+Battles:+Shogun/review.asp?c=40137
In a nutshell, it's very heavily streamlined for the mobile experience. Lanes, tiles, no micromanagement and no health bars. It's more like Plants vs Zombies than anything in the Total War franchise.
But it's all the better for that, because it lets you actually get full, satisfying match done in a single 10 minute bus ride. And it's still packed tight with strategic depth and tactical options. You'll sneak up on enemies, attack from afar, and exploit bottlenecks.
Also BUY SPELL TOWER AT $0.99 AND SUPPORT ZACH GAGE AKA ONE OF THE BEST, MOST TALENTED AND COOLEST DUDES IN VIDEO GAMES. LONG LIVE ZACH. LONG LIVE ZACH.
Say whaaaaaaaa?!
Does Wizards hate money? I can't fathom how much they're leaving on the table by not making an iOS client for mtg online.
Is there a NeoGAF ClashMob yet?
Everyone get this!We're doing another free giveaway for Hypership Out of Control in partnership with http://www.dailyappdream.com/
So if you didn't get it already, grab it now free while you can!
http://itunes.apple.com/us/app/hypership-out-of-control/id457560346?mt=8
Not that I know of but that would be a good idea. As a side note, I've noticed that Infinity BLade II doesn't seem to have enough players/high enough level players in general to complete a lot of these challenges. I think they need to tweak them a bit.
Massive update for Plants vs Zombies HD for iPad tonight. Essentially adding in all the stuff that's been added to the iPhone one over the years.
Not that I know of but that would be a good idea. As a side note, I've noticed that Infinity BLade II doesn't seem to have enough players/high enough level players in general to complete a lot of these challenges. I think they need to tweak them a bit.
check out Starbounder, a game an acquaintance of mine made. just came out today.
here's their first review.
http://www.modojo.com/reviews/android/starbounder/
Jazz: Trump's Journey is on sale for $.99 I remember people on here talking about it.
http://itunes.apple.com/app/jazz-trumps-journey/id478314434?mt=8
I was reading the TA Clashmob thread...It sounded like it was REALLY tough, even for that huge community.
Is IB2 worth it? Having a group multiplayer aspect sort of intrigues me now...I played IB1 a LOT, but it got boring after I couldn't figure out what the hell was up with theand stuff.minus bloodlines