Found them
Found them
So thats all the evidence there is? Some internet guy?
So thats all the evidence there is? Some internet guy?
There is enough rumors circulating the internet aligning themselves to what was said in that post. Brian Fargo on his first kickstarter campaign said a bunch too without naming directly Bathesda.
"The reason that it got delayed the way it did is because it was not hitting the quality bar that it was supposed to and needed to," Hines said. "That was ultimately the problem. It had nothing to do with what it was trying to do. It just didn't hit the quality bar."
Link?
Radar Group was pretty much a non entity/dead in the water?
Bethesda said:Hines reaffirmed what IGN was told by Bethesda in June about the delays: the game's quality is to blame for the position it's in now.
Pretty hypocritical from Bethesda to say it was the quality which wasn't up to standards and they themselves let a turd like Skyrim slide.
Bathesda responded to the new batch of rumors on IGN.
http://www.ign.com/articles/2013/08/03/bethesda-arkane-is-not-involved-in-prey-2
Quality eh? Where was this quality standard when they were developing Skyrim's PS3 version?
Bethesda marketing and PR boss Pete Hines told Rock, Paper, Shotgun emphatically that Arkane is working on an unrelated project and has not assumed development of Prey 2, as was reported back in May. "No," he stated simply when questioned at QuakeCon. "
So I am just trying to decide which company is more evil :-
Electronic Arts (The world seems to be in love with them even before the internet became a sprawling sanctuary)
Rockstar Games (The Red Dead Fiasco was pretty big)
Activision (For junking the gaming catalogue with more sequels than everyone out there)
Zenimax
So I am just trying to decide which company is more evil :-
Electronic Arts (The world seems to be in love with them even before the internet became a sprawling sanctuary)
Rockstar Games (The Red Dead Fiasco was pretty big)
Activision (For junking the gaming catalogue with more sequels than everyone out there)
Zenimax
They actually sounds kind if unique in the industry. From wikipedia
Radar Group is a video and computer game company. It is neither a publisher nor a development studio,[1] but rather a brand creation and portfolio management company. It co-creates original intellectual property (IP), designed from the ground up, working with independent developer studios and funding its pre-production. The IP is created in a way that it is ready to make it easily viable for cross-media monetization. The IP ownership is co-owned by Radar and the development studio.[2]
this game must be released and on next gen.
bethesda take your time but work on it!
The game in those screenshots is dead, we will never see it.
It was rumored that Arkane was working on the IP, but Bethesda confirmed last night that Wasn't the case.
How would they have moved it to Obsidian and then Arkane?
They don't own Obsidian. They would have had to sign a contract, then, apparently, breach that contract, to move it to Arkane.
Just doesn't make any sense.
How would they have moved it to Obsidian and then Arkane?
They don't own Obsidian. They would have had to sign a contract, then, apparently, breach that contract, to move it to Arkane.
Just doesn't make any sense.
How salvageable is this game now though?
How would they have moved it to Obsidian and then Arkane?
They don't own Obsidian. They would have had to sign a contract, then, apparently, breach that contract, to move it to Arkane.
Just doesn't make any sense.
How salvageable is this game now though?
So with all these "fuck you bethesda"s being thrown about, we're absolutely certain Human Head wasn't (partially) at fault here?
Bathesda responded to the new batch of rumors on IGN.
http://www.ign.com/articles/2013/08/03/bethesda-arkane-is-not-involved-in-prey-2
Quality eh? Where was this quality standard when they were developing Skyrim's PS3 version?
From what I've heard it uses an extremely modified version of id tech 4. A very convulotuted and confusing engine to begin with, but only Human Head has ever worked with this engine in its current state.
If Bethesda just took everything from Human Head, and uprooted it to another studio, it would take them months just to figure out where to start.
And that's if Human Head handed over all of their assets. You can be sure they would delete a few key files to make it even more difficult.
Well, if your project on which significant hours of your life was spent was unceremoniously sabotaged and taken possession of (in a manner of speaking), it would perhaps trigger a strong emotional response as well.
At this point, it seems that Prey 2 is in the ground and complete engine overhaul would be a better solution. Given this upcoming generation is going to be 6 years long, I wouldn't be surprised to see a rebirth of some kind at the hands of one Bethesda's internal studios sometime in the future.
Maybe they could've, maybe they couldn't. But what if Human Head was spending Bethesda's budget irresponsibly? What if they kept missing milestones after milestones? What if there was barely any progress made over a certain stretch of time? As a publisher, you'd like to see improvements and progress in the project you're funding. And when the realization of "Okay, this isn't going anywhere" pops up, then it's only logical to re-look at the project and perhaps make some tough decisions.Not sure, but thing is, many key members (engine dude, lead) left Human Head before even we hear about the problems, I'd say things within HH wasn't going smoothly from the start, but Bethesda could've saved the project if they wanted by supporting HH (and not buying them) instead of just shutting it down
I think you may have quoted the wrong person.
Your first statement doesn't seem targeted at anything I said, and your second statement more or less agrees with me.
FO3 GOTY was even worse, virtually unplayable because it crashes every 5 minutes of gameplay---to this day, they still have not patched it. Glad I only paid $20 or I would write a letter to beth corporate asking for a refund. I only still have it because I don't like to throw games away