If you expect every game to have VA regardless of obvious stylistic choices not to use it, then yes, you're just wanting it because it's everywhere else.
Starfox got worse with VA.
Their new Zelda idea seems like the game we've been waiting for all along ;_;
Non-linearity and Co-op?!
Let's just hope people don't complain this time! ha... haha!
It's clearly a stylistic choice. I don't know why you think you can make any sort of claim to the contrary.There's no stylistic choice here. They're doing it because it's safe. It's like making silent films when "talkies" are available just because.
That's why I only buy Audible editions of books.When I'm trying to get invested in a game that has the ability to tell its story in spoken word, when it already has graphics that exceed an NES's developers dreams and cutscenes that emulate the style of movies, then yeah, I think it's a little jarring to be still reading text in a box.
For you perhaps.There's a stylistic cognitive dissonance created there,
I posited it as an example of how a game can keep moving and yet have talking. Wasn't commenting on its quality (which I think your wrong about as well). Christ, do you have to make everything so difficult?
There's no stylistic choice here. They're doing it because it's safe. It's like making silent films when "talkies" are available just because it's what they're used to and they can't conceive of a way it would benefit.
You'd have a point if not for the fact that every other Nintendo console title this gen has had some form of voice acting...I think the Zelda team does it intentionally for whatever reason.
I'm not really hyped for this to be frank. Aonuma should've really been allowed to do something else, I think it's clear from the designs of the Zelda games that he has franchise fatigue. It's just ticking the boxes. Even when they did upend it a bit with Skyward Sword there didn't seem to be any heart in it and they were playing it safe in everything else.
So since nobody made a more general thread yet, I will try!
The Legend of Zelda WiiU
- Still in conceptual development phase
- Development Mission: "Rethink the conventions of Zelda"
- Probably some kind of multiplayer, co-op
- Probably Open-world, less linear
sequence breaking
Zelda has been fundamentally the same thing since NES days, it needs a makeover
I don't mind the lack of voice acting, but that lack should come with a similar reduction in... reading. Less is more.
There's no stylistic choice here. They're doing it because it's safe.
Btw, add voice acting (except Link of course)
Only if it's in Hylian.Btw, add voice acting (except Link of course)
Only if it's in Hylian.
I don't mind the lack of voice acting, but that lack should come with a similar reduction in... reading. Less is more.
That's what he's saying. The team is staying safe by sticking to 'tradition' instead of taking that one step forward.
Only if it's in Hylian.
I just want two things:
Get rid of motion controls.
And make Link talk.
I'm sick of having to waggle and I hate playing as an actual mute character who is actually mute and can't talk (coz that's what SS was).
Doesn't have to be voice acting, so long as he can fricken speak!
this game will be out in 2016
if they do voice acting
2018
Also, I will die if they shoehorn in the Tears of Light again. I hated those collectathons in both TP and SS (moreso in TP, SS was actually challenging and had some merit to being there BUT STILL, AWFUL). Just terrible padding, imo.
Only if it's in Hylian.
I agree. I always felt games like Zelda should be more about expression and less about dialogue.
Never though about that... that's even better.
If the can even create the language they might as well voice it like in the LOTR movies.
I agree. I always felt games like Zelda should be more about expression and less about dialogue.
You know what, finally. This would solve the issue of trying to find suitable voice actors/actresses for localization, since they wouldn't need any.Only if it's in Hylian.
Scrap voice acting and spend that time and money on making the soundtrack fully orchestrated this time.
Dec 2014 at earliest. But unlike you, I'm preexcitedI'll start getting excited in 5 years time. That's how long it will take them to make it.
This. Zelda is begging for orchestrated music since Ocarina of Time.