For all the complaints that might be levelled against the music, dungeons, bosses, stealth sections, story, voice acting, lack of dog/fish petting, Amiibo-locked content and the censorship of Purah's swimsuit scene, this is by far the most major issue holding BoTW back from being as flawless as is realistically possible.
Yeah the Savage set is easy to figure out, but the Rubber set had me frustrated for ages. The locations kind of made sense on their own but I couldn't really anticipate the others after finding the first.
That's weird. The only thing I don't constantly get against lynels are shields because only the sword wielding ones seem to drop them. Otherwise, I always get their bow and weapon upon their defeat.
For all the complaints that might be levelled against the music, dungeons, bosses, stealth sections, story, voice acting, lack of dog/fish petting, Amiibo-locked content and the censorship of Purah's swimsuit scene, this is by far the most major issue holding BoTW back from being as flawless as is realistically possible.
I forgot about that after Hudson left and recently bumped into it again after tons of hours of exploration. I felt it was pretty cool how it pulled at location knowledge of people you talked to through your journey. I knew where everyone was located and it felt really rewarding.
Are silver lynels the strongest? I'm looking for a new Savage Lynel Crusher and all I get from them are shields and bows. Is there one with a guaranteed drop?
Something just hit me regarding the (side quest spoilers)
Tarry Town quest
and Rito Village:
Why wasn't that #firstbirdproblems guy complaining about having to help his mum out in her shop a "___son" character? In hindsight's he's the perfect fit for the quest!
Can anyone explain the Fairy Fountain upgrades and whether or not they stack?
So for example, if I go to the fairy who upgrades a great amount, can I then go to the fairy who upgrades a small amount and get add'l defense points? Will I need to go to both to get the most out of my armor?
Can anyone explain the Fairy Fountain upgrades and whether or not they stack?
So for example, if I go to the fairy who upgrades a great amount, can I then go to the fairy who upgrades a small amount and get add'l defense points? Will I need to go to both to get the most out of my armor?
When you unlock a new fairy, all of them do the same upgrades. So if you unlocked the second fairy, both the first and the second will be capable of doing the same upgrades. They will all do a great amount when you reach that level of upgrade
Something just hit me regarding the (side quest spoilers)
Tarry Town quest
and Rito Village:
Why wasn't that #firstbirdproblems guy complaining about having to help his mum out in her shop a "___son" character? In hindsight's he's the perfect fit for the quest!
With regards to the Wolf Link amiibo, can you spawn Wolf Link as many times as you like? Like, say that it dies, can you revive it? Or is it a one-off thing and it can never be summoned ever again?
Anything else I should know about increasing it's hearts?
Died there then had to start again...since I respawned on the rock I landed on just outside the island, I dropped a few good things, walked into the island, got my gear removed, then walked back to pick up the stuff I dropped
With regards to the Wolf Link amiibo, can you spawn Wolf Link as many times as you like? Like, say that it dies, can you revive it? Or is it a one-off thing and it can never be summoned ever again?
Seems like a poorly thought out idea, considering there's no warning when one is coming up, and you can't possibly get to the area quick enough when one starts.
Idk, maybe you could just make it if you warp to the shrine with the lord of the mountain and glide over?
Seems like a poorly thought out idea, considering there's no warning when one is coming up, and you can't possibly get to the area quick enough when one starts.
Idk, maybe you could just make it if you warp to the shrine with the lord of the mountain and glide over?
You can always check in with the guy at dueling peaks stable who will tell you the day's moon. Or you could just backup an old save once the blood moon happens to go back before it starts
Seems like a poorly thought out idea, considering there's no warning when one is coming up, and you can't possibly get to the area quick enough when one starts.
Idk, maybe you could just make it if you warp to the shrine with the lord of the mountain and glide over?
I guess you could check with Hino in the morning of that day and have a full day's notice as a result, but it's still inconvenient to expect players to check back there every ingame day until a chance comes up.
You can always check in with the guy at dueling peaks stable who will tell you the day's moon. Or you could just backup an old save once the blood moon happens to go back before it starts
I guess you could check with Hino in the morning of that day and have a full day's notice as a result, but it's still inconvenient to expect players to check back there every ingame day until a chance comes up.
From one of the analysis videos, seems like you can use stasis on some weapons to prevent enemies from grabbing them? On the video I saw a moblin was going to grab a tree trunk but the player used stasis on it and the moblin was no longer able to pick it up.
Seems like a poorly thought out idea, considering there's no warning when one is coming up, and you can't possibly get to the area quick enough when one starts.
Idk, maybe you could just make it if you warp to the shrine with the lord of the mountain and glide over?
Made a fire by the platform, slept till the evening a couple of times. the third time I woke up the platform was lit up. It doesn't have to be midnight on a blood moon, just the same evening.
This is spoilers for completing all the shrines, but if you want to know:
After completing all the shrines, you get a costume called "Tunic of the Wild", which is a redesign that is heavily based off of the NES tunic. It's a great alternative if you don't want to hunt down the 8-Bit figurine.
I'm exploring Hyrule Castle for the second time and MAN I missed SO MUCH stuff the first time.
I apparently rushed to the top of the castle (and accidentally triggered the final fight with Ganon) the first time, and missed all the stuff lower down. The library, the dining hall, Zelda's study, etc. I found the memory in the castle too, and man, the king is a dick. Makes me like the Old Man a lot less, which is a bummer caused I loved him so much in the early game.
From one of the analysis videos, seems like you can use stasis on some weapons to prevent enemies from grabbing them? On the video I saw a moblin was going to grab a tree trunk but the player used stasis on it and the moblin was no longer able to pick it up.
Man, I'm having a really tough time finding a game to play after BotW. It was such an interesting and unique experience, everything after feels like such a downgrade.
This comment is so true; I also love how it reinvents a lot of Zelda traditions in new ways that aren't even immediately obvious. For example, in most Zeldas your primary means of getting rupees are cutting grass and killing enemies. Here, neither yield rupees, but cutting grass reveals bugs and lizards, and enemies drop parts; mixing both gets you elixirs that sell quite well.
QUOTE=Megasoum;232459993]Huh...
I just noticed that my MS is doing 60 damage... Isn't it 30 when you first pick it up? What affects that?[/QUOTE]
When you're close to certain kinds of enemies (mostly guardians, I think), or in dungeons, it will glow blue and deal 60 damage.
With regards to the Wolf Link amiibo, can you spawn Wolf Link as many times as you like? Like, say that it dies, can you revive it? Or is it a one-off thing and it can never be summoned ever again?
Anything else I should know about increasing it's hearts?
Wolf link will stay with you for 20 mins or so and disappear, but unlike other amiibo, you can call him again the same day. Unless he dies. If he dies, you can use him again in 24 hours
Seems like a poorly thought out idea, considering there's no warning when one is coming up, and you can't possibly get to the area quick enough when one starts.
Idk, maybe you could just make it if you warp to the shrine with the lord of the mountain and glide over?
Finally found a second fairy fountain earlier today. I had no idea there was even anything of interest in the area, let alone a shrine and a fountain. Thank god I went against basic logic and went there lol. I was just expecting a korok seed. 70 hours in, game is still surprising me.
I'm exploring Hyrule Castle for the second time and MAN I missed SO MUCH stuff the first time.
I apparently rushed to the top of the castle (and accidentally triggered the final fight with Ganon) the first time, and missed all the stuff lower down. The library, the dining hall, Zelda's study, etc. I found the memory in the castle too, and man, the king is a dick. Makes me like the Old Man a lot less, which is a bummer caused I loved him so much in the early game.
I'm exploring Hyrule Castle for the second time and MAN I missed SO MUCH stuff the first time.
I apparently rushed to the top of the castle (and accidentally triggered the final fight with Ganon) the first time, and missed all the stuff lower down. The library, the dining hall, Zelda's study, etc. I found the memory in the castle too, and man, the king is a dick. Makes me like the Old Man a lot less, which is a bummer caused I loved him so much in the early game.
So i finally finished the game, after 60h. At one point I got tired of shrines and decided to just finish it up
BotW is a great game, there's no denying it. But there is a lot that can be improved, IMO, in the next zelda games. Here is my short list:
-Better dungeons ( and more of them)
-More enemy variety... Seeing the same bokoblins and moblins everywhere was honestly boring.
-Better bosses ( seriously, bosses in this game are pretty lame... Lynels are harder and more fun to fight. All of the bosses have the same old
EYE SWEETSPOT!!! DONT SHOOT MY EYE PLEASE
weakness
- Make rain less annoying lol
-Make dashes slightly better. The current ones are useful but they feel too floaty to me, you can get hit out of the air with some attacks with them even if you use them properly because of how slow the dashes are. This would improve the gameplay a lot IMO
- Less shrines please... and other ways to get stamina/ hearts that aren't just shrines
-Shrines could be more appealing aesthetically, it would help making them less ''samey''. For example shrines in D
eath
M
ountain
could be fire themed, or have more of a Goron look, etc.
All that being said, BotW is probably still one of the best Zelda game ever made. Good job on nintendo for going from ''Handholding babymode enemies hit for a quarter health'' zelda games to a ''Challengingly difficult get one shot by everything son'' zelda game
Got frustrated trying to find the eighth gerardo statue during that quest and looked it up online. Turns out the in-game hint as to its location wasn't 100% accurate. I hate having to do it but sometimes I just want to move on.
Next is trying to figure out how to get to that back section of the desert that the game is gating me off from.