well you kind of nailed it there even though you didn't mean to. Sales are absolutely not a good way to determine the quality of a game and hence they wouldn't indicate games are getting better or worse.Could you explain why their sales have been dropping since Forza 3? That's not a good indication their games are getting better.
It is a mainline entry and priced as a mainline entry as well. People didn't have an issue with Prologue having a lowered car count because it wasn't being treated as a mainline entry nor priced as one. This game is being treated like it and is priced like one. Even Kaz has said they were thinking about calling this GT7, but to indicate this being the new generation/direction of Gran Turismo, they called it Sport. Hence, it is a mainline entry and a racing sim game that will get compared content wise to previous mainline entries and other competitors on the market.Why does it have to have the same amount of tracks/cars as a mainline numbered entry when it isn't? When did larger numbers = better game? I will take quality over quantity any day.
Graphics, sounds, performance, net code are part of the game's base systems and those are expected to improve with every new entry.. Livery editor and scapes would fall in the content category. Scapes is an extension of the GT5 & 6 modes. Livery editor is the only brand new content, but does not take the place of other content.We're going to overlook the improved sounds, graphics, livery editor, net code, performance and base it only on the amount of tracks/cars?
I agree with this, but the thing is in the past games the car count would be inflated via that for certain cars, but guess what, it still applies in this game. I think most cars in this game have 2 or 3 variants that are counting as unique cars, and that is being factored into the car count. So if we were to actually talk about actual unique cars and remove the variants, this game fares even worse.I'm not fond of having 10 versions of the same car to inflate the car count. Each model generation is worth mentioning. Not a 97, 98, 99 model year when there is no change or such a tiny incremental variable that it's not even worth it.
We're going to overlook the improved sounds, graphics, livery editor, net code, performance and base it only on the amount of tracks/cars? I'm not fond of having 10 versions of the same car to inflate the car count. Each model generation is worth mentioning. Not a 97, 98, 99 model year when there is no change or such a tiny incremental variable that it's not even worth it.
from gtplanet:
Nobody is fan of 25 different Skylines, the thing is the entire Nissan catalogue of GT Sport is formed by 6 different GT-R.
Not a fan of 20 Evo V, 12 Evo VI, etc... but GT Sport comes only with Evo X...
And like this, any other manufacturer.
I'm getting it when the regular non-sale price is less than $30 (CAD). Unless a proper GT7 is already announced by then, in which case I'll wait.So just to be clear here you guys aren't getting the game right
I don't know why people want to pretend that content doesn't matter in a racing sim. More cars and more tracks to race them on and in more gameplay modes absolutely does make for a better game. Unquestionably. It's not a question of quality or quantity when just about every other racing sim these days can provide both; quality should be taken for granted at this point in the GT series.
Depends on the type of content, but you guys make a good point and I understand why the tracks/cars are disappointing now.
They aren't unique cars, just a few variations of the same cars. Did PD address if they'll release new cars in the future or is it paid DLC?
So just to be clear here you guys aren't getting the game right
I agree.
Why
should
they
keep
doing
that
anyway
instead
of
getting
new
cars.
So just to be clear here you guys aren't getting the game right
I genuinely do not understand why Yamauchi has not been told to go and fuck himself, it is not as though GT6 was a huge success and it is hard to see the franchise having the same power as 2010.
Still getting the game but fuck me, PD are really incompetent these days. They get a huge budget to make these games and this is all they can come up with, fucking useless. Project Cars 2 looks shit as well but even the first game had decent content and the budget was not huge, to see a smaller developer do so much whilst PD have done this shit, something is up.
Either PD are holding back a huge amount of content for constant updates, or more likely Yamauchi living well off that Sony money and not actually doing anything. GT4 was the last great GT game, honestly please do fuck off for the sake of this franchise Yamauchi, you got fuck you money. Go drive shit at Le Mans again or whatever.
So will this have less cars( not incl standards) and tracks than GT5?
For the folks saying they understand the series needing a fresh breathe of air/new direction, but not liking the current direction of GTS, what direction would you want that's also a breathe of fresh air?
Do people just not care for post-launch support or games that are set up for the GaaS paradigm?
For the folks saying they understand the series needing a fresh breathe of air/new direction, but not liking the current direction of GTS, what direction would you want that's also a breathe of fresh air?
Personally, I don't think the series needed a new direction at all. GT is like a sports game or Mario Kart; you don't have to reinvent the wheel to make a new one. I feel like GT6 only sold 'poorly' because they brought it out on the PS3 when the audience wanted to move on to the PS4. All I really wanted from a new GT on the PS4 was:
- Locked 1080p 60FPS
- Get rid of the PS2 assets or remake them from the ground up, bring everything up to a consistent visual quality
- A streamlined interface, snappy load times, better difficulty options ala Forza, basically just quality of life stuff
- The usual meaty singleplayer setup of races, cups, enduro stuff, car-collecting, etc
I mean... no? I'd much rather have everything included in the original purchase than have to buy it all piecemeal afterwards. I kind of think that goes without saying.
I feel like GT6 only sold 'poorly' because they brought it out on the PS3 when the audience wanted to move on to the PS4.
In regards to your points on what you wanted out of GT on PS4, you're getting the first 3. I believe you're getting the races, cups, and stuff but they will be online/multiplayer based. I think people are writing of GTS multiplayer without giving it a fair shot.
Cups should have also been offline, with improved AI. Online play will require PS+, a good way to alienate a bunch of fans who don't give a shit about online. Now all we got are a bunch of driving tutorials in the campaign that's aimed at teaching noobs how to drive properly online.
Have PD announced what form post-launch support will take? Anything concrete? I haven't seen anything.Do people just not care for post-launch support or games that are set up for the GaaS paradigm?
Have PD announced what form post-launch support will take? Anything concrete? I haven't seen anything.
In terms of GaaS, have PD announced that that's their intention with GTS? I haven't seen anything on that front either.
I think both of those things could potentially be made to work in a GT context. The major issue for PD is that both models require the player base to trust them to deliver content in a timely fashion. Unfortunately, whatever else you might say about them, PD might be one of the worst devs in the industry with respect to delivering content in a timely fashion.
For the folks saying they understand the series needing a fresh breathe of air/new direction, but not liking the current direction of GTS, what direction would you want that's also a breathe of fresh air?
Yeah I don't even play online so you can just imagine how I feel about it at this point. :/GT Sport is looking like anything but Gran Turismo to me. How many unique cars and tracks are even gonna be in this game? I think the devs are really mistaking what people like about GT if they think car collection isnt a very big part of what makes GT, GT.
If they really wanna go this route theyd have to blow it out of the damn park with the multiplayer content, but Im pretty doubtful that we'll see anything truly amazing that makes it stand head over heels over other racing sims MP content.
In regards to your post-launch support comment, I'm not sure that's going to be the trend going forward. Just about everything and anything software has gone to the software-as-a-service model. This often entails a "bare essentials" launch with incremental improvements and additions over time. This is finding its way to videogames. I realize it's not sitting well with everyone, but I don't see the industry catering to the old ways for another decade.
Do people just not care for post-launch support or games that are set up for the GaaS paradigm?
Man that track list sucks. Still buying it because I need another racer to play on my ps4.
I only start caring about post-launch support if the game has a lot of content to begin with, or if a game is lacking in content the developer has been crystal clear as to what kind of free post-launch support they'll be providing and we can expect. I'm not just going to give a developer benefit of the doubt that the game will turn out fine with post launch support.Do people just not care for post-launch support or games that are set up for the GaaS paradigm?
How on earth are people still making "lazy dev" posts. Kaz has worked harder than you ever have in your life, I promise you.
Failings of GT are due to poor project management and prioritization of development work.
While I agree and think that Gran Turismo as a series went to shit after 3 and 4, it still is his series and his intellectual property. He can do with it any way he wants, we have to respect. But still we can be dissapointed ofcourse. This tracklist is, when comparing to the 32 trakcs of Forza 7 for example, very poor.
There's your answer son
Good Stuff
You what mate?
Sony own the IP, Sony pay the bills. Yamauchi is just an employee, one that was last useful over a decade ago.
I know, I am definitely part of the problem but this is all we are going to get from PD this generation, people are out their minds if they think we are getting GT7. This is it, Sony going after that GAAS money and like it or lump it, Sony gonna make serious bank this way. I know if nothing else, it will be a game supported for the rest of this generation with some ease so for 40 quid, I will bite. PD do have me by the balls, from the beta I played it was enjoyable as fuck, nothing else has been able to step up.
He just made a good game, there is nothing about him to be praised. When he was good, quite obviously the dude was on it something fierce because GT 1 to 3 in particular were amazing.
But the dude is a has been, it is time for some new blood. Like Tiger Woods who was the greatest but is now a useless piece of shit.
At the end of the day, GT Sport is going to sell well. It will make GAAS money something fierce, stupid amounts of money. Nothing else coming out in the sim world will sell close to it or make as much money, so it is up to PD with what they want to do. GT6 was the fuck up of all fuck ups releasing AFTER PS4 released on PS3, it still did 5 million. GT Sport is the only GT title coming out on PS4, of course it will do well financially but do not like the lack of content being released.
The DLC roadmap is going to be fierce as all fuck and yeah the GAAS makes sense for a racing game, for the game to be this bare bones after 4 years sucks.
This is maybe the first GT coming out not in a vacuum - Forza 7 and PC2 at pretty much the same time will create inevitable comparisons.
PD have done a terrible job of simply explaining how the game is structured, and even basic functionality (people in here digging out potentially very different VR support vs official comments from preview videos for example)
I really want to get GT Sport, and so does my son. But the sensible thing to do is I think wait for PCars 2 and Forza 7 to come out, see reviews (and impressions) from all three games and then decide. Online racing is not my cup of tea (Forza 5 made me rage almost instantly with people spinning me around) so I prefer a robust offline option. I dont need a million tracks, but more than a handful would be nice. And the cars just confuse the hell out of me. PD have been future proofing the models since GT5 and yet with GT6 and 7 they seem to talk about starting from scratch. Not like those were GT4 standard models, theyd have been fine in GT7. Just a waste to throw them away and not reuse them.
PD for me is the pinnacle of wtf regarding game development.
Kaz is a visionary. You don't just fire visionaries. You give them constraints and tell them to see what they can do. The problem is that Sony doesn't seem to give Kaz constraints.
GTA5 has them, but yeah it's not very common.Wow I don't recall ever seeing contrails on a skybox before.
I don't see anyone in here doubting this game outselling those titles, so this honestly just comes off as purely childish.This is going to be a modern warfare 2 "not getting the game" type affair isn't it?
Bitch and moan all you like, GTS will outsell both fm7 and pc2 combined.
I don't see anyone in here doubting this game outselling those titles, so this honestly just comes off as purely childish.
Also, there were plenty of people that skipped out on GT6 due to it not being on PS4, I don't doubt for a second that people will be willing to skip out on this game. I already stated I'd want my GT fix when it's available for cheaper (when the standard price set by Sony is lower, not some retailer sale), I had the game preordered on cheap (nearly 50% off) yet cancelled it. As a result I am actually actively looking into FM7 this year despite not having bought a Forza Motorsport game since Forza 3, since GT5 coming out raised the baseline of what I expect from a game in the genre.
As a result I am actually actively looking into FM7 this year despite not having bought a Forza Motorsport game since Forza 3.