InsanerBrainer
Member
Just played the demo again.
Yup. It's still fun.
Yup. It's still fun.
Can you block in this game? The red eyed dog is killing me in about 10 seconds. It keeps telling me to Parry but I can't see to do that. LOL
When you parry the dog he flies back so far that you can't hit him and have to parry him again. I must be missing something about the combat system.
Going by the demo, Anarchy Reigns and Revengeance are running neck to neck for worst game from Platinum Games.
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Well......
It is possible.
Anarchy Reigns is my pick for Platinum's worst game(still good tho).
It's really weird to me that there are people who don't get parrying. It's pretty simple. You're given a LOT of wiggle room for the timing, and the flash showing that you're about to be attacked is huge.
Well......
It is possible.
Anarchy Reigns is my pick for Platinum's worst game(still good tho).
People always forget Madworld. Its Madworld. Jack is a character curse.
Well......
It is possible.
Anarchy Reigns is my pick for Platinum's worst game(still good tho).
Never played it *shrug*.
It's not taught at all, you get an unclear pop up, it's weird to me that you're surprised.It's really weird to me that there are people who don't get parrying. It's pretty simple. You're given a LOT of wiggle room for the timing, and the flash showing that you're about to be attacked is huge.
The game does a piss poor job of explaining it to you. Because X is the attack button I think a lot of people just end up swinging towards enemies hoping to block, myself included.
Going by the demo, Anarchy Reigns and Revengeance are running neck to neck for worst game from Platinum Games.
Killed the dog finally.
One question, when you are about to do the final move on the boss and the Japanese symbol comes up, are you supposed to do something? I tried pressing buttons but nothing happens.
Some of you are really jumping the gun with the whole "button mashing combos don't matter" disappointment. There are 2 difficulty levels higher than the one in the demo, just hold on a minute for the full game to release. Bayonetta can be equally as mashy on Normal right up until you fight Grace & Glory, then the harder difficulties are like 2 different games.
Killed the dog finally.
The Parrying "explanation" is poor, considering there is a tutorial at the start it should cover combat BASICS, and the game is good enough at frequently interrupting gameplay with other messages. Maybe the final game will be different.
Anyway, it was pretty cool, and it's crazy fast. It's amazing to play a 60fps combat game, lovely stuff.
One question, when you are about to do the final move on the boss and the Japanese symbol comes up, are you supposed to do something? I tried pressing buttons but nothing happens.
It's also interesting to see how people use the Blade Mode. Are people here using it during every kill? Or just selected ones? Maybe handy for getting left arms for the in-game currency (I assume).
It's also interesting to see how people use the Blade Mode. Are people here using it during every kill? Or just selected ones? Maybe handy for getting left arms for the in-game currency (I assume).
You can also do a backstep and deflect it, or bat it away with ninja run wide attack slicing, too.Interesting little tidbit I found:
When soldiers throw grenades at you, you can punch the grenades back using the force push move (back-forward-square)
yeah, thisDarҖaoZ;46823230 said:You only need to hit the grenade using any move. You can even cut the Rockets thrown by Bazookas with Blade Mode.
Ok, I dont wanna be "that guy" but has anyone played it on both systems yet? I've been playing it on PS3 and just downloaded it for 360. I like the 360 more. The controls feel little more solid and responsive or something. Dunno, maybe its just me.
Interesting little tidbit I found:
When soldiers throw grenades at you, you can punch the grenades back using the force push move (back-forward-square)
Going by the demo, Anarchy Reigns and Revengeance are running neck to neck for worst game from Platinum Games.
How attack button + push in direction of attack not intuitive?
I wonder if the harder difficulties will have any handicaps. Bayonetta went as far getting rid of witch time.
One question, when you are about to do the final move on the boss and the Japanese symbol comes up, are you supposed to do something? I tried pressing buttons but nothing happens.
Interesting little tidbit I found:
When soldiers throw grenades at you, you can punch the grenades back using the force push move (back-forward-square)
I was getting lit up by the dog until I realized how the parry actually works... then I was only failing at the timing occasionally doing the parry waaaaaay later than I should've. Managed to kill it while at 70% health, which meant I still failed at it but the mistakes I made during the fight were blindingly obvious at that point.
I guess I'm supposed to use blade mode when enemies flash blue? I have no idea when to use it otherwise. The tutorial was ass at explaining anything, really, so I'm not sure why it's even there.
I guess. I saw "Forward + Square = Parry" and figured it out immediately, though.
So to parry, you have to push down the left stick plus one of the face buttons at the same time? I keep on doing that but I don't think its working for me.
Unfortunately, a lot of MGS players who have never touched other action or fighting games are going to be blindsided by this.I can only assume people having trouble with the parry have never used the mechanic in any other combat game. Not to sound like a douche, but it's unbelievably simple and lenient. If you have any concept of what a parry is, the game telling you left stick + attack is all you really need as a parry tutorial. The timing and enemy indicators are left up to you as a learning process. I don't know, I'm just having a hard time understanding the confusion.
I see *left control stick icon* + square = to parry, no indication on which way your mean to point the control stick or if your meant to push it down.
I can only assume people having trouble with the parry have never used the mechanic in any other combat game. Not to sound like a douche, but it's unbelievably simple and lenient. If you have any concept of what a parry is, the game telling you left stick + attack is all you really need as a parry tutorial. The timing and enemy indicators are left up to you as a learning process. I don't know, I'm just having a hard time understanding the confusion.
Not at the same time. Simply hold the control stick in the direction the attack is coming from and hit Square [once you see the orange flash]. If you time it right, you'll either block the attack and push them back or block and instantly counter.
Edit - At least that's what I've read. I haven't yet downloaded/experienced the demo for myself.
There was a tip that explicitly told me to press toward the attacker and press square. Though does the circle button do anything? Makes me wonder why they didn't just map it there for simplicity's sake.I see *left control stick icon* + square = to parry, no indication on which way your mean to point the control stick or if your meant to push it down.
I can only assume people having trouble with the parry have never used the mechanic in any other combat game. Not to sound like a douche, but it's unbelievably simple and lenient. If you have any concept of what a parry is, the game telling you left stick + attack is all you really need as a parry tutorial. The timing and enemy indicators are left up to you as a learning process. I don't know, I'm just having a hard time understanding the confusion.