Like I said, I don't care if there IS rape in the game. There's rape everywhere (movies, television, music, bible) it really doesn't bug me, as long as it isn't ACTUALLY happening in real life.
As far as the press materials not being an accurate reflection of the game, that usually works in the opposite direction. Games generally aren't as good as they are trumped up to appear. We also aren't talking about a huge studio with lots of money; chances are that a lot of the marketing materials were written by folks who worked on the game (if you want to see something creepy, scroll down this page until you see "Carmen"'s comment about Hans Zantman, the game's technical artist.)
I've seen videos of the gameplay (which you can admit, I'm sure, is really no different from playing the game itself, save that I didn't have to pay for it) and the design of the game feels, to me, like it came from the same mentality as that bio. Whoever put this game together comes off as a little too impressed with themselves for what they've acomplished.
If I was in to the goth aesthetic, I might be able to look past that, but I'm not.
As for whether or not it technically is a game, I would say that if it is calling itself a game, then that is a relevant point. I've never bitched about a lack of content in Linger In Shadows, for instance, because LiG never claimed to have content.