I kind of went overkill for a bit there and tried to GM two games and play in one (all Dungeon World). As you can probably guess, they've all kind of dried up. It's just tough to schedule.
One is a super long running game that's probably due to end anyways. I've been thinking about trying to do one more session
and just force an insane world-ending confrontation that's been simmering in the campaign's background, but I'm not sure if that's a fitting idea (kind of goes against the principles of DW).
I have another newer game with a completely different group that's been sitting on the edge of it's second chapter for ages. That's mostly on me, but we meet at one of the other guys' places so it's weird scheduling around the two of us (+ the others to actually assemble the group). Half the time plans fall through and we sometimes salvage it into general board games.
And a third group which I play in - like, as a PC, I can't believe it either! - is a ton of fun and I love my character concept, but the other members have pretty inconsistent work schedules and we've been away from it for months. :(
Originally Posted by ultron87
Started a game of Masks: A New Generation with a group of my friends over Roll20 last night. We just made characters, and geez I love the whole Powered by the Apocalypse style of making characters. The way Playbooks are laid out and the way it encourages collaboration between the GM and the players is just so lovely. And it's super easy to do without having any of the complicated math or pouring over rulebooks you see in D&D.
Actually starting to play next Sunday, so we'll see how that ends up going. I haven't run a ton of games in that system, just a session of Dungeon World and a session of The Sprawl, so I'm still a little nervous on presenting a compelling enough story without planning everything out. We've got to play to find out what happens, of course. I'm glad I'll at least have this week to think up some villains and NPCs and whatnot so I'll have stuff to pull in when needed. I've at least listened to plenty of Friends at the Table now, so that has given me plenty of good examples of play to work from.
I'd love to hear how it goes. I have been a PbtA convert for a while now and absolutely adore Dungeon World, but I know a few of the people in my group are super hero fans so that game sounds very interesting.