I guess that's fine...from what I played of the blazblue games, they did at least have some in depth story stuff going on there. I just wish Japanese developers would consider expanding what they can do with story in fighting games.
Yeah, with all the characters, that's what we're assuming, given BlazBlue.
I don't know if I'm in the minority here, but I loved what Netherealm did with the story mode in Mortal Kombat. That had to the best story mode I've ever played in a fighting game. Thing took me at least 10 hours to finish, and gave me a good idea of how each character plays.