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Huw_Dawson
Member
(08-11-2017, 03:19 PM)
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I have experience playing projects that are more the maddened desires of a coder trying to make the Perfect Game than something designed as a shippable product (hello, Dwarf Fortress) so I took my time with this game, watched some videos and streams of people playing it, and then decided to bite the bullet myself and have a go.

(I also avoided buying it day one, because I'm not dumb enough to buy aforementioned Perfect Games without letting one or two versions go by to iron out the inevitable showstoppers)

It's an unbalanced thing - NPCs are far, far too good compared to your stock party. The sound design is frequently bonkers. Yet I struggle to call the game unfair.

It's a messy thing but a really interesting game.

It's a fun thing. And it's a lot of fun to watch streams of too, especially at the moment given nobody's beaten the game yet.

It's also a very well written game. Its humour is usually quite wry.
Last edited by Huw_Dawson; 08-11-2017 at 03:21 PM.
UncleSporky
Member
(08-11-2017, 03:26 PM)
The writing and puzzle design is especially stellar. You find clues and people tell you things and you ACTUALLY HAVE TO READ THEM, and think about them, and realize what you need to do based on that. A story is being built up that you need to assemble from its disparate pieces.

Now, it is necessary to be able to Detect Secrets because sometimes the only path forward is through an illusory wall, or the one item or clue you need is sitting in some hidden alcove somewhere. But that becomes really obvious really quickly. It's kind of unfortunate any time a single game element becomes a rote necessity rather than optional, but that's the nature of the game. Just one of those things where it's like...yeah maybe this game would be better if you just always sensed these things, because you have to do it anyway, and putting the puzzles together can be hard enough.
NeOak
Member
(08-11-2017, 03:26 PM)
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Originally Posted by Dusk Golem

http://steamcommunity.com/games/6506...46018258778657

You gotta' at least admire his persistence.

So he wants to make another Katawa Shoujo?
Huw_Dawson
Member
(08-11-2017, 03:45 PM)
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Originally Posted by NeOak

So he wants to make another Katawa Shoujo?

thatsthejoke.jpg

Originally Posted by UncleSporky

The writing and puzzle design is especially stellar. You find clues and people tell you things and you ACTUALLY HAVE TO READ THEM, and think about them, and realize what you need to do based on that. A story is being built up that you need to assemble from its disparate pieces.

Now, it is necessary to be able to Detect Secrets because sometimes the only path forward is through an illusory wall, or the one item or clue you need is sitting in some hidden alcove somewhere. But that becomes really obvious really quickly. It's kind of unfortunate any time a single game element becomes a rote necessity rather than optional, but that's the nature of the game. Just one of those things where it's like...yeah maybe this game would be better if you just always sensed these things, because you have to do it anyway, and putting the puzzles together can be hard enough.

Agreed on all this, but bear in mind that there is already a skill in the game that mimics Detect Secret - Scout.

Frankly the worst thing about the game having "required" stuff right now is that it feels like you need Mindread to get the most out of NPCs.

But TBH: this is the sort of game that defines what "secret Steam gem" means - it's like games such as The Sea Will Claim Everything in that it's impossibly weird and personal to the developer. It's a very unusual experience and it's hard to directly fault it because of that.
Last edited by Huw_Dawson; 08-11-2017 at 03:51 PM.
StayDead
um wat
(08-11-2017, 03:54 PM)
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Just read through this thread and the developer seems uh, weird.

The game looks fun (kind of) though.
UncleSporky
Member
(08-11-2017, 03:57 PM)

Originally Posted by Huw_Dawson

Agreed on all this, but bear in mind that there is already a skill in the game that mimics Detect Secret - Scout.

I feel like it's too unreliable. I'm not to 100 points in it yet but I doubt it will work 100% of the time even then, and all it takes is not working once at a crucial moment for me to be lost for hours. I can't rewalk an entire dungeon just in case something wasn't revealed the first time, especially not when every class is eventually a caster, they can all learn Detect Secret, and it's cheap to cast.

Actually I'm not sure what good True Seeing is at this point. All I can think of would be a puzzle involving a remote wall you can see but can't stand next to.
TheSun
Member
(08-11-2017, 04:09 PM)
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Originally Posted by StayDead

Just read through this thread and the developer seems uh, weird.

The game looks fun (kind of) though.

Weird is putting it mildly.

But 20 years, damn.
Elaugaufein
Member
(08-11-2017, 07:19 PM)
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Originally Posted by Huw_Dawson

I have experience playing projects that are more the maddened desires of a coder trying to make the Perfect Game than something designed as a shippable product (hello, Dwarf Fortress) so I took my time with this game, watched some videos and streams of people playing it, and then decided to bite the bullet myself and have a go.

(I also avoided buying it day one, because I'm not dumb enough to buy aforementioned Perfect Games without letting one or two versions go by to iron out the inevitable showstoppers)

It's an unbalanced thing - NPCs are far, far too good compared to your stock party. The sound design is frequently bonkers. Yet I struggle to call the game unfair.

It's a messy thing but a really interesting game.

It's a fun thing. And it's a lot of fun to watch streams of too, especially at the moment given nobody's beaten the game yet.

It's also a very well written game. Its humour is usually quite wry.

Yeah, Wizardry (and hence its descendants) got to wry humour very early on, I suspect if I checked I'd find some of the D&D modules of a similar nature came out in the 5 or so years before Wizardry.
BennyBlanco
aka IMurRIVAL69
(08-12-2017, 03:35 AM)
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Rosy is so OP. It's a little ridiculous.
SubjectNineteen
Junior Member
(08-13-2017, 09:14 AM)
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EDIT: This ended up being a false alarm. This proved to be a false positive from Kaspersky. This is apparently a common problem Kaspersky has with some games from Steam, and because I had not encountered it before, I assumed it was a legitimate threat. I apologize immensely for my mistake.

WARNING:

I just want to mention that I just reset my computer, and Kaspersky launched by itself, warning me that it flagged Grimoire for adware. Here's the text of the warning:

13.08.2017 02.45.18 Detected object (file) deleted E:\My Programs\steamapps\common\Grimoire_Heralds_of_the_Winged_Exemplar\Grimoire. exe File: E:\My Programs\steamapps\common\Grimoire_Heralds_of_the_Winged_Exemplar\Grimoire. exe Object name: not-a-virus:HEUR:AdWare.Win32.Generic Object type: Adware Time: 8/13/2017 2:45 AM

Sorry it's all condensed like that. I don't have a word processor on this PC, since it's my dedicated gaming computer, and so I used WordPad.

Apparently this is a nasty piece of code, and it can potentially cause huge problems. Kaspersky was able to remove it, but I'm running a full system scan now to make sure there aren't any further infections. I also uninstalled Grimoire via Steam for good measure. If this was legitimately put into the game by Cleve, then this is NOT OKAY!

Here are some pages I could find online talking about the trojan, for that's what it apparently is:

[Edit: I removed the links, since this was a false positive and it was brought to my attention by Popstar that the sites were probably fake malware sites, anyway.]

I have never had anything like this happen with Steam or any game from it, and it seems like it was linked specifically with the Grimoire .exe, so I doubt it must have been introduced via an auto-update.

I don't download from shady sites and I always have Kaspersky Total Security running, which has always caught potential threats before they can infect my PC. This is the first time any malware has been detected on my PC, and I've used it extensively and almost exclusively since September of 2016. So, my only thought is that the Grimore .exe is infected with malware.

ANYONE who has installed this game should run a scan for malware immediately. I'd had Grimoire on my PC for days, and it was only flagged for malware within the last half hour, after I reset my computer. So, it may have only recently been introduced via an update.

I am going to contact Steam support and warn them of this situation.

Should I make a post on the community page, too? Chances are Cleve would just deny it and my post would get deleted. I've never posted on the Steam community before, so I have no idea how that works. I will report to Steam customer support immediately, though.

Hopefully this can be isolated and the game pulled from Steam, or whatever Steam does with infected software, before it causes sweeping damage to anyone unfortunate to have downloaded this game.

Edit:

Okay, so apparently there's no way to contact anyone at Steam itself to inform them that Kaspersky flagged this game's .exe as adware. I can only contact the developer, being Cleve himself. How would it be best to proceed?
Last edited by SubjectNineteen; 08-13-2017 at 10:40 AM.
Ucchedavāda
Member
(08-13-2017, 09:32 AM)
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Originally Posted by SubjectNineteen

WARNING:

I just want to mention that I just reset my computer, and Kaspersky launched by itself, warning me that it flagged Grimoire for adware. Here's the text of the warning:

13.08.2017 02.45.18 Detected object (file) deleted E:\My Programs\steamapps\common\Grimoire_Heralds_of_the_Winged_Exemplar\Grimoire. exe File: E:\My Programs\steamapps\common\Grimoire_Heralds_of_the_Winged_Exemplar\Grimoire. exe Object name: not-a-virus:HEUR:AdWare.Win32.Generic Object type: Adware Time: 8/13/2017 2:45 AM

It has previously been reported on the Steam forum, but it looks like it is just a false positive. Most AV software does not flag the executable:
https://steamcommunity.com/app/65067...7615858136897/

The presence of the "HEUR" flag in the object name indicates that this item was detected using a heuristic approach, which is more error prone than exact matching:
https://www.google.com/search?q=site...Kaspersky+HEUR
SubjectNineteen
Junior Member
(08-13-2017, 09:39 AM)
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Originally Posted by Ucchedavāda

It has previously been reported on the Steam forum, but it looks like it is just a false positive. Most AV software does not flag the executable:
https://steamcommunity.com/app/65067...7615858136897/

The presence of the "HEUR" flag in the object name indicates that this item was detected using a heuristic approach, which is more error prone than exact matching:
https://www.google.com/search?q=site...Kaspersky+HEUR

Really? Phew! That's good news then.

I'm relatively clueless when it comes to malware and how software detects it, so I had no idea whether or not it could have been a false positive or the real deal. I thought I'd make mention of it, in the event it was a new development.

I'm glad that this has been discussed, though, and what's more that it's apparently a false positive. This would be only the second false positive I've ever had from Kaspersky, the other being GeDoSaTo, which I have to use to render Final Fantasy XIII at anything over 720p to prevent the text from glitching out of existence in the enemy bio screens. I had researched that one explicitly, though, so I knew it was a false positive. With this game, on the other hand, I had no idea.

Since it's been discussed, I won't do anything further. I'll let my current scan finish, and likely reinstall Grimoire. I do want to play this game.

Thank you so much for the info, Ucchedavāda! I even Googled the name of the supposed virus plus Grimoire's title, and didn't find the discussion you linked to. Thank you again!
Sad Affleck
Member
(08-13-2017, 09:43 AM)
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Cleve's Neanderthal coding skills were just too much for Kaspersky, lol.
Wok
Member
(08-13-2017, 09:52 AM)
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Originally Posted by SubjectNineteen

Since it's been discussed, I won't do anything further. I'll let my current scan finish, and likely reinstall Grimoire. I do want to play this game.

I would like to add that, unless a lot of games, Grimoire does not "phone home", which is nice. Indeed, my firewall is currently set so that every software has to ask to connect, and it happens that some offline games try to connect to their developpers when they are launched, but it is not the case with Grimoire. It is a real offline game.
SubjectNineteen
Junior Member
(08-13-2017, 09:53 AM)
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Originally Posted by Sad Affleck

Cleve's Neanderthal coding skills were just too much for Kaspersky, lol.

Ha ha! Yeah, seems like! If it were any other game, I probably would have recognized it was a false positive, but considering the lengthy gestation period of Grimore, it's already rocky update history, and the fact that Cleve has threatened to put DRM in the game, it made alarm bells ring loudly.

I am sorry if I jumped the gun on this one. Like I said, I have little experience with this sort of thing, tried to search for it, and have not ran into this on Steam before. I hope I don't come across as having been a boy who cried wolf.

Also, I was going to edit my post to say this, but may as well say it here since Sad Affleck (I love the name, BTW!) posted before I could:

Holy crap, it seems Kaspersky has a bad habit of flagging .exe's of games from Steam as malware, based on the second link Ucchedavāda provided. Damn! That is a lot of topics on Kaspersky finding HEUR:Trojan.Win32.Generic in games. I'm surprised I haven't ran into this, despite having... *checks Steam for installed game count* ...69 (*snicker*) games installed on my computer. I guess Cleve's game is special after all!

Originally Posted by Wok

I would like to add that, unless a lot of games, Grimoire does not "phone home", which is nice. Indeed, my firewall is currently set so that every software has to ask to connect, and it happens that some offline games try to connect to their developpers when they are launched, but it is not the case with Grimoire. It is a real offline game.

Awesome! Thank you for that information. That's great to know, Wok. (Tangentially, I just ate at a restaurant called "Wok in the Park" on Thursday.) I'll give the game another go tomorrow.
Popstar
Member
(08-13-2017, 10:09 AM)
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Originally Posted by SubjectNineteen

.

I'm pretty sure you just linked to some fake malware sites with boilerplate text.
Last edited by Popstar; 08-13-2017 at 11:21 AM.
SubjectNineteen
Junior Member
(08-13-2017, 10:16 AM)
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Originally Posted by Popstar

I'm pretty sure you just linked to some fake malware sites with boilerplate text.

Really!? Oh man, would that not be the perfect shit capstone to my night? Damn... Well, that was not intentional. Once more, I'm sorry.
Sad Affleck
Member
(08-13-2017, 10:17 AM)
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Originally Posted by SubjectNineteen

I am sorry if I jumped the gun on this one. Like I said, I have little experience with this sort of thing, tried to search for it, and have not ran into this on Steam before. I hope I don't come across as having been a boy who cried wolf.

Nah, better safe than sorry. A false positive causes no harm, a real threat could have messed up people's files.
Ucchedavāda
Member
(08-13-2017, 10:21 AM)
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Originally Posted by Wok

I would like to add that, unless a lot of games, Grimoire does not "phone home", which is nice. Indeed, my firewall is currently set so that every software has to ask to connect, and it happens that some offline games try to connect to their developpers when they are launched, but it is not the case with Grimoire. It is a real offline game.

It would be pretty easy to tell if Grimoire was phoning home.
SubjectNineteen
Junior Member
(08-13-2017, 10:22 AM)
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Originally Posted by Sad Affleck

Nah, better safe than sorry. A false positive causes no harm, a real threat could have messed up people's files.

Okay, that's good to hear. I was beginning to feel ashamed for causing a stir.

Popstar:
I deleted the links from my original post. Thank you for pointing out that they were probably fake malware websites. After reading them again, I agree with your consensus. I was too blinded by anxiety (which I suffer from anyway; that's not supposed to be an excuse, just context) to realize that. Thank you again.

Originally Posted by Ucchedavāda

It would be pretty easy to tell if Grimoire was phoning home.

Oh my god, that's brilliant! That made me laugh hard!! I needed that. Thank you again, Ucchedavāda.

Now, I need to get some sleep. It's after 4 AM here.

Thanks again, all. Sorry again for making a fuss over nothing. I did not mean for that. I just don't have much experience with this sort of thing and went into panic mode. I appreciate the understanding.
Last edited by SubjectNineteen; 08-13-2017 at 10:25 AM.
Elaugaufein
Member
(08-13-2017, 10:24 AM)
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Originally Posted by SubjectNineteen

Ha ha! Yeah, seems like! If it were any other game, I probably would have recognized it was a false positive, but considering the lengthy gestation period of Grimore, it's already rocky update history, and the fact that Cleve has threatened to put DRM in the game, it made alarm bells ring loudly.

I am sorry if I jumped the gun on this one. Like I said, I have little experience with this sort of thing, tried to search for it, and have not ran into this on Steam before. I hope I don't come across as having been a boy who cried wolf.

Also, I was going to edit my post to say this, but may as well say it here since Sad Affleck (I love the name, BTW!) posted before I could:

Holy crap, it seems Kaspersky has a bad habit of flagging .exe's of games from Steam as malware, based on the second link Ucchedavāda provided. Damn! That is a lot of topics on Kaspersky finding HEUR:Trojan.Win32.Generic in games. I'm surprised I haven't ran into this, despite having... *checks Steam for installed game count* ...69 (*snicker*) games installed on my computer. I guess Cleve's game is special after all!



Awesome! Thank you for that information. That's great to know, Wok. (Tangentially, I just ate at a restaurant called "Wok in the Park" on Thursday.) I'll give the game another go tomorrow.

Heuristic scans matching Generics ( Gen ) is pretty common because data compression and legitimate software acrivities often look like potential viruses without context. But don't disregard them unless you trust the developer, most AVs let you report potential false positives for verification too.
autoduelist
Member
(08-13-2017, 10:36 AM)
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you may want to put an 'EDIT: False Alarm' at the top of your post
SubjectNineteen
Junior Member
(08-13-2017, 10:42 AM)
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Originally Posted by autoduelist

you may want to put an 'EDIT: False Alarm' at the top of your post

Done and done. Thank you for the suggestion. I'm glad I caught this before going to bed after deciding to check the topic one more time.

Have a good night...well, morning now...everyone. I appreciate all the help. I learned a lot from this unfortunate experience. Thank you again, everyone.
Wok
Member
(08-14-2017, 05:53 PM)
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Originally Posted by UncleSporky

And gaming magazines? As if those are still relevant at all?

Originally Posted by Wok

Gaming magazines are still a thing, although they try to go online in parallel as the paper version:
https://www.canardpc.com/

Speaking of which:
https://www.canardpc.com/364/linvent...rware-grimoire

This is an article, which is free for a week, about GRIMOIRE published in a French magazine.

This is not a review, as the magazine was published prior to the release of the game.
spad3
Member
(08-14-2017, 06:05 PM)
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600 hours of play possible in a single game
Lush Colorful 2D Hand Drawn Artwork
Retro style MIDI music and 8 bit sound effects
244+ Maps in the game to explore!
Turn-Based strategic combat
Multiple Beginnings, Multiple Endings
144 context sensitive magic spells
14 races, 15 professions, 50 skills
64 intelligent NPCs with 8000+ Words in Vocabulary
Full Sentence Communication with NPCs
240+ monsters each with special powers and defenses
1000+ items, Carry Containers, Global Party Inventory
30 conditions, from Confusion to Disease & Lycanthropy
Automapping, Autowalking, Autohealing
Global Map Atlas With Position Marker
Quest Journal, Hint Prompting, Help Facility, Mini-Quests
Complex LockPicking Interfaces for Doors & Chests
Challenging Puzzles and Rich Interactive Dungeons
Browsable Character Library for up to 100 characters
Up to 12 Commented Postage Stamped Savegames
Multi-themed GUI and customizable screen layouts

Back to the grave with this one.
BennyBlanco
aka IMurRIVAL69
(08-15-2017, 07:31 AM)
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Originally Posted by spad3

600 hours of play possible in a single game
Lush Colorful 2D Hand Drawn Artwork
Retro style MIDI music and 8 bit sound effects
244+ Maps in the game to explore!
Turn-Based strategic combat
Multiple Beginnings, Multiple Endings
144 context sensitive magic spells
14 races, 15 professions, 50 skills
64 intelligent NPCs with 8000+ Words in Vocabulary
Full Sentence Communication with NPCs
240+ monsters each with special powers and defenses
1000+ items, Carry Containers, Global Party Inventory
30 conditions, from Confusion to Disease & Lycanthropy
Automapping, Autowalking, Autohealing
Global Map Atlas With Position Marker
Quest Journal, Hint Prompting, Help Facility, Mini-Quests
Complex LockPicking Interfaces for Doors & Chests
Challenging Puzzles and Rich Interactive Dungeons
Browsable Character Library for up to 100 characters
Up to 12 Commented Postage Stamped Savegames
Multi-themed GUI and customizable screen layouts

Back to the grave with this one.

get a load of this sape

the game turned out really, really good
1upsuper
Member
(08-15-2017, 07:37 AM)
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Originally Posted by spad3

600 hours of play possible in a single game
Lush Colorful 2D Hand Drawn Artwork
Retro style MIDI music and 8 bit sound effects
244+ Maps in the game to explore!
Turn-Based strategic combat
Multiple Beginnings, Multiple Endings
144 context sensitive magic spells
14 races, 15 professions, 50 skills
64 intelligent NPCs with 8000+ Words in Vocabulary
Full Sentence Communication with NPCs
240+ monsters each with special powers and defenses
1000+ items, Carry Containers, Global Party Inventory
30 conditions, from Confusion to Disease & Lycanthropy
Automapping, Autowalking, Autohealing
Global Map Atlas With Position Marker
Quest Journal, Hint Prompting, Help Facility, Mini-Quests
Complex LockPicking Interfaces for Doors & Chests
Challenging Puzzles and Rich Interactive Dungeons
Browsable Character Library for up to 100 characters
Up to 12 Commented Postage Stamped Savegames
Multi-themed GUI and customizable screen layouts

Back to the grave with this one.

Out of everything going on with this game and its creator, those are what you take issue with?
loganclaws
Plane Escape Torment
(08-15-2017, 07:41 AM)

Originally Posted by spad3

600 hours of play possible in a single game
Lush Colorful 2D Hand Drawn Artwork
Retro style MIDI music and 8 bit sound effects
244+ Maps in the game to explore!
Turn-Based strategic combat
Multiple Beginnings, Multiple Endings
144 context sensitive magic spells
14 races, 15 professions, 50 skills
64 intelligent NPCs with 8000+ Words in Vocabulary
Full Sentence Communication with NPCs
240+ monsters each with special powers and defenses
1000+ items, Carry Containers, Global Party Inventory
30 conditions, from Confusion to Disease & Lycanthropy
Automapping, Autowalking, Autohealing
Global Map Atlas With Position Marker
Quest Journal, Hint Prompting, Help Facility, Mini-Quests
Complex LockPicking Interfaces for Doors & Chests
Challenging Puzzles and Rich Interactive Dungeons
Browsable Character Library for up to 100 characters
Up to 12 Commented Postage Stamped Savegames
Multi-themed GUI and customizable screen layouts

Back to the grave with this one.

What a weird fucking post.
mbpm1
Member
(08-15-2017, 03:21 PM)
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All those seem like great things to me

You don't want a global map with marker?You don't want full sentences?
UncleSporky
Member
(08-15-2017, 03:28 PM)
And it's not like the full sentences are even required, just keywords.

I guess an aversion to having to type? Wants to be able to just click on key words, or not have them at all and just have every NPC spell everything out?
Flying Toaster
Member
(08-15-2017, 07:19 PM)
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Originally Posted by spad3

600 hours of play possible in a single game
Lush Colorful 2D Hand Drawn Artwork
Retro style MIDI music and 8 bit sound effects
244+ Maps in the game to explore!
Turn-Based strategic combat
Multiple Beginnings, Multiple Endings
144 context sensitive magic spells
14 races, 15 professions, 50 skills
64 intelligent NPCs with 8000+ Words in Vocabulary
Full Sentence Communication with NPCs
240+ monsters each with special powers and defenses
1000+ items, Carry Containers, Global Party Inventory
30 conditions, from Confusion to Disease & Lycanthropy
Automapping, Autowalking, Autohealing
Global Map Atlas With Position Marker
Quest Journal, Hint Prompting, Help Facility, Mini-Quests
Complex LockPicking Interfaces for Doors & Chests
Challenging Puzzles and Rich Interactive Dungeons
Browsable Character Library for up to 100 characters
Up to 12 Commented Postage Stamped Savegames
Multi-themed GUI and customizable screen layouts

Back to the grave with this one.

Did you not play PC dungeon games from the 80's and early 90's?
drangleic tourism
Member
(08-15-2017, 08:53 PM)
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Originally Posted by Flying Toaster

Did you not play PC dungeon games from the 80's and early 90's?

For real...the game has some issues but overall it's really great. For those of us who played games like this during the DRPG golden era, Grimoire hits all the right notes and definitely has some QOL improvements over wizardry 7, the Eye of the Beholder games, etc. Personally, I'm having a lot of fun with it despite some interface issues and bugs(which actually haven't really affected me yet).
spad3
Member
(08-15-2017, 11:45 PM)
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Originally Posted by Flying Toaster

Did you not play PC dungeon games from the 80's and early 90's?

I did, but to use those as selling points in this day and age doesn't make sense.
Erin S Kittens
Member
(08-16-2017, 02:10 AM)
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Originally Posted by spad3

I did, but to use those as selling points in this day and age doesn't make sense.

You might not be the target audience for this game. How much Neanderthal DNA do you claim to have?
ridley182
aka Mister Chef
(08-16-2017, 02:16 AM)
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So uh I bought it and played it for a couple of hours.

It was... surprisingly good (if you're into the genre that is. As a Wizardry 7 fan, I'm impressed. Still not sure if I'm feeling the 8 characters. 6 has been the sweet spot for me.)
tomasdk
Junior Member
(08-16-2017, 08:18 AM)

Originally Posted by spad3

I did, but to use those as selling points in this day and age doesn't make sense.

Maybe not to you but for a lot of people it does, me included.
Sinatar
Official GAF Bottom Feeder
(08-18-2017, 07:33 AM)
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So someone beat this (Felipepe from the codex), took him 80 hours and he had 92% completion rate on the world map.

Not quite 600.
Wok
Member
(08-18-2017, 07:34 AM)
Wok's Avatar

Originally Posted by Sinatar

So someone beat this (Felipepe from the codex), took him 80 hours and he had 92% completion rate on the world map.

Not quite 600.

Maybe reloading after dying does not increase the playtime. Was it 80 hours on Steam, or 80 hours registered in his save?
Sinatar
Official GAF Bottom Feeder
(08-18-2017, 07:38 AM)
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Originally Posted by Wok

Maybe reloading after dying does not increase the playtime. Was it 80 hours on Steam, or 80 hours registered in his save?

I have no idea.

https://twitter.com/felipepepe/statu...47078719045632
Wok
Member
(08-18-2017, 08:22 AM)
Wok's Avatar

Originally Posted by Sinatar

I have no idea.

https://twitter.com/felipepepe/statu...47078719045632

It looks like true 80 hours.

Wok
Member
(08-29-2017, 09:48 AM)
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Okay, I don't think I am allowed to post parts of the review published in CanardPC, because the review is behind a paywall (it is a magazine afterall), so I will just post the first sentence (in French) of the conclusion and the mark (4/10).



In a nutshell: bugged, unbalanced, dated. The reviews in this magazine are usually harsh.

The review is quite long:

Last edited by Wok; 08-29-2017 at 09:56 AM.

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